This mod will start were the original Half Life2 episode 2 ended, with the death of Alyx her father. She became sick by the loss and layes in bed. Magnusson needs Gordon to look for Kleiner, because he has disapeared. The last time he did see Kleiner was when he spoke about going to the Borealis to blow the ship and everything inside up. Gordon needs to travel by airplane to the North pole and find Kleiner, and save the ship. Will you be on time? And will you find out what the secret cargo is that is inside the ship?

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HL2 Ep3: "The CLosure" , screens map 23, 24, 25. HL2 Ep3: "The CLosure" , screens map 23, 24, 25. HL2 Ep3: "The CLosure" , screens map 23, 24, 25.
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17 comments by SPY-maps on Dec 19th, 2014

I know, each time i try to not wait so long with a new updates and each time there are months between them. But, finally here is a new one, and its again a big one. There are 20 new screenshots for you to watch and even 3 new movies this time. One the 3 new levels, and one of Kleiner talking to Gordon and one from a rather large cutscene.

HL2 Ep3:

Please keep in mind as usual, that all footage is still WIP and doesn't reprecente the final mod.

HL2 Ep3:

The Releaste Date

I had made up my mind so hard, for so long. With the release date of this mod i would not make the same mistake as i made with all those previous ones. I would not talk about any release date up front, untill
the mod was really 100% finished. And although it was hard i kept that promise with myself, till last update 3,5 month ago. I was so sure i would be able to release the mod this fall, that i said so in a article
here, and in a movies credit text. And now i have to break this promise. You problaby already guessed it, no release this year. I had such big hopes, because after all, as a mapper/modder you make projects so people
can play them, and then you want to know if they liked it, and had fun.

HL2 Ep3:

HL2 Ep3:

HL2 Ep3:

I keep overloking how much it takes to complete a mod, in the sence of fixing and implementing the little things ones the mapping is done. There are so many few issues to look after, the last minute bug fixes, the new HUD, ss bumpmapping. All things that take more time as was planned, as always.
But you are so eager as modder to please the public that you keep making the mistake of promising things you can't deliver, on time that is. Because the mod is closer as ever, to be released.

HL2 Ep3:

HL2 Ep3:

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All fine and well i hear you think, but when will it then be released??
All i can do is be honest and tell you what i personal think, and that is that i can finish the darn thing
at the end of next month January (2015).
Please believe me when i tell you that i am the most upset about this, it would have been so great when it could have been released at the end of this year. What a great holliday to release your mod, right?!
But, it just can't be like that. Quality is everything with this mod.

HL2 Ep3:

HL2 Ep3:

HL2 Ep3:

Know that it is not that i don't work hard on it because everyone tells me i am crazy to put in 10 hours a
day, and to be honest, it is also quit insane. But who minds, i just can't help myself.
So, please please bare a bit longer with me and soon you will be able to play a possible outcome of the
original Half Lifes episode 2, my episode 3.

HL2 Ep3:

HL2 Ep3:

HL2 Ep3:

HL2 Ep3:

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Maybe you want to take a look at the 3 new videos i have uploaded also?
They show gameplay of the 3 new levels, a Kleiner talking to Gordon, and a massive teleport scene.

links to them;

HL2 Ep3:

Merry Christmas and may you live a long and happy and health 2015, filled with awsome games and mods!!

HL2 Ep3:

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Post comment Comments  (0 - 10 of 314)
Guest Apr 23 2015, 6:36am says:

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PurpleGaga27 Apr 17 2015, 12:33pm says:

Well at least this mod is finally getting to something after a long wait.

+2 votes     reply to comment
SPY-maps Creator
SPY-maps Apr 13 2015, 6:16pm says:

Thanks DocterNuka, comments like yours remember why i put in all the effort and time, (beside ofcourse just the fun of creating projects like these).
And i assume you ask if this mod will be released this year Mangana.
And the answer is a big Yes!
I can even tell you all that this mod will be released before summer.
I have promised not to mentiona release date anymore, simply because i keep delaying them. But, the mod is really almost done.

thanks for your interest guys!!


+3 votes   reply to comment
mangana Apr 16 2015, 10:33am replied:

Thanks for asking me spy i can't wait before the summer thank.

Jack Nguyen

+1 vote     reply to comment
DarkElf9727 Apr 15 2015, 2:24pm replied:

Is that summer in the northern or southern hemisphere? Because in Australia summer starts in december. ;)

Hehe, joking of course... I envy your perseverance to keep working on this mod for 4.5 years now. I'm extremely looking forward to it.

+1 vote     reply to comment
mangana Apr 9 2015, 2:58am says:

Spy this mod release this year

+2 votes     reply to comment
DoctorNuka Apr 8 2015, 10:33am says:

I've always been a huge fan of your work SPY. Keep it up! Can't wait to see this finally released.

+1 vote     reply to comment
coolguy32 Apr 4 2015, 1:45am says:

Yeah,Spy,can we get an short reply from you,can you say how much of game is left to do? how much % of the game is complete right now? Dont worry,we are not rushing you,we just want to know what is currently happening right now.

+2 votes     reply to comment
SPY-maps Creator
SPY-maps Apr 4 2015, 7:14am replied:

Thanks for asking and following my latest mod.
Well, i am very glad to tell you that about 95 to 98% of the mod is fully done. So the end is really very near. What still needs to be done is; finishing the final level and the level before it, adding a HUD, fixing some bugs, and hopefully i will be able to give iron sight to the mod. But the change on that is very small. Someone has promised me about 9 times in 7 months time that he will develop this, and each time he tells me it is almost done. But i still haven't seen anything. So its clear that he isn't really serious which will mean no iron sight. Should someone would like to help out with this then i would be so gratefull!
Other then that the mod is done. There are still quit a few textures that need bumpmapping but i think i will not really wait for that, a lot of them already have ss-bumpmap. Again, should someone want to help out with that then that also would be awesome. Ones this all is done its time to release. I can't give a date, because normaly i delay these dates. I can only tell you that i work about 6 to 10 hours a day on the mod, and that for the last 4,5 years. And believe me when i say that no one is so eger to see this thing released as i am, lol.

thanks for asking!

+4 votes   reply to comment
Willow. Apr 19 2015, 4:47am replied:

Why would you wan't to add Ironsights? Ironsights have no place in Video Games like Half-Life 2, why add them when you can have kick-arse secondary weapon functions, for example: a Handgun with a silencer for the stealthy, a SMG with an underbarrel grenade launcher, a Shotgun that can go full auto, fire both barrels, or fire dragonbreath rounds, a Grenade Launcher that can launch many types of grenades.

Think about it.

+1 vote     reply to comment
coolguy32 Apr 4 2015, 8:58am replied:

I see...

Well,i am still eagerly looking forward till the release! Good Luck With finding a decent HUD and implementing Iron Sights! :)


+2 votes     reply to comment
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The Closure
The Closure
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