This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

Friends:

Tiberium Videos Production Tiberium Essence Fans
- cnc related videos and more - community maps, pictures, tips and tutorials
- Tiberium Essence video unit profiles - community forum

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Holidays News

News 21 comments


Hallo my friends and fans!

Moddb awards
First thing first. Thank you all for participating in Mod of the Year Awards, once again Tiberium Essence made into first 100 which is great success as always.

And now to Forgotten
As you can see work on the mod is still in progress, but I'm getting closer to something playable. Considering amount of work that has been done and what is left to do you can expect release in second quarter of 2016. Maybe even sooner. At least that is the plan.

I know that this is probably not what you have expected but developing new faction is truly more trickier than I have expected. I need more time to get things right.

It seems that the idea that floater will be the only forgotten aircraft has not been met with wide approval
so I changed my mind (again) and return to my original plan including more aircrafts for the forgotten, but lets keep it still in small numbers I say no more than 3 types.

Tiberium Essence 2.0


So here is Hind gunship, I think its quite fitting to forgotten faction, resilient and versatile aerial transport.
And floater will be something like kirov airship, dropping big bombs, that might be actually more fun and more reasonable afterall.

Tiberium Essence 2.0


So that is all for now folks.

Happy hollydays to you all and happy new year.

Carnius

June News

June News

News 10 comments

After small pause im here with something interesting for you. I have been thinking more extensively about evolution of the forgotten. Also I like to tap...

April News

April News

News 17 comments

The Forgotten Battle Dragon was indeed April Fools´ joke. During development of mutant faction I must take to test many ideas, and some things that sound...

New year update, finally

New year update, finally

News 16 comments

Update is here and this time it´s nothing smaller than Forgotten epic unit. Something that was in my mind for very long time. Also thank you very much...

Mod is not forgotten

Mod is not forgotten

News 34 comments

Mod is alive and yes it´s true, mutants as playable faction - The Forgotten will happen in Tiberium Essence. After many thinking and testing different...

Tiberium Essence 1.6 Beta

Tiberium Essence 1.6 Beta

Full Version 183 comments

This package contains main mod files for Tiberium Essence v1.6 Beta and readme file with description and list of changes.

Tiberium Essence 1.51 Beta

Tiberium Essence 1.51 Beta

Full Version 148 comments

This package contains main mod files for Tiberium Essence v1.5 Beta and readme file with description and list of changes.

Tiberium Essence v 1.4

Tiberium Essence v 1.4

Full Version 160 comments

Installation: ------------- 1) Ensure you have game patched to v 1.9, if not install latest patch 1.9 2) Go to Dokuments in windows start menu and find...

Tiberium Essence v1.3

Tiberium Essence v1.3

Full Version 76 comments

Tiberium Essence v1.3 Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents and Settings\*YOURNAME*\Dokuments\Command...

Tiberium Essence v1.2

Tiberium Essence v1.2

Full Version 15 comments

Quite the same as v 1.1 but most bugs fixed. Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents...

Tiberium Essence v1.1

Tiberium Essence v1.1

Full Version 17 comments

New version of Tiberium essence - mod for CnC3:Tiberium Wars, add more new units, new graphic and new sounds to game Installation: 1) Ensure you have...

Post comment Comments  (60 - 70 of 13,612)
legend3
legend3

How's TE 2.0 going?

Reply Good karma Bad karma+6 votes
Ahrimansiah
Ahrimansiah

cant wait to see whats second epic unit of forgotten :D

Reply Good karma Bad karma+4 votes
FortressMaximus
FortressMaximus

S.H.I.E.L.D. Helicarrier? :p

Reply Good karma Bad karma+2 votes
Oaks
Oaks

Athos or Tratos, redone and permanently stealthed Mutant farseer leader,
Commando with freezer EMP grenades? :D
Hijackers, Ascended, Umagon Hunter, Ghost Stalker driving the Reclaimer by his side, plus Floater airship bombers, Hind gunships and Vindicator/Avenger ASF
flying above his head.
Dont forget the blue Tiberian Fiends with their boss,
the BADASS Tiberium Battle Dragon.

Reply Good karma Bad karma+2 votes
ModsMaker
ModsMaker

Will it be new release?

Reply Good karma Bad karma+1 vote
scrindomination
scrindomination

Hi, its scrindomination again, are there any Nod fans out there who want to help me make a Nod Custom Mission map involving the creation of the Montauk?

Reply Good karma Bad karma+1 vote
M0nkfish
M0nkfish

i'm interested, how can i help? message me if you like

Reply Good karma Bad karma+2 votes
Oaks
Oaks

Nod lover and we, the Scrin machinations masters xD
So, my dear fellow conspirators, something between as DoW Soulstorm Imperial guard stronghold mission to tranport parts to build a Baneblade, KW MARV rising where Redeemer first emerges, and convoy guarding a unit, like in GDI Crotia?
I am in.

Reply Good karma Bad karma+3 votes
scrindomination
scrindomination

Cool, thanks for coming to help. So, I need help in getting the Scrin AI to build the Tiberium Essence units as part of the attack groups and since this mission is about Nod building the Montauk for the first time, I'll need a script to lock it until convoy carrying the Montauk parts get to the Nod base intact. I know that's asking a lot from you and knowing from the first two maps I made, that its going to take a while. If you like, you can you can send me a private message on any progess you make or any problems you encounter. Again, thanks for coming to help.

Reply Good karma Bad karma+2 votes
AIZender
AIZender

I'm having a problem with installing this mod on steam. The computer doesn't have a Command and Conquer TW file in my documents, everything is under programefiles. I've unzipped and tried popping it in a "mods" folder, gotten the ui up and everything, but the game doesn't acknowledge its there. Any ideas?

Reply Good karma Bad karma+1 vote
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C&C3: Tiberium Wars
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9.6

1359 votes submitted.

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Highest Rated (55 agree) 10/10

AWESOME MOD
-->Models: awesome new and old concept and very detailed and perfect textured Units/Structures
-->Balancing: it's every time balanced better and better and all new units fit its faction
-->Atmosphere: even that is changing because of the adding of vlado's and frank klepacki's awesome music

if I could i would this mod [infinity] out of 10 points

Jun 1 2010 by -Redeemer-

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