Welcome to our new Team Page. Check out all of our mods and mappacks we have made over the years! This is the place to see all of our projects in one place. Please allow a few weeks for everything to be added to this group. TEAM: Leon 'SPY', 'Baltic Forever', Dennis 'cubedude89', and Tyrone 'TB Biggs'.

Mods
Coastline to Atmosphere
Half-Life 2

Coastline to Atmosphere

Updated 9 months ago Released Jul 22, 2006 Single Player First Person Shooter

This mod continues the story where Half-Life 2 finished and offers one possible scenario. After the big explosion you fall to the ground and are very...

Final Project
Half-Life 2: Episode Two

Final Project

Updated 9 months ago Released Oct 7, 2010 Single Player First Person Shooter

A single player mod with 10 large SP maps that will give you about 10 hours of gameplay.

Leon SP-mappack
Half-Life 2

Leon SP-mappack

Updated 9 months ago Released Mar 29, 2005 Single Player First Person Shooter

This was my first Source HL2 SP-project, and although i did release it 9 years ago i never placed it on Moddb. Because it was my first atempt with the...

Strider Mountain
Half-Life 2

Strider Mountain

Updated 9 months ago Released Sep 11, 2009 Single Player First Person Shooter

AT 30,000 FEET... you are almost 6 miles (9.7 km's) above sea level. The human body is not made for these conditions. Temperatures can plummet to -60F...

The Closure
Half-Life 2: Episode Two

The Closure

Updated 1 month ago TBD Single Player First Person Shooter

This mod will start were the original Half Life2 episode 2 ended, with the death of Alyx her father. She became sick by the loss and layes in bed. Magnusson...

Post comment Comments  (0 - 10 of 18)
SPY-maps
SPY-maps Jan 8 2014, 12:34pm says:

Sorry for my very late reply, but, as you have seen have there been new updates placed. It does take me about 8 hours a day at least to compleet this one, and making a update alone does take at least 1 full day of work. And placing to much updates is overkill, or people think i am hyping my project which is something i never want to do.

Am still working on it, very hard. Hopefully it will see the light of day soon, sorry i can't give a release date. But it will be before summer, that is for sure, (i know, that is months away, but it's worth the wait, i can promise you that!)

thanks for asking, and thanks for your respons Count_snipula!!

Leon

+1 vote     reply to comment
Patrick_Star
Patrick_Star Sep 19 2013, 11:20pm says:

hey SPY-Maps did closure mod die why ain't there a update for a long time?

+1 vote     reply to comment
count_snipula
count_snipula Sep 29 2013, 2:34pm replied:

stop asking him 24/7, he is making it don`t you worry he doesn`t give up, he has a too high standard to throw it away.
modders can have months of no updates and not be dead

+1 vote     reply to comment
Teh-Critic
Teh-Critic Dec 8 2010, 1:07pm says:

The game, Final Project Diary, was something alittle disturbed and was impressive. I believe if you guys make a Horror HL2 mod, you guys could scare the **** out of anyone. Scared me first time. Only one game did that same exact thing, FEAR Perseus Mandate. Over-all, the mod, even when the player has no idea what is exactly going on, has a great potential in becoming a Horror FPS. The mod is a great piece of work with events like the wood sliding to either side of the room with fire coming up was surpising, both my responce and the way it moved. I hope to see some more from you guys. Keep up with the good work.

+2 votes     reply to comment
SPY-maps
SPY-maps Dec 26 2010, 2:39pm replied:

sorry Teh Critic for my late response, but december is like always quit hectic, beside the Christmas event and the new year party i have 3 birthdays in dec.

thanks for the kind words about this latest Hl2 ep2 sp-mod of us, am glad i could scare the hell out of you, hahaha!!
it's not easy to come up with new ideas, most scary things are already done so many times in other mods.

you will see for sure more work of us, but it looks like we will change from engine now, we made 4 large HL2 sp-mods in 6 years and its time to move on, although i would LOVE to make one more big project with HL2 ep2, a total conversion. but, problem is that Valve can't be trusted with there engine, time and time again we have had huge problems with it due to updates of the engine over the years. what did cause us months of frustration and loads of extra work. and Valve never helped out, not even ones, even when we kept mailing them, they simply never did answer.
so, i am very afraid that when i start a new project with it i will get the same troubles when they release ep3.
a real shame because the engine and its tools are so great to use for great mods and total conversions.

a real shame!!!

leon

+2 votes     reply to comment
count_snipula
count_snipula Sep 29 2013, 2:37pm replied:

dear spy maps what is the name of model for gordon in strider mountain?

+1 vote     reply to comment
paladinx829
paladinx829 Feb 6 2011, 9:11am replied:

unreal engine torque what engine are you suggesting

+1 vote     reply to comment
SPY-maps
SPY-maps Sep 15 2010, 10:47am says:

sorry Stoudemire for not answering sooner, and you probably will not read this anymore. i still will answer, maybe someone else is interested.
you can play all these older mods now with the orange box, because of that one big steam update from a while ago, (yes, that one that was so corrupted). we have a fix for Strider Mountain that makes it work again, and for Coastline to Atmosphere you don't need any fix.

and, we have been working hard on our last Hl2 ep2 sp-mod, called Final Project. it is done and will be released within the next 2 to 3 weeks, this due to a broken computer on my part. as soon as my computer works again it will be released.

leon

+3 votes     reply to comment
Stoudemire15
Stoudemire15 May 23 2010, 12:15am says:

All right, I know you all using old engine to create for those project you have done. But how long are you going to use Orange Box engine to developing more realistic modification.

+2 votes     reply to comment
TBBiggs
TBBiggs Sep 20 2009, 9:45am replied:

Right now we're busy with the post-Strider Mountain release, then we'll take a bit of a break. But we are kicking around some ideas for the next project. Thanks for asking.

+3 votes     reply to comment
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