C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.

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MrTaxikiller
MrTaxikiller Nov 10 2008, 1:20am says:

Hmm i saw this before, is that possilble

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WarCrime342
WarCrime342 Nov 10 2008, 2:08am says:

Looks awesome! I'm a tad worried about the balancing issues.

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Defcon6
Defcon6 Jun 30 2011, 7:41pm replied:

I'd suggest some sort of cooldown(Like.. The tank is unpowered for something like a second after it's out of the teleport thing?

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kaze_akira
kaze_akira Nov 10 2008, 11:07am says:

Whoww... awesome, that's cool!!! The Superpower tank in C&C General. I'm worry about that, cause it's very difficult to beat The Superweapon General, I'm very afraid...:), yes I'm sure, I'm very very afraid....

Hey, Can I request one unit for GLA Demolition General? just Truck Technical not Pickup Technical.

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BigCheese256
BigCheese256 Nov 10 2008, 11:57am says:

wow i didnt know chronoshifting was possible in generals! :o NICE WORK!!! :D

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Admiral-165
Admiral-165 Nov 10 2008, 4:11pm says:

pretty simple by the looks of it the button creates a tunnel network (sphere) that can hold only the unit that creates it, then u select the sphere and tell it to move somewhere, however once it moves there it activates suicide weapon that destroys itself and releases the unit inside. am i correct? also can we see it shooting?

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NergiZed Author
NergiZed Nov 10 2008, 11:58pm replied:

It actually doesn't use tunnel-logic, but the other half is probably not that far off.

I will see if I can get a vid of it shooting, but keep in mind that it still shoots the exact same stuff as it does in SW .95-951. It will still create a big blob of death when a bunch are shot simultaneously, and it still has the plasma stream alt-fire.

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Burg3r_King
Burg3r_King Aug 15 2009, 3:01pm replied:

WHEN THE BIG BLOB OF DEATH BLEW UP IN MINE I SWEAR TO GOD THAT TOOK ME BACK TO THE IRON GIANT FIRING THAT PLASMA BALL AT THE SHIPS EXCELLENT WORK

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striker121
striker121 Nov 10 2008, 6:04pm says:

Yah, without I doubt I've definatly seen this video before. The exact same one, somewhere on moddb. Not sure where though. Awesome though.

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NergiZed Author
NergiZed Nov 10 2008, 11:55pm replied:

Yeah, this is the exact same video from the last update, I just never got to putting it onto Moddb.

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Juhuu
Juhuu Nov 30 2008, 4:57am says:

is this cause crash when fire and teleport?

+1 vote     reply to comment
doctorwhoy1
doctorwhoy1 Jan 11 2009, 1:06pm says:

there should be a way to like release the energy like the tesla tank in "rise of the reds"

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monism
monism Feb 10 2009, 2:36pm says:

Errm just slightly epic, I no refuse to play against the superweapon general. Teleporting is a form of cheating! cool cheating though, And guys that is amazing I don't even want to think how you did it.

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ShadowPhantom
ShadowPhantom Mar 29 2009, 4:51am says:

when is .96 coming? I cant wait! :)

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coolbob999
coolbob999 Jun 8 2009, 4:17pm says:

how does it attack??

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liberty_wings
liberty_wings Jun 9 2009, 12:04pm says:

OMFG!!! IT'S AWESOME!,IT'S AWESOME! NO NO YOU ARE AWESOME!! GREAT JOB GUYS!

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coolbob999
coolbob999 Jun 10 2009, 10:46am says:

i downloaded this mod and it has that tank but there is none of the stuff on top of it and it doesn't teleport or whatever?
what is this?????
PLZ ANSWER!!

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coolbob999
coolbob999 Jun 10 2009, 4:55pm replied:

never mind i understand now lol ;)

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coolbob999
coolbob999 Jun 14 2009, 12:52pm says:

do you have to uncover the terain before moving them???

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ReLiFeD
ReLiFeD May 2 2010, 8:10am replied:

no if you see the vid when they send two tanks you can see that its uncovered

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liberty_wings
liberty_wings Jul 4 2009, 2:20pm says:

Philadelphia experiment strikes back...

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tankhunter1234
tankhunter1234 Jul 12 2009, 4:09pm says:

i wonder if i could teleport then on water

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moretanks!!!
moretanks!!! Jan 2 2010, 4:50am says:

i think the logic is that it basically creats a VERY fast transport in front of it. it then enters and the transport moves to the designated area and automatically disembarks

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radar65
radar65 Feb 14 2010, 8:56am says:

Sounds like Albert E. is working his magic with a new crono tank. Just like in RA1 and RA3(concept). But this is going to be a cool tank to use on the battlefield. No longer will I have to go into the front door with Comanches. I can use tanks and the back door.

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Sgt.Pain
Sgt.Pain Mar 17 2010, 7:54pm says:

They used to be called 'Chronicle tanks' in Red Alert. Either way, it looks as if that unit is going to bring a lot of frustrations to the enemy. I don't we're going to enjoy 20 tanks suddenly appearing in your base.

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Gedio
Gedio Mar 30 2010, 11:11pm says:

I like it, but I would like to see an estimate release date for .96 version of ShockWave.. It's a very good mod.

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spiro448
spiro448 Jun 8 2010, 2:43pm says:

hmm can i test this mode with my mate for testing for bugs balance and more crashes...?

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ReLiFeD
ReLiFeD Aug 17 2010, 8:51am says:

this is realy a very good idea, you can attack the enemy from the backdoor but the enemy can see that you are coming cuz there's soo much light :D

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[Marine_7]POR]
[Marine_7]POR] Oct 12 2010, 2:54pm says:

This is a great mod but i think this unit will ruin the game balance... Build some 50 of those units and spawn them in the enemy base and done game over, yhey how fun was that... Its just going to be one less general for me... Sorry its my opinion, no offence...

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zedd2
zedd2 Nov 27 2010, 7:45pm replied:

It's quite tedious to teleport enforcers 1 by 1- (yeah you can't do mass teleports). So it doesn't really ruin game balance. It will only be over that quickly, if there were no units to defend the base. ^_^

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Archon_of_Darkness
Archon_of_Darkness Dec 18 2010, 11:38pm says:

I swear that thing has eyes... o_o'

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patsuperza
patsuperza Jan 24 2011, 10:09am says:

i agree because this will give and unfair advantage which no one can defend against and its really similar to Red Alert 2's chronoshphere and the animations and graphic are the same too

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ColonelSkorge101
ColonelSkorge101 Apr 2 2011, 6:09pm says:

Kinda Unfair i mean If someone got 5 of those and teleported to right in front of your HQ.Two words.

*GAME OVER*

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Description

This video is a brief Demonstration of the Enforcer's teleportation abilities.

Video Details
Type
Promotional
Date
Nov 10th, 2008
Length
01:03
Filename
Enforcer_Teleport.avi
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