AT 30,000 FEET... you are almost 6 miles (9.7 km's) above sea level. The human body is not made for these conditions. Temperatures can plummet to -60F (-51C), the brain is starved for oxygen and each step is a new experience in pure agony. It's difficult to breathe. It's difficult to think. It's difficult to move. And you still have to endure another 444 feet (0.14 km's) to get to the peak. So much for the good news.

STORYLINE: SURVIVE the SUMMIT ...The rebels are losing the battle against the strider onslaught that keeps growing. To help turn the tide of war you need to destroy the source of the Striders. That source is at the summit of what the rebels call, StriderMountain. There is only one way to get into the mountain geography and it's extremely dangerous terrain. The danger proves to be too much and you are forced way off target. Now, you must fight your way through the Combine Mountain Base Camp because it's the only entry to the mountain. As Gordon Freeman, you must survive the summit and destroy the source of the Striders.

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The team is pleased to announce the final release of StriderMountain. We hope you enjoy the mod.




A WalkThrough can be found here.
Stride...0home.html
StriderMountain: Survive the Summit on September 12, 2009

StriderMountain: Survive the Summit on September 12, 2009

News 11 comments

The Full Release of StriderMountain will be available for download on September 12, 2009.

Strider Mountain ... Pre-Release ... 02.14.2009 ... 'Nuf Said!

Strider Mountain ... Pre-Release ... 02.14.2009 ... 'Nuf Said!

News 33 comments

The Strider Mountain team announces a Pre-Release on 02.14.2009: The first 5 of 15 total levels.

Happy New Year!

Happy New Year!

News 4 comments

The Strider Mountain team wishes you all a Happy New Year! Stay tuned for some news real soon!

A Portal, A Podcast and a Poll

A Portal, A Podcast and a Poll

News 9 comments

a PORTAL... In the highly unlikely event that the mountain would ever be taken by enemy forces, the combine developed a complex exit strategy. One last...

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Strider Mountain Patch - Source SDK 2013

Strider Mountain Patch - Source SDK 2013

Patch 9 comments

This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer...

all 23 Strider Mountain map (.vmf) files.

all 23 Strider Mountain map (.vmf) files.

Singleplayer Map 0 comments

Here are all 23 original Strider Mountain map files,

(NEW) Strider Mountain Version 3

(NEW) Strider Mountain Version 3

Full Version 15 comments

There were several overlooked mistakes and bugs with the initial release but now in version 3 there have been many improvements. Read More for Change...

Post comment Comments  (0 - 10 of 515)
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gewolf140
gewolf140

I'm having a very weird problem with this mod where all of the moving vehicles (APCs Jeeps) have no wheels in front. I can still drive them but I can't turn. If you want me to I'll show screenshots or a video of whats happening.

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BlueShit199
BlueShit199

Silly question, but... which mountain on this planet reaches above 9km? :D

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QinZiYan
QinZiYan

The mod is toooooo awesome..
It's was exceeded halflife2 mod..

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xxLegionxx
xxLegionxx

New Game>>>>Start...nothing happens.
Have sdk2006 and windows 10.
Sream..HL2.

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SPY-maps Creator
SPY-maps

There is indeed one levelchange as far as i remember were this can happen when you are to near a wall when the levelchange happens.

Sorry for this,
Leon

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SPY-maps Creator
SPY-maps

Seems Strider Mountain is broken, again....

This is not caused by the mod, but as always by Valve who keeps updating there engine what corrupts the already excisting mods.

Should someone have problems with this mod then please let me know through
email or pm.

(I have to be honest and tell you that i can't look in to this myself now,
because i am very hard at work on my newest mod, see my mods list...)

Leon

Reply Good karma+2 votes
SPY-maps Creator
SPY-maps

Sorry guys that i haven't commented here for so long but i have been very busy with my latest mod that soon will be released, called Episode 3: The Closure. You can find it here on Moddb also;

Moddb.com

I am glad this older mod is still liked so much by so many people. Should you be interested in all my HL2 (and eps) sp-mods then please check here;
Moddb.com

And check my site for all my sp-mods for HL2 and other fpshooters;
Leon.triplebit.nl

I have planned to update all my previous sp-mods ones i have finished my latest HL2 ep2 sp-mod.

greetings,
Leon

Reply Good karma+3 votes
RobosergTV
RobosergTV

it would be great if you could fix this mod

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Lowest Rated (14 agree) 4/10

It's slow and there are no clues to where the you have to go. Doors don't look like doors at times so you're just stuck trying to find the door while it looks like a fucking wall. And the sounds suck. Also it's trial and error a lot of the times and in the end it doesn't amuse me. The mapping is supposed to lead whereas in SM its just the map and you can go everywhere and you need to be in one little place. Making it look like a jungle and you need to find that one square meter in that jungle. The…

Sep 25 2009 by Datastream

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