This mod will start were the original Half Life2 episode 2 ended, with the death of Alyx her father. She became sick by the loss and layes in bed. Magnusson needs Gordon to look for Kleiner, because he has disapeared. The last time he did see Kleiner was when he spoke about going to the Borealis to blow the ship and everything inside up. Gordon needs to travel by airplane to the North pole and find Kleiner, and save the ship. Will you be on time? And will you find out what the secret cargo is that is inside the ship?

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HL2 Ep3: "The CLosure" , screens map 23, 24, 25. HL2 Ep3: "The CLosure" , screens map 23, 24, 25. HL2 Ep3: "The CLosure" , screens map 23, 24, 25.
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16 comments by SPY-maps on Dec 19th, 2014

I know, each time i try to not wait so long with a new updates and each time there are months between them. But, finally here is a new one, and its again a big one. There are 20 new screenshots for you to watch and even 3 new movies this time. One the 3 new levels, and one of Kleiner talking to Gordon and one from a rather large cutscene.

HL2 Ep3:

Please keep in mind as usual, that all footage is still WIP and doesn't reprecente the final mod.

HL2 Ep3:

The Releaste Date

I had made up my mind so hard, for so long. With the release date of this mod i would not make the same mistake as i made with all those previous ones. I would not talk about any release date up front, untill
the mod was really 100% finished. And although it was hard i kept that promise with myself, till last update 3,5 month ago. I was so sure i would be able to release the mod this fall, that i said so in a article
here, and in a movies credit text. And now i have to break this promise. You problaby already guessed it, no release this year. I had such big hopes, because after all, as a mapper/modder you make projects so people
can play them, and then you want to know if they liked it, and had fun.

HL2 Ep3:

HL2 Ep3:

HL2 Ep3:

I keep overloking how much it takes to complete a mod, in the sence of fixing and implementing the little things ones the mapping is done. There are so many few issues to look after, the last minute bug fixes, the new HUD, ss bumpmapping. All things that take more time as was planned, as always.
But you are so eager as modder to please the public that you keep making the mistake of promising things you can't deliver, on time that is. Because the mod is closer as ever, to be released.

HL2 Ep3:

HL2 Ep3:

HL2 Ep3:

All fine and well i hear you think, but when will it then be released??
All i can do is be honest and tell you what i personal think, and that is that i can finish the darn thing
at the end of next month January (2015).
Please believe me when i tell you that i am the most upset about this, it would have been so great when it could have been released at the end of this year. What a great holliday to release your mod, right?!
But, it just can't be like that. Quality is everything with this mod.

HL2 Ep3:

HL2 Ep3:

HL2 Ep3:

Know that it is not that i don't work hard on it because everyone tells me i am crazy to put in 10 hours a
day, and to be honest, it is also quit insane. But who minds, i just can't help myself.
So, please please bare a bit longer with me and soon you will be able to play a possible outcome of the
original Half Lifes episode 2, my episode 3.
:)

HL2 Ep3:

HL2 Ep3:

HL2 Ep3:

HL2 Ep3:

HL2 Ep3:

Maybe you want to take a look at the 3 new videos i have uploaded also?
They show gameplay of the 3 new levels, a Kleiner talking to Gordon, and a massive teleport scene.

links to them;
Moddb.com
Moddb.com
Moddb.com

HL2 Ep3:

Merry Christmas and may you live a long and happy and health 2015, filled with awsome games and mods!!

HL2 Ep3:

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Post comment Comments  (0 - 10 of 289)
SPY-maps Creator
SPY-maps Feb 28 2015, 12:41pm says:

Thanks guys, its indeed 4,5 years in development by now. ANd the beta release i indeed had planned a while ago. But as i earlier explained were there some issues that made that i had to delay release.
Am working hard on the finishing of this mod now, daily. So, please just give me a bit more time. I promise you, its worth the wait, that i am sure of.

thanks for commenting!
Leon

+2 votes   reply to comment
skatos
skatos Mar 1 2015, 4:38pm replied:

A bit more like weeks or months?

+1 vote     reply to comment
Yoshii_FIN
Yoshii_FIN Feb 28 2015, 5:28pm replied:

Keep up your good work! Cant´t wait the release!

+1 vote     reply to comment
JustBarney
JustBarney Feb 28 2015, 1:09pm replied:

I'm sure it will, take all the time you need :)

+1 vote     reply to comment
JustBarney
JustBarney Feb 22 2015, 2:26pm says:

I just realized that this mod has been in production for over four years. Most mods die within that time, so good job just sticking to this for so long.

+2 votes     reply to comment
skatos
skatos Feb 20 2015, 8:22am says:

Finished final project, finished coastline to atmosphere finished strider mountain.. read most of the comments and i read that the beta was finished a year ago. Why it is taking so long? When this is out you gonna get hired by valve like the guy who made minerva.

+2 votes     reply to comment
SPY-maps Creator
SPY-maps Feb 19 2015, 10:15am says:

shoot, had write a very long story here. Could not place it, forgot you can "only" place 2000 characters. So, deleted it and answer in short text.

Thanks again DarkElf, and your right again.
Although i really do understand also were TheBatteringRam is coming from and he is also very right!
It's true, i keep talking about release dates, and again and again i can't keep those dates. There are many reasons for this, but thats still not ok. After 15 years of modding you should have thought i learned by now not to give dates till i am 100% i can keep it. But when people ask i myself always hate it when devs say; its done when its done!
So i feel the need to give a date, and at the time i really do think i can keep that date. But, nothing is sure in game/mod development. Specially towards the end there are ALWAYS unforseen issues and problems. I did promise many times to not talk about dates anymore, and believe it or not, i did less as u usually did, but i still kept doing so. And there is simply no excuse. Its done when its done is not nice, but it is always better as to delay on a given date. Hee, that is a good thought for me to remember next time i want to give a date again!

So, i am very sorry, i really will do my best to not make this mistake again. Other then that, many thanks for following this mod and progress is going so well again, have done so much work. Will try to come up with a new update very soon,

Leon
(the mod is indeed a one man project, although Baltic is a huge help when it comes to come up with technical fixes when i am stuck. And, 99,9% of all textures, models, etc are from other devs that i may use, ofcourse with there permission)

+1 vote   reply to comment
TheBatteringRam
TheBatteringRam Feb 16 2015, 2:51am says:

This mod's been stuck in a loop for far too long, and it's just driving me up a wall now.

To make things clear, I'm not annoyed because of the wait. I'm annoyed because Leon has so far made promises to release this mod by Fall 2014, New Years', and the end of January - and he keeps pushing his estimates back. Hell, if you go on Leon's website, he even posted that this mod was 'in the final stage of development' on December 18, 2012, and that it would be released in January 2013.

Again, it's not the wait that I'm sick of. I'm tired of Leon saying that it's almost done, promising a release on so-and-so date and breaking those promises over and over. It was almost done at the end of 2012 - and then it wasn't. It was almost done at the end of last year - and then it wasn't. He's dashed my expectations enough with this trend that the next time he estimates another release date, good luck trying to get me to believe him. It's just another empty promise until he finally decides to foot his project through the door.

+1 vote     reply to comment
DarkElf9727
DarkElf9727 Feb 17 2015, 10:49am replied:

We should never forget this is not something one has the obligation to make for the public. It's not like Leon is getting paid to make this mod, he doesn't owe us anything. He's using his free time to make what is essentially a full length game. It's his right to delay it to make the quality as high as he can make it. Oh, and it's just one guy as far as I know. I don't like delays either, but isn't there anything else we can occupy ourselves with in the meantime? I like to think so.

+1 vote     reply to comment
Enam1960
Enam1960 Feb 17 2015, 11:11am replied:

Totally agree with you man.Plus,i think Leon was sick for 2 weeks in January.

+1 vote     reply to comment
Guest
Guest Feb 16 2015, 4:24am replied:

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TheBatteringRam
TheBatteringRam Feb 16 2015, 2:56pm replied:

Haha, yeah. I'm sure it will be. I just needed to get that off my chest.

+1 vote     reply to comment
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