There were several overlooked mistakes and bugs with the initial release but now in version 3 there have been many improvements. Read More for Change...
AT 30,000 FEET... you are almost 6 miles (9.7 km's) above sea level. The human body is not made for these conditions. Temperatures can plummet to -60F (-51C), the brain is starved for oxygen and each step is a new experience in pure agony. It's difficult to breathe. It's difficult to think. It's difficult to move. And you still have to endure another 444 feet (0.14 km's) to get to the peak. So much for the good news.
STORYLINE: SURVIVE the SUMMIT ...The rebels are losing the battle against the strider onslaught that keeps growing. To help turn the tide of war you need to destroy the source of the Striders. That source is at the summit of what the rebels call, StriderMountain. There is only one way to get into the mountain geography and it's extremely dangerous terrain. The danger proves to be too much and you are forced way off target. Now, you must fight your way through the Combine Mountain Base Camp because it's the only entry to the mountain. As Gordon Freeman, you must survive the summit and destroy the source of the Striders.
8th Massive Update;(Now that the release of this mod gets close it was time to give the mod its final name. That is why i have changed the working title "Rooftop Retreat" in to it's final name;
Episode 3; "The Closure"
It has been many, many months ago that i updated this latest HL2 (ep2) SP-mod if mine here. It was Oct 20, 2011. Therefore it really was time to show you guys some new stuff. Because i have been working like crazy, like always. Although i have to be honest, the last 2 months of last year i didn't feel like finishing this mod at all, i even thought of stopping. But that would be foolish, that would mean trowing away 2 years of hard work. And, i know by now that this is just a common temporary face in the development process. With each mod i always have a small period when i don't like working on the project anymore. But, when you just continue then you get the fun back in it.
By spy_maps at 2012-03-29
So, what have we been doing for the last half year. I have finished 2,5 maps and even added a whole new map to the mod. Because i have so much new stuff to show you i have decided to place the next 2 weeks 3 large updates. Because it simply is to much to show all at ones. Each update will have a movie and 10 new screens. Here is the first one, enjoy and i hope you like what you see. Please don't forget that its all still WIP (work in progress).
The weapons in this movie, and on these screens are the original ones again, they are not the final weapons that will be used in this mod!The muzzle flashes where made by Cole Phelps
(aka Gunship Mark 11), i do like some of them, but also for them counts that it is still all WIP, so also this can be changed.
If you like what you see then please 'track' this mod through the 'track button' at the right site of this page, so you receive a message when a new update is placed, and when the mod is released.
(when you can't stream the video but are interested in watching it, then just download it from
here ; ) Gamefront.com
Highest Rated (2 agree) 10/10
This was a awesome mod!
Jan 4 2011, 8:53pm by Seaal
Lowest Rated (7 agree) 4/10
It's slow and there are no clues to where the you have to go. Doors don't look like doors at times so you're just stuck trying to find the door while it looks like a fucking wall. And the sounds suck. Also it's trial and error a lot of the times and in the end it doesn't amuse me. The mapping is supposed to lead whereas in SM its just the map and you can go everywhere and you need to be in one little place. Making it look like a jungle and you need to find that one square meter in that jungle. The…
Sep 25 2009, 12:42pm by Datastream