Evolutions is a "Halo Wars" style mod for Command and Conquer 3: Tiberium Wars that features epic ground and air warfare on a massive scale. Evolutions brings many instruments of war from the Halo universe to life, allowing the player to fight as the Covenant or the UNSC in epic battles based on iconic Halo locales.

Evolutions will contain:
- Original campaign mode with over 64 missions
- All original and new units for both The UNSC and The Covenant
- New Resource system
- New General Powers based on the Halo universe
- New Multiplayer maps
- Original Soundtracks
- And many more


Evolutions is created under the licens of Microsoft Game Studios “Game Content Rules” and is using concept from Halo.Evolutions is a non profit project for Halo fans by Halo fans.

Did you know we stream the development now every Thursday around 2200 GMT+1/1800 EST on Twitch ?
Want to get closer in touch with the developers or other Evolutions fans join our Discord server.

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Welcome to another update for Evolutions: Real Time Strategy Evolved as you maybe have read from the summary we are working hard to deliver a product you'll enjoy, one that respect's the Halo universe and one that give's you hours of enjoyment.

As you already know we have a trello page where we show you on what we are working on and what we already have done.


Now just like with every game development project fixing things doesnt come with just fixing bugs, sometimes you encounter new one's, so if you are following our trello page you maybe have seen we added some extras to the list and if you haven't notice them being added then you know about it now.

During the development some models are updated or having been redone like the Grizzly Tank and the Light Vehicle factory model, together with the barracks that have been asked years ago.


Since we announced that we are searching for voice actors, we got some auditions and added them to the corresponding unit, however not all of our units got a VO so we are here again asking you, our fans / followers to give it a try. Line's that are done are marked in red and those who are are still in white are open for auditions. If you think you got the right voice for one of your favorite unit please give it a try, so head over to our google spreadsheet where we have our line's for both the UNSC and Covenant. you can send your auditions to Official363productions@gmail.com


Before we end this article we thank you for your patience and that you all are sticking with us for 7 long years, you guys are the reason why we are doing this and cant wait to release Evolutions: RTS Evolved to the public to see and hear what you guys think of this mod.

See you guys again with our next article and update's.

Bringing the last bits

Bringing the last bits

News 7 comments

Halo everyone, it have been a year since we posted a official update article about the mod, so lets jump right into the latest details.

[Offtopic] - Halo War 2 is getting a physical PC release

[Offtopic] - Halo War 2 is getting a physical PC release

News 10 comments

Purchase the physical retail release and get digital access to the Xbox One version.

Time Enough At Last

Time Enough At Last

News 5 comments

Once again its the time of the year where mods compete for the mod of the year, with this happening we released our first ingame trailer.

Spooky Scary Flood

Spooky Scary Flood

News 23 comments

Spooky scary flood Send shivers down your spine Shrieking popcorn will shock your soul Seal your doom tonight Spooky scary flood

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Evolutions Real TIme Strategy Evolved Trailer

Evolutions Real TIme Strategy Evolved Trailer

Trailers 4 comments

The mp4 file for the trailer for evolutions real time strategy evolved.

Comments  (0 - 10 of 921)
Zachiyo123
Zachiyo123

I think you should put in some red vs blue references like a voice from some of the characters that come from the appropriate unit associated with them. Such as a rare bit of church's voice for the sniper or caboose for the regular marines. Would be awesome to see it in the mod as a really rare thing.

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ChaosKnocker
ChaosKnocker

update? something? anything?

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MrTimm Creator
MrTimm

working on it for next month, make sure to check now and then.

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BjBlazkowicz123
BjBlazkowicz123

Will there be an option to disable superweapons?

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MrTimm Creator
MrTimm

yes this in the base game if I remember correctly,

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Guest
Guest

How will the flood work?

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MrTimm Creator
MrTimm

The flood work as in Halo Wars and 2, for now they are NPC's but there are plans to make them a playable faction.

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Guest
Guest

When will this mod be able to download

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MrTimm Creator
MrTimm

Currently completed 5 tasks, right now im compiling the mod to see if everything works, I have 5 art assets to complete, 6 animations need to be fixed and added to the mod. 4 special powers needs to be fixed, couple weapon templates need to be fixed aswell, and some models are missing the selection box, according to my Trello page which is public to you guys to see the development.
Trello.com

Also I deicded to stream the development on Thursday live on twitch so you guys can see it in IRL, we have a discord server aswell, where you can ask such questions aswell since I'm more active on discord then I'm currently at on Moddb.
Twitch.tv

For the release by looking at the trello page maybe this year finally.

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angeloo
angeloo

Hello there, i got a few questions for you mr. Creator.

1. Will there be different ranks for the covenant? Such as not only elite minors, but also having elite majors or special ops elites?

2. Will there be characters we see from the games such as master chief?

3. Will there be story missions from the original games?

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MrTimm Creator
MrTimm

Since I already answered your questions on the discord, you already know the deal. However for the folks that are not yet on the official discord, here are the answers to Angeloo's questions.

1. Yes we have different grunt, brute and Elite ranks planned currently they are not ingame.

2. Not sure yet we do have a spartan if you want to consider him as Master Chief that is up to you.

3. Yes a story is planned for this project however its not going to be included with the first release.

4. Prometheans will be in the mod in the future, right now we only have the flood planned as a NPC faction

Reply Good karma+2 votes
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While the Scarab is one of the most feared walking unit by the UNSC. The Locust is just as dangerous. T.co

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