This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

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Report RSS Manual Forgotten Warbus (view original)
Manual Forgotten Warbus
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Pyrodaimon
Pyrodaimon

I take it it can carry a single infantry squad only, if it's Tier 1 and the engine cannot allow otherwise. But anyway, I love the gritty and tarnished aspect you've given it; it truly looks like something spawned from the innards of a mountain-sized junkyard.

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ThaneWulfgharn
ThaneWulfgharn

The Mortar pod replaces the missiles or is additional to them?

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FortressMaximus
FortressMaximus

I guess it may a bit redundant with the Bombard...

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NikCaputnic
NikCaputnic

"You there, come along with us!"
"Okay now, where are we going next?"
"We have no time to waste!"
"We will turn them into soup!"
"Hold on everybody!"

But most importantly:

"Ayiyiyiaaaaah!!!"

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Machine-Reaper
Machine-Reaper

"Hey-hey!, be careful with upholstery!"

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aisharp
aisharp

I wonder with what aplication Carnius design this unit model

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Machine-Reaper
Machine-Reaper

This bus will NOT be Forgotten!

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FortressMaximus
FortressMaximus

Such a lovely unit! I'm not sure about Tiberium missiles (until you weant to remove them from Nod)...

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Now
Now

As was prophesied in the ancient texts along side the rise of the Flame Tank!

Seriously, it looks great and I think the dimensions are perfect.

Compounded damage upgrades and infantry crushing, a very threatening transport indeed.

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Oaks
Oaks

Warbu(oss)s Gorgutz here!
Heheh, wow, another update, and here I were expecting walker-mech.
Yes, this armored bus looks awesome and is lovely,interesting,unexpected even, but..

Missing: Requirements - Scrap Yard
Or you think its medium T1, with humvee and wardozer around?
Oh, both humvee and looted pitbull are mercenaries, so thats why.
I am sorry, but the Defender with only AA is redundant now.
And additional Mortar pod is, wee bit redundant with Bombard here.
Srsly, how many APC's mutants have now!?
Given that Cougar has stealth detection(by default) and Warbus is replacement for both Humvee and Looted Pitbull, Wardozer being light MBT, tho, just like Scorpion can roll over infantry and clear mines, with no upgrade even, I'd say that Tiberium Armor or Tiberium Engine upgrades for Warbus are the only usable ones left.
Nod dozers also increases armor by 15%.
Tho, I guess no subterranean drills for Warbus :D
I would more than welcome the Reckoner ability for it to deploy into 3 slot bunker, gaining another 1500 HP, instead of that dozer and mortar.
Choice is...ours.

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Now
Now

I was a little confused by the Mortar Pod upgrade as well, but I think it's just an upgrade for the missiles and doesn't actually add a new weapon. The description reminds me of the Fragmentation Shards upgrade from WC3.

If this gets the Reckoner ability, he'd have to drop the weapons entirely. A 3 slot bunker with missiles is kind of intense...and then it's straight up a Reckoner knock-off.

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Oaks
Oaks

GLA Battle bus,tho its just apc, works in exactly same way. Just like Reckoner.
Mortar pod adds a new weapon, and that dozer is just optional.
And the tiberium alliances Scrap Bus has just four machineguns.
3 slot sturdy bunker with no missiles is worth it.

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keksek
keksek

Hmm... I really like the concept of this unit but it'll be a totally equal unit to GDI Goliath APC (as I didn't see any changes to Goliath yet). So here's the question: will the APC be changed so both APC and Warbus have it's own features? How about amphibious mode for Goliath like it was in TibSun? To make it less cheaty, you can make player to switch modes manually and make the amphib mode to have gunports disabled, for example.

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Guest
Guest

This has got to be some of the most impressive and true to setting texture art I have ever seen in a mod. Well done and can't wait for the next version.

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Fulger100
Fulger100

so,this is a battle bus on steroids?
....i like this mod!

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SeriousJack
SeriousJack

Perfect. Every unit you do Carnius is great. I like your models and textures. Everything fits together in this mod.

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PurpleGaga27
PurpleGaga27

All I can say is it's a redesigned C&C4; Scrapbus with rockets.

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Description

I have finally added Warbus too. It is also kind of iconic unit, right? And should not be forgotten :)

It's basically a apc with rockets, an early game unit that transports infantry and can fight off some orcas and other basic air units.

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Carnius
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