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QBasic Programming
OpenSnake

QBasic Programming

OpenSnake Client Side Coding

8-Bit Snake Game Programming for MS-DOS with Quick Basic.

Fake Specular Maps from Diffuse Texture
FUEL

Fake Specular Maps from Diffuse Texture

FUEL: RESHADED Textures

Using the dot product of the diffuse texture, we can create fake, grayscale spec maps for textures / surfaces that don't have a real spec map texture...

MMH5.5: Customizing user settings
Heroes of Might & Magic V

MMH5.5: Customizing user settings

Might & Magic: Heroes 5.5 UI/HUD

This article will explain how to alter certain game features related to user interface and overall user experience in Might & Magic: Heroes 5.5.

simEngine.dll modding
Dawn of War

simEngine.dll modding

Big scale units pushing through small scale units fix Client Side Coding 2 comments

How to make this mode by yourself Make a backup!!!

Doors/buttons
Half-Life

Doors/buttons

Half-Life Mapping/Technical

When I first started messing around with half life mapping I stumbled through making things like doors especially rotating doors. this guide explains...

Upgrading a Project to a Newer Unity Version (2019 LTS to 2020 LTS Edition)
Absolute Territory

Upgrading a Project to a Newer Unity Version (2019 LTS to 2020 LTS Edition)

Absolute Territory Management

The best way to upgrade your Unity project to a newer version of Unity.

On the other side - reality in literature and Paradigm Worlds
Mount & Blade: Warband

On the other side - reality in literature and Paradigm Worlds

PARADIGM WORLDS Design/Concepts

Quick dive into concept of true, false and reality. How reality can be provided? This series of articles' - Paradigm fuurther - goal is to present a short...

Installation tutorial for Advanced Classes Mod
Heroes of Might and Magic III

Installation tutorial for Advanced Classes Mod

Advanced Classes Mod Starting a mod

If you have trouble running this mod read this guide.

Map creation process in Strategic Mind: from an idea to a game-ready scenario
Strategic Mind: Fight for Freedom

Map creation process in Strategic Mind: from an idea to a game-ready scenario

Strategic Mind: Fight for Freedom Level Design/Theory

Hello, guys! Today we will tell you in detail about the whole scenario creation process. To illustrate it we will use footage taken during the creation...

Easy Fresnel Lighting Effects to Enhance Your Game World
FUEL

Easy Fresnel Lighting Effects to Enhance Your Game World

FUEL: RESHADED Textures

How to use simple dot products and fresnel function to come up with inexpensive lighting effects to enhance scenes in FPS games via sun-facing brightness...

Ace Combat Zero: The Belkan War - Importing aircraft from Ace Combat 5: The Unsung War
Ace Combat Zero: The Belkan War

Ace Combat Zero: The Belkan War - Importing aircraft from Ace Combat 5: The Unsung War

Ace Combat Zero: The Belkan War Other

This tutorial covers how to add some of the aircraft that were available in Ace Combat 5: The Unsung War but were cut from Ace Combat Zero: The Belkan...

Faction Showcase: Spartans
Ancient Wars: Sparta

Faction Showcase: Spartans

World Forge: Legends Other

Here you can get an overview on how to play the Spartan faction in World Forge: Legends!

Ace Combat Zero: The Belkan War - Custom texture injection tutorial
Ace Combat Zero: The Belkan War

Ace Combat Zero: The Belkan War - Custom texture injection tutorial

Ace Combat Zero: The Belkan War Other 1 comment

This tutorial will teach you how to apply custom liveries to the aircraft available in Ace Combat Zero: The Belkan War.

Demon Throne Playthrough Episode 2
WGRealms Demon Throne

Demon Throne Playthrough Episode 2

WGRealms Demon Throne PR

Demon Throne Play through Episode 2 Intro Level 1 = DESCENT Level 2 = MEDIEVIL CRESS Level 3 = OPEN SEASON Level 4 = CRYSTAL MINES 5 = TEMPLE CRESS.

Demon Throne Playthrough Episode 1
WGRealms Demon Throne

Demon Throne Playthrough Episode 1

WGRealms Demon Throne QA/Testing

Demon Throne Play through Episode 1 Intro level = NEXUS Level 1 = Evil awakens Level 2 = Into the earth Level 3 = Hell freezes over.

TIPS / HELP / DEMON THRONE
WGRealms Demon Throne

TIPS / HELP / DEMON THRONE

WGRealms Demon Throne Players Modelling

WGRealms Demon throne: Duke Nukems Weapon tips and Items.

How planet design/UI evolved across 4 years... AKA the importance of shaders!
Lilith Odyssey

How planet design/UI evolved across 4 years... AKA the importance of shaders!

Lilith Odyssey Textures

The 4-year evolution process of our in-game planets/moons/asteroids. AKA why color matters!

Detective Game Design Problems
Lacuna – A Sci-Fi Noir Adventure

Detective Game Design Problems

Lacuna – A Sci-Fi Noir Adventure Level Design/Theory

Detective gameplay (or "investigation gameplay") poses a number of unique challenges centered around two main problems: the struggle between story and...

Development Tech Update #1
Mount & Blade II: Bannerlord

Development Tech Update #1

Three Kingdoms Textures 1 comment

We build 2 Shader for Defensive wall in ThreeKingdoms Mod.

How to create and release a Skeleton Boomerang mod
Skeleton Boomerang

How to create and release a Skeleton Boomerang mod

Skeleton Boomerang Starting a mod

Tutorial on the basics of Skeleton Boomerang modding, as well as how to properly release your mod after completion.

WorldBuilder - Border Tool
C&C: Generals Zero Hour

WorldBuilder - Border Tool

Generals Project Raptor: War Commanders Mapping/Technical

Video training how to operate the border. How to link timer scripts for border switching with a condition.

How Much Time and Energy Could Making an In-House Video Cost a Game Development Studio?

How Much Time and Energy Could Making an In-House Video Cost a Game Development Studio?

Other Tutorial

This article takes a close look at the potential time costs lurking behind deciding to go in-house with producing a game promo video. But be forewarned...

What is wordle?
Wordle

What is wordle?

Wordle Other

Wordle is a puzzle game. Find words by moving the mouse among the presented letters.

MMH5.5: Generate a random map
Heroes of Might & Magic V

MMH5.5: Generate a random map

Might & Magic: Heroes 5.5 Level Design/Theory

Guide will provide steps on creating random generated map with the Advanced Random Map Generator tool (ARMG) that comes with MMH55.

Designing and customizing your mod/game profiles

Designing and customizing your mod/game profiles

Website Tutorial 18 comments

Learn how to customize your mod/game profiles on ModDB and IndieDB, with your own design.

MMH5.5: Installation & upgrade
Heroes of Might & Magic V

MMH5.5: Installation & upgrade

Might & Magic: Heroes 5.5 Installers

A step by step document on how to install Might & Magic: Heroes 5.5 mod or upgrade from previous version.

Installation Video
Medieval II: Total War: Kingdoms

Installation Video

THERA: REDUX Installers

Installation video for THERA: REDUX. Thanks to Celticwarband!

S.T.A.L.K.E.R Modding basics: Create the Grey_BUMP#
S.T.A.L.K.E.R.: Call of Pripyat

S.T.A.L.K.E.R Modding basics: Create the Grey_BUMP#

S.T.A.L.K.E.R.: Call of Pripyat Textures 1 comment

In this tutorial we'll see how to create the grey bump# in the sdk actor editor.

Making the Unsexy Stuff: How We Crafted the HUD for Our Underwater Metroidvania
Depths of Sanity

Making the Unsexy Stuff: How We Crafted the HUD for Our Underwater Metroidvania

Depths of Sanity UI/HUD

It took plenty of redesigns to create a HUD that was stylish, functional, and kept with the theme of piloting a submarine. Here's how we got here, along...

Console Update
BlocksCraft2D

Console Update

BlocksCraft2D Other

Console Commands. Added new commands and changed command syntax.

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