C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.

Report abuse Shockwave 0.951 Patch for Mac
Apr 1st, 2008
16.57mb (17,379,033 bytes)
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This patch fixes some of the issues that occured in Shockwave 0.95. This also adds various new goodies, such as new maps, abilities and units. This REQUIRES Shockwave Version 0.95.

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Shockwave 0.951 Patch for Mac
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striderdm1 Apr 2 2008, 3:39am says:

brilliant !!!!!!!!!!!
Thanks for supporting the Mac :)

+2 votes     reply to comment
SergeantJ Apr 4 2008, 5:02am says:

Thanks!, Im A Mac User!

+1 vote     reply to comment
Admiral_Thrawn Jul 11 2008, 2:06pm says:

All praise Shockwave, the 1st inter-system mod, and the only one in any real state of playability.

*bows before the might of the greatest mod yet*

+1 vote     reply to comment
rebel28 Sep 9 2008, 9:17am says:

Mods almost everything
Adds new generals
No major bugs (only tiny tiny tiny tiny ones)
P.S. When is Version 1.0 coming out

+2 votes     reply to comment
NoCareForMicroPhones Oct 2 2008, 2:57am says:

It's an AWESOME mod!!! though there are a few things that are wrong with it... The super weapon shatterer does barley noticeable damage... that's one of the bugs i found...

+2 votes     reply to comment
NoCareForMicroPhones Jan 9 2009, 8:13am says:

I spotted a Bug :(

When using the Salvage General when you use that three man cannon unit it freezes the game when i fire! Plus their Anti air truck does barley noticeable damage! Fix it with the next update!

+1 vote     reply to comment
kyprostuff Apr 5 2009, 1:50pm says:

how do u download

+2 votes     reply to comment
Fox_Mccloud Jan 18 2010, 9:12pm says:

Um, will someone please tell me how to get this to work, because I really want to play this mod.

+1 vote     reply to comment
Motan Feb 25 2010, 11:07am says:

I have Shockwave 0.95 and 0.951 patch and zero hour 1.04! when I play on company town map (which is part of the 0.951 patch) against 5 easy AIs everything works fine, no lag, but if I play against 1 medium AI after 5-10 min the game starts to lag big time even on the lowest video settings. My computer can run Zero Hour on max whin no problem and I don't get it, why om easy work fine and on medium big lag. I also noticed that might have something to do with the Ai using artillery units like the tomahawk launcher or the rocket buggy! Any ideas or at least how can i stop the Ai from building artillery units to test if that's the problem?

PS: Allready reinstaled the game and mod twice
PPS: Cant post on Shockwave forum, I'm still waiting for confimation of my account

+1 vote     reply to comment
pootytang Oct 22 2010, 1:14pm replied:

the game lags because you need more RAM. you can buy more RAM at an electronics store like FRY'S, in California USA. install it yourself or get an authorized dealer to do it for you. if you maxxed out your RAM already, then you may need to upgrade your computer to a newer model. The RAM made a big difference, i went from 2gb to 4 gb and the game runs fast!! too fast actually. the AI builds its base and units too quickly. i had to slow the game speed down in order to keep up with the AI.

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NergiZed Author
NergiZed Dec 12 2010, 7:06pm replied:

Actually, your game lags because that's just the Sage engine crapping out. The Sage engine was made to run in Windows, and even over here it generally starts slowing down when the AI is issueing a lot of commands and waypoints, over there it's probably worse.

pootytang is right, getting more RAM might improve it's performance, but I'm running a beast of a machine and it runs silky smooth at 1600x1200 on maxed out graphics settings, but it'll still chug when I'm bulldozing the AI with a massive army. Generally, things get faster as there are less AI to deal with. Want smoother gameplay? Kill more AI. :P

+1 vote   reply to comment
JeffreyTay9253 Nov 18 2010, 12:04pm says:

thanks to Shockwave, I preferred this compared to Tiberium Wars... hahaha

+1 vote     reply to comment
freddy2 Feb 26 2011, 5:00am says:

i just patched the shw and i have a problem ....... my courser dosent show up so canĀ“t really play it i looked in the forum /tech support but there isnt a good answer for the problem ...... please help

+1 vote     reply to comment
Skypilot775 Jul 23 2013, 11:44pm says:

Just Giving some feedback and thoughts

I feel as if General Ironsides Howitzer is a little OP, (Dmg or Rof)
Some of the Generals Powers seem take to long
Grangers Challange map has the Patriot turrets non powered

+1 vote     reply to comment
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C&C Generals: Zero Hour Icon
Windows, Mac
SWR Productions
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Released Nov 21, 2010
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Related Mods
C&C: ShockWave (C&C Generals: Zero Hour)
C&C: ShockWave C&C Generals: Zero Hour - Single & Multiplayer Real Time Strategy
Related Games
C&C Generals: Zero Hour
C&C Generals: Zero Hour Single & Multiplayer Real Time Strategy
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SWR Productions
SWR Productions Developer & Publisher with 13 members