This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
I must admit that TE 2 is bit a mess right now, but I have get valuable feedback.
But I need to clarify some things for future releases.
TE 2 v1.0 (yes Im not using v2 anymore) is not going to replace standard v1.6 (and v1.7) but its going to be rather new thing a sequel if you like.
(pretty much what Kanes wrath is to CnC3) In other words TE 1 is going to be main thing and TE 2 alternative just fo fun with some crazy stuff like Forgotten are (and maybe more).
And yes there will be TE v1.7 with bug fixes and some new features.
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Highest Rated (57 agree) 10/10
-->Models: awesome new and old concept and very detailed and perfect textured Units/Structures
-->Balancing: it's every time balanced better and better and all new units fit its faction
-->Atmosphere: even that is changing because of the adding of vlado's and frank klepacki's awesome music
if I could i would this mod [infinity] out of 10 points
Jun 1 2010 by -Redeemer-