Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

click here for list of co workers of OPCL or the owners / creators of stuff i use:

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gate entrance random nature3 even some driving included on actual map
Blog RSS Feed Post news Report abuse Latest News: Graficcard broken -.-

4 comments by pvcf on Apr 23rd, 2015

my Graficcard AMD 4850 is broken and i absolutely can't afford a new one, so project is holded for unlimited time.i'm so sorry about :(If you can help me bying a new one by doing a little donation, i would be very thankfully ! (or if someone have one at stock who can give it to me... :) )

If you can do a little donation, click me :D
(this leads to my privat website, its currently impossible to insert here the paypal donation HTML code, i think there is a Filter which rejects it immediately -.- )

Thank you for your support so far, i will post here regulary if something changed about the situation or if i really get some donations which could Help me buying (even a old used) GPU :)

beaten the renderergrafic card broken

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opcl comunity givaway

opcl comunity givaway

Oct 4, 2012 Mapping Tool 3 comments

three little triggers for the modders who watching this project :) -ClearingCreaturegenerator -ClearingMissionTrigger -ProxymityTrigger with random sender...

farcry collected pdf modding / mapping tutorials

farcry collected pdf modding / mapping tutorials

Dec 7, 2011 Tutorials 2 comments

pvcf's collected pdf modding / mapping tutorials for far cry and cryengine 1

crygame.dll  operation clearing patch lvl 1.41

crygame.dll operation clearing patch lvl 1.41

Nov 28, 2011 Source Code 7 comments

(opcl dll version v15) (updated 2014.06.16) -draws player shadow -allows to drop all weapons -allows to change max weaponslots from 0 to 8 (*) -activates...

pvcf's collected scripting knowledge

pvcf's collected scripting knowledge

Oct 29, 2011 Tutorials 6 comments

with this collected html sites i developed operation clearing 8) thanks to all who have written their knowledge down and shared it to the comunity. i...

Post comment Comments  (20 - 30 of 333)
sgtsev3n May 14 2015 says:

far cry and its "old" engine is wayyyy underrated, when i see what some mods like yours and other mods has done with far cry

+3 votes     reply to comment
pvcf Creator
pvcf May 14 2015 replied:

that's a intresting point ! you may know, that "dunia", is a cryengine port something arount 1.8, which already have the new ce2 (crysis) shader, shadow and multicore system, which we with ce1.4 didn't have. but the renderer, animationsystem, entitysystem and texturehandling are quite similar. ofcourse crytek have build in in every new version nice new postprocessing effects.
but honestly all was count atleast is interactivity and leveldesign, the bling bling grafik will be only recognized the first playing time unless you get used to be. btw is this the point where Ubisoft includes always his towers which have to be climbed, just to give a little bit interactivity :D

+4 votes   reply to comment
grzmar16 May 2 2015 says:

Can I download this mod ?

+2 votes     reply to comment
pvcf Creator
pvcf May 2 2015 replied:

yes, after release :)

+3 votes   reply to comment
grzmar16 May 2 2015 replied:

Ok ;) . Thanks . I can not wait :) .

+3 votes     reply to comment
pvcf Creator
pvcf May 2 2015 replied:

unfortunately the project is a bit slowed down currently, as you can read in the latest news article ;(

+3 votes   reply to comment
bansbi158 Apr 3 2015 says:

Will be this standlone or Far Cry game needed?

+2 votes     reply to comment
pvcf Creator
pvcf Apr 3 2015 replied:

farcry is needed, i dont have the right to publish farcry itself along with the mod.

+3 votes   reply to comment
sgtsev3n Mar 7 2015 says:

what types of vehicles can we use in this mod? (like bikes, cars, jets etc) can you make a list ?

+2 votes     reply to comment
pvcf Creator
pvcf Mar 7 2015 replied:

in the complete mod? :D ALL you can imagine :) i have a universal vehicle script codet which allows to insert literary anything.
skatebord, snowboard, bycicle, crossbike, helicopter, chessna, trucks and some funny secret vehicle which i actually does not have anounced, but which make a lot of fun actually. but the first part of the mod, which will be released soon, have only some standart vehicles (not farcry vanilla ones), but no one from the fun vehicles, the setting does not allow it (beside the tractor and parachute). its a very serious setting. the next map (pripyat with 100% stalker gameplay) will also not have such unusual vehicles. the vehicle fun starts after that with the devkid-demo map, which is a real big open world where you can have the first big amount of different vehicles, trains, aircraft, funvehicles. i dont know the exact amount of drivable vehicles i have, but its something over 50-70. i have no limitation on vehicles in devkid with the scripts i have done. principial you can expect that you can use any stuff you see in the maps, i have NO static environment like vehicles or helicopters or whatever. its because i absolute hate it if i play a game and see somthing intresting and its just a death fill-object. in my case the immersion is destroyed from now. , left and right to this picture you see some from devkid demo map :D

+4 votes   reply to comment
sgtsev3n Mar 8 2015 replied:

great :) more than i thought

+3 votes     reply to comment
pvcf Creator
pvcf Mar 10 2015 replied:

me too :D

+4 votes   reply to comment
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FarCry Operation Clearing
FarCry Operation Clearing
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165 members