Evolutions is a "Halo Wars" style mod for Command and Conquer 3: Tiberium Wars that features epic ground and air warfare on a massive scale. Evolutions brings many instruments of war from the Halo universe to life, allowing the player to fight as the Covenant or the UNSC in epic battles based on iconic Halo locales.

Evolutions will contain:
- Original campaign mode with over 64 missions
- All original and new units for both The UNSC and The Covenant
- New Resource system
- New General Powers based on the Halo universe
- New Multiplayer maps
- Original Soundtracks
- And many more


Evolutions is created under the license of Microsoft Game Studios “Game Content Rules” and is using concept from Halo.Evolutions is a non profit project for Halo fans by Halo fans.

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Today, the teams behind
Sins of the Prophets, Sins of a Galactic Empire, Operation: HOMEFRONT, and Evolutions: Real-Time Strategy Evolved — renowned mods for Sins of a Solar Empire, Homeworld, and Command & Conquer 3: Tiberium Wars respectively — are proud to announce that they are joining forces to create Chokepoint Games, a fan development studio to pool their collective knowledge, talent, and skill.

Previously, each mod team operated under different fan studio names: Slugfest Studios, Broken Line Studios, and 363 Productions; however, the overlap of staffing between these projects was extremely high and each team’s leadership worked in concert with one another throughout the development process for each project (going so far as to deconflict release schedules). The reality is that these teams shared so much manpower and planning that they were essentially one large group and the separation was largely due to precedent and modding norms.

The sharing of resources and manpower became more pronounced last year as several members from each team began working together on a new modding project for Arma 3. The line between who worked where became much fuzzier after that point. Discussion about the appropriate home for this new project started to cement and it was decided that Slugfest would “own” the new mod. Credit and attribution are important in modding because these projects are often centerpiece items on portfolios for aspiring game developers, so these types of discussions are natural when enough people are involved.

With the understanding that Slugfest was about to become more public-facing, we realized that Slugfest’s studio name should change due to legal concerns with younger, but more official, entities with that name. As we continued to work on our respective projects and shared resources for the joint project it became clearer that it would benefit us all to become a unified studio, share a digital workspace, and formalize our unified planning. So, the decision was made among the studio heads that we would form one studio under the name Chokepoint Games. Each mod still has a coherent development team within Chokepoint, but with a unified workspace, the flow of information and assistance between these projects is more fluid.

A chokepoint is an area where a combined force can utilize a team of limited manning to maximize its force projection and increase their overall effect on the battlefield. This term felt like it rung true for what we’re trying to do with this new experiment. We’re all working together, to varying degrees, to bring you the finest Halo mods we can muster. And maybe someday more.

Above we mentioned a joint project for Arma 3, as that was the catalyst for much of this discussion, but we’re not quite ready to talk about that project yet. Keep your ear to the ground and early next year we’ll begin directing you to the appropriate places to get caught up on what we’ve been doing when we’re not starside.

Thank you for your continued support and patience,

Unikraken
Studio Head, Chokepoint Games

chokepoint 4k B

Evolutions made it in the top 100 once more

Evolutions made it in the top 100 once more

News 1 comment

Evolutions made it in the top 100 for the second time. Like wow I didnt expected that to happen this year.

Another year another MOTY, PT application and a release date

Another year another MOTY, PT application and a release date

News 6 comments

Welcome back commanders and shipmasters to a MOTY annoucement. Yes that is right Mod of the year is back which means you can vote for your favorite mod.

Bug and art fixes and more bugs

Bug and art fixes and more bugs

News 3 comments

with every update we make to our internal build we are fixing issue's but also finding more issue's. None the less this motivate us to deliver you a product...

Bringing the last bits

Bringing the last bits

News 7 comments

Halo everyone, it have been a year since we posted a official update article about the mod, so lets jump right into the latest details.

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Evolutions Real Time Strategy Evolved Trailer

Evolutions Real Time Strategy Evolved Trailer

Trailers 5 comments

The mp4 file for the trailer for evolutions real time strategy evolved.

Comments  (0 - 10 of 995)
jkchaloreach
jkchaloreach

Dang dude you are putting a lot into this and i'm very excited good luck, can't wait to play it

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D32A
D32A

HOPE THIS COMES OUT VERY SOON DIEING INSIDE TOO PLAY THIS AND NO I DONT WANT TO BUY HALO WARS THE GAME ! I LOVE THIS VERSION OF IT MODDED/.

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Ant544
Ant544

glad to see you didn't give up on this mod I can't wait to play it! it can be a late birthday present since my birthday is in 2 days!

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BjBlazkowicz123
BjBlazkowicz123

So i saw the mod page went down for a few days. What happened as i saw it went for approval or something?

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MrTimm Creator
MrTimm

Yeah some stuff happened between me and some one from CPG with the project name and logo and we had a discussion about this for a while for example RTS Evolved Evolutions is how it would be represented on our upcoming website while the project name is "Evolutions" and Real Time Strategy Evolved is its sub-title, and that this mod needed a logo and not just a text version. I felt this person was pushing a rebrand of the mod which I didnt feel like it so I told him you know what, their is no Evolutions problem solved, we got in a fight I decided to continue without CPG involvement but we settled it down so I continued with the project with success this time as the UNSC isnt crashing the game anymore so I just need to add the custom ability's and then the sound and we should be good to go, however my work prevents me from really working on this project, but i'm quiting that job and going back to school to learn software development so I should got some extra time instead of working 12 hours shift a day.

Reply Good karma+8 votes
D32A
D32A

probably the finest mod yet and i have them all now including red alert

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Guest
Guest

wow we have now april and nothing....when is the release of the mod ?

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Guest
Guest

Please tell us at what stage is the development of this modification of the game now and when can it be downloaded?

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Arey_Spartan
Arey_Spartan

I have the same question. When date of release?

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D32A
D32A

When Will We Have the ETA ON The Mods

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