This is the full version of The Dawn of the Tiberium Age v1.1292; all files necessary to play are included, so you also don't need to have the original...
The Dawn of the Tiberium Age is a stand-alone Tiberian Sun to Tiberian Dawn (C&C 95) and Red Alert total conversion which aims to allow people to both play and mod TD and RA, while having all of the benefits of the TS engine.
Since this is a stand-alone mod, you don't require anything but the mod itself to be able to play; the original game is not required.
DTA's classic mode aims to mimic Tiberian Dawn's gameplay as closely as possible, while the enhanced mode also adds the Red Alert factions and adds many new features and balance improvements. In other words, you're able to for example have matches between Nod and Soviet or mix it up however you like.
This mod is still actively being worked on, so you can expect frequent updates and if you find any bugs, please report them so that we can fix them as soon as possible.
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Comrades, rejoice! The latest update for DTA includes a completely new Soviet Campaign with 8 varied and unique missions!
Previously unseen enemies have quietly launched an attack against an isolated Soviet colony some time after the Soviet Union's defeat against the Allies and the forming of the Global Defence Initiative. Are you able to investigate and eliminate the enemy using the scarce resources of the scattered Soviet Union?
Alongside the new campaign, our update also contains a large amount of bug fixes and gameplay improvements. To name a few, most AI structures are capturable again, your long-range units (like V2 Rocket Launchers and Artillery) are less enthusiastic about automatically chasing enemy units, and naval yards are now able to repair ships.
If you're a mapper, we also have some nice additions to your toolbox. Mappers are now able to add pre-placed player-owned units and structures on multiplayer maps, it is possible to place destroyable low bridges (the indestructable bridges are still there though) and we've added a new resource missed by many Red Alert fans: gems.
As usual, to read the full change log, please visit our change log page. I highly recommend that you have both the Tiberian Dawn and Red Alert music packs installed when playing the campaign - they really improve the experience! With this update we've also added some tracks to the music components which we previously missed, so once you're done downloading the update, please visit the Options dialog where you can update the music components (for most of you, the Client should prompt you to do so anyway).
We hope you enjoy clearing the missions (assuming you can beat them ;) ) as much as we've enjoyed creating them. They scale quite well with the difficulty slider, so the campaign should be enjoyable for less experienced players (on Easy) while providing challenges to the most hardcore C&C fans (on Hard). Any feedback about the campaign is appreciated - please leave your comments to our ModDB page or to our forums at Project Perfect Mod.
Highest Rated (6 agree) 9/10
The Dawn of the Tiberium Age: ****: Look For the Dawn Dawn of the Tiberium Ages (DTA) is a Tiberian sun mod that looks to recreate the game that started it all, Tiberian Dawn. In that regard, DTA is a massive success, with the mod capturing the look, spirit and feel of the original game. It does not stop there however, as DTA takes Tiberian Dawn to the next level, including skirmish modes and online support for fans. Graphically, DTA mimics it's ancestral father perfectly, the charmingly simple…
May 20 2012, 2:15am by TheReviewer