C&C2: Tiberian Sun is the sequel to C&C: Tiberian Dawn. Set in the early 21st century, Tiberian Sun once again pits the GDI against the Brotherhood of Nod in a struggle for control of the planet. With an epic storyline that unfolds as play progresses, players learn the reasons behind the worldwide outbreak of Tiberium and what happened to the notorious Nod leader Kane, who was presumed dead at the end of the first C&C.
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We've jump-started the new year this month with 3 updates for DTA. We've included new features, gameplay fixes, additional maps and new toys for mappers.

Over the last 2 years we've got multiple requests for LAN multiplayer support. Thanks to CnCNet's great performance I didn't consider it important enough, but a group of donators managed to convince me otherwise and so, this often-requested feature has now been implemented. Since it was implemented only recently and it's difficult to test LAN alone, it works but is still in a somewhat beta state. So, if you spot any bugs, be sure to report them so I'll be able to fix them!

Our client's looks have also got an overhaul in the latest update, in all themes. We've ditched the standard Windows borders to make room for our own, in all windows except for the game lobby. The default theme only has a 1-pixel silver border in all windows, but the change is more significant in the Classic theme and the Soviet and Allied themes. You can enable these themes in the game options menu.

Soviet Theme Showcase Allied Theme Showcase


Classic Theme Showcase


If you've played DTA, you might've got annoyed by a certain bug. Units that automatically fired at enemies went to chase after those enemies when the enemies got out of the units' firing range. It was common to see your artillery heading into the enemy base because of this bug, even when you didn't order them to do so. This bug has been plaguing the TS engine for 16 years, but thanks to AlexB, it is now fixed. You can now rely on your long-range units staying where you ordered them to stay.

We've also fixed another bug of less importance, namely that if you capture all sides' production facilities on a naval map, DTA would crash. This is because the game engine cannot handle more than 75 icons on the sidebar, and would crash when the limit was exceeded. Now, instead of crashing, the game simply won't show more than 75 icons. This means that you can now safely have control of all 4 factions' technology on naval maps.

City scenery

I mentioned new toys for mappers. These are paved roads, pavement additions, new trains, a huge crater and more ice floes. Of these, the most significant are the pavement additions and new paved roads; as you can see above, they allow us to create much better looking cities.

And there can't be a chain of DTA update without new maps, right? During this month we've added one new Co-Op mission (Ally Under Siege) and one new standard multiplayer map (Coastal Path Revisited).

Ally Under Siege

Coastal Path Revisited

Aside from that, we've improved the smoothness of the CnCNet lobby and fixed half a dozen issues in maps, some of them more serious than others. You can view the full change log of our updates (the latest 3 and everything before them) on our change log page.
You can download the latest version from our download page if you don't already have DTA installed; if you do have it installed, the client will automatically download and install the latest update for you.

We hope these updates will give you lots of fun when you command and conquer the battlefield this year. See you there!

Bulletin 15/12/2015

Bulletin 15/12/2015

C&C Tiberian Odyssey 14 comments

A quick summary of some of the things we've been doing.

New Version 0.4.5 Released

New Version 0.4.5 Released

News 4 comments

As a taster for what is to come for Version 0.5, we have decided to release this new update while you are waiting for the release of the next complete...

Bulletin 5/12/2015

Bulletin 5/12/2015

C&C Tiberian Odyssey 19 comments

A quick summary of some of the things we've been doing.

Dawn of the Tiberium Age mission playthough videos

Dawn of the Tiberium Age mission playthough videos

The Dawn of the Tiberium Age 0 comments

It sort of became a tradition for DTA trailer videos to be posted annually, but this year we decided to do something different and instead made a few...

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The Dawn of the Tiberium Age v1.1486

The Dawn of the Tiberium Age v1.1486

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This is the full version of The Dawn of the Tiberium Age v1.1486: all files necessary to play are included, so you also don't need to have the original...

The Dawn of the Tiberium Age v1.1480

The Dawn of the Tiberium Age v1.1480

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This is the full version of The Dawn of the Tiberium Age v1.1480: all files necessary to play are included, so you also don't need to have the original...

The Dawn of the Tiberium Age v1.1476

The Dawn of the Tiberium Age v1.1476

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This is the full version of The Dawn of the Tiberium Age v1.1476: all files necessary to play are included, so you also don't need to have the original...

Twisted Insurrection Original Soundtrack [Vol. 5]

Twisted Insurrection Original Soundtrack [Vol. 5]

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Tiberian Sun Client Full Version 23 comments

Instructions: Download ZIP, Extract containing folder anywhere on your computer, run TI_Launcher.exe with Administrator privileges to set up and play.

The Dawn of the Tiberium Age v1.1468

The Dawn of the Tiberium Age v1.1468

The Dawn of the Tiberium Age Full Version 2 comments

This is the full version of The Dawn of the Tiberium Age v1.1468: all files necessary to play are included, so you also don't need to have the original...

Post comment Comments  (70 - 80 of 102)
Black_Eagle
Black_Eagle

One fav that will never die
Little Note to most who said ea sucks...as much as i agree, they actually owned westwood from the beginning so westwood wasnt necessarily taken overthe section was just shutdown and moved to a new department.

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tomb-world
tomb-world

looks cool

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Tore29
Tore29

Little Note to most who said ea sucks...as much as i agree, they actually owned westwood from the beginning so westwood wasnt necessarily taken overthe section was just shutdown and moved to a new department.

Wrong Westwood was NOT part of EA from the beginning EA bought Westwood in 1998. get your facts straight!

En.wikipedia.org

(Tiberiumsun.com is not dead just moved for those who are interested. Tiberiumweb.com )

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tyranid_hivemind
tyranid_hivemind

yer the new c&c was by Electronic Arts wasnt it

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bluseychris
bluseychris

or find the strategy aside from some micro economy management. Those blob thingies that moved around at random were really annoying.

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AfterFlash
AfterFlash

I miss Westwood.....:(

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dalekthey
dalekthey

any mod and tsr eqiles a mutch better mod

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rockinrichard1
rockinrichard1

ea sucks westwood rules

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-VendeTTa-
-VendeTTa-

CHECK THIS SITE OUT !!!!!!!!!!!! WWW.SWwindingo.TK a grate forum...

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SS_Nazi_Spy9
SS_Nazi_Spy9

The sceenshots here, their not for tibeian sun they are for the mod - tiberian sun retro. someone should fix this!

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C&C: Tiberian Sun
Platforms
Windows
Developer
Westwood Studios
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Electronic Arts
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Westwood 2D
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Men! This is the first computer game that I played! And I just love this!

Mar 24 2010 by █Black/Brunez█

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AAA
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Command & Conquer
Command & Conquer Real Time Strategy
C&C: Tiberian Sun
C&C: Tiberian Sun Real Time Strategy
C&C3: Tiberium Wars
C&C3: Tiberium Wars Real Time Strategy
C&C4: Tiberian Twilight
C&C4: Tiberian Twilight Real Time Tactics
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