Firestorm Mod Logo photo FireStormLogo_zpse935f1d7.png


Operation:Firestorm is a modification for Command and Conquer Generals - Zero Hour


Description:

The goal of Operation:Firestorm (O:FS) is not to redefine, but to enhance the C&C Generals multiplayer and skirmish gameplay experience. The core gameplay as well as the base factions will stay the same, but are both greatly extended and improved. This mod has been under development for a few years by Stalker and pWn3d, with recent support from No Life Studios, and we are proud to present our work to the public.


Features:

Playable Sides:
This mod features 9 playable Generals, 3 of each base faction. (China, GLA, USA)
The first release will feature 7 of the following Generals:

China:
General Xiang - Red Army (link to changelog)
General Tao - Nuclear Weapons (link to changelog)
General Leang - Secret Weapons (will not be available in the first release)

GLA:
General Assaf - Fortifications
General Juhziz - Terror (link to changelog)
Dr. Thrax - Biochemical Weapons (will not be available in first release)

USA:
General Ironside - High-Tech
General Granger - Airforce (link to changelog)
General Wilson - SOCOM (link to changelog)

New Content:
All playable generals will be able to use a large arsenal of new units, buildings, superweapons and
upgrades. The default tech-tree has been expanded by an additional structure to unlock advanced units and upgrades.


Main Gameplay-Changes:

Generals-Powers:
All generals will feature a unique tree of 23 available Generals-Powers, including usable abilities,
upgrades and unit-unlocks. Each general will have a number of abilities available to choose from at each rank. (3 at rank 1, and 5 at the ranks 2-5). After rank 5 (5-Star General) is reached, you will still be able to gain experience to unlock all the other Generals-Powers, up to Rank 21 (Supreme Commander).

Unlockable Units:
Each side has a number of units or buildings that are unlockable by a Generals-Point. All Super-heavy tanks (Overlord, Mammoth, etc.) and Heavy Artillery (SCUD-Launcher, Nuke Cannon, etc.) require a Generals-Point at Rank 3 or higher. A lot of these units will also be limited to a certain number (All Super-Heavy Tanks, Aurora Bombers, Topol-M, etc.).

No Over-Specialisation:
While all Generals are specialised in a certain field, all sides will have a complete arsenal of weapons.
That means all Generals have Tanks, Aircraft (GLA as well), and Artillery available, although with certain limitations.

Balance Changes:
A lot of unit-stats have been changed from default Zero Hour, to improve the balance in O:FS. A larger list of changes can be found here (note: this list is still incomplete)


Other Features:

Improved audio and video quality:
A lot of Zero Hour models, sounds and effects have been replaced by higher-quality ones. Overall this mod provides a better visual experience, while keeping the Generals-style.

High-Quality User Interface:
All parts of the UI as well as all button-icons now use high-resolution textures.

Widescreen Support:
O:FS will provide UI textures for both 16:9 and 4:3 aspect ratio, allowing you to play Zero Hour in full HD.

Multi-Language:
This mod will be available in English and German language. This also includes all new unit voices.


Release & Update Schedule:
We try our best to keep you updated about O:FS and we still have a lot to show. While we have no fixed schedule, we aim to release a batch of informations and images every 1-2 weeks.
A Beta release is planned for 2014 (no guarantees). A Multiplayer Alpha (limited AI) might be released earlier.


  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Hi everyone,

Thanks to your votes we made the top 100.

Now here's a short preview video showing some of the recently revealed units and defenses in action:

Operation:Firestorm Beta 01 out now!

Operation:Firestorm Beta 01 out now!

News 6 comments

We proudly present our first release! Beta 01 is out now, available in English and German, as well as 4:3 and Widescreen resolution. This release contains...

RSS Files
Operation Firestorm Russian

Operation Firestorm Russian

Patch 6 comments

Russian Translation for Beta01 (text only) by DenGresh Updated by Damfoos Installation instructions included in the download.

Operation Firestorm German

Operation Firestorm German

Full Version 13 comments

German Files for Beta 01 Deutsche oder Englische Files werden benötigt.

Operation Firestorm Beta 01 Main Files

Operation Firestorm Beta 01 Main Files

Full Version 46 comments

Main files for Operation Firestorm, required for both languages.

Operation Firestorm English

Operation Firestorm English

Full Version 20 comments

English files for first Beta release. Either English or German is required.

Widescreen for Zero Hour

Widescreen for Zero Hour

GUIs 15 comments

This mod adds High-Res User Interface textures in widescreen (16:9) aspect ratio. Most menu screens have been altered to look better in widescreen resolution...

Comments  (0 - 10 of 558)
A34Comet
A34Comet

When can we have a try with the newest stuff?

Reply Good karma Bad karma+2 votes
eil
eil

sooo when units from last video and pictures will see the public release? waiting already long time.

Reply Good karma Bad karma0 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

HadesKratos
HadesKratos

Please remember to update the king raptor. IT DOES NOT ATTACK GROUND UNITS.

Reply Good karma Bad karma+1 vote
pWn3d_1337 Creator
pWn3d_1337

That's the point of it.

Reply Good karma+3 votes
mac_bryan
mac_bryan

when is the next update? is this mod dead?

Reply Good karma Bad karma+1 vote
MaelstromX103
MaelstromX103

Mod is not dead, and next update will come when it's ready

Reply Good karma Bad karma+1 vote
HadesKratos
HadesKratos

But in the description box it states that it does attack both ground air units. :(

Reply Good karma Bad karma+2 votes
St4lk3r Creator
St4lk3r

Good point. We'll have to fix the description then.

Reply Good karma+1 vote
HadesKratos
HadesKratos

Is there any new update for firestorm ? Im still playing thr old forestorm from mid last year.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
C&C: Generals Zero Hour
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

9.4

66 votes submitted.

You Say

-

Ratings closed.

Highest Rated (8 agree) 10/10

It has that Shockwave / Contra feel to it. Its well balance and has tons of new things to play around with.

May 14 2014 by xonone

Embed Buttons
Link to Operation: Firestorm by selecting a button and using the embed code provided more...
Operation: Firestorm
Statistics
Last Update
Watchers
575 members
Addons
1
Files
4
Articles
2
Reviews
35