C&C2: Tiberian Sun is the sequel to C&C: Tiberian Dawn. Set in the early 21st century, Tiberian Sun once again pits the GDI against the Brotherhood of Nod in a struggle for control of the planet. With an epic storyline that unfolds as play progresses, players learn the reasons behind the worldwide outbreak of Tiberium and what happened to the notorious Nod leader Kane, who was presumed dead at the end of the first C&C.
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About The Dawn of the Tiberium Age with 1 comment by Bittah_Commander on Dec 20th, 2014

It has been 2 weeks since version 1.13 was released and a decent number of changes and fixes have been made in versions 1.1327, 1.1332 and 1.1345, that have been released since then; partially thanks to the feedback you've given us.

[6] Icy Floes

"Icy Floes" (visible in the above image) is one of two maps that were added in version 1.1332.
The second map (image below) that was added is "Freezing Offensive", which is a two-player Co-Op map.

Co-Op: [2-2] Freezing Offensive

Version 1.1345, which was released earlier today, brings several more changes, fixes and additions.

For starters, it is now possible to select Allies and Soviet in classic mode again, while a couple small changes were made to the Soviet faction in enhanced mode to make it easier for Soviet to stand its ground in the early-game phase, while making it slightly weaker in the late-game phase.

To achieve this, the Tesla Tank now costs only half as much, it can already be built when you own a radar dome and its attributes were changed to be exactly like in Red Alert: this primarily means that it's a bit weaker now and no longer has a build limit.
Soviet also no longer requires a radar dome to be able to build an airfield and in addition to this, you can finally build the unit that truly makes Soviet into what it is in Red Alert: the Attack Dog.

Screenshot

Okay, that was probably a slight exaggeration, but the point stands: you can now build kennels and dogs.

Since people appeared to be eager to be able to play "It Came From DTA" on their own, it can now be played with two AI allies in Skirmish.
Unlike before, the AI is now able to deploy its MCV in this Co-Op mission and it will build a base and units to assist you. Keep in mind that the AI won't do all the work for you however, so you need to defend your allies well to keep both them and yourself alive.

The Flak Hovercraft is no longer buildable. The Allies can instead build the Mobile Flak Cannon now (you might already have spotted it in the image above), which is equally as effective against aircraft, but has a slightly longer range against ground targets.

Screenshot

Aside from the Attack Dog and Mobile Flak Cannon, the image above also displays the greater variety of craters that has been added in version 1.1332 (there used to be only 5 different craters, which has now been increased to 30 different craters) and the smoke animations for the ore refineries.
Constant faint smoke now comes from the ore refinery while it's idle (as seen on the right side of the image), which becomes thick for a few seconds after a harvester has dumped its ore (seen on the left side of the image).

Some other changes and additions that were made are that meteors that fall when the "Stormy Weather" option is enabled no longer spawn tiberium (this way base building is no longer hindered after a storm), naval yards and sub pens now have animated water around the edges, hovering the mouse over a game option will now display a description of what it does and the client will now display embedded map preview images that were generated by the map editor.
You can view the Change Log to see a full list of all changes since version 1.13's release.

CnCNet Lobby

As you can see in the image above, a decent number of people have been playing DTA online lately, so join in if you have the chance; the more the merrier.

We're far from done with working on DTA, so you can keep expecting frequent updates from now on as well and please keep reporting any bugs you find so that we can address them as quickly as possible.

A quick note to Nvidia users running Windows 7:
Several people owning Nvidia graphics cards complained about bad performance and glitching ingame menus in Tiberian Sun and thus also TS mods such as DTA.
After further investigation I found that these issues were introduced with driver version 344.48 and these issues persistent with all driver versions that were released after that as well (the latest version being beta driver 347.09 at the time of this post). The latest driver version with which DTA still runs properly is 344.11.

I already submitted a bug report to Nvidia, but until they release a new driver that fixes this, you will either have to roll back to driver version 344.11 (you can download old GeForce drivers from Nvidia.com) or you could try using the TS-DDRAW renderer setting in the options menu of DTA's client and see whether that already gives good enough performance.

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The Dawn of the Tiberium Age v1.1345
C&C: Tiberian Sun

The Dawn of the Tiberium Age v1.1345

Dec 19, 2014 The Dawn of the Tiberium Age Full Version 4 comments

This is the full version of The Dawn of the Tiberium Age v1.1345; all files necessary to play are included, so you also don't need to have the original...

The Dawn of the Tiberium Age v1.1332
C&C: Tiberian Sun

The Dawn of the Tiberium Age v1.1332

Dec 9, 2014 The Dawn of the Tiberium Age Full Version 6 comments

This is the full version of The Dawn of the Tiberium Age v1.1332; all files necessary to play are included, so you also don't need to have the original...

The Dawn of the Tiberium Age v1.1327
C&C: Tiberian Sun

The Dawn of the Tiberium Age v1.1327

Dec 7, 2014 The Dawn of the Tiberium Age Full Version 1 comment

This is the full version of The Dawn of the Tiberium Age v1.1327; all files necessary to play are included, so you also don't need to have the original...

The Dawn of the Tiberium Age v1.1325
C&C: Tiberian Sun

The Dawn of the Tiberium Age v1.1325

Dec 6, 2014 The Dawn of the Tiberium Age Full Version 6 comments

This is the full version of The Dawn of the Tiberium Age v1.1325; all files necessary to play are included, so you also don't need to have the original...

Twisted Insurrection: Public Beta 5 (Full)
C&C: Tiberian Sun

Twisted Insurrection: Public Beta 5 (Full)

Jul 19, 2014 Tiberian Sun: UMP Full Version 29 comments

For installation, instructions and all other information, please read the full description or alternatively, the ReadMe.txt file provided in the download...

The Dawn of the Tiberium Age v1.1294
C&C: Tiberian Sun

The Dawn of the Tiberium Age v1.1294

Jul 9, 2014 The Dawn of the Tiberium Age Full Version 22 comments

This is the full version of The Dawn of the Tiberium Age v1.1292; all files necessary to play are included, so you also don't need to have the original...

Post comment Comments  (80 - 90 of 96)
asfan42069
asfan42069 Feb 8 2006, 5:08pm says:

I havent updated since v 1.08 (the original) and then i went to v 2.03... does that mean that i gto all the updates inbetween? or do i have to go and download them all in order?

+1 vote     reply to comment
Spartan_Dude117
Spartan_Dude117 Feb 3 2006, 12:46pm says:

so cool my first Mod. Just Dont be Editing the Site. i Havent finsihed it Yet. LOOK BUT DONT TOUCH!

+1 vote     reply to comment
sweet666
sweet666 Dec 28 2005, 3:13pm says:

0 votes     reply to comment
skyscraper
skyscraper Oct 22 2005, 6:30pm says:

This cool game is part of red alert 3 !!!!!!! It's really cool 8)

0 votes     reply to comment
bigbirdthetherdturd
bigbirdthetherdturd Oct 19 2005, 2:24pm says:

noobs go onto this website
Tiberiumsun.com

0 votes     reply to comment
DARK_Overfiend
DARK_Overfiend Sep 10 2005, 7:25am says:

im a full C&C fan every since Westwood Studios 1st released their games before EA Games took over.

and just like to say nice mod.

EA/Westwood should of sticked to this Graphics engine in a way. would of made some nice games with it, too bad they stuck to Tib sun and firestorm only with it.

I would of liked to of seen some nice games out with the Current Engine this game used. because at the time this looked so good as in graphics wise.

Hope you guys will/have made other mods for C&C Games Alike

+1 vote     reply to comment
YuriGagarin
YuriGagarin Aug 31 2005, 5:59am says:

ive never played it.

+1 vote     reply to comment
s0l1dsnak3123
s0l1dsnak3123 Aug 28 2005, 8:59am says:

a decent game. A classic acouple of years ago... i think it's aged a bit though... :'(

+1 vote     reply to comment
zapshit
zapshit Jul 31 2005, 12:38pm says:

generals sucks this game is much better then

can i have some shoes

+1 vote     reply to comment
sleepy20
sleepy20 Jul 24 2005, 7:01pm says:

The last free of ea comand&conquer game. I salute you.:de: ea

+1 vote     reply to comment
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C&C: Tiberian Sun
Platform
Windows
Developer
Westwood Studios
Publisher
Electronic Arts
Engine
Westwood 2D
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Official Page
Westwood.com
Release Date
Released Aug 12, 1999
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9.3

185 votes submitted.

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Highest Rated (5 agree) 10/10

Men! This is the first computer game that I played! And I just love this!

Mar 24 2010, 9:37am by █Black/Brunez█

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Project
AAA
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Sequels
Command & Conquer: Tiberium Alliances, Released Mar 15, 2012
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C&C4: Tiberian Twilight, Released Mar 15, 2010
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C&C3: Tiberium Wars, Released Mar 27, 2007
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C&C: Tiberian Sun, Released Aug 12, 1999
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Command & Conquer, Released Aug 30, 1995
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