C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour.

The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.

ShockWave will include 3 new Generals in version 0.95, over 100 new units, tons of new structures, upgrades, maps and many other gameplay tweaks. ShockWave also provides completely custom made sound effects and music, new in-game weapon effects and visuals, bug fixes, and an improved battlefield overview with a higher viewpoint.

The 3 new generals - Deathstrike, Ironside and Leang will get their own general's challenge maps, and we will implement their voices, taunts and personality as EA intended sometime after version 1.1.

ShockWave runs closed and open beta versions, and we strive to preserve balance between all the different factions to make sure the game is equally enjoyable online and offline. Bug hunting is top priority for us as well, and ShockWave is one of the most stable mods out for Zero Hour. Even so, Shockwave 1.0 has just been released, and could still have some bugs that need working out.

- The ShockWave team.

Drop by our highly active forums to get tech support and have a matchup with other ShockWave fans online! (The Ideas and Suggestions forum has been closed as future content is solidifying and suggestions are no longer necessary.)

Please don't ask for the release date, or even an estimate, as there is never a release date.

NOTE: Get support at the offsite forums instead. Before you ask, remember this: try a clean install first. (make sure you delete the folder are the uninstall)
- The install order is for the latest version is: Gen. > ZH > ZH 1.04 patch > Shw 1.1
* If you're using The First Decade, you need not install the 1.04 patch as TFD comes with it.

Some useful links:
Forums
Media Update Archive
Tech Support

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We have heard your complaints. We saw the bugs, the crashes, the despair of those who couldn't play the Generals' Challenges. And now, we have a fix.

First in the list of fulfilling our promise of keeping ShockWave maintained, 1.201 has been released. The changelog and download was posted on our forums here: Forums.swr-productions.com

If you have not downloaded 1.2 yet, a fixed version has been released on all mirrors which fully incorporates 1.201's fixes, so you will not need to download this patch. You can download that on our website and on Moddb.

ShockWave 1.2 Released

ShockWave 1.2 Released

News 51 comments

Yes Generals, the long-awaited moment is finally here. The 11th anniversary of C&C Shockwave is upon us, and with that, the release of our Anniversary...

ShockWave Update: The End is Nigh!

ShockWave Update: The End is Nigh!

News 18 comments

Welcome to a monumental update commanders! Read on to find out why!

ShockWave Update: Hooah!

ShockWave Update: Hooah!

News

Hello Shockwave Fanatics! Today we want to show you more upgrades.

ShockWave Update: Keeping it cool!

ShockWave Update: Keeping it cool!

News 7 comments

Today we want to show you an upgrade to a beloved Commando.

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ShockWave Version 1.201

ShockWave Version 1.201

Full Version 172 comments

Full Release of ShockWave 1.201 More details available in the readme file

ShockWave 1.1 Release

ShockWave 1.1 Release

Full Version 503 comments

Full version of ShockWave 1.1 fully compatible with Vista and 7

ShockWave 1.1 No-Installer Release (unsupported)

ShockWave 1.1 No-Installer Release (unsupported)

Full Version 24 comments

No installer release of 1.1 designed for Mac users. WARNING IF YOU ARE NOT A MAC USER PLEASE DOWNLOAD THE REGULAIR RELEASE. THIS VERSION WILL NOT WORK...

AI Tutorial

AI Tutorial

Tutorials 17 comments

Contains 2 script files and a text document explaining on how to make proper skirmish maps to work with ShockWave.

ShockWave 1.0

ShockWave 1.0

Full Version 224 comments

After about five years of working on this project, I am proud to announce that ShockWave has finally matured to a stage where it is no longer considered...

Shockwave 0.951 Patch for Mac

Shockwave 0.951 Patch for Mac

Patch 16 comments

This patch fixes some of the issues that occured in Shockwave 0.95. This also adds various new goodies, such as new maps, abilities and units. This REQUIRES...

Comments  (0 - 10 of 5,564)
ZRRepublic
ZRRepublic

Could I use some of your models for my mod? The models I use was Ranger,MissileDef,Sniper,Rpgtrooper,Rebel,RedGuard and thats all :D Could I?

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NikCaputnic
NikCaputnic

You should PM The Hunter, cause he is the creator of those models (maybe except RedGuard).

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serialdead
serialdead

works now great

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serialdead
serialdead

i tried it 1 1/2 hours to launch .. sometimes launcher dont launch the game , sometimes after 2 sec instant crash.., most of the time not even opening a process on my machine..
any ways to contact you?
i played the mod years ago and installed ZH 2 months ago.. with other mods ROTR, TEOD, Revolution i have no problems.. idk what to do now..

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ikbarr
ikbarr

Dear developer's,

First of all I would like to thank you for this fantastic mod, But I would like to inform you to a little bug. On the level Army Defense (SW) map. At one point, there's a wave of Hellfire Drone's and they will do nothing but circle around at the very and off the map. I do not know if you are aware of the bug, but I thought that it would not hurt to tell you about it. (ShockWaveV1201)

Kind regards,
Ikbarr

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JackSteders
JackSteders

This mod is awesome!!It's so well done, feels like a second expansion to the game! one thing I've found however is there is no music in skirmish matches anymore, has anyone else found that??

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Guest
Guest

erm about the chinese multi gatling turret i kinda found a bug... its AA minigun still shoots even without power.

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MaelstromX103
MaelstromX103

Unfixable. And moreover, Leang doesn't have any anti-air infantry to put in bunkers. So it's a bit of compensation

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docroe197
docroe197

I don't know if this has been brought up before but I'm having an issue with my SW game. The game launches and begins battles with no problem. However when I play a Skirmish against AI, the enemy don't do anything, they just sit there.

Also, after I end the battle and close the ending statistics, the game crashes with an internal exception. Any idea why this might be?

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Veyrah
Veyrah

Does it do it on every map? Custom maps make the AI do that sometimes for me, default maps don't.

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C&C: Generals Zero Hour
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Highest Rated (33 agree) 10/10

This is maybe one of the best mod I ever played before!
I'm really looking forward to playing ShW1.00 this comming december!

Nov 7 2010 by Noob_General_Xiao

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