This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

Friends:

Tiberium Videos Production Tiberium Essence Fans
- cnc related videos and more - community maps, pictures, tips and tutorials
- Tiberium Essence video unit profiles - community forum

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Holidays News

News 21 comments


Hallo my friends and fans!

Moddb awards
First thing first. Thank you all for participating in Mod of the Year Awards, once again Tiberium Essence made into first 100 which is great success as always.

And now to Forgotten
As you can see work on the mod is still in progress, but I'm getting closer to something playable. Considering amount of work that has been done and what is left to do you can expect release in second quarter of 2016. Maybe even sooner. At least that is the plan.

I know that this is probably not what you have expected but developing new faction is truly more trickier than I have expected. I need more time to get things right.

It seems that the idea that floater will be the only forgotten aircraft has not been met with wide approval
so I changed my mind (again) and return to my original plan including more aircrafts for the forgotten, but lets keep it still in small numbers I say no more than 3 types.

Tiberium Essence 2.0


So here is Hind gunship, I think its quite fitting to forgotten faction, resilient and versatile aerial transport.
And floater will be something like kirov airship, dropping big bombs, that might be actually more fun and more reasonable afterall.

Tiberium Essence 2.0


So that is all for now folks.

Happy hollydays to you all and happy new year.

Carnius

June News

June News

News 10 comments

After small pause im here with something interesting for you. I have been thinking more extensively about evolution of the forgotten. Also I like to tap...

April News

April News

News 17 comments

The Forgotten Battle Dragon was indeed April Fools´ joke. During development of mutant faction I must take to test many ideas, and some things that sound...

New year update, finally

New year update, finally

News 16 comments

Update is here and this time it´s nothing smaller than Forgotten epic unit. Something that was in my mind for very long time. Also thank you very much...

Mod is not forgotten

Mod is not forgotten

News 34 comments

Mod is alive and yes it´s true, mutants as playable faction - The Forgotten will happen in Tiberium Essence. After many thinking and testing different...

Tiberium Essence 1.6 Beta

Tiberium Essence 1.6 Beta

Full Version 185 comments

This package contains main mod files for Tiberium Essence v1.6 Beta and readme file with description and list of changes.

Tiberium Essence 1.51 Beta

Tiberium Essence 1.51 Beta

Full Version 148 comments

This package contains main mod files for Tiberium Essence v1.5 Beta and readme file with description and list of changes.

Tiberium Essence v 1.4

Tiberium Essence v 1.4

Full Version 160 comments

Installation: ------------- 1) Ensure you have game patched to v 1.9, if not install latest patch 1.9 2) Go to Dokuments in windows start menu and find...

Tiberium Essence v1.3

Tiberium Essence v1.3

Full Version 76 comments

Tiberium Essence v1.3 Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents and Settings\*YOURNAME*\Dokuments\Command...

Tiberium Essence v1.2

Tiberium Essence v1.2

Full Version 15 comments

Quite the same as v 1.1 but most bugs fixed. Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents...

Tiberium Essence v1.1

Tiberium Essence v1.1

Full Version 17 comments

New version of Tiberium essence - mod for CnC3:Tiberium Wars, add more new units, new graphic and new sounds to game Installation: 1) Ensure you have...

Comments  (0 - 10 of 13,644)
Eb94
Eb94

Is this mod still alive ? It's been half a year since last update .

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NikCaputnic
NikCaputnic

I think it is. Carnius just doesn't really often hangs on moddb (he was online at the end of may). Also, remember, that Carnius does modding all alone, which means that he is a designer, modeller, artist, animator, soundmaker, mapper etc. One-man army. And considering TE design, it is a ton of work. He also have his family and his real life.
Just relax and play something nice along the way. Those waiting periods always were during the whole TE development.

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1990pisti
1990pisti

YOu rigght that s the reason i play another game but wait 2.0 mod, othertime i play battlefield .)

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shieldris
shieldris

Can you allow Engineer to repair civilian buildings in the next version ? Urban combat isn't very nice if you can't repair structures that supposed to defend choke points.

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greg0r@vp.pl
greg0r@vp.pl

Very good idea!

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Oaks
Oaks

Tell me when Scrin will have T1 garrisonable infantry which can shoot out, having AA.
Plus both Scrin and Mutants having equal of T2 Black Hands/Disc Throwers. And APC's.
And able to dig bunkers like GDI(or having KW Reckoner ability)
Until then its unacceptable,needless and unbalanced.

Cyborg Decimator is Heavy infantry which can stomp other Heavy infantry.
Though not every type of Heavy infantry.
So I dont care that plasma is ineffective non-bast radius weapon vs infantry.
Buzzers can kill Cyborg Reapers in four seconds.
Thats why they have Durable materials upgrade.
Decimators,CC are far more durable then that.
Strangely, Snipers does zero damage vs cyborg walkers.

Carnius certainly wanted to say not "quarter" but "half" of year.
No one should expect update in summer.
97% of modders and fans are on vacation anyway xD

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shieldris
shieldris

I know that, but you know...OCD (Obsessive Compulsive Disorder). XD I just can't stand watching those beautiful things go to ruin in some blue zone maps.
Also, I did run into that problem where Sniper team does virtually zero damage against Cyborgs...so I guess Carnius designed them with a mindset that their vital points (heart, brain,...) are covered by thick metal and stuffs, making killing them with a single shot impossible.

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Her3tiK
Her3tiK

I had a mod at one point (forget what it was called, but it made everything look like present day) where garrisoned engineer squads automatically repaired structures they were in. Obviously not quickly, but it worked alright against bot waves with support.

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shieldris
shieldris

Thank you for mentioning, I'm also looking for something similar to that. Actually there's a mod called "Tiberium Wars Advanced" which allows engineer (and their counterparts) to repair civilian structures with one of their ability。 But unfortunately, other than that the mod has little to none good improvement to offer. It's suck to see things like this or C&C:Generals slowly get forgotten.

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legend3
legend3

Any news in june ?

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1362 votes submitted.

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Highest Rated (55 agree) 10/10

AWESOME MOD
-->Models: awesome new and old concept and very detailed and perfect textured Units/Structures
-->Balancing: it's every time balanced better and better and all new units fit its faction
-->Atmosphere: even that is changing because of the adding of vlado's and frank klepacki's awesome music

if I could i would this mod [infinity] out of 10 points

Jun 1 2010 by -Redeemer-

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