C&C2: Tiberian Sun is the sequel to C&C: Tiberian Dawn. Set in the early 21st century, Tiberian Sun once again pits the GDI against the Brotherhood of Nod in a struggle for control of the planet. With an epic storyline that unfolds as play progresses, players learn the reasons behind the worldwide outbreak of Tiberium and what happened to the notorious Nod leader Kane, who was presumed dead at the end of the first C&C.
Image RSS Feed Latest Screens
TS screenshot TS screenshot TS screenshot
Blog RSS Feed Report abuse Latest News: Weekly Bulletin 19/04/2015

About C&C Tiberian Odyssey with 6 comments by Orac| on Apr 20th, 2015


This week Morpher has been really busy so there's not much new to report in terms of logics or content implemented. I believe he has continued to explore the AI, and that's all trucking along pretty well. Right now I believe he has become really busy with something else entirely, and I know that nobody could possibly want to keep him from that.

I have continued to devote most of my modding time to the Nod campaign, the first act for which is starting to take shape. There are about 20 missions planned for this part, which allows for a bunch of branching and stuff to go on and should add some weight to player actions and a bit of replayability to proceedings. 20 missions is a lot though, so for the first pass I'm just building the 'default' path of 10 missions. Once that's done there shouldn't be too hard a cap on the number of forks in the path we can add, so it can grow organically from these 10.

This week I wrapped up the layout on the most recent 'large' mission I've been working on, and have nearly finished another one of the smaller ones. The small ones tend to revolve around a single, simple premise or mechanic - like commando missions or the like - while the larger missions are base buildy and need to cater for multiple play types. They also tend to be larger and more complex in their layout.

The large mission is titled "Lambs to the Slaughter". You discover the fate of the civilians which have been being herded into the wilderness: A radical Nod cult intends to reawaken CABAL, and are using the local civilian population as meat for a new Cyborg army.

Layout is done and lighting is slowly getting towards the mood I want (though it looks a bit vibrantly purple against this white background, and might need to be toned down even in-game), now all it really needs is all the scripting that makes it actually function as a mission.



The second mission I've been working on is a less involved one. You receive a mysterious directive, instructing you to go to the appointed place at the appointed time and destroy GDI's communications uplink in the area.


It takes place in a clean area, one which GDI has successfully cleared of Tiberium, which is a strong contrast to the Tiberium rich wastelands of the previous seven missions. The other thing that makes the mission a little interesting is that it falls early in the campaign but gives you some high tech units - electric artillery and stealth tanks, unlike the missions before and after which give access to buggies, bikes, and some of the splinter groups' tank and howitzer tech.

And that's what we did this week!


Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
SoundUP - v1.0-Advanced
C&C: Tiberian Sun

SoundUP - v1.0-Advanced

Apr 12, 2015 SoundUP Full Version 0 comments

This version adds a tool for importing SoundUP into your mods.

The Dawn of the Tiberium Age v1.1408
C&C: Tiberian Sun

The Dawn of the Tiberium Age v1.1408

Apr 3, 2015 The Dawn of the Tiberium Age Full Version 2 comments

This is the full version of The Dawn of the Tiberium Age v1.1408; all files necessary to play are included, so you also don't need to have the original...

All Missions for Tiberian Sun and Firestorm
Game

All Missions for Tiberian Sun and Firestorm

Mar 23, 2015 Other 1 comment

Simple modified battle.ini and battlefs.ini to add all missions in the campaign select screen.

Twisted Insurrection Original Soundtrack [Vol. 4]
C&C: Tiberian Sun

Twisted Insurrection Original Soundtrack [Vol. 4]

Mar 6, 2015 Twisted Insurrection Music 3 comments

The Twisted Insurrection: Original Soundtrack Version 4 is available for download. This latest version includes all Twisted Insurrection music tracks...

The Dawn of the Tiberium Age v1.1396
C&C: Tiberian Sun

The Dawn of the Tiberium Age v1.1396

Feb 28, 2015 The Dawn of the Tiberium Age Full Version 9 comments

This is the full version of The Dawn of the Tiberium Age v1.1396; all files necessary to play are included, so you also don't need to have the original...

Twisted Insurrection 0.39
C&C: Tiberian Sun

Twisted Insurrection 0.39

Feb 28, 2015 Tiberian Sun: UMP Full Version 30 comments

For installation, instructions and all other information, please read the full description or alternatively, the ReadMe.txt file provided in the download...

Post comment Comments  (60 - 70 of 97)
cookiesrgood
cookiesrgood Sep 9 2007, 4:29pm says:

i agree with that peron couple thigs down when i got cnc 3 i was dissapointed like i think tiberain sun is better than that and i came out like 8 years ago i think ea has destroyed all the nw cnc games and they should all be hanged ;)

+1 vote     reply to comment
RAYMO321
RAYMO321 Aug 31 2007, 2:36pm says:

//W T F O_o

-1 votes     reply to comment
Akaichi
Akaichi Aug 14 2007, 11:18am says:

Well I wouldn't say that Generals sucks. It's a good game actually, but definetly not a Command & Conquer.

+1 vote     reply to comment
krisboss
krisboss Aug 2 2007, 9:30pm says:

I really have to say that Westwood Ruled in making strategy games. I played all of them, started from Dune 2 on Amiga 500 :D, that was some nice computer :D. Then C&C and Red alert on PSX, and the rest of em on PC.

Westwood was the best, then the games with both logo of westwood and EA (Red alert 2 Yuris Revenge expansion and Renegade) wasn't so good, and the one's with only EA logo sucks (Generals). Tiberium Wars is a bit better but it dosn't have the feel and climate the older one's had.

I will never forget about Westwood and it will stay in my Hearth for EVER! I'm still playing TS, Red alert 2 and Red alert 1.

+1 vote     reply to comment
Tore29
Tore29 Jul 22 2007, 6:06pm says:

"or find the strategy aside from some micro economy management. Those blob thingies that moved around at random were really annoying."

What do you mean? :S

+1 vote     reply to comment
Black_Eagle
Black_Eagle Jul 21 2007, 12:40am says:

One fav that will never die
Little Note to most who said ea sucks...as much as i agree, they actually owned westwood from the beginning so westwood wasnt necessarily taken overthe section was just shutdown and moved to a new department.

0 votes     reply to comment
tomb-world
tomb-world Jul 19 2007, 3:37pm says:

looks cool

+1 vote     reply to comment
Tore29
Tore29 Jul 22 2007, 6:05pm says:

Little Note to most who said ea sucks...as much as i agree, they actually owned westwood from the beginning so westwood wasnt necessarily taken overthe section was just shutdown and moved to a new department.

Wrong Westwood was NOT part of EA from the beginning EA bought Westwood in 1998. get your facts straight!

En.wikipedia.org

(Tiberiumsun.com is not dead just moved for those who are interested. Tiberiumweb.com )

+1 vote     reply to comment
tyranid_hivemind
tyranid_hivemind Jun 11 2007, 8:51am says:

yer the new c&c was by Electronic Arts wasnt it

0 votes     reply to comment
bluseychris
bluseychris May 10 2007, 6:43pm says:

or find the strategy aside from some micro economy management. Those blob thingies that moved around at random were really annoying.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
C&C: Tiberian Sun
Platform
Windows
Developer
Westwood Studios
Publisher
Electronic Arts
Engine
Westwood 2D
Contact
Send Message
Official Page
Westwood.com
Release Date
Released Aug 12, 1999
Game Watch
Track this game
Share
Community Rating

Average

9.3

186 votes submitted.

You Say

-

Ratings closed.

Highest Rated (6 agree) 10/10

Men! This is the first computer game that I played! And I just love this!

Mar 24 2010, 9:37am by █Black/Brunez█

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Project
AAA
Boxshot
Boxshot
Sequels
Command & Conquer: Tiberium Alliances, Released Mar 15, 2012
Logo
C&C4: Tiberian Twilight, Released Mar 15, 2010
Logo
C&C3: Tiberium Wars, Released Mar 27, 2007
Logo
C&C: Tiberian Sun, Released Aug 12, 1999
Logo
Command & Conquer, Released Aug 30, 1995
Logo
Embed Buttons

Promote C&C: Tiberian Sun on your homepage or blog by selecting a button and using the embed code provided (more).

C&C: Tiberian Sun C&C: Tiberian Sun
C&C: Tiberian Sun
Statistics
Last Update
4 weeks ago
Watchers
202 members
Mods
29
Addons
16
Files
46
News
113
Features
11
Tutorials
3
Reviews
18