This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

Post download Report content Tiberium Essence v1.3
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Mar 28th, 2009
26.38mb (27,662,684 bytes)
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Tiberium Essence v1.3 Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents and Settings\*YOURNAME*\Dokuments\Command & Conquer 3 Tiberium Wars\mods\" 3) If folder "mods" do not exist in "Documents and Settings\*YOURNAME*\Dokuments\Command & Conquer 3 Tiberium Wars\, create it 4) Content of this package ( is folder named "TiberiumEssence", unpack this folder to "mods" folder above Run mod: 1) Insert CnC3:Tiberian Wars DVD to your dvd drive and Wait until game launcher window opens. 2) Clic on Game Browser button, new window whith Replays should appear. 3) Switch to mods, select TiberiumEssence and then click Launch Game.

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Tiberium Essence v1.3
Post comment Comments  (0 - 50 of 76)
Havoc_frost Mar 29 2009 says:

FIRST one to download

-1 votes     reply to comment
Flazor Mar 29 2009 says:

2nd one to DL

-1 votes     reply to comment
yoda589 Mar 29 2009 says:

dude i seriously want to download this mod but i cant cause i cant access, can u add the download to some other places also?

+1 vote     reply to comment
5thHorseman Mar 29 2009 says:

Let the destruction begin

+2 votes     reply to comment
knuckles84 Mar 29 2009 says:

First of all, Special Thanks, this is the greatest Mod ever seen!!!!
I have now played some maps, with GDI and NOD, her my comments and suggestions:
+I think you the change list is not complete, because there are improvements not mentioned, like Icons, animations for the Drill-Upgrade...
+new GDI Unite not mentioned the MEDIC
+you models are great and I can say as professional as the Original EA models (I will not say better, because I think EA has do there work good enough)
+with this mod I feel like I play a new game, with new possible tactics, a rethinking, what units to builds first....

-the EA GDI models have a lot more Metallic-silver textures, what fit not so good with you models that are more brown-gold, a color change for the EA units would be great
-last time I asked for the animation of the NOD-Drill-Upgrade and the Orca-Bomber Rotors you answer was that the element are to tiny because of that they do not realy need animation, but know you have spend the animation to the drills, is it possible to become too animation for the Orca-Bomber, too make the mod more perfect?????
-I do not know if the NOD-APC was you first Unite, but (I will not critic you) beside the other Unites, that one is from the design very simple to not say ugly, and fit not with the quality and details of you other units, it would be nice to became there a better model.

a second thanks, and know I play :-)

0 votes     reply to comment
Carnius Author
Carnius Mar 29 2009 says:

Damn, i just find out i forgot inform you about my change on Catalist missile.
I put update here just for sure.

Nod Support powers
Catalist missile - 50 % smaller blast radius, deals five time more damage to surrounded area which make it of some use even vs normal buildings and units

+1 vote   reply to comment
69er Nov 6 2009 replied:

hey carnius im havn a slight problem...
i had this mod working fine not so long ago, but ive just got a new computer with windows 7 and it isnt popping up in the mods tab in game browser!!
i installed it exactly the same way as last time. plz help, cuz the game sucks wifowt tib essence :)

+3 votes     reply to comment
Nautagrim Jul 27 2014 replied:

I had a similar problem just use this link (mod shortcut tutorial)
to create a shortcut and it should work

+1 vote     reply to comment
!!Nova!! Mar 29 2009 says:

I cant dl off fileshak :(

+2 votes     reply to comment
headshock Mar 29 2009 says:

More mirrors please... fileshack is broken

+1 vote     reply to comment
Carnius Author
Carnius Mar 29 2009 says:

I thought about filefront but hence it ends by tomorrow it would be futile.

Maybe you can give me some advice in this.

+1 vote   reply to comment
headshock Mar 29 2009 replied:

Maybe rapidshare or others fileshare services?

+1 vote     reply to comment
Bonemant Mar 29 2009 says:

Discthrowers still sound like grenadiers, and I think their name still is grenadier squad, I don't remember if that is so. But I'm sure they sound like grenadiers.

0 votes     reply to comment
Harisson Mar 29 2009 says:

Awesome !!!

+1 vote     reply to comment
█Black/Brunez█ Mar 29 2009 says:


I´m a fan of this mod!!!!

+2 votes     reply to comment
Rebelmoon Mar 29 2009 says:

Great mod!!! The best.

Love what you did to make the Predator a usuable unit. I would also suggest you remake the mammoth tank with the quality of the rest. EAs version isn't that great especially around the treads. TWAs mammoth tank version is an example of how much better one could look than EAs original.

Devil Tongue is evil! :)

Disruptor is kickass!

All of it is kick ***!

+2 votes     reply to comment
jefbt Sep 24 2009 replied:

your icon is evil!

+3 votes     reply to comment
sinzld Nov 17 2009 replied:


-2 votes     reply to comment
Kriegsherr Mar 29 2009 says:


0 votes     reply to comment
jaxxa Mar 29 2009 says:

533rd download

0 votes     reply to comment
50ShadesofGray Mar 30 2009 says:

**** not fileshack again please upload to a different mirror this is horrible

i miss filefront

+2 votes     reply to comment
jerry311 Mar 30 2009 says:

Downloading.... How happy to see the Cyborg again !

0 votes     reply to comment
reclamation Mar 30 2009 says:

why is there no moddb version

+1 vote     reply to comment
assault911 Mar 30 2009 says:

if you use a download manager on fileshack, you wont be able to download
what so ever... major pain... so use built in.

+1 vote     reply to comment
Cobber Mar 31 2009 says:

Sweet as. Keep up the good work bro.

+1 vote     reply to comment
supjay Apr 1 2009 says:

Great release as always...the unit models are also becoming better...keep up the good work. brilliant stuff.

+1 vote     reply to comment
freredarme Apr 1 2009 says:

Good, I download !

+2 votes     reply to comment
5aint Apr 3 2009 says:

THE BEST MOD for CnC3, no doubt =P

+2 votes     reply to comment
-DRN- Apr 23 2009 says:

HELP my launcher can't appear i keep reinerting the disk , but it just starts the game ! HELP !

+1 vote     reply to comment
-DRN- Apr 23 2009 says:

oh and when i try to do it manual it also just starts the game !

+1 vote     reply to comment
5aint May 1 2009 says:

4.5/5 stars just because there is some tweaking to balancing and the animations. Great mod!

+3 votes     reply to comment
akh73 May 2 2009 says:

It's a big kickass!!! (ps: i'm french so excuse my english)
I have something to say about this mod!
1) I think The MK2 is too big , it may be a few little! AND THE LEGS HAVE SOMETHING WHO DOESNT WORK!
2) I think there is too blood with infantry when we shoot them!
3) The commando cyborg is too strong (just a little)
4)The cargo who drop the mk2 is too fast, and too big( a little too)!
5) Why the SAM of gdi is not change?
6) the drilling upgrade is magnificient, but i think that the collapse animation (dust) of small structure (like sam) will be better if it's apllicated to drilling action when IT "IN" and "OUT"!!
7) cyborg are too freezy when they walk and when they stand!
8) if the devil's tongue and tre apc can take much time to move underground( like in tiberian sun) it will be great!

I think i say all!! I DONT MAKING BAD YOUR MOD, I LOVE IT, I PLAY IT ALL DAY, AND I RATED IT 4.8/5!!! It's a crazy mod!
So , it's also my own point of view, maybe other folow me, maybe it's just me! I have to say you and the team of Essence THANNNNNKKKKKKK UUUUU!!!!!!!

PS: if u can add more tiberium unit (like in firestorm in the first mission of gdi) and add too a ambiant like firestorm, u know with thunder touch the ground, red tiberium (who destroy mechanic units), ambiant a few like in the latest mission of gdi in ground zero! i think that there is a difference between firestorm and c&c3 in the level of tiberium contamination in the world, and firestorm is more closer from story than c&c3!

Also your mod is awesome more than all other, and i think that the banshee is too weak than original but graphism is great!!
So great job and i repeat i dont making bad your work!!!! i love it!!
and i just want do what u think is good!!!!

+1 vote     reply to comment
akh73 May 2 2009 says:

oh and do you remember the animation in the first mission of gdi in tiberium sun (soleil de tiberium in french ^^), when the trooper arrive in capsule from space ( i dont remember if they came from philadelphia or another )!
I think this dropship will be applicated on exosoldier of gdi, ( i dont know what them name in english, u konw who can use jet pack!)
that's all!

+1 vote     reply to comment
akh73 May 2 2009 says:

And also remake the Titan models( make it seems like in KW, i think he's closer from reality, and be careful about titan's leg too!!!!!!!, it's too simple, so when you see juggernaut, you see a difference of movement technologie!!( maybe titan models can be based on juggernaut, the legs part!)
And replace the v-35 by the orca tranport from TS!!!!
I know i have a lot of recommendation, but i think i'm not the only one who think that these recomendation have to be in the next upgrade!!

U can also add to the mk2 more details, In Tw, they say that it left a few mk2, so he's use a lot of time when gdi needed it!
So i think that he must be dusty, not brand new from the factory, and if u can also perfect animation it will be so great!!!

0 votes     reply to comment
akh73 May 2 2009 says:

And add gates too!!!

+1 vote     reply to comment
The_Mastodon May 4 2009 says:

Awesome MOD!!!
Have installed this mod on a Windows XP Home PC, and it works perfectly, but when installed on a Windows Vista PC the Folders mods and Replay dosn't appears in the autorun screen under button "Game Browser".
How come it don't work?

0 votes     reply to comment
akh73 May 4 2009 says:

you have to create the folder mod, in applicationdata/c&c3/mods!!

0 votes     reply to comment
akh73 May 5 2009 replied:

If your folder are not hide evidently!

0 votes     reply to comment
kimzp1230 May 18 2009 says:

Hello The Team 'Tiberium Essence'.

I'm a one of the korean user playing esssence well.

However as you know there are a differences between English and korean so that we can't recognize easily the changed Data base ir uterore tations of units.

So the point is that we require the source files respecfurly to translate English-witten Tiberium Essence into korean.

We are Never meant to release it to anybody anywhere I hope you'll yet us do it by giving it to us.

+1 vote     reply to comment
darkfirez5 May 24 2009 says:

I've downloaded this mod, followed all of the instructions but I can't get the game to recognise it :(
I'd love to play it cos it looks great can anyone help
i'm using vista so can anyone give the directory, and I've got the kane edition does this make any difference
Thanks a lot

+1 vote     reply to comment
ADM-Ntek Jun 3 2009 says:

i found an odd crash when i try to change some video settings with mod active the game crash without mod the same change is no problem .

+1 vote     reply to comment
4Topdog55 Jun 6 2009 says:

WTF? Why do viceroids have red blood?

+1 vote     reply to comment
4Topdog55 Jun 6 2009 replied:

And, could you make wall hubs up-gradeable into base defences?

+1 vote     reply to comment
Amerize Jun 9 2009 says:

Need help!
My game crashed after a few minutes.

I hope anybody can help me.

+1 vote     reply to comment
Carnius Author
Carnius Jun 11 2009 replied:

I never experienced such problem with my mod, try to reinstall cnc3

+1 vote   reply to comment
SG1Shadow Jun 11 2009 says:

This mod is great. Wish it still had Mammoth mk2 capture husk and legless cyborgs. Re-add legless cyborgs. If the carrier is destroyed it can just be like they survived.

+1 vote     reply to comment
Carnius Author
Carnius Jun 14 2009 replied:

Its not just this problem, they also fall out squad so you lost command over them until you select them again, same with cyborg commando and its really annoying when that happen in middle of battle. That is why i cancel that.

+1 vote   reply to comment
Latros01 Oct 12 2009 replied:

i do think it would be cool if you could make a capture husk think for the MKII if it gets destroyed. i don't know if that would be hard to do though

+1 vote     reply to comment
Voodooi Jun 28 2009 says:


I have 2 questions:

1. I can only access half the units listed in-game.

2. I can't play this in KW and only in C&C3?

+1 vote     reply to comment
shlonga Jul 6 2009 says:

alrighty, carnius, you created this mod so i think you should be able to tell me how to run it. I've read the instructions and everything and ive downloaded v1.0, 1.2 and 1.3. It says i need to switch to mods in the game browser but there is no mods tab to switch to! i've got it patched to v 1.09 like you siad but i just dont know how to run the mods.
Please help me.

+1 vote     reply to comment
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C&C3: Tiberium Wars
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Released 2008
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