Chokepoint Games is a collaborative development group known for making: Sins of the Prophets; Dawn of the Reapers; Far Isle; Operation: Homefront; Evolutions: Real Time Strategy Evolved; and Sins of a Galactic Empire. We're a team of passionate and talented developers creating new experiences based on our favorite franchises.
After 20 days of voting, it is time to present the top still-in-development mods for 2023 as picked by you, the players!
Greetings to our incredible community! It's been an exhilarating journey since our last official update in 2019, where we announced the formation of Chokepoint...
After 20 days of voting, it is time to present the top still-in-development mods for 2022 as picked by you, the players!
New Page Template Introduced; 5 Creatively Modded ModDB Pages.
We are pleased to be announcing the public release of the soundtrack for Sins of the Prophets on a worldwide scale. It is now available for streaming...
It has been over a year since the release of v0.90 Warlords, and what a year it has been. In the span of time since that last update quite a lot has happened...
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Today we're releasing Sins of the Prophets: Warlords, version 0.90 of the public beta! That’s right, we’re finally far enough along to call this crazy...
Today we’re talking about changes coming to the tech tree in SotP v0.90 Warlords!
Three of Halo's most popular strategy game mods join forces to create Chokepoint Games, a fan dev studio, and tease a new joint project: an ARMA 3 mod.
After 20 days of voting, it is time to present the top still-in-development mods as picked by you, the players!
Take a moment to say hello to the new composer for Sins of the Prophets and listen to some of his music.
Today we introduce a new concept into Sins of the Prophets, faction leaders: how they work, and how they fit.
After 20 days of voting, it is time to present the top still-in-development mods as picked by you, the players.
Today we’re releasing version 0.88.8 of the Sins of the Prophets public alpha! This update includes compatibility with Sins v1.92, some large balance...
The biggest mod stories for the week of May 18 2018.
Today we're releasing version 0.88.7 of the Sins of the Prophets public alpha! This update includes critical balance changes, bug fixes, and updates...
Today we're releasing version 0.88.6 of the Sins of the Prophets public alpha! This update includes numerous balance changes, bug fixes, and tweaks to...
The biggest mod stories for the week of March 23 2018.
Today we're releasing version 0.88.5 of the Sins of the Prophets public alpha! This update includes numerous balance changes, bug fixes, new abilities...
After 20 days of voting, it is time to present the top still-in-development mods as picked by you, the players.
Today we're releasing version 0.88 of the Sins of the Prophets public alpha! This update includes balance changes, bug fixes, art asset overhauls, and...
She's coming back! From ashes to the front lines. Today Cole will be talking about a new version of an old ship - the Phoenix refit.
Today we're releasing version 0.87 of the Sins of the Prophets public alpha! This update includes balance changes, bug fixes, and some art asset overhauls...
Changelog for v0.85.1: audio updates, AI fixes, more UI updates, balance updates.
Today we're releasing version 0.85 of Sins of the Prophets for Sins of a Solar Empire: Rebellion v1.9! Overall this is a pretty massive update to the...
In this update, we discuss some of the details of our new side project and what it means for SotP.
We've previously hinted at our plan to eventually include living Forerunners as a playable faction within the mod once the UNSC and Covenant factions...
We are officially releasing version 0.81 of Sins of the Prophets to the public! We’ve been working the last few months on ways to increase player immersion...
Today we are releasing version 0.80 of Sins of the Prophets for public consumption! First, we'd like to thank everyone for providing feedback and bug...
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