HL2 Infiltration v1.2
Jun 22, 2007 Full Version 5 commentsHalf-Life 2-Infiltration is available to download now! In case of appearing installation problems or trouble while playing, please register in our - extra...
1.Half Life2-Infiltration is based technically on the original game Half Life2 from valve. The modification continues the story of the Shooter and offers an alternative action strand. You can integrate Infiltration in the HL2-storyline but it does not start at a certain point in the known story. Because the Mod is designed by hobby-designers, it will be a free download and you will be able to load it at our page.
2.Story. Complete brain control in form of an implanted chip - a direful weapon for the Combine. Nearly all human beeings in City 10 are subject already either to complete control or succumbed to the consequences of the radiation. The radiation is a product of the reactors, those secure the constant functionality of the chips. The last rebels are in a situation almost offering no prospects. Absolute control and the stop of the "normal" social life let a complete city collapse to itself. The craving for power and the control craze of the Combine are now exclusively directed against the rebellion, while the remaining population sinks in chaos. Selected civilians serve thus against their own will the regime of the occupying force. To fight against the own people may be bitter, but what if even your closest familiar ones are used in order to kill you? Save your friends from the control of the Combine but plan you. They will not hesitate an instant to extinguish you!
3.What is new in HL2-Infiltration? The own story of the Mod leads the player through completely new provided locations. Own textures and environments provide a dark atmosphere. New weapons support the combat experience and the reunion of well-known characters let the Half-Life Feeling arise.
1 comment by chrisblablub on Oct 3rd, 2007 digg this super bookmark
Hi,
you can download the new version 1.3.1 of Infiltration (english) now here:
I fixed lots of (mapping-)bugs and increased the level of detail in some maps.
As there were so many bugs I had to fix, I did not create a patch file, because it would be as large as the complete mod file.
Have fun.
Half-Life 2-Infiltration is available to download now! In case of appearing installation problems or trouble while playing, please register in our - extra...
This is our first trailer which shows ingame scenes of our mod.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Ok I'm a critic, but still, this is very true: What you needed to do was to not center the mod on being super long(which you did well) but focus more on making the levels induvidually better. The story was a bit strange, but I've seen worse... Still, it needed MUCH editing. Next mod, try to make it long, but if you cant make it long and have it super detailed and interesting, then make it shorter and let the players appreciate special parts to the game. Not this drag of under-done levels.
A Great 'KUSO' MOD
I couldnt find the updated version on filefront, so I played the older one. And I noticed it could use some polishing. Beside that it hadnt enough med kits.
Some bugs with the videos were nearly disabling and stopping the game. For example when you fought that insectoid chopper and a video comes with a strider arriving, the video doesnt stop. You can only pass this one by with the insect chopper diving behind the buildings and hovering there out of sight, so that you could play further on without defeating it or the strider.
Another strange thing happened in the alien mothership when the lift crashes and you fall into the next level, loading screen in between. I crashed to death actually nearly every time. That was no good design.
And then the constant views into the level void were sobering. But besides all this, the mode was good. :)
Look at their official site.
I do not see your mod file fron.
Don't see your mod on Filefront. Only the trailer.
This one was very complicated and fun!!! When I was making my way to a sewer a fast zombie jumped out in my face! This one was a very fun one I say.
alot of fun was had playing this mod, liked it more than episode 1. not too sure on the mothership part of it i kept being killed on the lift near the end which was really anoying took me about 15 trys to get down it, a few glitches after some cut sceens and some floors disappearing but nothing major. thought the max payne style of telling the story was cool. all in all well worth playing, one of the best mods i've played
Very nice mod in many ways, had it not been for the "deja vu". The most impressive thing about this mod is the excellent cut scenes. Other great things are that the mod uses effects like HL2:Ep1 had and the maps are vide and looks great, witch gives you a lot of opportunities for exploration and different ways to tackle a problem. This does however make the game have some graphical glitches here and there, but nothing major. Then there was the story...
It starts out good and I got really got excited for what was gonna happen further, this mod has some of the best efforts I have seen in a mod to make the story progress, therefore I find it very strange that the story was so unoriginal. After you get to the new rebel base the rest of the game is just a simplified clone of what happens in HL2. Freeman leads the combine to the rebel base again?! "What a dickweed!"
Even dough the story is broken at this point the rest of the game still has the same high quality maps witch makes it fun to play. This game much like HL2 also ends up in a citadel place, witch actually looks very good, best recreation of the citadel I have seen in a mod so far. One more thing, why were there two Grav-guns in the combine bunker where you pick it up?
The brilliant mapping should be enough for anyone to have a good time.
This is a fabulous piece of work, a long and complex SP episode, and when it is finally patched to remove the various glitches, will rank as one of the best ever made.
Currently, there are a few problems and they are being worked on. I can live with the visual glitches, but the freeze-ups after some cut scenes are problematic, and I wouldn't recommend version 1.2 for the easily frustrated because of this. Restarts and repeated retries have allowed me to progress, but a few times I thought that I would have to quit.
Good luck to the team on the patch and thanks for the fine mod.