As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain the crisis before it spirals out of control.

F.E.A.R. is Monolith's ultra-high, gorgeously stylized horror game putting you in control of a special operative on one scary operation.

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Let's tell something about:


3 moddb



Preamble

Critical Condition is definetly a Heartproject - That's why it was never released.

Some Years ago i was working on a more simple Version of Critical Condition and some time later it got more and more ambitious. Then there was a cancel because of time and no idea what to do with it.

Coronavirus came and i got hooked again working on that old ass editor and now i created even better environments and the gameplay is now better too. It's at a quality stage where i can say (i want to continue...)

Still - I don't want to make the same mistake again so there will be NO Releasedate for now.
I only can say that i'm working on Critical Condition BUT only when i have some free time.

Story


Your Name is Jacob Harvey, you are on your way to search for a hidden Factory in the deep of Red Forest.
Your Mission is to check out the area and understand whats going on. Don't expect a AAA Storywriting. The Story is telled through Environmental Storytelling rather than Characters or Voices. The Main Focus is the Atmosphere.


Features


  • Horror-Action thrilled Gameplay
  • Slowmotion Mechanic
  • Challenging Difficulty (Slow Movement, No HUD, Good AI)
  • New Save Game Mechanic (typewriter like in RE)
  • New Door Mechanic (inspired from early RE Games)
  • Vehicle Gameplay (First Level)
  • Overhauled Tech (better Particles, Volumetric Lightning, Reshade)
  • New quality Models, Textures & Sound Effects
  • Better and advanced Physics than Crysis 2 (more physical Objects, Rope & Cloth-Physics
  • AAA Atmosphere and interesting Indoor & Outdoor Environments
  • New Weapons & Enemys

    and more...

FAQ

"Wait, is this like a completely new Game?"

Yes.


"Does it have Zombies?"

Yes.


"Is it Standalone? Do i need Crysis 2?"

At this point you will need Crysis 2.


"What Version? Is it working with Remastered?"

You will need either a Crysis 2 Version updated to 1.9 or the Steam Version alias "Maximum Edition"

Crysis 2 Remastered is not supported.


"When is the Release Date?"

TBD.



NeedHelp


  • Loading a saved Checkpoint leads to script errors like a buggy swim animation, maybe anyone knows about this
  • Loading a saved Checkpoint makes Reverb Volumes not working anymore, maybe someone can help
  • VisAreas are darker when u directly spawn in one without going outside first, maybe someone knows
  • Assets (i could use someone who is familiar with creating melee weapons, a crowbar would be cool like here: Youtu.be)
  • Creating new AI's through Entity-AI doesnt work (they only appear in editor not ingame). I can only use the pre-made ones from crytek through Entity Archetypes. Maybe someone knows about this problem
  • I could use someone who is familiar with creating driveable vehicles like a jeep or something

Thanks to anyone who can help!


A.I. HD Textures v2.0

A.I. HD Textures v2.0

F.E.A.R: Rivarez Mod 23 comments

New version of A.I. HD Textures for F.E.A.R. is coming! Now the Extraction Point supported.

A.I. HD Textures

A.I. HD Textures

F.E.A.R: Rivarez Mod 11 comments

New A.I. HD Textures for F.E.A.R. released! Take a look the comparison screenshots.

F.E.A.R. : MMod Version 2 - Release

F.E.A.R. : MMod Version 2 - Release

F.E.A.R. : MMod 27 comments

It's been a while since first release, and i truly wasn't all that impressed with first version, so here goes Version 2, a lot of fixes, a lot of enhancements...

F.E.A.R. : MMod - Release

F.E.A.R. : MMod - Release

F.E.A.R. : MMod 9 comments

It's been a while since last update, but as i promiced i finally pushed it to release, becuase of 2 reasons - There's nothing left to "hack" and pretty...

Add file RSS Related Files
hard mod(re-re-released)

hard mod(re-re-released)

Hard mod for F.E.A.R. Full Version

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Lithtech Jupiter Ex FX Decompiler

Lithtech Jupiter Ex FX Decompiler

Graphics Tool

Created by Amphos this tool allows you to decompile FX files.

hard mod(re-upload)

hard mod(re-upload)

Hard mod for F.E.A.R. Full Version

This mod is a simple mod that makes F.E.A.R. a little more harder.

hard mod

hard mod

Hard mod for F.E.A.R. Full Version

This mod is a simple mod that makes F.E.A.R. a little more harder

FEAR 1 & EXPANSIONS - FXAA TOOL + ENBSeries SHADERS

FEAR 1 & EXPANSIONS - FXAA TOOL + ENBSeries SHADERS

FEAR 1 & EXPANSIONS - FXAA TOOL + ENBSeries SHADERS Full Version 2 comments

[PC] FEAR 1 + Extraction Point - ENBSeries + FXAA Tool Graphics Mod (1080p, DEMOPLAY) Author: PS2CodeGamer Editor: death_dealer Hi, I have finally posted...

RTX.conf for F.E.A.R.

RTX.conf

RTX Remix conf file for F.E.A.R., NVIDIA's modding platform.

Comments  (0 - 10 of 91)
SweetRamona
SweetRamona - - 5,127 comments

It would be nice if someone ported over the content that is exclusive to 7th-gen console (PS3 & Xbox 360) versions of FEAR to the PC version.

Reply Good karma Bad karma+3 votes
PsyWarVeteran
PsyWarVeteran - - 1,933 comments

Great game, though the name should have been A.C.T.I.O.N. instead, there isn't much that can scare you here.

Reply Good karma Bad karma0 votes
triple_agent
triple_agent - - 171 comments

I think it is more about the ambiance and the combat tension.

Reply Good karma Bad karma+1 vote
PsyWarVeteran
PsyWarVeteran - - 1,933 comments

Not sure about combat tension but the ambience is meant to be the main source of scares for sure. Still, it's not really a horror game, it's an action FPS with mild horror elements. I sometimes see this game on scariest games lists and wonder "did they even play the game?"

Reply Good karma Bad karma-1 votes
triple_agent
triple_agent - - 171 comments

You are right but still some could think there is something creepy about the way 'F.E.A.R.' presents itself, which may paradoxically be a sideffect of how the game is rendered by the engine, picked up and evolved by devs later on. On the other hand, the kung-fu gun-ho does not help combat tension, even though it is interesting for sure.

Reply Good karma Bad karma+1 vote
Trav2276
Trav2276 - - 241 comments

Are there any F.E.A.R. modding communities out there? Just curious.

Reply Good karma Bad karma+2 votes
LithTechGuru
LithTechGuru - - 432 comments

Yep

Reply Good karma Bad karma+1 vote
TyrannoWright
TyrannoWright - - 111 comments

Real sad to see the modding community die down. Feels almost like F.E.A.R. is gonna hit some kind of obscurity sooner or later...

Monolith needs to release the source code so the community can at least breathe some new life into the game. Fixed multiplayer with the game, coop support, modern hardware support, bug fixes, proper widescreen support, and so on.

Reply Good karma Bad karma+3 votes
SweetRamona
SweetRamona - - 5,127 comments

Yeah you'd think by now around this games 10th or 15th anniversary that the developers would've released the Source Code already like others have with their older games. ¯\_('.')_/¯

Maybe we could contact one of the lead developers by EMail or start a petition campaign?

Reply Good karma Bad karma+2 votes
^Vadim_Chistyakov^
^Vadim_Chistyakov^ - - 83 comments

Yes, it's sad that about F.E.A.R. few people know and few lessons on the level editor.
I found English lessons this week.
There, the person resumed work and after 2 years in 2022. made a lot of short videos on how to do different things in the editor.

I tried the editor, I liked the level limits there are quite large, which is good)
But it's bad that there is no normal documentation in the form of detailed articles on how and what is in the editor and how to create your own single player mod.

Reply Good karma Bad karma+1 vote
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