Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,...  this mod is Heavily inspired by GTA, IGI, FarCry.
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5 comments by pvcf on Jan 2nd, 2014

opcl musicsystem

full quality download 492mb

what you can see/ hear:

new interactive musicsystem:
--it reacts at action dense, NOT like a music-enemy cheat like in all other games
--no action music means NOT no enemy have seen you
--action music means NOT that a enemy is left which you havent seen yet
--non action and action are faded smoothly, only the area outfade is not yet done (you hear the hard cut if i enter the mine and leave the village music area)

--first implemention of my animal behaviour system, not always perfect but mostly working (you see the hare scared and hiding messages sometimes, its a debug text)

--wounded mercs prones (you see it in the movie, the last merc i kill

--you see now the gameplay which i intend: first sneaking, then full action

--it wont be possible to cheat in real game, and if you really manage it, because you are a tricky guy, the non save routine (red text at beginning) take the rule XD will also insert a timer which allows after activating godmode (which really should be impossible), only a short amount of remaining time to play.

--sorry for bad quality: game is running in middle (2 of 5 quality setting), and video is resized to half resolution, but its imho ok, unfortunately the tree-shadows are missing in that

quality, will investigate further why, it shouldn't happen.

--AI seems nor working as expected: some hunting for the player, some protect the village (not all have been discovered in the video, and even if the music switched to non action by killing the last merc, it does NOT mean there are no more mercs in near which already know about the player, so the music cheat is really gone XD btw i know the action mood starts a little bit late: i can easily change the sensitivity for each area, its currently a little bit to low ( 5 or 6, it should 3 for that village). you should also know that the non action and the action tracks are choosed out of 8 predefined musics each per random, but i currently doesnt have so many musics, but i work on it:)

--every weapon / item have now his own drop sound

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opcl comunity givaway

opcl comunity givaway

Oct 4, 2012 Mapping Tool 2 comments

three little triggers for the modders who watching this project :) -ClearingCreaturegenerator -ClearingMissionTrigger -ProxymityTrigger with random sender...

farcry collected pdf modding / mapping tutorials

farcry collected pdf modding / mapping tutorials

Dec 7, 2011 Tutorials 2 comments

pvcf's collected pdf modding / mapping tutorials for far cry and cryengine 1

crygame.dll  operation clearing patch lvl 1.41

crygame.dll operation clearing patch lvl 1.41

Nov 28, 2011 Source Code 6 comments

(opcl dll version v12) (updated 2014.01.26) -draws player shadow -allows to drop all weapons -allows to change max weaponslots from 0 to 8 (*) -activates...

pvcf's collected scripting knowledge

pvcf's collected scripting knowledge

Oct 29, 2011 Tutorials 4 comments

with this collected html sites i developed operation clearing 8) thanks to all who have written their knowledge down and shared it to the comunity. i...

Post comment Comments  (50 - 60 of 245)
pvcf Oct 26 2013, 11:27pm says:

new multiscreen posted :)

+3 votes     reply to comment
Marek33 Oct 26 2013, 8:14am says:

My favourite mod for Far Cry.

+2 votes     reply to comment
pvcf Oct 26 2013, 3:25pm replied:

you are welcome XD

+2 votes     reply to comment
pvcf Oct 10 2013, 7:43pm says:

11th oct. 2013
posted a new single image :)

+2 votes     reply to comment
pvcf Oct 9 2013, 11:48pm says:

10th oct 2013
due to request i added a Donate Button on Top of the Page. i'm not sure if this is allowed so we will see what admin says about :)

+3 votes     reply to comment
angryreefer Oct 9 2013, 1:09am says:

Looks awesome cant wait too try, hows the stealth mechanics in game ?

+2 votes     reply to comment
pvcf Oct 9 2013, 3:41pm replied:

in addition to standarts FarCry noise system and possibility to hide behind plants and objects, AI reacts in OPCL to light.
that means:
if you indoor or its night and shoot out a light, you are harder to see and aim for AI, (10% -30% instead of 100% ).

every light is shootable, every light have a powersupplay which can be destroyed.
destroying a light cause attention of AI.

lightsources are:
flashlight, sun, all sorts of fire, gunfire (muzzleflash), all dynamic lights (lamps on streets and rooms), glowstick.

additional i have a clothing system: you can change clothes and wear the same like AI to infiltrate a base, depending on area drawing a gun may be enough to alert a AI which see you, or atleast hurting a enemy will cause a temporary loose of your clothing stealth function, unless you manage to hide some minutes so that they "forget" how you look in changed clothes.

i have no stealth o meter and the radar shoes NOT enemies.ah and the music DONT tell you that a enemy switch to fight mode because he have seen you or the music also dont switch to non action mode if all enemies are death.
so this cheat is also gone, i have codet a own music system which starts the action if you really in battle and stopped the action part if you didnt have seen some time a enemy.

last but not least: in OPCL you can dive in to water and below 1 meter the AI cant see (in facry they see you all the time ^^).

+3 votes     reply to comment
angryreefer Oct 9 2013, 8:23pm replied:

My god this sounds like some really complex coding. Cant wait to give it a try. Id like to support this is their somewhere i can support like a Paypal or something ?

+3 votes     reply to comment
pvcf Oct 9 2013, 11:32pm replied:

that would be fine :)
i added a Donator Button, please also look in to the forum to read and contribute about Donation and what donators could expect :)

+2 votes     reply to comment
pvcf Oct 8 2013, 11:06pm says:

oct 9th 2013
added two new images, one multiscreen and one single highres screen

+2 votes     reply to comment
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