This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.


Tiberium Videos Production Tiberium Essence Fans
- cnc related videos and more - community maps, pictures, tips and tutorials
- Tiberium Essence video unit profiles - community forum

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Tiberium Essence 2.0 Forgotten Tiberium Essence 2.0 Forgotten Tiberium Essence 2.0 Forgotten

June News

4 months ago News 9 comments Report

Hello my friends!

After small pause im here with something interesting for you. I have been thinking more extensively about evolution of the forgotten. There has been some hints in TS that mutants can become powerful beings if they do not turn into mindless brutes. At least eventually. Just like mutant leader Tratos who has some some special psychic abilities. Also I like to tap into other cnc games for inspiration to create interesting unit for forgotten and so I get this idea of mutant version of Tesla trooper. Basically its evolved mutant who generate electricity so strong he can throw lightning bolts.

Tiberium Essence 2.0 Forgotten

Also there have been complains about Punisher tank is not the right forgotten unit and that mastodon is better. Well I have replaced mastodon with punisher for good reason - because I want to create unit with more original design than salvaged mammoth tank but it can still have garrisonable buker in turret and so instead of four barrels he get just two. So here is Punisher tank with new design.

Tiberium Essence 2.0 Forgotten

And combining this two you can get some interesting results xD

Tiberium Essence 2.0 Forgotten

See you next time with more info on Forgotten and Tiberium Essence in general.


April News

April News

6 months ago News 17 comments Report

The Forgotten Battle Dragon was indeed April Fools´ joke. During development of mutant faction I must take to test many ideas, and some things that sound...

New year update, finally

New year update, finally

8 months ago News 16 comments Report

Update is here and this time it´s nothing smaller than Forgotten epic unit. Something that was in my mind for very long time. Also thank you very much...

Mod is not forgotten

Mod is not forgotten

10 months ago News 34 comments Report

Mod is alive and yes it´s true, mutants as playable faction - The Forgotten will happen in Tiberium Essence. After many thinking and testing different...

Tiberium Essence 1.6 Beta Released!

Tiberium Essence 1.6 Beta Released!

1 year ago News 73 comments Report

After some troubles and long development TE 1.6 is released. Its beta which means there might be some bugs and ballance issues. If you find anything wrong...

Tiberium Essence 1.6 Beta

Tiberium Essence 1.6 Beta

1 year ago Full Version 164 comments

This package contains main mod files for Tiberium Essence v1.6 Beta and readme file with description and list of changes.

Tiberium Essence 1.51 Beta

Tiberium Essence 1.51 Beta

3 years ago Full Version 148 comments

This package contains main mod files for Tiberium Essence v1.5 Beta and readme file with description and list of changes.

Tiberium Essence v 1.4

Tiberium Essence v 1.4

5 years ago Full Version 159 comments

Installation: ------------- 1) Ensure you have game patched to v 1.9, if not install latest patch 1.9 2) Go to Dokuments in windows start menu and find...

Tiberium Essence v1.3

Tiberium Essence v1.3

6 years ago Full Version 76 comments

Tiberium Essence v1.3 Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents and Settings\*YOURNAME*\Dokuments\Command...

Tiberium Essence v1.2

Tiberium Essence v1.2

6 years ago Full Version 15 comments

Quite the same as v 1.1 but most bugs fixed. Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents...

Tiberium Essence v1.1

Tiberium Essence v1.1

6 years ago Full Version 17 comments

New version of Tiberium essence - mod for CnC3:Tiberium Wars, add more new units, new graphic and new sounds to game Installation: 1) Ensure you have...

Post comment Comments  (20 - 30 of 13,349)
Guest Sep 18 2015 says:

one of the best mod for TW. Hope you keep your great work on. cant await the next realese. srry for my bad english.

+3 votes     reply to comment
XFX Sep 14 2015 says:



How do you change certain values in this mod? Anyone know? It works on vanilla game with TibEd2 but files in this mod seem to be encrypted. I have already contacted Mod maker but he didnt respond... I want to change certain units stats to my liking.

+2 votes     reply to comment
PurpleGaga27 Sep 16 2015 replied:

As with all CNC3 and RA3 mods (except C&C Generals and older C&C games), none of them can be edited once mod compilation is done. I believe WrathEd 2 can edit/compile xml source files of any C&C3;, RA3 and possibly C&C4; mods, but it's not finished yet.

+3 votes     reply to comment
GENERAL-HAVOC Sep 13 2015 says:

Hey carnius, any chance to post your surce code?, many people want to fix bugs or make variations of your mod, i am one of them. , If you release the sourse code of v2.0 it will be greath. Tanks for your time and keep the exelent good work. Your mod is the most fun to play. This is how c&c3; should have been

Sorry for my bad english, i am Mexican.

+2 votes     reply to comment
GEN.ZOOL Sep 12 2015 says:

Any idea on if we will see 1.7 or 2.0 TE this end of Christmas?
Can't wait to see the new update, XD.

+4 votes     reply to comment Sep 15 2015 replied:

As we all:)

+1 vote     reply to comment
PUOjACKz Sep 15 2015 replied:

I hope it gets released even sooner than Christmas. Dude, the last release was february 2014.

+3 votes     reply to comment
‡vlado32‡ Sep 11 2015 says:

TE is soon going to have elite number of comment pages :D

+3 votes     reply to comment
sfwest13 Sep 11 2015 says:

superweapons' damage should only critically damage heavy structures such as ConYard, Factory, Refinery & Superweapons, not one-hit destroying them, just like on TibSun

+1 vote     reply to comment
M.Leo Sep 12 2015 replied:

I agree with DarkRavenBest,we need WMDs which can actually do real damage not some WMDs which can only take out Barracks or Power Plants,their price is also increased so it's quite balanced.

+1 vote     reply to comment
DarkRavenBest Sep 11 2015 replied:

Are sure, that nuclear warhead cannot oblitirate this structures? This is a good invotaion, that superweapons are truly weapons of mass destruction, but not costly special effect.

+1 vote     reply to comment
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C&C3: Tiberium Wars Icon
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Release Date
Released 2008
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1341 votes submitted.

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Highest Rated (53 agree) 10/10

-->Models: awesome new and old concept and very detailed and perfect textured Units/Structures
-->Balancing: it's every time balanced better and better and all new units fit its faction
-->Atmosphere: even that is changing because of the adding of vlado's and frank klepacki's awesome music

if I could i would this mod [infinity] out of 10 points

Jun 1 2010 by -Redeemer-

Real Time Strategy
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