NOTE: If you ask any tech support questions in the comment box, they will be deleted. Get support at the offsite forums instead.

C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour.

The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.

ShockWave will include 3 new Generals in version 0.95, over 100 new units, tons of new structures, upgrades and maps, a fully working navy, and many other gameplay tweaks. ShockWave also provides completely custom made sound effects and music, new in-game weapon effects and visuals, bug fixes, and an improved battlefield overview with a higher viewpoint.

The 3 new generals - Deathstrike, Ironside and Leang will get their own general's challenge maps, and we will implement their voices, taunts and personality as EA intended. Part of ShockWave's intent is to clean up EA's rushed release job and let people enjoy the game the way it was meant to be.

The Navy will be added in version 1.0, however that's only accessable on special Navy-compatable maps, because you can't have a Battleship in a pond.

ShockWave runs closed and open beta versions, and we strive to preserve balance between all the different factions to make sure the game is equally enjoyable online and offline. Bug hunting is top priority for us, and ShockWave is one of the most stable mods out for Zero Hour.

Drop by our highly active forums to get tech support, suggest ideas for further development, and have a matchup with other ShockWave fans online!

Please Don't ask for the release date, or even an estimate, as there is never a release date.

- The ShockWave team.

Some useful links:
ShockWave media updates archive
Shockwave Online Manual
ShockWave image archive
ShockWave ideas and suggestions
ShockWave tech support
ShockWave fan maps

Other Downloads:
Classic C&C Cameos for version 0.95 (adds RA2 style text to each cameo)

Image RSS Feed Latest Screens
Chameleon Tank for Vanilla GLA Sentinel Cannon for General Leang Scourge Missile launcher for Dr. Thrax
Blog RSS Feed Report abuse Latest News: Join the Shockwave Balance team

0 comments by NergiZed on Jan 4th, 2008 digg this super bookmark


Hello shockwave Fanatics.

As of today we have a new part of our team which is the ShockWave balance team. This balance team will be lead by ReLaX a well know ZH Clan player from Gamereplays.org. ReLaX is also part of the team that designed community patch for zerohour.

We all expect great things to come from him and his balance team but he still requires help in form additional players to join his effort of balance testing.

If you want to become part of the balance team please apply in this forum to join the balance team. All applications should be done before 26th January GMT 16:00.

(note: that becoming part of the balance team does not mean you will get the same previlages as ShockWave Beta testers as you will simply test the public versions of shockwave for balance.)

You will need:

  1. At least 2 replays against a player which show your skill.
  2. reasons why u wanna join
  3. which faction (GLA / China / USA) u like to play in the team
  4. experiences in your gaming-career
  5. contact data, so that the team can contact you

Currently in need of experienced China players.

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Downloads RSS Feed Latest Downloads
Classic Cameos for SW 0.951

Classic Cameos for SW 0.951

Jun 29, 2008 Decals 3 comments

Adds classic Red Alert text style to the icons in-game which adds that nostalgic visual flare to SW. This add-on is easy to instal and doesn't cause online...

Classic Cameos for SW 0.95

Classic Cameos for SW 0.95

Jun 29, 2008 Decals 2 comments

Adds classic Red Alert text style to the icons in-game which adds that nostalgic visual flare to SW. This add-on is easy to instal and doesn't cause online...

Shockwave 0.951 Patch for Mac

Shockwave 0.951 Patch for Mac

Apr 01, 2008 Patch 5 comments

This patch fixes some of the issues that occured in Shockwave 0.95. This also adds various new goodies, such as new maps, abilities and units. This REQUIRES...

Shockwave 0.951 Patch for PC

Shockwave 0.951 Patch for PC

Apr 01, 2008 Patch 53 comments

This patch fixes some of the issues that occured in Shockwave 0.95. This also adds various new goodies, such as new maps, abilities and units. This REQUIRES...

SW mapspack 1.15 (By Atus)

SW mapspack 1.15 (By Atus)

Mar 24, 2008 Multiplayer Map 19 comments

An Expansion pack for SW mapspack 1.1 Just read the Readme file for details.Have fun! (Click on READ MORE for actual news of the 1.2) Installation: Put...

Shockwave 0.95 for Macs

Shockwave 0.95 for Macs

Dec 27, 2007 Full Version 4 comments

This is the non-install version of Shockwave 0.95, which should work on Macs (read the instructions on how to install the game). *Please don't get this...

Comments  (40 - 50 of 1,166)
videoman
videoman Aug 30 2008, 8:17pm says:

Hey does any one know WHERE IN THE WORD ARE THE CAMPAINS?? i really liked them in the .93 version. man, i really like the campain levels with the Shockwave mods. will they ever be back with the SW mods??

Thanks

+1 vote     reply to comment
warhamer04
warhamer04 Aug 28 2008, 12:21pm says:

do you going to make a new update ?

+1 vote     reply to comment
NergiZed
NergiZed Aug 31 2008, 8:53am replied:

Note any time soon, sadly.

+1 vote     reply to comment
jlpachon@gmail.com
jlpachon@gmail.com Aug 28 2008, 3:20pm replied:

Why the computer doens't works with the new generals? And when your team will fix this 'bug'

+1 vote     reply to comment
NergiZed
NergiZed Aug 31 2008, 8:53am replied:

It's not a bug, it's just the new AI isn't done yet. (and thus hasn't been released).

+1 vote     reply to comment
C0MR4DE
C0MR4DE Aug 27 2008, 3:50pm says:

If you really want to know where the SWR Team has gone you may want to check out Shockwave's sister mod, Rise of the Reds:

Moddb.com
We've been working hard and you can expect many features from Shockwave here and the best thing about it, we're getting close to a release. For those who remember this mod, the Shockwave team has taken control of the project and revived it. Check us out!

+1 vote     reply to comment
mcnugent
mcnugent Aug 27 2008, 12:21am says: Online

when will the new gens be playable by the computer?

+1 vote     reply to comment
mcnugent
mcnugent Aug 27 2008, 12:18am says: Online

mine barley crashs at all only if there are to much units on the field

+1 vote     reply to comment
Roman_1995
Roman_1995 Aug 24 2008, 1:27pm says: Online

NergiZed, PLZ DO SOME UPDATE \.
(
/.

+1 vote     reply to comment
NergiZed
NergiZed Aug 24 2008, 2:56pm replied:

Ok, I'm a beta-tester and here's how things work in the SW team. Ideas, bugs, balance issues get discussed, planned and implemented. A new dev version gets pumped out every 1 to 3 weeks. Bug-testers find bugs, balance-testers find balance probs. When enough units are added, or enough time has passed, an update is posted. Repeat the process.

Here's the scoop now: the last dev version was 3 months ago. Thus there is nothing to be updated on, as nothing has happened.

I would love to post an update, but it's just not gonna happen for a while. Shockwave is hibernating, and will most likely awaken when RoTR gets out the door.

+1 vote     reply to comment
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Icon
C&C: Generals Zero Hour Icon
Platforms
PC, Mac
Developer
SWR Productions
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Official Page
Shockwavemod.com
Release Date
Released Dec 22, 2007
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9.5

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Style
Genre
Real Time Strategy
Theme
War
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Last Update
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