Evolutions is a "Halo Wars" style mod for Command and Conquer 3: Tiberium Wars that features epic ground and air warfare on a massive scale. Evolutions brings many instruments of war from the Halo universe to life, allowing the player to fight as the Covenant or the UNSC in epic battles based on iconic Halo locales.

Evolutions will contain:
Original campaign mode with over 64 missions
- All original and new units for both The UNSC and The Covenant
-New Resource system
-New General Powers based on the Halo universe
-New Multiplayer maps
-Original Soundtracks
-And many more

Evolutions is created under the license of Microsoft Game Studios & Game Content Rules and is using concept from Halo .Evolutions is a non profit project for Halo fans by Halo fans.

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Today, the teams behind
Sins of the Prophets, Sins of a Galactic Empire, Operation: HOMEFRONT, and Evolutions: Real-Time Strategy Evolved — renowned mods for Sins of a Solar Empire, Homeworld, and Command & Conquer 3: Tiberium Wars respectively — are proud to announce that they are joining forces to create Chokepoint Games, a fan development studio to pool their collective knowledge, talent, and skill.

Previously, each mod team operated under different fan studio names: Slugfest Studios, Broken Line Studios, and 363 Productions; however, the overlap of staffing between these projects was extremely high and each team’s leadership worked in concert with one another throughout the development process for each project (going so far as to deconflict release schedules). The reality is that these teams shared so much manpower and planning that they were essentially one large group and the separation was largely due to precedent and modding norms.

The sharing of resources and manpower became more pronounced last year as several members from each team began working together on a new modding project for Arma 3. The line between who worked where became much fuzzier after that point. Discussion about the appropriate home for this new project started to cement and it was decided that Slugfest would “own” the new mod. Credit and attribution are important in modding because these projects are often centerpiece items on portfolios for aspiring game developers, so these types of discussions are natural when enough people are involved.

With the understanding that Slugfest was about to become more public-facing, we realized that Slugfest’s studio name should change due to legal concerns with younger, but more official, entities with that name. As we continued to work on our respective projects and shared resources for the joint project it became clearer that it would benefit us all to become a unified studio, share a digital workspace, and formalize our unified planning. So, the decision was made among the studio heads that we would form one studio under the name Chokepoint Games. Each mod still has a coherent development team within Chokepoint, but with a unified workspace, the flow of information and assistance between these projects is more fluid.

A chokepoint is an area where a combined force can utilize a team of limited manning to maximize its force projection and increase their overall effect on the battlefield. This term felt like it rung true for what we’re trying to do with this new experiment. We’re all working together, to varying degrees, to bring you the finest Halo mods we can muster. And maybe someday more.

Above we mentioned a joint project for Arma 3, as that was the catalyst for much of this discussion, but we’re not quite ready to talk about that project yet. Keep your ear to the ground and early next year we’ll begin directing you to the appropriate places to get caught up on what we’ve been doing when we’re not starside.

Thank you for your continued support and patience,

Unikraken
Studio Head, Chokepoint Games

chokepoint games white horizonta

Evolutions made it in the top 100 once more

Evolutions made it in the top 100 once more

News 2 comments

Evolutions made it in the top 100 for the second time. Like wow I didnt expected that to happen this year.

Another year another MOTY, PT application and a release date

Another year another MOTY, PT application and a release date

News 6 comments

Welcome back commanders and shipmasters to a MOTY annoucement. Yes that is right Mod of the year is back which means you can vote for your favorite mod.

Bug and art fixes and more bugs

Bug and art fixes and more bugs

News 3 comments

with every update we make to our internal build we are fixing issue's but also finding more issue's. None the less this motivate us to deliver you a product...

Bringing the last bits

Bringing the last bits

News 7 comments

Halo everyone, it have been a year since we posted a official update article about the mod, so lets jump right into the latest details.

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Evolutions Real Time Strategy Evolved Trailer

Evolutions Real Time Strategy Evolved Trailer

Trailers 5 comments

The mp4 file for the trailer for evolutions real time strategy evolved.

Comments  (0 - 10 of 1,024)
AwestruckHavoc
AwestruckHavoc

I'm a simple man, I see a Halo mod, I add it to my watch list.

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LaC0mmander
LaC0mmander

rip

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Guest
Guest

pls tell me this mod isnt dead i would pay to play this
it looks AWSOOOOME!!

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Guest
Guest

Is there an estimate on when this awesome looking mod will be released?

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Guest
Guest

Will the mod be finished this year? Will Mr Timm find the right people for voice acting? Find out next time on Mod DB!

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Guest
Guest

When will the mod be available for download?

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Guest
Guest

where can i download this?

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MrTimm Creator
MrTimm

not yet, you can join our discord to be informed first before it is authorized on moddb.

Reply Good karma+1 vote
Guest
Guest

Thanks MrTimm (and all who help) for not letting the mod die (and letting us know it isn't by communicating)

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Guest
Guest

Please tell us we get to install the mod this year.

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Latest tweets from @evolutionsrtse, @chokepointg

RT @Just_Lord_Set: I have spent the last month or so redesigning my Systems Alliance ships for a purely substance work flow. I gave it… T.co

13hours ago by chokepointg

RT @owensmowen_: WIP M90 shotgun for @PlayFarIsle #halo #HaloInfinite #3dmodeling #blenderart #blendercommunity T.co

Jun 18 2021 by chokepointg

RT @callumd_art: This is the start of design work for modular UNSC base structures that will be found in the Arma 3 Halo mod… T.co

Jun 17 2021 by chokepointg

RT @cole_protocol: Included large side-bars to fix the twitter cropping. Here's a better version: T.co

Jun 8 2021 by chokepointg

RT @cole_protocol: The Rise of Brohammer. #HaloSpotlight T.co

Jun 8 2021 by chokepointg

RT @Just_Lord_Set: My latest dive in Substance Painter, This is a Batarian Cruiser. Based loosely on Mass Effect 3 concept art. Its ar… T.co

Jun 5 2021 by chokepointg

RT @audioarcturia: im releasing part of a symphony on Tuesday. it's pretty neat. <3 Show.co

May 28 2021 by chokepointg

RT @SinsOfProphets: Here's the latest look at our Seax-class Patrol Corvette, based on concept art from @Isaac_Hannaford. Model by… T.co

May 27 2021 by chokepointg

RT @SinsOfProphets: Vindication-class Light Battleship progress update! The conversion from @callumd_art's concept blockout to… T.co

May 27 2021 by chokepointg

RT @SinsOfProphets: Happy Monday! Here's a look at the Vindication's scale compared to other ships from the fleet. The Vindi clocks in… T.co

May 24 2021 by chokepointg

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