SWR is a modding team based from a couple of online friends from all over the world.

As a team we are currently working on 4 Projects for the game "Command and Conquer Generals Zerohour":

C&C ShockWave (ShW)

Wargames Zerohour (WGZH)

Rise of the Reds (ROTR)

Generals Classic (GenC)

Which is also the reason for our name as we choose to name our team after the first charracters of the first three projects (ShW, WGZH & ROTR) we are working/have worked on.

All projects are mods and free for download.

C&C: ShockWave
C&C Generals: Zero Hour

C&C: ShockWave

Updated 1 month ago Released Nov 21, 2010 Single & Multiplayer Real Time Strategy

C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with...

Generals Classic
C&C Generals: Zero Hour

Generals Classic

Updated 8 months ago Released Apr 8, 2007 Single & Multiplayer Real Time Strategy

Generals Classic is a mod that makes it possible to play the original generals in zerohour. Many of you might ask yourself why would you want to play...

Rise of the Reds
C&C Generals: Zero Hour

Rise of the Reds

Updated 3 days ago Released Dec 18, 2008 Single & Multiplayer Real Time Strategy

Rise Of The Reds is an expansion mod for Generals: Zero Hour that adds the Russian Federation, European Continental Alliance and is packed with overhauls...

WarGames Zero:Hour
C&C Generals: Zero Hour

WarGames Zero:Hour

Updated 8 months ago Released Mar 16, 2007 Single & Multiplayer Real Time Strategy

This mod actually started sometime 2005 as an idea in the mind of the someone you all mostly know as The Hunter alto the idea never gotten any form until...

Post comment Comments  (0 - 10 of 168)
renzjericho 4hours 39mins ago says:

One of the best Development Groups that has focused on making things happen (pun intended)

+1 vote     reply to comment
RexMyno Apr 28 2015, 7:03pm says:

I love these moods your crew makes

+1 vote     reply to comment
Gaming_Saberz Apr 13 2015, 1:22pm says:

Have you guys ever considered making a large mod for Red Alert 3 or C&C 3?

+1 vote     reply to comment
easternhunter1944 Mar 8 2015, 7:46pm says:

Rise of the reds is the best mod I've seen in a looooooong time.. Its what every boy of strategy has ever wanted. I've wanted to ask this for a while but have you designed the eca to be more defensive or offensive. Also I would like to ask if in the near future if you make the Pandora have a really large nuke sence you only get the vehicle once and once its destroyed its destroyed.

+1 vote     reply to comment
QuoNiam Mar 9 2015, 6:33am replied:

Th ECA can be defensive and offensive, but still with great artillery support since their tanks are quite slow (they still have a very good punch). As for the Pandora, you can build anotehr one afte waiting for the three minutes cooldown. It is fine as it is since it is a tactical weapon, not a nuke superweapon...
I've been playing to RotR 1.802 for a certain amount of time now, I am no game or mod developer, and you should watch the streams archived on Youtube to have more information about the modifications in 1.85 as some units seem to be more powerful or have different abilities than in 1.802.

+1 vote     reply to comment
ZunZero97 Feb 14 2015, 11:21pm says:

invite me please

-4 votes     reply to comment
Dark_Tantibus Dec 9 2014, 7:27pm says:

I can't play Shockwave due to there being a trojan visus.

+2 votes     reply to comment
Arailius Dec 22 2014, 5:25pm replied:

The .exe is not a trojan virus, it is incorrectly classified as a trojan by antivirus software.

+2 votes     reply to comment
nouamane_air Oct 21 2014, 4:02pm says:

I love you guys !! best team ever

+2 votes     reply to comment
StrikerZz Oct 4 2014, 11:33am says:

I would seriously be amazed if people started asking when 2.0 is coming out just after 1.85. I can already see in the future comments popping up saying things like "1.85 is great and all but I want 2.0 to come out now" days after it is released. Oh well good luck to you guys trying to explain to these people that there is no release date and that you guys decide when it is best suited to be released.

Note: This comment is a serious post.

+3 votes     reply to comment
StrikerZz Oct 13 2014, 3:12am replied:

Just to add to this comment that considering how long 1.85 has took, no doubt that 2.0 will take most likely another 2 years or more to finish as it looks like they will have to completely check all parts of there mod in order to insure that it is released with zero bugs (or realistically with almost no bugs). No surprise really considering how much of a pain it seems to mod content with the SAGE engine being as it is uncooperative and all. I just wish EA would release it fully to the public as they have most likely have forgotten it altogether and no longer even use it.

+1 vote     reply to comment
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Nov 16, 2007
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SWR Productions
SWR Productions
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