This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

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theduke9924 Apr 2 2015, 2:54am says:

So I'm guessing this is the legit unit that you used a different texture on to make the April Fool's dragon. Or is that based on something else/just completely made up for a joke?

+4 votes     reply to comment
Now Apr 2 2015, 3:15am says:

..and lo the prophecy was fulfilled! A Mutant Flamer!

They are just too much fun to exclude.

+3 votes     reply to comment
Now Apr 2 2015, 3:28am says:

Interesting angle you've been taking on the designs of the last couple units by the way.

+1 vote     reply to comment
.Mac. Apr 2 2015, 3:32am says:

Oh I really like everything about the looks of this unit, very nicely done wheels too :D

+1 vote     reply to comment
murauder Apr 2 2015, 3:35am says:

This got me thinking of "Burner" by Motörhead.

+2 votes     reply to comment
SalvationA Apr 2 2015, 5:29am says:

can't wait to see other mutants units, especially aircraft

+1 vote     reply to comment
FortressMaximus Apr 2 2015, 6:28am says:

Ashes to ashes, dust to dust...

+1 vote     reply to comment
ErastusMercy Apr 2 2015, 8:53am says:

Nice, looks reminiscent of the Quad from Dune 2000.

+3 votes     reply to comment
Carnius Author
Carnius Apr 3 2015, 3:07pm replied:

Exactly ;)

+3 votes   reply to comment
PurpleGaga27 Apr 2 2015, 12:38pm says:

Looks more like a Quad and Grinder combo meets Toxic Tank.

+1 vote     reply to comment
M0nkfish Apr 2 2015, 4:00pm says:

Very Nice!

+1 vote     reply to comment
Galacticruler Apr 2 2015, 7:21pm says:

just a thought, but wouldn't an upgrade to increase the flame's range be a good idea?
Something like "Slow-burning Incendiaries"?

+2 votes     reply to comment
The_God_Of_All_Dogz Apr 4 2015, 8:32pm says:

bigger is better

+1 vote     reply to comment
SryCauldon Apr 10 2015, 3:30am says:

Would be neat if instead of a stream of flames like what NOD has, it pumped out a Blue Tiberium gas (or powder) and then sparked it's natural instability, like a Blue Tiberum fuel air bomb, but in a stream form.

Would be neat to see it pump out a blue glowing stream of gas (or particles) then see it explode in violent blue flames, each time it attacked, and allow it to create a trap of sorts by filling a area with the Blue Tib gas but not yet detonating it.

Eh, just rambling odd ideas really.

+1 vote     reply to comment
DarkRavenBest Apr 15 2015, 6:03am says:

Lol, but why Nod, which flamers is their secondary or even primary weapon, hasn't heavy flamer tanks or just high level flame tanks?

+2 votes     reply to comment
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Forgotten Crusher is T3 unit that works in general as heavy flame tank that can clear garrison and also crush smaller vehicles under his big wheels.

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Apr 2nd, 2015
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