C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.
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This video is a brief Demonstration of the Enforcer's teleportation abilities.
Hmm i saw this before, is that possilble
Looks awesome! I'm a tad worried about the balancing issues.
Whoww... awesome, that's cool!!! The Superpower tank in C&C General. I'm worry about that, cause it's very difficult to beat The Superweapon General, I'm very afraid...:), yes I'm sure, I'm very very afraid....
Hey, Can I request one unit for GLA Demolition General? just Truck Technical not Pickup Technical.
wow i didnt know chronoshifting was possible in generals! :o NICE WORK!!! :D
pretty simple by the looks of it the button creates a tunnel network (sphere) that can hold only the unit that creates it, then u select the sphere and tell it to move somewhere, however once it moves there it activates suicide weapon that destroys itself and releases the unit inside. am i correct? also can we see it shooting?
It actually doesn't use tunnel-logic, but the other half is probably not that far off.
I will see if I can get a vid of it shooting, but keep in mind that it still shoots the exact same stuff as it does in SW .95-951. It will still create a big blob of death when a bunch are shot simultaneously, and it still has the plasma stream alt-fire.
WHEN THE BIG BLOB OF DEATH BLEW UP IN MINE I SWEAR TO GOD THAT TOOK ME BACK TO THE IRON GIANT FIRING THAT PLASMA BALL AT THE SHIPS EXCELLENT WORK
Yah, without I doubt I've definatly seen this video before. The exact same one, somewhere on moddb. Not sure where though. Awesome though.
Yeah, this is the exact same video from the last update, I just never got to putting it onto Moddb.
is this cause crash when fire and teleport?
there should be a way to like release the energy like the tesla tank in "rise of the reds"
there could be a certain amount of these warp tanks alowed to be biult
time limits before they automatically warp back to were they were. and health limits before self destruct along with the others mention like the telport sickness or things like that ((((JUST GIVING THOUGHTS TO THE BALANCING IDEA )))) sorry if i mention somone elses idia i didnt read most of this page. just excuse my paragraph if you have already thought of somthing ..
Errm just slightly epic, I no refuse to play against the superweapon general. Teleporting is a form of cheating! cool cheating though, And guys that is amazing I don't even want to think how you did it.
when is .96 coming? I cant wait! :)
how does it attack??
OMFG!!! IT'S AWESOME!,IT'S AWESOME! NO NO YOU ARE AWESOME!! GREAT JOB GUYS!
i downloaded this mod and it has that tank but there is none of the stuff on top of it and it doesn't teleport or whatever?
what is this?????
PLZ ANSWER!!
never mind i understand now lol ;)
do you have to uncover the terain before moving them???
Philadelphia experiment strikes back...
i wonder if i could teleport then on water