Army Men Mod: Call of Duty is a mod pack we created for our Call of Duty playthrough videos with a plastic, toy-warfare spin. Now, we will be sharing it to the world to try for themselves. The mod is still incomplete, mostly because we cannot find a way to decompile character meshes from the game into Blender or 3DS Max, or at least enough to allow us to change the textures to perfect the mod, so we have released the files in separate PK3 files to switch between manually when playing the respective campaigns in Call of Duty. Perhaps Call of Duty 2 will fair better for us instead...

Post news Report RSS Army Men Mod for Call of Duty released date announced!

The Army Men Mod for Call of Duty walkthrough is arriving soon! To commemorate the 25th Army Men Anniversary on April 30th, 2023, you will be able to play the entire Call of Duty campaign with the colors of your favorite plastic Army Men figurines!

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The Army Men Mod for Call of Duty walkthrough is arriving soon! To commemorate the 25th Army Men Anniversary on April 30th, 2023, you will be able to play the entire Call of Duty campaign with the colors of your favorite plastic Army Men figurines!

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Each video from of the Call of Duty walkthrough will release each day until the 30th of April! You can watch them through the Army Men Archives channel!



US American Campaign >> Green Army
British Campaign >> Grey Army
Russian Campaign >> Red Army


The mod is still incomplete, mostly because we cannot find a way to decompile character meshes from the game into Blender or 3DS Max, or at least enough to allow us to change the textures to perfect the mod, so we have released the files in separate PK3 files to switch between manually when playing the respective campaigns in Call of Duty. Perhaps Call of Duty 2 will fair better for us instead...

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theredmenace_
theredmenace_ - - 258 comments

Why don't you use Noesis3D by Rich Whitehouse to extract character meshes, import it into blender, and then export it again. I was exporting Jedi Knight 3 models which is an idTech3 game, same as Call of Duty 1 and it worked great. I would upscale the textures with Topaz Gigapixel Ai and it applied fine. Here is a video on what I did. Youtu.be Youtu.be
Even though I exported it as iDTech4 models, you can probably export it to a generic model format and then compile it, or find a similar addon to what I was using in the vid.

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OnyeNacho Author
OnyeNacho - - 1,344 comments

I will give that a try. Though I am curious if it works for 3DS Max as well. That would be even better for me personally, since I am very skilled with it more than I am with Blender TBH.

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cambreaKer
cambreaKer - - 999 comments

idk about importing models to 3ds max, but there is a addon for blender that allows importing COD1 models ( Github.com )
as for exporting, i remember there being a similar addon but unfortunately i forgot the name so you'll have to look for one yourself.
cool mod idea btw, and good luck with it!

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OnyeNacho Author
OnyeNacho - - 1,344 comments

Thank you mate. This could help us tremendously.

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marcvincentmarceli
marcvincentmarceli - - 33 comments

7.5/10

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