C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour.

The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.

ShockWave will include 3 new Generals in version 0.95, over 100 new units, tons of new structures, upgrades, maps and many other gameplay tweaks. ShockWave also provides completely custom made sound effects and music, new in-game weapon effects and visuals, bug fixes, and an improved battlefield overview with a higher viewpoint.

The 3 new generals - Deathstrike, Ironside and Leang will get their own general's challenge maps, and we will implement their voices, taunts and personality as EA intended sometime after version 1.1.

ShockWave runs closed and open beta versions, and we strive to preserve balance between all the different factions to make sure the game is equally enjoyable online and offline. Bug hunting is top priority for us as well, and ShockWave is one of the most stable mods out for Zero Hour. Even so, Shockwave 1.0 has just been released, and could still have some bugs that need working out.

- The ShockWave team.

Drop by our highly active forums to get tech support and have a matchup with other ShockWave fans online! (The Ideas and Suggestions forum has been closed as future content is solidifying and suggestions are no longer necessary.)

Please don't ask for the release date, or even an estimate, as there is never a release date.

NOTE: Get support at the offsite forums instead. Before you ask, remember this: try a clean install first. (make sure you delete the folder are the uninstall)
- The install order is for the latest version is: Gen. > ZH > ZH 1.04 patch > Shw 1.1
* If you're using The First Decade, you need not install the 1.04 patch as TFD comes with it.

Some useful links:
Forums
Media Update Archive
Tech Support

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We have heard your complaints. We saw the bugs, the crashes, the despair of those who couldn't play the Generals' Challenges. And now, we have a fix.

First in the list of fulfilling our promise of keeping ShockWave maintained, 1.201 has been released. The changelog and download was posted on our forums here: Forums.swr-productions.com

If you have not downloaded 1.2 yet, a fixed version has been released on all mirrors which fully incorporates 1.201's fixes, so you will not need to download this patch. You can download that on our website and on Moddb.

ShockWave 1.2 Released

ShockWave 1.2 Released

News 34 comments

Yes Generals, the long-awaited moment is finally here. The 11th anniversary of C&C Shockwave is upon us, and with that, the release of our Anniversary...

ShockWave Update: The End is Nigh!

ShockWave Update: The End is Nigh!

News 14 comments

Welcome to a monumental update commanders! Read on to find out why!

ShockWave Update: Hooah!

ShockWave Update: Hooah!

News 0 comments

Hello Shockwave Fanatics! Today we want to show you more upgrades.

ShockWave Update: Keeping it cool!

ShockWave Update: Keeping it cool!

News 6 comments

Today we want to show you an upgrade to a beloved Commando.

ShockWave Version 1.201

ShockWave Version 1.201

Full Version 124 comments

Full Release of ShockWave 1.201 More details available in the readme file

ShockWave 1.1 Release

ShockWave 1.1 Release

Full Version 493 comments

Full version of ShockWave 1.1 fully compatible with Vista and 7

ShockWave 1.1 No-Installer Release (unsupported)

ShockWave 1.1 No-Installer Release (unsupported)

Full Version 23 comments

No installer release of 1.1 designed for Mac users. WARNING IF YOU ARE NOT A MAC USER PLEASE DOWNLOAD THE REGULAIR RELEASE. THIS VERSION WILL NOT WORK...

AI Tutorial

AI Tutorial

Tutorials 15 comments

Contains 2 script files and a text document explaining on how to make proper skirmish maps to work with ShockWave.

ShockWave 1.0

ShockWave 1.0

Full Version 223 comments

After about five years of working on this project, I am proud to announce that ShockWave has finally matured to a stage where it is no longer considered...

Shockwave 0.951 Patch for Mac

Shockwave 0.951 Patch for Mac

Patch 16 comments

This patch fixes some of the issues that occured in Shockwave 0.95. This also adds various new goodies, such as new maps, abilities and units. This REQUIRES...

Comments  (0 - 10 of 5,415)
InsanityZone
InsanityZone

Has this ever happened to anyone else?

Whenever a pilot ejects from aircraft, the bullets don't go to the pilot itself but the ground where the pilot is going to land. This mostly happens to gattling weapons.

It's not much of a problem as the pilot dies quickly anyway but it creates some unwanted friendly fire.

I haven't really tested this with troop paradrops, so I don't know if this also occurs.

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Guest
Guest

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Guest
Guest

E possível tirar o crusador tank a por o m1 abrams tank

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MaelstromX103
MaelstromX103

From what I understand, you want the Crusader replaced by the M1 Abrahms.
It won't happen

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george1234f
george1234f

his is the best mod in c and c. But the game is so old. the graphics is outdated... act of aggression which is a new rts game looks better at everything. incredible graphics and concept. try it. many people are playing it right now online at steam. like the old c and c day

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Blitzkrieg_HOSS
Blitzkrieg_HOSS

Is there anyway that I can bypass the launcher? Whenever I open it I get a (0xc0000135) error. I am able to open the vanilla game and can play the WarGames mod by opening it directly.

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Guest
Guest

The Earth Shaker is way to overpowered, it takes my command centre out in 1 hit also same with any superweapons I have currently got and also with that huge radius as well? Cmon

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-Grimlock-
-Grimlock-

thats preposterous!

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ScArA89
ScArA89

everytime i try to play shockwave nothing happens does anyone have any suggestings thank you

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Guest
Guest

Is there any way that you's can make the AI do more capping like in the vanilla version, they don't seem to cap oil derricks as often and stop spending due to no funds. Also China Nuke AI would build 2 nuclear missiles and will never fire them once the timer is on 0. Hard AI don't really seem quite hard, on Vanilla them seem to be more of a challenge.

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Highest Rated (33 agree) 10/10

This is maybe one of the best mod I ever played before!
I'm really looking forward to playing ShW1.00 this comming december!

Nov 7 2010 by Noob_General_Xiao

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