The Dawn of the Tiberium Age is a stand-alone Tiberian Sun to Tiberian Dawn (C&C 95) and Red Alert total conversion which aims to allow people to both play and mod TD and RA, while having all of the benefits of the TS engine.
Since this is a stand-alone mod, you don't require anything but the mod itself to be able to play; the original game is not required.

DTA's classic mode aims to mimic Tiberian Dawn's gameplay as closely as possible, while the enhanced mode also adds the Red Alert factions and adds many new features and balance improvements. In other words, you're able to for example have matches between Nod and Soviet or mix it up however you like.

This mod is still actively being worked on, so you can expect frequent updates and if you find any bugs, please report them so that we can fix them as soon as possible.


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Blog RSS Feed Report abuse Latest News: The Dawn of the Tiberium Age 1.1282: Soviet Campaign, a lot of improvements

2 comments by Rampastring on Jun 25th, 2014

Comrades, rejoice! The latest update for DTA includes a completely new Soviet Campaign with 8 varied and unique missions!

Previously unseen enemies have quietly launched an attack against an isolated Soviet colony some time after the Soviet Union's defeat against the Allies and the forming of the Global Defence Initiative. Are you able to investigate and eliminate the enemy using the scarce resources of the scattered Soviet Union?


Alongside the new campaign, our update also contains a large amount of bug fixes and gameplay improvements. To name a few, most AI structures are capturable again, your long-range units (like V2 Rocket Launchers and Artillery) are less enthusiastic about automatically chasing enemy units, and naval yards are now able to repair ships.

If you're a mapper, we also have some nice additions to your toolbox. Mappers are now able to add pre-placed player-owned units and structures on multiplayer maps, it is possible to place destroyable low bridges (the indestructable bridges are still there though) and we've added a new resource missed by many Red Alert fans: gems.


As usual, to read the full change log, please visit our change log page. I highly recommend that you have both the Tiberian Dawn and Red Alert music packs installed when playing the campaign - they really improve the experience! With this update we've also added some tracks to the music components which we previously missed, so once you're done downloading the update, please visit the Options dialog where you can update the music components (for most of you, the Client should prompt you to do so anyway).

We hope you enjoy clearing the missions (assuming you can beat them ;) ) as much as we've enjoyed creating them. They scale quite well with the difficulty slider, so the campaign should be enjoyable for less experienced players (on Easy) while providing challenges to the most hardcore C&C fans (on Hard). Any feedback about the campaign is appreciated - please leave your comments to our ModDB page or to our forums at Project Perfect Mod.

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The Dawn of the Tiberium Age v1.1294

The Dawn of the Tiberium Age v1.1294

Jul 9, 2014 Full Version 6 comments

This is the full version of The Dawn of the Tiberium Age v1.1292; all files necessary to play are included, so you also don't need to have the original...

The Dawn of the Tiberium Age v1.1292

The Dawn of the Tiberium Age v1.1292

Jul 4, 2014 Full Version 5 comments

This is the full version of The Dawn of the Tiberium Age v1.1292; all files necessary to play are included, so you also don't need to have the original...

The Dawn of the Tiberium Age v1.1290

The Dawn of the Tiberium Age v1.1290

Jun 28, 2014 Full Version 10 comments

This is the full version of The Dawn of the Tiberium Age v1.1290 with all files necessary to play the mod included (so the client won't have to download...

The Dawn of the Tiberium Age v1.1282

The Dawn of the Tiberium Age v1.1282

Jun 25, 2014 Full Version 4 comments

This is the full version of The Dawn of the Tiberium Age v1.1282 with all files necessary to play the mod included (so the client won't have to download...

The Dawn of the Tiberium Age v1.1268

The Dawn of the Tiberium Age v1.1268

Apr 30, 2014 Full Version 1 comment

This is the full version of The Dawn of the Tiberium Age v1.1268 with all files necessary to play the mod included (so the client won't have to download...

The Dawn of the Tiberium Age installer

The Dawn of the Tiberium Age installer

Dec 30, 2013 Installer Tool 1 comment

This installer will automatically download and install the latest version of The Dawn of the Tiberium Age for you. Mind that downloading the full package...

Post comment Comments  (0 - 10 of 682)
EchoesOfTheFuture
EchoesOfTheFuture Jul 21 2014, 1:03am says:

Hello, I'm getting a "system.outofmemoryexception' was thrown" error every time I run the game on fullscreen.

The same thing happens when I run it in windowed mode, but at least I can still continue playing the game (on fullscreen it doesn't maximize correctly and I have to restart it), but I don't really like running it on windowed mode.

Any fix to this? I'm getting the same error on Twisted Inserrection too.

EDIT: Almost forgot, I'm currently running Windows 8 64bit.

+1 vote     reply to comment
Rampastring
Rampastring Jul 21 2014, 6:35am replied:

Hmm, this is the second instance I'm getting a report on this error. Could be an issue with Windows 8. I'm attempting to fix this for the next version, but I can't promise anything since I'm not encountering the issue personally.

+1 vote     reply to comment
Bittah_Commander
Bittah_Commander Jul 23 2014, 9:30am replied:

In case anyone else runs into this problem; EchoesOfTheFuture has confirmed that Windows 7 compatibility mode effectively solves the problem.

+1 vote     reply to comment
23-down
23-down Jul 19 2014, 6:13am says:

The update failed 3 times for me in a row on the file: map editor\scripts\ - mixed gems only use blue-green colors.fscript

+2 votes     reply to comment
Dude
Dude Jul 20 2014, 12:53pm replied:

Same problem. If a dev reads this, here's the log.
Pastebin.com

+2 votes     reply to comment
Bittah_Commander
Bittah_Commander Jul 20 2014, 6:24pm replied:

Apparently there was an issue with the version file on the SAGE Fans server (updates from PPM worked fine). It's fixed now.

+2 votes     reply to comment
Rampastring
Rampastring Jul 20 2014, 5:53pm replied:

I've pointed the log to Bittah. He should fix it when he's online again.

+2 votes     reply to comment
Sarathstra
Sarathstra Jul 11 2014, 2:13am replied:

Ok well the only thing that was enabled was the Back buffering, disabled that now, rendering is on default so i'll see how it runs now.

I'm using a i7-4790k so the cpu isn't an issue :)

+1 vote     reply to comment
Rampastring
Rampastring Jul 11 2014, 4:13am replied:

I'm DTA's AI coder (-> I play against the AI a lot) and I can run 7 AIs on the Faster gamespeed with no slowdowns using a Phenom II X4 at 3.2 GHz (unless I use Extreme AI, then it starts lagging). So, for you the game should run extremely smoothly.

Did you get it fixed already? What OS are you running?

+1 vote     reply to comment
Sarathstra
Sarathstra Jul 13 2014, 6:43pm replied:

Yep yep got it fixed, the Back buffer in video was enabled for some reason, runs smoothly now :) thanks for the help guys.

I'm running Windows 7 ultimate SP1

+2 votes     reply to comment
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Released Nov 2, 2007
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Highest Rated (6 agree) 9/10

The Dawn of the Tiberium Age: ****: Look For the Dawn Dawn of the Tiberium Ages (DTA) is a Tiberian sun mod that looks to recreate the game that started it all, Tiberian Dawn. In that regard, DTA is a massive success, with the mod capturing the look, spirit and feel of the original game. It does not stop there however, as DTA takes Tiberian Dawn to the next level, including skirmish modes and online support for fans. Graphically, DTA mimics it's ancestral father perfectly, the charmingly simple…

May 20 2012, 2:15am by TheReviewer

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