This mod will start were the original Half Life2 episode 2 ended, with the death of Alyx her father. She became sick by the loss and layes in bed. Magnusson needs Gordon to look for Kleiner, because he has disapeared. The last time he did see Kleiner was when he spoke about going to the Borealis to blow the ship and everything inside up. Gordon needs to travel by airplane to the North pole and find Kleiner, and save the ship. Will you be on time? And will you find out what the secret cargo is that is inside the ship?

This is a fan made mod and is not meant to be taken as canon in any way, shape
or form. And although it is loosely based off the Half-Life universe and going
on were Episode 2 left off, it is not always consistent with the Half-Life lore.

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Some people missed the ladder in level 8, which can be seen on the screen below at the right side;

08 spymap ep30001

This made that the player didn't find the sniper rifle on the catwalk above the road, and also did he miss a trigger there which spawned 2 combines higher up. This caused that 2 floating guns could be seen lateron. To make this side path more clear i have added the ramp that can be seen above on the screen, (left of the ladder). Should the player still miss this ladder/ramp now then he can find near the end of level 8 a second sniper rifle, and also are those 2 combines triggered with another trigger higher up the mountain road;

08 spymap ep30002

All other changes have to do with that there were some troubles with the credit text on screen when the mod was played with a FOV of 90. And although most people don't play on FOV 90 i still decided to fix those issues. They are to minor to name then all here, but i could show some of them through a screenshot. Just to show how minor these errors were;

Clipboard03

In level 1 the Gordon player figures shoulder goes through the camera, (see screen above left corner down).

Clipboard04

The top left corner of the screen above shows the rocks through the black credit screen.

Clipboard05

For some odd reason the text didn't show well on wide screens, as show above.

Clipboard07

Gordons head was for a part of the second going through the camera, as can be seen in the screen above on the left top corner.

So, as you can see are most of the changes in this 2.0 version to small to name. I will also release a Patch Ep3 v.2.0 for those people who already did download and install the previous (v.1.0 or 1.1) version. For some people there seems to be a problem with Patch Ep3 v.1.1 or Mod version 1.1. Map 08 seems to cause a AI_disabled error messsage. So should you play any of the previous versions of the mod then please just install the small 2.0 Patch and make it override everything.

And for those who never played this mod and would like to give it a try, please use this version 2.0 Patch v.2.0 is then ofcourse not needed.

PLEASE MAKE SURE YOU DO READ THE INSTALL INSTRUCTIONS VERY WELL, THERE EASY BUT NEED TO BE FOLLOWED TO MAKE THIS MOD RUN !!

A warning, for those who dislike HL2 sp-mod which not follow exactly the HL universe, this is such a mod. Meaning, this mod makes use of cutscenes in which is shows Gordon. It has all original HL2 weapons and combine skins changed in to custom made ones.

28 spymap ep3 4110042

Have FUN!

Leon Brinkmann

aka SPYmaps

Half-Life 2, Episode 3 The Closure released

Half-Life 2, Episode 3 The Closure released

News 24 comments

Finally Episode 3 released after 5+ years development.

Episode 3 Update

Episode 3 Update

News 29 comments

This is the final update before release in december 2015.

Release Info, part 2

Release Info, part 2

News 16 comments

240 developing hours ago i promised a release at the end of September 2015. Well, its 30 September, what is happening ...?

Release Info

Release Info

News 19 comments

After 5+ years of development finally the time has come to talk about releasing Episode 3.

RSS Files
HL2, Ep3 "The Closure" all map (.vmf) files

HL2, Ep3 "The Closure" all map (.vmf) files

Full Version 5 comments

Here you have all 37 original map (.vmf) files of Half Life 2, Episode 3; "The Closure" that was released Feb 28, 2016 by Leon (SPYmaps) Brinkmann. You...

Half-Life 2, Episode 3 The Closure Patch v. 2.0

Half-Life 2, Episode 3 The Closure Patch v. 2.0

Patch 8 comments

This is the second and last Patch of HL2, Ep3 The CLosure. Please install this one when you have any of the previous versions, (1.0 and 1.1 ). It fixed...

Half-Life 2, Episode 3 The Closure v. 2.0

Half-Life 2, Episode 3 The Closure v. 2.0

Full Version 25 comments

This is a fan made mod and is not meant to be taken as canon in any way, shape or form. And although it is loosely based off the Half-Life niverse and...

Comments  (0 - 10 of 877)
Guest
Guest

How to configure zooming while shooting? I can zoom but I can't shoot that time and I can shoot but without zoom... Can help anyone?

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SPY-maps Creator
SPY-maps

Not sure if you mean with the sniper rifle or in general. Because you never could shoot in HL(2) while zoomed in, with any weapon. Other then the sniper rifle, with that you can ofcourse zoom in and shoot at the same time.
Hope this answers your question.

Leon

Reply Good karma+1 vote
An_Unknown_Player
An_Unknown_Player

Lol nice mod, Laughed my *** off on these cutscenes, You could probably make them in a different way rather than completely taking control of players, but other than that solid content.

And remember, Gordon isn't meant to be seen in Half-life ! :)

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SPY-maps Creator
SPY-maps

Thank you for playing, and you're right, Gordon isn't to be seen in HL(2). But personally i love cutscenes, and i like to see Gordon. So the mod does take quit a few liberties indeed, but that is why it is a mod.
greetings,

Leon

Reply Good karma+2 votes
bhogan1023
bhogan1023

everytime i start it up, it crashes... any solution to this? Really wanna play this mod.

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SPY-maps Creator
SPY-maps

Hi, thanks for downloading and wanting to play this mod Bhogan1023.
I have sent you a pm to explain how to make the mod work. But i will also explain it here for those who are having the same issue
(it looks like it is very difficult while in fact it only takes a second and is very easy to do;

Install "Source SDK Base 2013 Singleplayer" and set it to:
"upcoming beta mode".
detailed info;
- go in to your Steam Library
- at the right side of "Search" you see "Games"
- click on "Games", and choose "Tools" from the list.
- look for "source SDK 2013 single player"
right mouse click on it and choose option "Properties"
- select tab "Betas"
- change "NONE - Opt out of all beta programs"
in to "Upcoming"
- close Properties again.
- double click on "source SDK 2013 single player"
to open it. The Source Engine Test will start.
- Close it as soon as it has started.
- Close Steam all together with "Exit"
- Open / Run Steam again.

Your now ready to play the mod.

Youtube.com

Leon

Reply Good karma+2 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

camck
camck

I love this mod. Later in the game I forgot this was a mod, ;). There are a few textures (like the 9mm pistol) that are different, but whatever doesn't affect gameplay

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camck
camck

also I find it awesome that there's more then 30 chapters in a fan-made mod

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aalik1066
aalik1066

Yeah, sure it was really hard to steal stuff from gamebanana and Garry's Mod workshop...

Gamebanana.com - charger, for example.

Gamebanana.com - combine elite units.

Steamcommunity.com - HECU units for Combine... Are you joking?

The mapping is really good thing so far, but the only thing i liked in the mod are grenades. Those are really awesome models.

I hope this is a massive Half-Life universe trolling mod. Because i can't take this sereously.

Basically, this video will tell you what is WRONG in this mod. Youtube.com

Nice try, anyway. 3/5

EDIT HERE: forgot to log-in

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SPY-maps Creator
SPY-maps

Its such a shame that there are still some people who like to say that i did steel assets. I didn't steel them, i did get permission to use them from the developers (all of them). Also are they all credited for them. So, i used them, with permission. That is NOT steeling. But it doesn't seem to matter how clear i keep explaining this. There will always be people who simply don't read but start commenting wrongly without even checking what they say, (that's internet for you).

About the mod itself, ....
(had typed a very long text here, but just deleted it again. Why bother even commenting again on such accusations.)

Its a free mod, please just don't play it when you dislike it.
Again, its free.
Still, am very pleased with your overall 3/5 commenting.
Thank you,

Leon

(for those who like to play it;)
BE SURE TO FOLLOW THE EASY INSTALL INSTRUCTIONS, OTHERWISE THE MOD WILL NOT WORK. (Your Source Base 2013 SP has to be installed and set to 'UPCOMING' !!).

Reply Good karma+3 votes
aalik1066
aalik1066

Then, I'm really sorry, anyway i liked the main idea of mod actually! But you should have used HECU models as ally, since there is a model version for citizen, that would improve the experience! Anyway i really enjoyed your mapping, looks natural.

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Half-Life 2: Episode Two
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6.5

51 votes submitted.

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Highest Rated (4 agree) 9/10

So yeah, at last. I`ve beaten this mod, and I`ve gotta say it`s huge, even by Leon`s standarts. No one makes mods this large novadays except of him and maybe Eyaura. Honestly, I don`t know what exactly to say about mod itself. It is good, definitely, but not by standarts of mods like Black Mesa, or Research and Development, or Mission Improbable... Someone will say its bad. I say - this mod requires specific taste. It is good in its own way, but you`ve gotta forget about how some other mappers trying…

Mar 4 2016 by red-bear

Lowest Rated (14 agree) 5/10

Why this mod is good: 1. Huge amount of content to play. BUT people reviewed it perfectly : quantity over quality. If you would focused more on beautiful level design instead of putting huge empty rooms it would be much more interesting to play. 2. Nice looking light effects and lens flares. 3. Some cool new models. Now a long list of why this mod was bad: 1. Terrible sound design I mean TERRIBLE, completely out of place. Music sounds like you play some action movie or watch Jurrasic Park instead…

Mar 6 2016 by hecumarine

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