C&C2: Tiberian Sun is the sequel to C&C: Tiberian Dawn. Set in the early 21st century, Tiberian Sun once again pits the GDI against the Brotherhood of Nod in a struggle for control of the planet. With an epic storyline that unfolds as play progresses, players learn the reasons behind the worldwide outbreak of Tiberium and what happened to the notorious Nod leader Kane, who was presumed dead at the end of the first C&C.
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About C&C Tiberian Odyssey with 4 comments by Orac| on May 6th, 2015

Last week there was no update. As always, my apologies. Things have continued to occur, but it hasn't really been stuff that looks good in screenshots or which makes for particularly worthwhile discussion.

Morpher has been doing a bit of coding, and has overhauled the day/night lighting loop which he has been adding to most maps. I've been doing campaign mapping, but it's all in either so rough that it's not worth showing or so spoilery that I don't want to show it. SG SCIPCION has been working on some interesting new plant life, which will make some areas start to look a bit more alien and mutated. They're still work in progress, but there's some pretty interesting shapes and textures already coming along here.

Apart from a bit of mapping, I've been working on terrain a lot recently. So lets talk about terrain.

Specifically, lets talk about ice. Ice is pretty cool stuff in TS; heavy units will crack it as they travel over it, or just plain fall right through it if they're heavy enough. Weapons fire with break it too. It'll grow back over time as the water re-freezes. That adds a bunch of interesting opportunities by way of tactics.

Oh look, it's vanilla TS!

The challenge is balancing it such that GDI doesn't have to invest in helipads early, taking up a lot of space and defining how they build their base for the remainder of the game. We also don't want snow maps to encourage too much hover vehicle spam, although the presence of hover vehicles in GDI's roster is a good way to offset the potential impact of ice-heavy maps. Ice should be tactically interesting to use, and Nod should be able to force GDI into having to cross it on occasion, but it shouldn't limit the toolkits of either faction in the process. All in all, it might take a bit of playtesting and iteration to get it right but it shouldn't be a big issue at all.

Oh look, it's more vanilla TS!

From a visual standpoint, the ice shores are pretty blocky. I've been working this week on making a set of ice shore tiles and this is a difficult thing to avoid. They're set up differently from the regular shore tiles at an engine level, and act more like terrain blends than shore pieces. smooth curves may be impossible, but at the very least I am rounding off the corners to make the set a little less jagged.

This is an incomplete set, and the water will eventually be replaced with ice when we work out what colour to make it.

The other terrain thing I've been doing this week is an extension of some terrain stuff I've shown in the past. I've been blending the pavement cliffs to the earth tiles, and now I have both low and high versions of most of these blends. This is important for the process of porting the pavement cliffs into the snow theatre because I can now simply replace the dirt with snow. That ought to simplify the process.

Simplifying the process is good, because I am starting to get tired of staring at all these tiles in Photoshop.

Other things I've done since the last update include continuing to remake the temperate shores and creating a new set of tiberium. Though the former is incomplete and the latter is still a pixely mess.

And that's a lot of the things we did these past two weeks!

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SoundUP - v1.0-Advanced
C&C: Tiberian Sun

SoundUP - v1.0-Advanced

Apr 12, 2015 SoundUP Full Version 0 comments

This version adds a tool for importing SoundUP into your mods.

The Dawn of the Tiberium Age v1.1408
C&C: Tiberian Sun

The Dawn of the Tiberium Age v1.1408

Apr 3, 2015 The Dawn of the Tiberium Age Full Version 2 comments

This is the full version of The Dawn of the Tiberium Age v1.1408; all files necessary to play are included, so you also don't need to have the original...

All Missions for Tiberian Sun and Firestorm

All Missions for Tiberian Sun and Firestorm

Mar 23, 2015 Other 1 comment

Simple modified battle.ini and battlefs.ini to add all missions in the campaign select screen.

Twisted Insurrection Original Soundtrack [Vol. 4]
C&C: Tiberian Sun

Twisted Insurrection Original Soundtrack [Vol. 4]

Mar 6, 2015 Twisted Insurrection Music 3 comments

The Twisted Insurrection: Original Soundtrack Version 4 is available for download. This latest version includes all Twisted Insurrection music tracks...

The Dawn of the Tiberium Age v1.1396
C&C: Tiberian Sun

The Dawn of the Tiberium Age v1.1396

Feb 28, 2015 The Dawn of the Tiberium Age Full Version 11 comments

This is the full version of The Dawn of the Tiberium Age v1.1396; all files necessary to play are included, so you also don't need to have the original...

Twisted Insurrection 0.39.1
C&C: Tiberian Sun

Twisted Insurrection 0.39.1

Feb 28, 2015 Tiberian Sun: UMP Full Version 31 comments

For installation, instructions and all other information, please read the full description or alternatively, the ReadMe.txt file provided in the download...

Post comment Comments  (50 - 60 of 97)
RuffeDK May 4 2009, 9:25am says:

I want Tiberian Sun and Firestorm, but wont buy that damn First Decade. The game is freaking 10 years old! Will it ever be for free download?!

-4 votes     reply to comment
willyTHERAVEGER Oct 30 2009, 8:25am replied:

why not joust download it !!!


AND JOUST USE Utorrent .......google it !!!

-3 votes     reply to comment
InStars Jun 20 2009, 9:38am replied:

Well you can wait for Twisted Insurrection, which will be a free game based on Tiberian Sun engine.

+3 votes     reply to comment
Cjslayer16 Jul 17 2009, 10:53pm replied:

LMAO for you I have all the older games and I didnt buy that pack :) got them in a special thing some odd years ago for my bday :) cheap too like 20 bucks or something :)

+2 votes     reply to comment
feillyne Staff Subscriber
feillyne Nov 23 2009, 3:12am replied:

Where, what pack? ^^ With 2CD editions? :-D

+1 vote   reply to comment
killybilly Oct 7 2008, 4:21pm says:

sun is my favourite game(and star wars:empire at war too!).

+2 votes     reply to comment
Rigelblast Sep 3 2008, 3:49pm says:

Tiberian Sun is one of my favourite RTS games. The storyline, music and maps are great. This game also has its own ambience. There is a large and versatile selection of buildings and units and the difference between the sides, GDI and NOD, is significant. So, C&C:TS is a splendid game and I give it a 10/10 rating.

+4 votes     reply to comment
willyTHERAVEGER Oct 30 2009, 8:20am replied:



+2 votes     reply to comment
Hidamari Jun 15 2008, 6:47am says:

Tiberium Dawn: Untouchable
Tiberian Sun: Great
Tiberian Wars: bought half a year ago but not played :S

Red Alert: Untouchable
Red Alert 2: Dross
Yuri's Revenge: More Dross

Generals: Dross
Zero Hour: Untouchable

I privatley modded Zero Hour and now I just cant stop playing it. It just rules far too much!!!

+2 votes     reply to comment
SplicerXp Mar 25 2008, 7:22pm says:


EA hadnt owned westwood all along because the company was made in 80's or 70's

+2 votes     reply to comment
Tore29 May 9 2008, 6:02pm replied:


That was exactly what I said....

Westwood Studios was founded in 1985 as Westwood Associates. In 1992 Westwood Associates was renamed to Westwood Studios and sold to Virgin Interactive. In 1998 Westwood was bought by Electronic Arts (EA), in 2003 (or something) WS became "defunct" and renamed to EALA. (Many former WS employees quit, some created Petroglyph games, and others did what they wanted to do after they quit working for EA.) blah blah blah.........etc. etc.

And for your information I was quoting another guy that said Westwood was a part of EA from the beginning.

Why can't we all stop this EA vs WS debate? It's stupid IMO. (EA isn't evil and WS was not a "victim".)

+3 votes     reply to comment
willyTHERAVEGER Oct 30 2009, 8:19am replied:

wow... dident know that

but i think that EA ARE!!! EVIIIIIIIIIIILLLL !!!!

OH and i love WESTWOOD !!!!

+1 vote     reply to comment
SplicerXp Sep 23 2008, 8:54pm replied:

Fair enough i dont like argueing to much :P

+2 votes     reply to comment
Malvado_Zombie[X] Jan 27 2008, 3:40pm says:

This game was the first "modern" C&C with good graphics and the classics enemies (Nod & GDI from the first C&C).

This is a evidence of the great work of Westwood Studios on Strategy Games

+2 votes     reply to comment
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C&C: Tiberian Sun
Westwood Studios
Electronic Arts
Westwood 2D
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Released Aug 12, 1999
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Highest Rated (6 agree) 10/10

Men! This is the first computer game that I played! And I just love this!

Mar 24 2010, 9:37am by █Black/Brunez█

Real Time Strategy
Single & Multiplayer
Command & Conquer: Tiberium Alliances, Released Mar 15, 2012
C&C4: Tiberian Twilight, Released Mar 15, 2010
C&C3: Tiberium Wars, Released Mar 27, 2007
C&C: Tiberian Sun, Released Aug 12, 1999
Command & Conquer, Released Aug 30, 1995
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