Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

click here for list of co workers of OPCL or the owners / creators of stuff i use:

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stalkertruck far seeing lonel base valley
Blog RSS Feed Report abuse Latest News: Destroyable camp demo 3

6 comments by pvcf on Sep 29th, 2014

Because Marek33 requested it, so here is it...


FarCry with Devkid, i needed 3 days to create that camp and make it destroyable. its still not full stuffed out but i don't wanna show the final version, because player should have something to explore without knowing everything from videos, so take this as sneak preview.

Download video in full quality: 265 mb

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opcl comunity givaway

opcl comunity givaway

Oct 4, 2012 Mapping Tool 2 comments

three little triggers for the modders who watching this project :) -ClearingCreaturegenerator -ClearingMissionTrigger -ProxymityTrigger with random sender...

farcry collected pdf modding / mapping tutorials

farcry collected pdf modding / mapping tutorials

Dec 7, 2011 Tutorials 2 comments

pvcf's collected pdf modding / mapping tutorials for far cry and cryengine 1

crygame.dll  operation clearing patch lvl 1.41

crygame.dll operation clearing patch lvl 1.41

Nov 28, 2011 Source Code 7 comments

(opcl dll version v15) (updated 2014.06.16) -draws player shadow -allows to drop all weapons -allows to change max weaponslots from 0 to 8 (*) -activates...

pvcf's collected scripting knowledge

pvcf's collected scripting knowledge

Oct 29, 2011 Tutorials 6 comments

with this collected html sites i developed operation clearing 8) thanks to all who have written their knowledge down and shared it to the comunity. i...

Post comment Comments  (50 - 60 of 281)
pvcf Creator
pvcf Jan 27 2014, 11:03am says:

new crygame.dll in download section, what is new and for what is needed: read my post in the specific doawnload, its basically a ironaiming angle fix, so that everyone can create his own ironaiming.

+2 votes   reply to comment
pvcf Creator
pvcf Jan 18 2014, 5:56pm says:

two new pictures posted. epic new yawdrop video with a real new gameplayelement will follow later, in few days, need some additionall mapdesign and a little more coding. sorry for that.

+3 votes   reply to comment
DavexXx Jan 20 2014, 11:21am replied:

i'm looking forward to THAT video.! :)

+2 votes     reply to comment
pvcf Creator
pvcf Jan 20 2014, 1:10pm replied:

in meantime fasten your seatbelt, have finished the code some minutes ago, have now to add a little HUD grafix and a little demomission for the video :)

+2 votes   reply to comment
DavexXx Jan 21 2014, 6:44am replied:

i do...this is gonna be good.
Does this mod have high-tech areas similar to Far Cry? As well as overall how's the progress of your great mod? Just a quick sitrep you know. :)

+2 votes     reply to comment
pvcf Creator
pvcf Jan 21 2014, 8:25am replied:

ok, hud finished, now i need some sounds for :) but this should be done very quickly, because its my profession ^^
about high tech areas: first i wanted to say no, but then i remember i have a secret level which have some kind of hightech area. but 90% of the mod itself is outdoor and free sandbox playing. the progress of the mod: its already in a fullplayable and working state and i swear: everytime if i wanted to test only if a sound or a door is working, i play atleast 45 minutes at minimum because i cant stop ^^ and i have played it thousend times ^^ and only ONE (!) little area of the map... the new "thing" i was talking about i have coded last two weeks, will also expand the gameplay time and possibilities A LOT. i currently thinking about to restrict that cool feature to the third and highest difficulty level.

+4 votes   reply to comment
DavexXx Jan 21 2014, 11:26am replied:

speaking of 'Sounds' i had extracted all sound files of Far Cry a while ago, so if you would like to have them just gimme shout, okay?
i just do hope that secret level is at least 1 hour of the gameplay and it's better be a hightech area. :)
Had the thought about public betatesting your game crossed your mind?
As far as that cool thingie is concerned i can't wait to find out what it is. seriously i am curious. :)
Do you know how to mix music? If you don't mind my asking.
In the future keep up the good work and best wishes. :)

+2 votes     reply to comment
pvcf Creator
pvcf Jan 21 2014, 5:02pm replied:

i design all sounds bymyself, but thanks for your offers :) as i said its my profession in real life ;)
about the hightech level: the spirit of opcl is openworld and sandbox, so i dont invest to much time in closed tunelrat shooter style, but i can tell you that this specific level is a horror-type level :)

+2 votes   reply to comment
DavexXx Jan 23 2014, 5:54am replied:

Do you make music for request?
Well we shall see. :)
If you need any kind of tester just let me know.

+2 votes     reply to comment
pvcf Creator
pvcf Jan 24 2014, 10:12am replied:

> Do you make music for request?

yes, its my job :)

> If you need any kind of tester just let me know.

there will be a open betatest very soon, i will pm all active posters with a downloadlink.

+2 votes   reply to comment
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FarCry Operation Clearing
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