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Enjoy.
- Post-apocalyptic story
- Ten years into the future
- Multiple gameplay options controlled with power armour suits
- Heavy weapons
- Instant Stealth Function (Controlled invisibility)
- Hide-In-The-Shadows (NPC's ignore you, while in shadows, but be sure to not shoot at them)
- Command capabilities (Command a team of NPC's with a streamlined interface by clicking on spots, you can give your team commands, where to attack and when, or tell them to hide and ambush)
- 3 values for the power suits: Armour, Health and Energy
- 3 different modes for the power suits:
- Heavy Suit: Much armor and health, lower energy
- Scout Suit: mid-range armor, health and energy
- Sprinter Suit: low health and Armor, much energy
- 2 weapon categories: particle and bullets
- Particle weapons use energy from the player's suit
- Bullets are good against armoured enemies
- Particle weapons are good against flesh (burning etc.) and creatures without armour
- 2003 America is stuck overspending on the Iraq war
- 2008 The global economy crashes
- 2012 The public falls into chaos
- 2016 Radical regime takes power
- 2019 New national security measures constrain citizens and push them to desperate measures
- 2019 Rebel Union Squad (RUS) is founded
- 2020 The game begins
- The player is caught and taken prisoner while sabotaging an oil rig
- The player is freed from prison by chance
The player is living in a world of cruelty and crime, the world is ruled by two super powers in competition over complete control of the public. The "Loyalist-people's-Government" rules with pain and fear in the Americas and the Emergency-European-military-government rules europ and parts of asia with a subtle system of silently abducting their opposers and highly specialized soldiers. In the Americas the government is watching everyone, keeping the public under control through subtle paranoia. There is an under-ground rebel group fighting for people's freedom and rights, this is the group the player belongs to. They call him John Doe, ironically.
Doe is leading a mission of sabotage on the west coast on a network of oil rigs. The rebels are there to stop the network of oil-flow to the the military on the coast with a few strategic strikes. This is the most ambitious rebel mission so far and there is every chance for it to go wrong, but as long as you and your friends have the element of surprise you should have the upper hand.
It's time to act, you're sitting in a rubber boat along with 15 other trained fighters heading towards one of twenty oil rigs. This is your chance to make a difference for the greater good, but you realize something is wrong when you see that all the lights are on at the oil rig and the loud machinery has stopped. Fifty meters away in the foggy water, moving slowly, silently. Gunfire. You've been spotted, the boat speeds up and bullets splash into the water around the boat. Twenty meters now, the scatter of bullets is becoming more accurate. By the time you reach the oil rig one man has died and the rig is on full alert, reports from other team leaders show similar situations. How? It doesn't matter, all that matters is the mission. Your team moves up the stairs of one of the support pillars but there are guards at every turn, guards armed better than you had expected. Is someone leaking information? It's too late to retreat now, already halfway up. You reach the top and can see the cloudy night sky, your target is near, all you have to do is plant the bomb. That's all that matters. you and two rebels reach the target, it takes you only seconds to set it up and hide it, now you have 5 minutes to get out. But how? With this much resistance getting out at all will be near impossible. You had planned to take the life boats but they're not here, the night sky is dotted with helicopters now. One rebel is shot by a guard another by a helicopter. You're trapped at the edge of of the rig, 2 minutes left. You're surrounded with no escape. You jump, legs first into the inky black ocean below.
You wake up in a cold concrete cell. your legs are shattered and all your skin is bruised but you're alive. You're in the fabled 'Prison Island' an enormous island converted to a prison complex to hold the prisoners of the LPG. Years pass, the future is bleak.
One night distant artillery can be heard from war ships, it's the one thing that excites the prisoners here. A naval battle is going on not far from here. The battle rages on without stray from the ordinary when suddenly, three consecutive explosions are heard nearby. Stray artillery hitting land, then six more, now closer. Suddenly one hits the roof, it caves in, it's followed by more the scatter around the area. One hits your cell block, dust shrapnel everywhere, more hit around the room. When the dust finally clears you find you cell door unhinged, the guards crushed and the walls crumbling. You're free.
Around you have a huge arsenal of weapons and thousands of rebels held captive waiting to be released.
29 comments by damagefilter on Jan 25th, 2010 digg this super bookmark
Hello Folks! We're back again with an update on our recent progress. So lets get straight to business ;). Let me first show you the new prison parts! Remember those pics are WiP and the maps are not finished yet. Not fully detailed and not fully done brushwork wise. The old stuff first.
Unfortunately we can't show you D8 this time, Modifier is still working on it. You'll see it on the next update. Now here's our Island. It has new Color Correction and a lot of new plant models. We changed the light setting to make it look like it was just raining. I think we managed to get the feeling very good.
And now, here's our awesome particle made waterfall. The particles were made by pfannkuchen_gesicht. He did some great work on it.
NOTE: The fps are not representative, the fps always gets so low when recording with FRAPS.
Last but not least, our new weapon WiPs.
And now ... Ads.
The Prison Island Team is searching for Texture Artists.
You want to skin those models?
Contact us here on ModDB and we can talk.
That is it for today.
Hope you like it.
have a nice day, folks!
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Wow, I can't believe I hadn't heard of this before now. This really looks promising. My interests seldom stray from the realm of horror or experimental mods, but this is exactly the kind of mod that expands my horizons. Can't wait to see where you guys go with this.
don't forget to make player model for third person if u can.
Who are you?
lol wat?
I was just wondering. No offense :P
And ofc we will make the actual model for john doe ;)
It would be awsome if you put a 4 player co-op in the game... otherwise it looks great! :D
its a great idea,but there is so much to code!
Hey, it could be a future idea.
We're not doing l4d-island here. so no.
then you can just make a 2 player co-op then, so you can play with your pal. It is twice as fun! And it is not Left 4 Dead, it is Left 2 Die, xD