C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour.

The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.

ShockWave will include 3 new Generals in version 0.95, over 100 new units, tons of new structures, upgrades, maps and many other gameplay tweaks. ShockWave also provides completely custom made sound effects and music, new in-game weapon effects and visuals, bug fixes, and an improved battlefield overview with a higher viewpoint.

The 3 new generals - Deathstrike, Ironside and Leang will get their own general's challenge maps, and we will implement their voices, taunts and personality as EA intended sometime after version 1.1.

ShockWave runs closed and open beta versions, and we strive to preserve balance between all the different factions to make sure the game is equally enjoyable online and offline. Bug hunting is top priority for us as well, and ShockWave is one of the most stable mods out for Zero Hour. Even so, Shockwave 1.0 has just been released, and could still have some bugs that need working out.

- The ShockWave team.

Drop by our highly active forums to get tech support and have a matchup with other ShockWave fans online! (The Ideas and Suggestions forum has been closed as future content is solidifying and suggestions are no longer necessary.)

Please don't ask for the release date, or even an estimate, as there is never a release date.

NOTE: Get support at the offsite forums instead. Before you ask, remember this: try a clean install first. (make sure you delete the folder are the uninstall)
- The install order is for the latest version is: Gen. > ZH > ZH 1.04 patch > Shw 1.1
* If you're using The First Decade, you need not install the 1.04 patch as TFD comes with it.

Some useful links:
Forums
Media Update Archive
Tech Support

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RSS Articles

We have heard your complaints. We saw the bugs, the crashes, the despair of those who couldn't play the Generals' Challenges. And now, we have a fix.

First in the list of fulfilling our promise of keeping ShockWave maintained, 1.201 has been released. The changelog and download was posted on our forums here: Forums.swr-productions.com

If you have not downloaded 1.2 yet, a fixed version has been released on all mirrors which fully incorporates 1.201's fixes, so you will not need to download this patch. You can download that on our website and on Moddb.

ShockWave 1.2 Released

ShockWave 1.2 Released

News 56 comments

Yes Generals, the long-awaited moment is finally here. The 11th anniversary of C&C Shockwave is upon us, and with that, the release of our Anniversary...

ShockWave Update: The End is Nigh!

ShockWave Update: The End is Nigh!

News 18 comments

Welcome to a monumental update commanders! Read on to find out why!

ShockWave Update: Hooah!

ShockWave Update: Hooah!

News

Hello Shockwave Fanatics! Today we want to show you more upgrades.

ShockWave Update: Keeping it cool!

ShockWave Update: Keeping it cool!

News 7 comments

Today we want to show you an upgrade to a beloved Commando.

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ShockWave Version 1.201

ShockWave Version 1.201

Full Version 212 comments

Full Release of ShockWave 1.201 More details available in the readme file

ShockWave 1.1 Release

ShockWave 1.1 Release

Full Version 506 comments

Full version of ShockWave 1.1 fully compatible with Vista and 7

ShockWave 1.1 No-Installer Release (unsupported)

ShockWave 1.1 No-Installer Release (unsupported)

Full Version 25 comments

No installer release of 1.1 designed for Mac users. WARNING IF YOU ARE NOT A MAC USER PLEASE DOWNLOAD THE REGULAIR RELEASE. THIS VERSION WILL NOT WORK...

AI Tutorial

AI Tutorial

Tutorials 17 comments

Contains 2 script files and a text document explaining on how to make proper skirmish maps to work with ShockWave.

ShockWave 1.0

ShockWave 1.0

Full Version 225 comments

After about five years of working on this project, I am proud to announce that ShockWave has finally matured to a stage where it is no longer considered...

Shockwave 0.951 Patch for Mac

Shockwave 0.951 Patch for Mac

Patch 16 comments

This patch fixes some of the issues that occured in Shockwave 0.95. This also adds various new goodies, such as new maps, abilities and units. This REQUIRES...

Comments  (0 - 10 of 5,628)
Warstarter
Warstarter

If any one is looking for a group of active players join us in the Inner circle
Discord.gg

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Sattargintoki
Sattargintoki

anyone please:- need an addon to disable superweapons for AI or all plyers in this mod (like the one in ROTR). Im sick of fighting with super-weapons and my opponent(s) using them too.

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mmneaa
mmneaa

i just wonder
will be there any naval generals or at least some naval units
and if there will be does it will have aircraft carriers

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Strong_Radiation
Strong_Radiation

So when is this modification going to get a fixed AI? Right now it is nearly perfect, each general feels just right and the mod is really fun to play, but the dumbed down AI really ruins it in the longer run.

It's even dumber than vanilla AI! Look at Contra's AI, it's difficult at higher levels, just as it should be, and in this mod even on Hard the AI feels like it's on Normal...

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el1912
el1912

Hi
How they added new Death Types to the game? Do they edit the source code?
I do some modding but I can't find a place to make scripting or programming.

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davidfarooq
davidfarooq

Fantastic mod and all props to the modders involved. Great work. However, just a shame the other general bosses such as US General IronSide and GLA General Mohmar DeathStrike couldn't have been implemented into the general's challenge with their respective custom maps and voices (though can be played as in the general challenges and on skirmish missions). Also, there is a lack of singleplayer campaign. Nonetheless, a very good mod.

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railsimdude
railsimdude

How do I play online with this mod? I've installed the multiplayer aspect of this game like normal an got everything all the patches and all that good stuff still nothing appears to happen when I go onto multiplayer. Do I need Hamachi? I saw videos on YouTube people playing with the swr network I cant get any other players to show up or games to show up. Please help.

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C&C: Generals Zero Hour
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Highest Rated (33 agree) 10/10

This is maybe one of the best mod I ever played before!
I'm really looking forward to playing ShW1.00 this comming december!

Nov 7 2010 by Noob_General_Xiao

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