Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

click here for list of co workers of OPCL or the owners / creators of stuff i use:
Moddb.com

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my Graficcard AMD 4850 is broken and i absolutely can't afford a new one, so project is holded for unlimited time.i'm so sorry about :(If you can help me bying a new one by doing a little donation, i would be very thankfully ! (or if someone have one at stock who can give it to me... :) )


If you can do a little donation, click me :D
Reflex-studio.com
(this leads to my privat website, its currently impossible to insert here the paypal donation HTML code, i think there is a Filter which rejects it immediately -.- )

Thank you for your support so far, i will post here regulary if something changed about the situation or if i really get some donations which could Help me buying (even a old used) GPU :)

beaten the renderergrafic card broken

Progress :)

Progress :)

News 5 comments

A intensive working time is gone and i have had some time to work on OPCL, read here what happened last :)

Destroyable camp demo 3

Destroyable camp demo 3

News 7 comments

Destroyable camp demo 3. After showing a Video with small destroyable Obstacles i go a step further...

Pripyat real gameplay

Pripyat real gameplay

News 2 comments

The stalker map Pripyat is very close to finished, have recorded a little sneak peak of real ingame scenes.

real game play

real game play

News 5 comments

have worked MUACH last time on opcl, and here is a actual video, which shows nearly all working together, it shows how the game will look, feel and sound...

opcl comunity givaway

opcl comunity givaway

Mapping Tool 3 comments

three little triggers for the modders who watching this project :) -ClearingCreaturegenerator -ClearingMissionTrigger -ProxymityTrigger with random sender...

farcry collected pdf modding / mapping tutorials

farcry collected pdf modding / mapping tutorials

Tutorials 2 comments

pvcf's collected pdf modding / mapping tutorials for far cry and cryengine 1

crygame.dll  operation clearing patch lvl 1.41

crygame.dll operation clearing patch lvl 1.41

Source Code 7 comments

(opcl dll version v15) (updated 2014.06.16) -draws player shadow -allows to drop all weapons -allows to change max weaponslots from 0 to 8 (*) -activates...

pvcf's collected scripting knowledge

pvcf's collected scripting knowledge

Tutorials 6 comments

with this collected html sites i developed operation clearing 8) thanks to all who have written their knowledge down and shared it to the comunity. i...

Post comment Comments  (50 - 60 of 364)
PetrenkaPie
PetrenkaPie

i got the feeling this mod gets way to less love from the community. would hope everyone who reads this share a few nice words about it by leaving a comment.

mod appreciation and stuff :D

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pvcf Creator
pvcf

thank you pals, and no problem;) just post below pictures and stuff so i see there is a interest in and i'm fine with :)

Reply Good karma+3 votes
Marek33
Marek33

I have to absolutely agree! I have played every great Far Cry 1 mod (only mod which I haven't completed is Far Cry 2010 because I have very low fps in that modification) and I never seen a mod like this one. It’s the most innovative Far Cry 1 mod which I have ever played. Matto 4, Delta Sector, ProjectX 4.4, FCAM, Catalyst Aftermath, Singularity, Farmer Jack are only a few and many more are amazing mods but this one is the most innovative and if this mod would be for Half-Life or Stalker it would have much more watchers. I think problem is that most of the people don’t check Far Cry 1 but games like half-life and stalker and so on. Far Cry 1 has small community and that could be a problem too.

Btw: Don’t get me wrong I like Half-Life and stalker but Far Cry 1 deserves attention too (especially because it is my favorite shooter and it has amazing positional with this mod).

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pvcf Creator
pvcf

thank you for your warm words, Marek33 :)

Reply Good karma+3 votes
Ripley
Ripley

You're right! It is a big bunch of work for one person and therefore, it looks fantastic. Hope, he get's more support from the community to carry on.

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pvcf Creator
pvcf

the hard time is always the beginning on a empty red square and the ending, but the time inbetween was most pure fun :)

Reply Good karma+2 votes
removethisprofile
removethisprofile

far cry and its "old" engine is wayyyy underrated, when i see what some mods like yours and other mods has done with far cry

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pvcf Creator
pvcf

that's a intresting point ! you may know, that "dunia", is a cryengine port something arount 1.8, which already have the new ce2 (crysis) shader, shadow and multicore system, which we with ce1.4 didn't have. but the renderer, animationsystem, entitysystem and texturehandling are quite similar. ofcourse crytek have build in in every new version nice new postprocessing effects.
but honestly all was count atleast is interactivity and leveldesign, the bling bling grafik will be only recognized the first playing time unless you get used to be. btw is this the point where Ubisoft includes always his towers which have to be climbed, just to give a little bit interactivity :D

Reply Good karma+4 votes
grzmar16
grzmar16

Can I download this mod ?

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pvcf Creator
pvcf

yes, after release :)

Reply Good karma+3 votes
grzmar16
grzmar16

Ok ;) . Thanks . I can not wait :) .

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pvcf Creator
pvcf

unfortunately the project is a bit slowed down currently, as you can read in the latest news article ;(

Reply Good karma+3 votes
bansbi158
bansbi158

Will be this standlone or Far Cry game needed?

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pvcf Creator
pvcf

farcry is needed, i dont have the right to publish farcry itself along with the mod.

Reply Good karma+3 votes
removethisprofile
removethisprofile

what types of vehicles can we use in this mod? (like bikes, cars, jets etc) can you make a list ?

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pvcf Creator
pvcf

in the complete mod? :D ALL you can imagine :) i have a universal vehicle script codet which allows to insert literary anything.
skatebord, snowboard, bycicle, crossbike, helicopter, chessna, trucks and some funny secret vehicle which i actually does not have anounced, but which make a lot of fun actually. but the first part of the mod, which will be released soon, have only some standart vehicles (not farcry vanilla ones), but no one from the fun vehicles, the setting does not allow it (beside the tractor and parachute). its a very serious setting. the next map (pripyat with 100% stalker gameplay) will also not have such unusual vehicles. the vehicle fun starts after that with the devkid-demo map, which is a real big open world where you can have the first big amount of different vehicles, trains, aircraft, funvehicles. i dont know the exact amount of drivable vehicles i have, but its something over 50-70. i have no limitation on vehicles in devkid with the scripts i have done. principial you can expect that you can use any stuff you see in the maps, i have NO static environment like vehicles or helicopters or whatever. its because i absolute hate it if i play a game and see somthing intresting and its just a death fill-object. in my case the immersion is destroyed from now.

Moddb.com , left and right to this picture you see some from devkid demo map :D

Reply Good karma+4 votes
removethisprofile
removethisprofile

great :) more than i thought

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pvcf Creator
pvcf

me too :D

Reply Good karma+4 votes
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