C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour.

The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.

ShockWave will include 3 new Generals in version 0.95, over 100 new units, tons of new structures, upgrades, maps and many other gameplay tweaks. ShockWave also provides completely custom made sound effects and music, new in-game weapon effects and visuals, bug fixes, and an improved battlefield overview with a higher viewpoint.

The 3 new generals - Deathstrike, Ironside and Leang will get their own general's challenge maps, and we will implement their voices, taunts and personality as EA intended sometime after version 1.1.

ShockWave runs closed and open beta versions, and we strive to preserve balance between all the different factions to make sure the game is equally enjoyable online and offline. Bug hunting is top priority for us as well, and ShockWave is one of the most stable mods out for Zero Hour. Even so, Shockwave 1.0 has just been released, and could still have some bugs that need working out.

- The ShockWave team.

Drop by our highly active forums to get tech support and have a matchup with other ShockWave fans online! (The Ideas and Suggestions forum has been closed as future content is solidifying and suggestions are no longer necessary.)

Please don't ask for the release date, or even an estimate, as there is never a release date.

NOTE: Get support at the offsite forums instead. Before you ask, remember this: try a clean install first. (make sure you delete the folder are the uninstall)
- The install order is for the latest version is: Gen. > ZH > ZH 1.04 patch > Shw 1.1
* If you're using The First Decade, you need not install the 1.04 patch as TFD comes with it.

Some useful links:
Forums
Media Update Archive
Tech Support

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RSS Articles

We have heard your complaints. We saw the bugs, the crashes, the despair of those who couldn't play the Generals' Challenges. And now, we have a fix.

First in the list of fulfilling our promise of keeping ShockWave maintained, 1.201 has been released. The changelog and download was posted on our forums here: Forums.swr-productions.com

If you have not downloaded 1.2 yet, a fixed version has been released on all mirrors which fully incorporates 1.201's fixes, so you will not need to download this patch. You can download that on our website and on Moddb.

ShockWave 1.2 Released

ShockWave 1.2 Released

News 44 comments

Yes Generals, the long-awaited moment is finally here. The 11th anniversary of C&C Shockwave is upon us, and with that, the release of our Anniversary...

ShockWave Update: The End is Nigh!

ShockWave Update: The End is Nigh!

News 15 comments

Welcome to a monumental update commanders! Read on to find out why!

ShockWave Update: Hooah!

ShockWave Update: Hooah!

News

Hello Shockwave Fanatics! Today we want to show you more upgrades.

ShockWave Update: Keeping it cool!

ShockWave Update: Keeping it cool!

News 6 comments

Today we want to show you an upgrade to a beloved Commando.

Add file RSS Files
ShockWave Version 1.201

ShockWave Version 1.201

Full Version 149 comments

Full Release of ShockWave 1.201 More details available in the readme file

ShockWave 1.1 Release

ShockWave 1.1 Release

Full Version 497 comments

Full version of ShockWave 1.1 fully compatible with Vista and 7

ShockWave 1.1 No-Installer Release (unsupported)

ShockWave 1.1 No-Installer Release (unsupported)

Full Version 24 comments

No installer release of 1.1 designed for Mac users. WARNING IF YOU ARE NOT A MAC USER PLEASE DOWNLOAD THE REGULAIR RELEASE. THIS VERSION WILL NOT WORK...

AI Tutorial

AI Tutorial

Tutorials 16 comments

Contains 2 script files and a text document explaining on how to make proper skirmish maps to work with ShockWave.

ShockWave 1.0

ShockWave 1.0

Full Version 224 comments

After about five years of working on this project, I am proud to announce that ShockWave has finally matured to a stage where it is no longer considered...

Shockwave 0.951 Patch for Mac

Shockwave 0.951 Patch for Mac

Patch 16 comments

This patch fixes some of the issues that occured in Shockwave 0.95. This also adds various new goodies, such as new maps, abilities and units. This REQUIRES...

Comments  (0 - 10 of 5,473)
AlexhandrDenthanor
AlexhandrDenthanor

I know you lads probably know this, but just in case you don't: the Superweapon General's Shatterer seems to cause desyncs every time it is brought out onto the field.

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Guest

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Guest
Guest

Yo, where do i pirate cnc generals

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MaelstromX103
MaelstromX103

not here

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dantles1992
dantles1992

I like this mod and it is painful to me that I must say this

**** you and your miss match, each time I play MP and I am winning I get miss match massage and it is ******* stupid, fix that ******* thing.

also it is nice mod

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MaelstromX103
MaelstromX103

Fix your language first.
Sage is an aging engine, and we don't have the source code of it. We can't fix everything.
Also a known issue is with Gentools, if you use some GLA generals. To fix it, disable the automatic replay upload on Gentool menu.

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Eduardo82
Eduardo82

Voted!!

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UravenzownU
UravenzownU

Need some help

None of generals games start, the mods, zero hour, original, none of them work for me and I uninstalled everything and reinstalled and still nothing.

Ill put in the disk and the load up screen appears with Play, Check for Updates, Website, all that stuff and then I click play and nothing happens no messages just nothing happens.

Anyone have any advice or help? Thank you

Great mod btw, my favorite one on PC.

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Balgias
Balgias

(buried)

OMFG what the **** were you guys thinking when you made dr.thrax? Are you ******* morons? You gave the toxin general the attack-siege potential out of EVERYONE ELSE? Dr.thrax is impossible to deal with as a GLA player, especially as the salvage GLA general, they just ******* roll over you, instantly kill really expensive units, and he just spam-tides until you're ******* dead. The salvage general has ZERO defenses vs a wall of suicide trucks AND scud launchers.

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MaelstromX103
MaelstromX103

Ok Mr Smart-***.
Know that the Scourge is the WEAKEST artillery of the GLA. It is useful as a support unit, to debuff ennemies with its viral warheads. Or vs infantry and light targets with its anthrax missiles.
The most powerful is, hands down, the TOPOL from Juhziz, which cannot be intercepted and deals massive damage to all targets.

So before you insult anyone, try to make valid point.

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DiamondBorne
DiamondBorne

Actually Topol-M can be intercepted, it's just that the missile angle make it hard to.

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MaelstromX103
MaelstromX103

Since 1.201, it cannot be destroyed anymore

Reply Good karma Bad karma+2 votes
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C&C: Generals Zero Hour
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Highest Rated (33 agree) 10/10

This is maybe one of the best mod I ever played before!
I'm really looking forward to playing ShW1.00 this comming december!

Nov 7 2010 by Noob_General_Xiao

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