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  • Gameplay, Balances and Realism Overhaul - Experience Zero Hour like never before in this new realistic modern warfare and fast-paced combat modification. Every weapon and armour are made to be as accurate as to their real life counter-part with respect to balancing. Strategic points have been introduced to encourage more combat all around the map to battle for renewable resources.
  • Graphics and Effects Revamp - Lighting and shadows are more vivid and detailed to make the image looks more sharp and crisped. Waters give off light reflection and mostly react appropriately to actions concerning it. Environments have be completely reworked with hand-made objects to give more lives to your surrounding.
  • Brand New Hand-crafted Vehicles and Infantry - Control both real life and imaginative units never seen before! (Not really.) Spearhead your assault through your enemy’s defences with style unseen and utilised in the original game.
  • New Original Campaigns and Challenges - Set ablaze the whole world, conquer it with an iron-fist or bring the new world order of peace to the globe with a fictional continuation campaign. Challenge your RTS skills with a brand new challenge mode far more challenging than ever before, and feel the pride and accomplishment for beating every single general!



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RSS Articles

On the far East, in Afghanistan, occupied by NATO forces, GLA remnants from the defeat of the GLA in Eastern Europe have awaken from its pit when PLA has entered the war against NATO. Warlords begin to rally their men to form the new Global Insurgency Network, aiming to finish what the GLA started, liberating the world from its tyrants.

A map displaying territory factions control over Europe (23/5/2018)


Local forces begin to ambush the unaware NATO forces in the Afghanistan border. Sirens rang across the sky, as they fell easy preys to the sneak attacks of the GINGF.


GIN "Nasir (or Partisans)" squad is the zealots and radicals that fight fearlessly for the cause. The lack of experiences among them are substituted by their obedience and commitment.

Armaments: Vz. 52 rifle and molotov cocktail.
Body armours: None.
Capture time: 45 seconds.


GIN "Mutamarid (or Rebels)" squad is the main infantry unit of GINGF that is capable of performing a wide range of combat tactics in conventional warfare. They are one of the most mobile and versatile operation units in GINGF. They can also be trained with camouflage tactics to ambush the enemy.

Armaments: AK-47 assault rifle, RDG-5 grenades (upgraded to GP-25 under-barrel grenade launcher) and RKG-3EM anti-tank grenades (upgraded to RPG-7 rocket propelled grenade.)
Body armours: Stolen Kevlar vest.
Capture time: 25 seconds.


GIN "Jarimin-kayl (or Jarmen Kell)" is the most notorious sniper-for-hire in the known global black market network. His accuracy is so masterful that he could take out crews of a vehicle within a blink of an eye. He is also gifted in the art of camouflage and ambush tactics, using smoke grenades to disappear into the shadows or using claymore to guard his flanks. He remains devoted to the cause as long as he is well compensated and his targets justified.

Armaments: SVN-98 anti-material sniper rifle, RDG-2 smoke grenade and MON-50 claymore mine.
Body armours: None.
Capture time: 25 seconds.


GIN "Fwdwi (or Anarchists)" squad is one of the fire support teams of GINGF. They can provide sustained-fire or steady bursts for other operative units in their area. No other infantry could go so easily through them without bullet holes in their chests.

Armaments: RPK light machine gun, RDG-5 grenades and RDG-1 smoke grenade.
Body armours: Stolen Kevlar vest
Capture time: 32 seconds.



GIN "Eadumi (Or Nihilists)" squad is the primary fire support team of GINGF. They provide sturdier and more powerful firepower than light machine gun teams that could even penetrate lightly armoured vehicles. Their static nature makes them extremely venerable to many threats on the battlefield if unprotected.

Armaments: PK general-purpose machine gun with deployable tripod.
Body armours: None.

To be continued ...

Updates: Horde of the Red Army Part 3

Updates: Horde of the Red Army Part 3

News 10 comments

This is an update about the new PLA infantry with some backstory.

Updates: New & Improved Structures Part 1

Updates: New & Improved Structures Part 1

News 13 comments

This is an update about the changes to the structures.

Updates: Horde of the Red Army Part 2

Updates: Horde of the Red Army Part 2

News 12 comments

This is an update about the new PLA infantry with some backstory.

Updates: Horde of the Red Army Part 1

Updates: Horde of the Red Army Part 1

News 17 comments

This is an update about the new PLA infantry with some backstory.

RSS Files
Enhanced Beta Non-Installer Version 0.9.1 (Re-UL)

Enhanced Beta Non-Installer Version 0.9.1 (Re-UL)

Full Version 30 comments

Reupload of the final full non-installer release of the mod since A-Vladimir1994's version is bad for newbie patching.

Enhanced Beta Patch Version 0.9.2

Enhanced Beta Patch Version 0.9.2

Patch 36 comments

A patch for beta 0.9.1 which consists of numerous of fixes and some changes. View the changelog and news update for more information. Changelog: h t t...

Enhanced OST (No Mod Required)

Enhanced OST (No Mod Required)

Music 4 comments

This is a selection of tracks from the Enhanced OST, but modified to work with vanilla Zero Hour (and most other mods). Just copy the "Audio" folder (make...

Enhanced Beta Installer Version 0.9.1 (Req Patch)

Enhanced Beta Installer Version 0.9.1 (Req Patch)

Full Version 153 comments

This is the final full release of the mod. I hope nothing goes wrong here or else it's a re-upload or instant day one patch. Edited: Day one patch. Wow...

Enhanced OST

Enhanced OST

Music 10 comments

This is obviously an original soundtrack for C&C Generals Zero Hour Enhanced. These are composed by Charlie Lockwood.

Enhanced Graphical Contents 0.8.3

Enhanced Graphical Contents 0.8.3

SDK 26 comments

This is the second SDK release for a modder. If you're not a modder or don't know anything about modding, don't ask how to use this, don't even think...

Comments  (0 - 10 of 1,555)
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yep1528089576
yep1528089576

btw i dowlaod this mod but i have error when i luanched

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yep1528089576
yep1528089576

how to dowload this mod?

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LAPSAFA
LAPSAFA

how's i can download patches for this mod?

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Very_Serious_Cat
Very_Serious_Cat

I downloaded the mod, but everytime i launch it it crashes.

Help ?!!?

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marveloz
marveloz

Recent local terrorist attacks led me back here. How are you? your undying dedication to this mod is terrific ;)

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Lupus_of_nox_noctis
Lupus_of_nox_noctis

On another note, where would you like bugs posted to? Is the comment sections fine? Do you have a forum, PM or even on the facebook? Now that Im able to play im already coming into contact with a good host of them

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Guest
Guest

How do you download this MOD?
What do i actually need?

I am struggling to find an answer and every forum i post on i get no reply!

regards
James

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Lupus_of_nox_noctis
Lupus_of_nox_noctis

Hey James,

Get this Moddb.com
and this Moddb.com
and make sure to read the read mes and follow the install instructions VERY carefully!

after that make sure to follow this forum link ( Forums.cncnz.com ) to avoid any crashes a little while into the game.

Good luck and have fun!

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VectorIV Creator
VectorIV

PM or Facebook messages would be better.

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C&C: Generals Zero Hour
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Highest Rated (6 agree) 10/10

An graphically enhanced mod just for the people who love realism, so i give 100 out of 10 XD

Mar 20 2011 by Xalimur

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