Liberty City, 1968, Tommy Vercetti is a young thug whose life changed drastically with the opportunities offered by the local underworld capos...
BETA 1.5 COMING SOON!
New beta 1.5 contains a fistful of relevant new additions, changes and modifications from the last build, such as buyable properties and assets, working interiors, working (and new) gunshops, addition of minigames such as dancing or pool, car modshop, new collectible packages, vandalize propaganda and photograph iconic Liberty City landmarks like the Marco Bistro's restaurant or the Portland harbor,
BETTER STABILITY, LESS CRASHES and much more!
Hello everybody, i hope y'all having a good time with beta 1.4, this time im happy to announce the biggest update yet for GTA Liberty Wiseguys, this time thanks to my collaborator Artiom Triskin who developed his own mods for GTA SA:LC, i've been able to add tons of content such as the ones mentioned above and i've been working on textures, mapping and more to add immersion to the early 70s vibes this story is aiming for.
The peds have been changed, many billboards have been changed, new cars added!, new weapons, new hud icons, new radios, working clothing stores with new clothing fits and textures.
Vandalize all propaganda contaminating Portland.
Fight derby, run races or drive the dirt trackat the Liberty Memorial Colliseum.
Earn an honest buck and look for a job at the Mean Street Taxis office.
and bet your cash on gambling and games...
Visit one of the many new working interiors including fully working clothing stores to customize each clothing piece for Tommy.
Visit Joe Bovino's Gunshop, oldest gun store at Liberty City!
Collect photography and drug packages all over Liberty City.
Get your licence!
or...
Just steal and take a flight...
All this and much more coming soon this month.
Hi everyone, i hope everyone having a nice beginning of the month, im happy to release a new build of GTA Liberty Wiseguys, tho theres still stuff to add regarding mechanics and interiors, i wanted to share the current state of the game, there's lots of stuff corrected or added in comparison to the first build i released, check some of the screenshots and read the "changelog". Also i'm compiling music to be used in the mod, with music accurate to the time period, with a radio exclusively containing classic "vietnam" rock songs, classic orchestra, balada/boleros latinos, and classic 60s hits.
Some of the most interesting additions to this build are:
new apartments where Toni Cipriani's safehouse would be by 1998 Saint Mark's (time period of GTA LCS) and more props and vegetation at Harwood junkyard
GTA 3 Saint Mark's demolished building
Corrected
New neighborhood covering the building site of Fort Staunton, i couldn't delete assets of the map without making the game to crash, so i did what i could covering.
(GTA 3 FORT STAUNTON)
Corrected
Correcte HUD icons that were incorrect to the weapons they are, different animations for some weapons (Thompson shoots exclusively from the hip, mafia style, Cops now swing with one hand, a police club)
Changelog:
Added since previous version: -The street with the building under construction in Saint Mark's has been replaced by houses (imitating the home of toni cipriani) -HUD icons have been replaced with their corresponding weapons. -A mod has been implemented to have more immersive melee fighting mechanics. -A new handling.dat has been implemented to imitate the driving of GTA IV. -weapon parameters have been changed to more corresponding ones, the stances of some weapons have been corrected, for example, tommy will not use double weapons and will use the two-handed firmly sawed-off shotgun (similar aim to manhunt 1), it will increase considerably your shooting stats upon reaching max weapon skill level. -The construction vacant lots of Fort Staunton have been replaced with neighborhoods and buildings. -A mod that imitates the particles of GTA Vice City has been implemented. -implemented a mod that imitates blood and water splashes on the screen of GTA Vice City. -Fixed the spawn color of some vehicles. -Vegetation has been added to the Harwood Junkyard. -A building has been added next to the Portland police station, it was designed by Artiom. -Replaced a couple of cars, now spawns a second version of the police car at the Staunton Island police station (Texture still to be modified). -Some of the skins to be used in story mode have been implemented, such as young Truth. -Vehicle spawning has been fixed, there were approximately 56 vehicles spawning in the game, the number has been increased considerably, all credits go to the modders who created and uploaded their mods to different sites dedicated to hosting mods for GTA. -Corrected the color of all vehicles. -Added more spawnable vehicles for gang members, prostitutes and criminal npc. -Graffiti has been added to part of Portland thanks to the code written by Artiom in GTA SA:LC BETA 10, it has not been tested and I don't know if the graffiti is the amount indicated by the counter. -The code has been edited to make the streets much more used by vehicles and pedestrians. -BUG. the marker to enter the Portland clothing store has disappeared, it is still possible to enter using the trainer with ALT+7 and select the interior: Binco.
the contents on the .rar must be dropped inside the GTA LWG directory and it's ready!
To make the radios work, you gotta run the game, and press F7 to load the radio files.
Double Cleff FM: Orchestra, Opera classics.
Rude with Boots FM: british/jamaican skinhead reggae music.
Filosa FM: Boleros, oleada, románticas cortavenas latinas.
LCBC 77: 60s classic hits, various genres.
Arms FM: Vietnam troops favorite, rock, psychodelic.
Golden FM: Just as LCBC77, classic hits.
Vincent's Drama: Vincent Price's radio theatre, horror tales.
Lo que cuenta el viento FM: Radio teatro, horror tales in spanish. Mostly Dr.Mortis, a chilean radio show.
Liberty Soul FM: restored idea from GTA III, soul music, classic black culture hits from the 60s.
Gas FM: Greaser music, mostly rock n roll in the fashion of Chuck Berry & Elvis Presley.
Yinyue fm: Chinese traditional music, folk and hits, 60s communist propaganda, some songs taken from Sleeping Dogs.
+60 radio ads, all from the time period, maybe some of these will bring nostalgia to you.
PLUS new player.img with two new hairstyles, and fixed faces for facial hair styles, hope you enjoy!
I Hope y'all enjoy these new additions to make the game more rich in content! Stay tunned for new patches and builds, im currently working on mapping and still on communication with Artiom, an user who personally managed to expand GTA SA:LC into ways the original team didn't reach, have a nice week!
The 2023 Mod of the Year has just kicked off, so join us in celebrating some of the amazing creations released in the last 12 months and major modding news. Whether it was an amazing update to a long running total conversion mod, or a whole new overhaul for a classic game. This article is breaking down the biggest headlines for April, May, and June.
What mods did you enjoy the most and who will be getting your vote this year? Are there any other mods that did a major release in Q2 this year that we missed? Let us know in the comments! Otherwise - now is the time to get your votes in for the 2023 Mod of the Year.
there's still work and features to be added, but enjoy the free roam!
i recommend to pickup the starting guns, try to get some money with packages or rampages, buy some clothes, get a haircut, and kill every mademan you found!
The story missions for episode 1 are still in development, i'm still doing stuff and learning about code and general modding of the game, there's a list of bugs im aware of, i contacted a fellow modder who worked on his own updates for GTA SA:LC and bringed us a version of the game enriched with buyable safehouses, street races, a city filled with different interiors from strip clubs, markets, bars, restaurants, etc. He's pleased to collaborate and add his touch on the game development process and im so grateful for that. Keep in touch for more news and the state of development. Episode 1 probably won't be launched in the close days, so enjoy this demo i worked various weeks on and give me feedback, i hope you have a great time!
SEND ME A MESSAGE IF YOU KNOW ABOUT INTERIORS, MAIN.SCM CODDING, CLEO MODS. This mod is still on development and i want to recieve as much help as i can to enrich the experience and adding features, missions and stuff to make the game as enjoyable as possible!
Don Luca Vercetti, owner of a small printworks factory...
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.