This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

Friends:

Tiberium Videos Production Tiberium Essence Fans
- cnc related videos and more - community maps, pictures, tips and tutorials
- Tiberium Essence video unit profiles - community forum

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Holidays News

News 21 comments


Hallo my friends and fans!

Moddb awards
First thing first. Thank you all for participating in Mod of the Year Awards, once again Tiberium Essence made into first 100 which is great success as always.

And now to Forgotten
As you can see work on the mod is still in progress, but I'm getting closer to something playable. Considering amount of work that has been done and what is left to do you can expect release in second quarter of 2016. Maybe even sooner. At least that is the plan.

I know that this is probably not what you have expected but developing new faction is truly more trickier than I have expected. I need more time to get things right.

It seems that the idea that floater will be the only forgotten aircraft has not been met with wide approval
so I changed my mind (again) and return to my original plan including more aircrafts for the forgotten, but lets keep it still in small numbers I say no more than 3 types.

Tiberium Essence 2.0


So here is Hind gunship, I think its quite fitting to forgotten faction, resilient and versatile aerial transport.
And floater will be something like kirov airship, dropping big bombs, that might be actually more fun and more reasonable afterall.

Tiberium Essence 2.0


So that is all for now folks.

Happy hollydays to you all and happy new year.

Carnius

June News

June News

News 10 comments

After small pause im here with something interesting for you. I have been thinking more extensively about evolution of the forgotten. Also I like to tap...

April News

April News

News 17 comments

The Forgotten Battle Dragon was indeed April Fools´ joke. During development of mutant faction I must take to test many ideas, and some things that sound...

New year update, finally

New year update, finally

News 16 comments

Update is here and this time it´s nothing smaller than Forgotten epic unit. Something that was in my mind for very long time. Also thank you very much...

Mod is not forgotten

Mod is not forgotten

News 34 comments

Mod is alive and yes it´s true, mutants as playable faction - The Forgotten will happen in Tiberium Essence. After many thinking and testing different...

Tiberium Essence 1.6 Beta

Tiberium Essence 1.6 Beta

Full Version 183 comments

This package contains main mod files for Tiberium Essence v1.6 Beta and readme file with description and list of changes.

Tiberium Essence 1.51 Beta

Tiberium Essence 1.51 Beta

Full Version 148 comments

This package contains main mod files for Tiberium Essence v1.5 Beta and readme file with description and list of changes.

Tiberium Essence v 1.4

Tiberium Essence v 1.4

Full Version 160 comments

Installation: ------------- 1) Ensure you have game patched to v 1.9, if not install latest patch 1.9 2) Go to Dokuments in windows start menu and find...

Tiberium Essence v1.3

Tiberium Essence v1.3

Full Version 76 comments

Tiberium Essence v1.3 Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents and Settings\*YOURNAME*\Dokuments\Command...

Tiberium Essence v1.2

Tiberium Essence v1.2

Full Version 15 comments

Quite the same as v 1.1 but most bugs fixed. Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents...

Tiberium Essence v1.1

Tiberium Essence v1.1

Full Version 17 comments

New version of Tiberium essence - mod for CnC3:Tiberium Wars, add more new units, new graphic and new sounds to game Installation: 1) Ensure you have...

Post comment Comments  (50 - 60 of 13,612)
scrindomination
scrindomination

Hi everyone, its Scrindomination again. Hey, are there any hardcore GDI fans out there who may be interested in helping me make a GDI custom mission to explain how their forces were able to get to the Rome Threshold Tower? Had this idea for a while and was really wanting to make a map for it. I will say this now, my friend Oaks may get interested in the map that I'm talking about. So do expect to possibly work with him as well. This map may require three people in order for the custom mission to become a playable map.

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Oaks
Oaks

Heheh, he knows me well. xD
Pwn the Scrin in Bern, cross the alps while yodeling, to get in Italy, say hi to Pope in Vatican, check the Rome with its Threshold tower and come to the Ground zero in South Italy.
GDI gots its own Eurotrip movie. xD
Though, First Tiberan Dawn war were better at that.

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scrindomination
scrindomination

My apologies for the wrong karma thing. I accidentally hit the minus button and not the plus button. I'm still going to wait until I hear from someone else before going on with the GDI map. I am taking the liberty of calling the map GDI Italian Red Zone D-Day because the mission will start on the coast and you will have to work from there.

Suffice to say, the player will be dealing with a huge Scrin encampment. I'm not sh*ting you when I say huge, like the Scrin's presence literally dominates half the whole map. So in that case, all tech will be usable, which is why the Scrin will be able to use their Rift Generator. However, GDI will have access to their battleships and an aircraft carrier. Although, when I place the SP aircraft carrier, the map crashes and exits the game. Not sure why, I hope that can be figured out when I get the third person we need for this map.

I kind of don't want to burden you with two maps, so if we don't get a third person, we'll wait until the other map that we are working on is complete. XD

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Oaks
Oaks

Heh, dont sweat it, my bro'll karma me back.xD
Oh please, dont go overboard again. xD
Well, it shouldnt be crashing, but the CarrierSP is an immobile structure. Probably should not be placed on water. Try to place the Carrier battleship above it.

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scrindomination
scrindomination

Will do, thanks. XD

I did place the CarrierSP above the water, but the map still crashes and exits the game. I don't know what is causing that to happen. I'm rather stumped on figuring out the cause of it.

Aside from that, I did place two battleships to provide support. I actually like the idea of using the sniper teams to designate the targets. And given the size of the Scrin fortification taking up half the map, you can see why I'm considering giving you the option of Naval support. XD

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Gilga1
Gilga1

Wow, I installed this mod back in like 2010 and it's still going. Man, your dedication is something to be proud of! Thank you for your hard work to make this already great game even better.

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Fulger100
Fulger100

I hope THE LEGEND CARNIUSSS will replace the mutand mercecery outpost with like a........Cabal Core in that way we will spawn the cabal core defender :D

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keithktam
keithktam

don't mean to ask retard question, this game skirmish only yes??

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Oaks
Oaks

No. Fully implemented in Campaign(except hardcoded stuff in some missions) and Worldbuilder as well.
Works well with any multiplayer(except maybe Hamachi and Origin),including cracked and Steam.

When its done. With needed outside help, hopefully in early 2017.
I personally hope for mutant stuff update, by the start of summer.

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Guest
Guest

hi, is there a crack to C&C the forgotten mod?, i installed the mod with the latest patch but when i try to run the game it says "there's no CD rom drive detected".
help
thanks

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Oaks
Oaks

I.imgur.com
Register and login yourself and make some sense.
Then speak, preferably in PM to CommieDog, since he were lead coder of TFM.(presently a coder of TiSe)
You can crack the game, not a mod.
You got DVD or a "yarr"? You can launch other mods?
My patience grows thin and I cant fix or abide stupid.

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Guest
Guest

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greg0r@vp.pl
greg0r@vp.pl

When new update will be?

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C&C3: Tiberium Wars
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Highest Rated (55 agree) 10/10

AWESOME MOD
-->Models: awesome new and old concept and very detailed and perfect textured Units/Structures
-->Balancing: it's every time balanced better and better and all new units fit its faction
-->Atmosphere: even that is changing because of the adding of vlado's and frank klepacki's awesome music

if I could i would this mod [infinity] out of 10 points

Jun 1 2010 by -Redeemer-

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