This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
New year and new release!
Hello and Happy New Year!
I know Im late with new year wishes but better later than never.
I must apologize but due unforseen personal issues I was unable to release Tiberium Essence v2.0 public Alpha in time I have originally planed for.
But good news, I have just remedy that blunder and uploded Tiberium Essence v2.0 public Alpha here on moddb.
You can download this version right here:
Unfortunately Alpha version means that it contains bugs, incomplete assets and possible performance issues.
Forgotten faction AI also do not work in skirmish games (you should be able to play as Forgotten in PvP in multiplayer).
I will try to fix it in future but for now it is what it is.
Special thanks to Vladimír "Vlado32" Moncoľ - composer of new music in this mod, check out his profile for more stuff
Thank you all for your support.
And once again Happy New Year to you all.
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Highest Rated (57 agree) 10/10
-->Models: awesome new and old concept and very detailed and perfect textured Units/Structures
-->Balancing: it's every time balanced better and better and all new units fit its faction
-->Atmosphere: even that is changing because of the adding of vlado's and frank klepacki's awesome music
if I could i would this mod [infinity] out of 10 points
Jun 1 2010 by -Redeemer-