mod.io is an cross platform mod support SDK for game developers created by the team behind ModDB.com and IndieDB.com. It can be integrated in-game using the REST API, C/C++ SDK or engine plugins Unity and Unreal Engine.

Features include:

  • Platform agnostic (support 1 click mod installs on Steam, Epic Games Store, Discord, GOG, itch.ioand even consoles in the future)
  • Clientless (mod.io has no other dependencies and works behind the scenes in your game)
  • Embeddable web app UI, so you can integrate your mod community anywhere
  • Powerful search, filtering and tagging of mods
  • Moderation and reporting systems built-in

Steps to getting mod.io integrated:

  1. Add your game to our test environment or production
  2. Read our API documentation for an overview of how mod.io works
  3. Choose an Engine Plugin, API or SDK to integrate mod.io into your game and mod making tools
  4. Ready to launch? Add your game to our production environment then let's discuss promoting your release
  5. Need help? Our team is available on Discord to assist and our getting started guide has more information for you

Benefits of using mod.io:
mod.io offers the same core functionality as Steamworks Workshop (1 click mod installs in-game), plus mod hosting, moderation and all of the critical pieces needed. Where we differ is our approach to modding and the flexibility a REST API offers. For example:

  • Our API is not dependent on a client or SDK, allowing you to run mod.io in many places such as your homepage and launchers
  • Designing a good mod browsing UI is hard, our plugins ship with a UI built in to save you a lot of effort and help your mods stand out
  • We don’t apply rules globally, so if you want to enable patronage, sales or other experimental features, reach out to discuss
  • Our platform is built by the super experienced ModDB.com team and is continually improving for your benefit
  • Your community can consume the mod.io API to build modding fan sites or discord bots if they want

Large studios and publishers:
A private white label option is available to license, if you want a fully featured mod-platform that you can control and host in-house. Contact us to discuss.

Find out more:
Visit mod.io | About us | Add your game | Chat on Discord

These screenshots are from our Unity plugin:

GalleryBrowser.thumb.png.fc0575f9f098b5d4f338813eb9cd7a04.png

GalleryManager.thumb.png.2618c42add8ef0900297a72c249ab952.png

GalleryTag.thumb.png.95efd0367f95aae2a89b35c86b51e3d3.png

GalleryViewer.thumb.png.95073a5d151b54636ebe9f06994f7a9c.png

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Current Projects

No games, mods, engines, software or hardware appear to be published or in development by mod.io. We suggest you add games, mods, engines and hardware you are developing here (or update existing games, mods, engines and hardware on the site which should be linked with this Developer & Publisher).

If this profile is not used to publish or develop games, mods, engines, software or hardware we recommend you contact us and we will move it to the groups section and this page will display a blog instead.

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INtense! Creator
INtense!

We are very proud to welcome ModBot 🤖 to the mod.io family. If you run a Discord server and want your community to be alerted when mods for your favorite games on mod.io are added or updated, invite the ModBot in: Discordbot.mod.io

Reply Good karma+1 vote
INtense! Creator
INtense!

Great to be supporting the 2017 Mod and Indie of the Year awards! We are currently releasing information gradually. If you would like to know more about our project please reach out. We are looking for games that are interested in turning their mod support up to 11.

Reply Good karma+4 votes
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Twitter

Latest tweets from @modiohq

RT @EpicGames: APICO, a bee-utiful beekeeping simulator from @tngineers and @WhitethornGames buzzes into the Epic Games Store toda… T.co

May 23 2022

RT @LEGO_Ventures: "Our goal over a longer period of time? We want to help #mods feel official - feel legitimate, like they're part of… T.co

May 23 2022

RT @scottreismanis: 🎙️ alert! Great chat with @simoncarless in the latest @gamediscoverco newsletter. Managed to sneak in plenty of mo… T.co

May 22 2022

Another week, another big release: this week's #ModSpotlight is Byzantine Empire for Old World by @mohawkgames and… T.co

May 21 2022

RT @UberStrategist: The teams at @WhitethornGames, @tngineers, and @modiohq are celebrating #WORLDBEEDAY by dropping the wonderfully ze… T.co

May 21 2022

RT @apico_game: We can't wait to see what our modders hive in store for us!!! Automation? Zombees?? Roguelike Boss Battles????? T.co

May 20 2022

It's #WorldBeeDay, and that means it's also release day for @apico_game! We're happy to be working with… T.co

May 20 2022

Congratulations to our partners at @HoodedHorseInc and @mohawkgames on their release of Old World on Steam and GOG… T.co

May 19 2022

RT @simoncarless: Our latest @GameDiscoverCo newsletter talks to @modiohq's @scottreismanis about the rise of UGC & mods in PC/consol… T.co

May 18 2022

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