Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron.
Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,...  this mod is Heavily inspired by GTA, IGI, FarCry.
click here for list of co workers of OPCL or the owners / creators of stuff i use:
Moddb.com

Image RSS Feed Latest Screens
burned (destroyed) supply hidden roof spot village
Blog RSS Feed Report abuse Latest News: new feature 1.6.2013

2 comments by pvcf on Jun 1st, 2013

Vehicle explosion is now completely recodet. You can now only choose a broken hull cgf and thats all. I spawn now in code much single broken vehicle parts which does not look so stupid like the original ones and its also not more needed to create those buggy multipart cgf which cause physicall problems after some time.

Also a complete out of the box zombie system is finished.
Every AI can now turn into a zombie by a zombie attack. The AI will die first and after some time he ressurect with a similar model but with zombie blood tectures and a new animation and behavior system. That was tricky. Zombies can be temporary killed with all weapons but they will ressurect and a hurt zombie will autoheal. Total killing is only possible with fire or headshots. A biten player will blood all the time and cause big floating blood on ground, very funny XD a health pack will stop this. A well placed zombie can theoretically convert a whole map into a undeath zombieland. Its actually extreme funny amd gives now more interaction with fire system and chainsaw.
I currently try to insert a daytime systeme bevause zombies at day are ....dull.
Thanks to flameknight for the zombiemodels and the great idea. Needed a whole week to code this stuff for easy usage. Just place a zomby AI. Thats all.
We have now
Cicillians
Military/Mercs
Doctor
Zombies
Mates

Only police is missing.

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opcl comunity givaway

opcl comunity givaway

Oct 4, 2012 Mapping Tool 1 comment

three little triggers for the modders who watching this project :) -ClearingCreaturegenerator -ClearingMissionTrigger -ProxymityTrigger with random sender...

farcry collected pdf modding / mapping tutorials

farcry collected pdf modding / mapping tutorials

Dec 7, 2011 Tutorials 2 comments

pvcf's collected pdf modding / mapping tutorials for far cry and cryengine 1

crygame.dll  operation clearing patch lvl 1.41

crygame.dll operation clearing patch lvl 1.41

Nov 28, 2011 Source Code 4 comments

(opcl dll version v9) (updated 2012.05.08) -draws player shadow -allows to drop all weapons -allows to change max weaponslots from 0 to 8 (*) -activates...

pvcf's collected scripting knowledge

pvcf's collected scripting knowledge

Oct 29, 2011 Tutorials 4 comments

with this collected html sites i developed operation clearing 8) thanks to all who have written their knowledge down and shared it to the comunity. i...

Post comment Comments  (30 - 40 of 158)
pvcf
pvcf Nov 16 2012, 9:24am says:

yeah, have added a impulse routine which now hit the victims if you slay them with a pipe or similar weapon, now this also is perfect XD

+1 vote     reply to comment
FreeIntlArmy
FreeIntlArmy Nov 15 2012, 2:26pm says:

awesome mod is awesome :)

+1 vote     reply to comment
pvcf
pvcf Nov 15 2012, 2:33pm replied:

awesome comment XD

+1 vote     reply to comment
pvcf
pvcf Nov 13 2012, 2:18am says:

13.11. added news about missiondesign and gameplay, have fun by reading and i'm happy about comments, questions or new ideas!

+1 vote     reply to comment
pvcf
pvcf Nov 13 2012, 12:27am says:

13.11. added a new console commands, uploaded new beta update for devkid

+1 vote     reply to comment
pvcf
pvcf Nov 12 2012, 11:55pm says:

13.11. added a new routine:
footsteps skid marks, pls look the posted image and give a comment about the AI footstep consequences! thank you XD

+1 vote     reply to comment
pvcf
pvcf Nov 8 2012, 10:38pm says:

9.11. added new image :)

+1 vote     reply to comment
pvcf
pvcf Oct 26 2012, 8:11pm says:

27.10. one new shopping window screen posted :)

+1 vote     reply to comment
pvcf
pvcf Oct 23 2012, 9:06pm says:

23.10.2012
2 new multiscreens added

+1 vote     reply to comment
pvcf
pvcf Oct 17 2012, 9:59am replied:

i have one, dont know if its nice :/ but i really hope so XD
i think you can read something about in the mod description page, and i can tell you , the mod is NOT a walk from a to b corridor shooter, that mean i MUST comunicate with the player with storytelling only ^^

+2 votes     reply to comment
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Icon
Far Cry Icon
Platform
Windows
Game
Far Cry
Developed By
pvcf
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Official Page
Crymods.net
Release Date
TBD
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Genre
Tactical Shooter
Theme
Realism
Players
Single Player
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486 of 19,524
Last Update
13 hours ago
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80 members
Files
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