Firestorm Mod Logo photo FireStormLogo_zpse935f1d7.png


Operation:Firestorm is a modification for Command and Conquer Generals - Zero Hour


Description:

The goal of Operation:Firestorm (O:FS) is not to redefine, but to enhance the C&C Generals multiplayer and skirmish gameplay experience. The core gameplay as well as the base factions will stay the same, but are both greatly extended and improved. This mod has been under development for a few years by Stalker and pWn3d, with recent support from No Life Studios, and we are proud to present our work to the public.


Features:

Playable Sides:
This mod features 9 playable Generals, 3 of each base faction. (China, GLA, USA)
The first release will feature 7 of the following Generals:

China:
General Xiang - Red Army (link to changelog)
General Tao - Nuclear Weapons (link to changelog)
General Leang - Secret Weapons (will not be available in the first release)

GLA:
General Assaf - Fortifications
General Juhziz - Terror (link to changelog)
Dr. Thrax - Biochemical Weapons (will not be available in first release)

USA:
General Ironside - High-Tech
General Granger - Airforce (link to changelog)
General Wilson - SOCOM (link to changelog)

New Content:
All playable generals will be able to use a large arsenal of new units, buildings, superweapons and
upgrades. The default tech-tree has been expanded by an additional structure to unlock advanced units and upgrades.


Main Gameplay-Changes:

Generals-Powers:
All generals will feature a unique tree of 23 available Generals-Powers, including usable abilities,
upgrades and unit-unlocks. Each general will have a number of abilities available to choose from at each rank. (3 at rank 1, and 5 at the ranks 2-5). After rank 5 (5-Star General) is reached, you will still be able to gain experience to unlock all the other Generals-Powers, up to Rank 21 (Supreme Commander).

Unlockable Units:
Each side has a number of units or buildings that are unlockable by a Generals-Point. All Super-heavy tanks (Overlord, Mammoth, etc.) and Heavy Artillery (SCUD-Launcher, Nuke Cannon, etc.) require a Generals-Point at Rank 3 or higher. A lot of these units will also be limited to a certain number (All Super-Heavy Tanks, Aurora Bombers, Topol-M, etc.).

No Over-Specialisation:
While all Generals are specialised in a certain field, all sides will have a complete arsenal of weapons.
That means all Generals have Tanks, Aircraft (GLA as well), and Artillery available, although with certain limitations.

Balance Changes:
A lot of unit-stats have been changed from default Zero Hour, to improve the balance in O:FS. A larger list of changes can be found here (note: this list is still incomplete)


Other Features:

Improved audio and video quality:
A lot of Zero Hour models, sounds and effects have been replaced by higher-quality ones. Overall this mod provides a better visual experience, while keeping the Generals-style.

High-Quality User Interface:
All parts of the UI as well as all button-icons now use high-resolution textures.

Widescreen Support:
O:FS will provide UI textures for both 16:9 and 4:3 aspect ratio, allowing you to play Zero Hour in full HD.

Multi-Language:
This mod will be available in English and German language. This also includes all new unit voices.


Release & Update Schedule:
We try our best to keep you updated about O:FS and we still have a lot to show. While we have no fixed schedule, we aim to release a batch of informations and images every 1-2 weeks.
A Beta release is planned for 2014 (no guarantees). A Multiplayer Alpha (limited AI) might be released earlier.


Image RSS Feed Latest Screens
USA Stormtrooper USA Airforce General's Airfield China Gattling Cannon
Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Widescreen for Zero Hour

Widescreen for Zero Hour

Aug 30, 2013 GUIs 4 comments

This mod adds High-Res User Interface textures in widescreen (16:9) aspect ratio. Most menu screens have been altered to look better in widescreen resolution...

Post comment Comments  (0 - 10 of 102)
Guest
Guest Apr 14 2014, 4:08pm says:

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Guest Apr 14 2014, 4:06pm says:

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stealth.recon97
stealth.recon97 Apr 12 2014, 12:04am says:

Where to download?

+1 vote     reply to comment
Guest
Guest Apr 5 2014, 4:19pm says:

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St4lk3r
St4lk3r Apr 8 2014, 2:11am replied:

soon, I hope

+2 votes     reply to comment
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Guest Apr 4 2014, 5:04pm says:

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ʇɐuʞɐʇǝp
ʇɐuʞɐʇǝp Mar 15 2014, 8:43pm says:

Hue, you should remake your Sturmtiger for this future masterpiece =3

+1 vote     reply to comment
Andi382
Andi382 Mar 12 2014, 3:54am says:

Will u scale the infantry down a bit ? they are just to big in the vanillia version...

+1 vote     reply to comment
St4lk3r
St4lk3r Mar 12 2014, 5:17pm replied:

No. The scale in Generals is off anyway (e.g. on aircraft) and I don't want infantry to be hardly visible.

+1 vote     reply to comment
Andi382
Andi382 Mar 16 2014, 10:48am replied:

Maybe the scale like untiteled

+1 vote     reply to comment
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Platform
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Operation: Firestorm
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