C&C2: Tiberian Sun is the sequel to C&C: Tiberian Dawn. Set in the early 21st century, Tiberian Sun once again pits the GDI against the Brotherhood of Nod in a struggle for control of the planet. With an epic storyline that unfolds as play progresses, players learn the reasons behind the worldwide outbreak of Tiberium and what happened to the notorious Nod leader Kane, who was presumed dead at the end of the first C&C.
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Blog RSS Feed Report abuse Latest News: Weekly Bulletin 6/05/2015

About C&C Tiberian Odyssey with 6 comments by Orac| on May 6th, 2015


Last week there was no update. As always, my apologies. Things have continued to occur, but it hasn't really been stuff that looks good in screenshots or which makes for particularly worthwhile discussion.

Morpher has been doing a bit of coding, and has overhauled the day/night lighting loop which he has been adding to most maps. I've been doing campaign mapping, but it's all in either so rough that it's not worth showing or so spoilery that I don't want to show it. SG SCIPCION has been working on some interesting new plant life, which will make some areas start to look a bit more alien and mutated. They're still work in progress, but there's some pretty interesting shapes and textures already coming along here.


Apart from a bit of mapping, I've been working on terrain a lot recently. So lets talk about terrain.

Specifically, lets talk about ice. Ice is pretty cool stuff in TS; heavy units will crack it as they travel over it, or just plain fall right through it if they're heavy enough. Weapons fire with break it too. It'll grow back over time as the water re-freezes. That adds a bunch of interesting opportunities by way of tactics.

Oh look, it's vanilla TS!

The challenge is balancing it such that GDI doesn't have to invest in helipads early, taking up a lot of space and defining how they build their base for the remainder of the game. We also don't want snow maps to encourage too much hover vehicle spam, although the presence of hover vehicles in GDI's roster is a good way to offset the potential impact of ice-heavy maps. Ice should be tactically interesting to use, and Nod should be able to force GDI into having to cross it on occasion, but it shouldn't limit the toolkits of either faction in the process. All in all, it might take a bit of playtesting and iteration to get it right but it shouldn't be a big issue at all.

Oh look, it's more vanilla TS!

From a visual standpoint, the ice shores are pretty blocky. I've been working this week on making a set of ice shore tiles and this is a difficult thing to avoid. They're set up differently from the regular shore tiles at an engine level, and act more like terrain blends than shore pieces. smooth curves may be impossible, but at the very least I am rounding off the corners to make the set a little less jagged.

This is an incomplete set, and the water will eventually be replaced with ice when we work out what colour to make it.

The other terrain thing I've been doing this week is an extension of some terrain stuff I've shown in the past. I've been blending the pavement cliffs to the earth tiles, and now I have both low and high versions of most of these blends. This is important for the process of porting the pavement cliffs into the snow theatre because I can now simply replace the dirt with snow. That ought to simplify the process.


Simplifying the process is good, because I am starting to get tired of staring at all these tiles in Photoshop.

Other things I've done since the last update include continuing to remake the temperate shores and creating a new set of tiberium. Though the former is incomplete and the latter is still a pixely mess.

And that's a lot of the things we did these past two weeks!

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SoundUP - v1.0-Advanced
C&C: Tiberian Sun

SoundUP - v1.0-Advanced

Apr 12, 2015 SoundUP Full Version 0 comments

This version adds a tool for importing SoundUP into your mods.

The Dawn of the Tiberium Age v1.1408
C&C: Tiberian Sun

The Dawn of the Tiberium Age v1.1408

Apr 3, 2015 The Dawn of the Tiberium Age Full Version 2 comments

This is the full version of The Dawn of the Tiberium Age v1.1408; all files necessary to play are included, so you also don't need to have the original...

All Missions for Tiberian Sun and Firestorm
Game

All Missions for Tiberian Sun and Firestorm

Mar 23, 2015 Other 1 comment

Simple modified battle.ini and battlefs.ini to add all missions in the campaign select screen.

Twisted Insurrection Original Soundtrack [Vol. 4]
C&C: Tiberian Sun

Twisted Insurrection Original Soundtrack [Vol. 4]

Mar 6, 2015 Twisted Insurrection Music 3 comments

The Twisted Insurrection: Original Soundtrack Version 4 is available for download. This latest version includes all Twisted Insurrection music tracks...

The Dawn of the Tiberium Age v1.1396
C&C: Tiberian Sun

The Dawn of the Tiberium Age v1.1396

Feb 28, 2015 The Dawn of the Tiberium Age Full Version 11 comments

This is the full version of The Dawn of the Tiberium Age v1.1396; all files necessary to play are included, so you also don't need to have the original...

Twisted Insurrection 0.39.1
C&C: Tiberian Sun

Twisted Insurrection 0.39.1

Feb 28, 2015 Tiberian Sun: UMP Full Version 35 comments

For installation, instructions and all other information, please read the full description or alternatively, the ReadMe.txt file provided in the download...

Post comment Comments  (30 - 40 of 96)
PissedOffGuru
PissedOffGuru Aug 25 2010, 9:29pm says:

I installed this game but every time I try to start the game up it tells me that either one or more of the DLL files are missing or damaged(that's from pressing on the exe not the shortcut). If I press on the shortcut it tells me the file location is invalid( and it is because I don't have it installed in the program files destination). So am I having problems(with the DLL files error) because I didn't install the game where the program told me to or is it another problem.(Sorry for the long message)

+2 votes     reply to comment
PissedOffGuru
PissedOffGuru Aug 26 2010, 2:57pm replied:

I got it to work, I just had to extract the files to the programs folder. Silly me.

+2 votes     reply to comment
DarkStarLive
DarkStarLive Aug 16 2010, 5:26pm says:

Someone need to upgrade this game to be on par with Red Alert 2 and YR.

+3 votes     reply to comment
magicshield
magicshield Apr 11 2010, 12:16am says:

i still play this, i wonder if there is any hosted server for TS

+2 votes     reply to comment
Revolutionary
Revolutionary Nov 21 2010, 1:46pm replied:

There are the xwis servers (but unless you can get 'down with the kidz' expect to only face cheaters and n00bs, last time i graced there site the atitude was very much against any non RA2 game they hosted)

I would recomend (with some bias) CnCNet which abuses TS lan ability to host games over the intenet Cncnet.cnc-comm.com

+2 votes     reply to comment
MAX76549
MAX76549 Mar 8 2010, 11:14am says:

Dead and back, Commander...

Dead and back...

+3 votes     reply to comment
leilei
leilei Apr 10 2010, 7:11am replied:

I live... AGAIN!

I live

+2 votes     reply to comment
mrdoom4you
mrdoom4you Mar 5 2010, 10:10pm says:

i love this game

+2 votes     reply to comment
indios85
indios85 Feb 24 2010, 1:02am says:

may by you can help my i try to faund this game with the videos of the canpain in español may by some of you know were is some archive or something to make this cam true ¡PLEASE!

+1 vote     reply to comment
Aro
Aro Feb 12 2010, 9:30pm says:

Electronic Arts have made Tiberian Sun and the Firestorm Expansion package become freeware!

Commandandconquer.com

+2 votes     reply to comment
AirborneSn1p3r
AirborneSn1p3r Feb 17 2010, 3:58pm replied:

awsome maby ra2 will become freeware soon too ;)

+3 votes     reply to comment
feillyne Staff Subscriber
feillyne Feb 14 2010, 8:40am replied:

Yeah. I added a link to the game description, but it isn't clearly shown... perhaps I should change the link colour a bit. ^^

Edit: almost corrected. ;-P Any suggestions?

+1 vote   reply to comment
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C&C: Tiberian Sun
Platform
Windows
Developer
Westwood Studios
Publisher
Electronic Arts
Engine
Westwood 2D
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Official Page
Westwood.com
Release Date
Released Aug 12, 1999
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9.3

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Highest Rated (6 agree) 10/10

Men! This is the first computer game that I played! And I just love this!

Mar 24 2010, 9:37am by █Black/Brunez█

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Project
AAA
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Sequels
Command & Conquer: Tiberium Alliances, Released Mar 15, 2012
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C&C4: Tiberian Twilight, Released Mar 15, 2010
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C&C3: Tiberium Wars, Released Mar 27, 2007
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C&C: Tiberian Sun, Released Aug 12, 1999
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Command & Conquer, Released Aug 30, 1995
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