This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.


Tiberium Videos Production Tiberium Essence Fans
- cnc related videos and more - community maps, pictures, tips and tutorials
- Tiberium Essence video unit profiles - community forum

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Tiberium Essence 2.0 - Forgotten Tiberium Essence 2.0 - Forgotten Tiberium Essence 2.0 - Forgotten
Blog RSS Feed Report abuse Latest News: Mod is not forgotten

31 comments by Carnius on Dec 1st, 2014

+++ Reciving transmission +++

+++ Updating mod status - Mod is alive and ready for future updates +++

+++ Welcome Back Commander +++
Important update on mutant civilian population in red zones.
Mutants spotted building new military bases and building new armies.

Mutants weaponizing blue tiberium with devastating results.

Their motivations and purpose are unknown.

Future update on situation required.

+++ End of transmission +++


Yes it´s true, mutants as playable faction - The Forgotten will happen in Tiberium Essence.
I know it is been a long time since last update, but to be honest I was not sure what to do with TE after that. After many thinking and testing different things I have come to decision that Forgotten as playable faction is way to go. The process that lead to this point was also slow and uncertain to the last moment and its not quite finished yet, but at least I have finally something to show you.
Also there was some ups and downs, things happened that I can´t talk about, so it was not easy to keep it going this year.

Anyway rest assured mod is alive and it's going to be bigger.

I have a lot to show you so there will be more updates soon this is just beginning.

Also if you like it so far, vote for mod in annual moddb awards.

Thank you for your support and see you soon.


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Tiberium Essence 1.6 Beta

Tiberium Essence 1.6 Beta

Feb 2, 2014 Full Version 122 comments

This package contains main mod files for Tiberium Essence v1.6 Beta and readme file with description and list of changes.

Tiberium Essence 1.51 Beta

Tiberium Essence 1.51 Beta

Jun 5, 2012 Full Version 148 comments

This package contains main mod files for Tiberium Essence v1.5 Beta and readme file with description and list of changes.

Tiberium Essence v 1.4

Tiberium Essence v 1.4

Dec 23, 2009 Full Version 158 comments

Installation: ------------- 1) Ensure you have game patched to v 1.9, if not install latest patch 1.9 2) Go to Dokuments in windows start menu and find...

Tiberium Essence v1.3

Tiberium Essence v1.3

Mar 28, 2009 Full Version 76 comments

Tiberium Essence v1.3 Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents and Settings\*YOURNAME*\Dokuments\Command...

Tiberium Essence v1.2

Tiberium Essence v1.2

Dec 18, 2008 Full Version 15 comments

Quite the same as v 1.1 but most bugs fixed. Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents...

Tiberium Essence v1.1

Tiberium Essence v1.1

Nov 27, 2008 Full Version 17 comments

New version of Tiberium essence - mod for CnC3:Tiberium Wars, add more new units, new graphic and new sounds to game Installation: 1) Ensure you have...

Post comment Comments  (50 - 60 of 13,010)
Now Dec 13 2014, 12:00pm says:

TD/Renegade/Vanilla CnC3 Flame-Tank for muties? With Tiberium laced flame, since the Corruptor and Toxin Troopers are no longer occupying that niche.

+2 votes     reply to comment
FortressMaximus Dec 13 2014, 12:48pm replied:

I would like to see something new.

+2 votes     reply to comment
Agamemnonjr Dec 13 2014, 8:57am says:

Giant howitzer as a superweapon

+2 votes     reply to comment
FortressMaximus Dec 13 2014, 9:11am replied:

Oh, the good old Mjolnir with red mercury upgrade from Act of War, nice game. Howitzer can be a nice advanced turret.

+4 votes     reply to comment
TNTguy Dec 13 2014, 12:53am says:

Will the Forgotten faction have the same units that are in the capture-able Mutant outposts? Or will they be different units?

+3 votes     reply to comment
FortressMaximus Dec 13 2014, 2:53am replied:

It seems that some units will change and other will be replaced.

+2 votes     reply to comment
triadbanger07. Dec 13 2014, 2:43am replied:

yeah i want to know that too, also superweapon, support, eva voice, hud design?

+4 votes     reply to comment
.Mac. Dec 13 2014, 4:01pm replied:

I'm just guessing, but hopefully Carnius will eventually find help from some good voice actors with good mics to do dialogues for all of the new units and the Forgotten EVA, making it seamless with the rest of the game.

+1 vote     reply to comment
FortressMaximus Dec 14 2014, 4:00am replied:

All EVA (for all factions) must be upgraded to warn about the Forgotten superweapon.

+1 vote     reply to comment
Twilio Dec 12 2014, 8:34am says:

I like your mod and wateh over your update, but I would like to ask a comple of questions... (if you can answer).
I can imagine that somewhere in be released mod Tiberium Essence 2. I certainly do not Kashpirovsky to predict the future, but let's change the subject.

And so, turn to the question!
1. Will mission Tiberian Sun/TS:Firestorm or will Tiberium Wars ?
2. Will mission Forgotten or will be taken from mod C&C3;: The Forgotten v1.1 ?
3. Will attend sidebar forgotten ?
4. Adding new soundtrak will ?
5. Will new multiplayer map and adding ion storm, meteo storm and shift day and night ?
6. Will adding new technical building will change ?
7. Will be the next time release Tiberium Essence 3.0 ?
In the future.
8. Faction Cabal will in future mod ?

+2 votes     reply to comment
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C&C3: Tiberium Wars Icon
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Release Date
Released Sep 5, 2008
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1306 votes submitted.

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Highest Rated (53 agree) 10/10

-->Models: awesome new and old concept and very detailed and perfect textured Units/Structures
-->Balancing: it's every time balanced better and better and all new units fit its faction
-->Atmosphere: even that is changing because of the adding of vlado's and frank klepacki's awesome music

if I could i would this mod [infinity] out of 10 points

Jun 1 2010, 11:26am by -Redeemer-

Real Time Strategy
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