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Blog RSS Feed Report abuse Latest News: what is a Special report and one on Star Trek: Sacrifice of Angels 2 Mod

2 comments by zwood on May 18th, 2014

Hello

This is first "Special" report on star trek mods. The idea is explain what the mod is and features within the mod. We will also report about these mods as they develop or release new versions.

So as many of you might of seen on our members list we have now began to get the devs from many star trek mods to join us, and I have asked if we can work together to produce reports on their mods.

so lets get to it.

Our first report is on Star Trek: Sacrifice of Angels 2 a total conversion for the game sins of a solar empire: Rebellion and also their is a version for Diplomacy as well. This mod brings races from the star trek universe into sins. Their are a total of 5 major races, which are playable and also a number of other races which make up the new raiders/pirates.

the 5 playable races are

  • The Borg
  • The federation
  • The Klingon Empire
  • The Romulans
  • The Dominion (my favorite because you know the breen)

The pirates are a mash up of other races such as the Maquis.

The mod star trek ships such as the galor class from the cardi's or the legendary birds of prey for the mighty Klingon Empire, it also brings other things into the mod such as the Nor station or better known as DS9 look alike, and the detail is amazing. Some of the models are abit dated however but the dev team have been working on new ones and from what I've seen they look fantastic , this mod is really cool because you have to use strategy to win. each race has their strengths and weaknesses, so you have to play to them to win because if you don't like me for the first couple of times you gonna get wiped out. 

I love the concept of the game-play, one of the things i loved about this mod was that  The Dominion have to ensure loyalty throughout their forces otherwise they will turn on you (damn traitors!). Little things like this really make you think and enrich the game-play even further because not only do you have to worry about the enemy but also your own forces. The Borg like me is everybody's nightmare in the mod because they are OP, why because they are the Borg they are meant to be OP if not whats the fun in playing against them if your not sending hundreds of soldiers to their deaths against a single cube.

Don't worry their are tutorials if you get stuck on how to play as the races on the mods homepage ( i'll put a link at the bottom.) 

Overall its one of the best mods out their for star trek. challenging gameplay,wonderful attention to detail and a great support team if you get abit stuck. 

I would highly reckon Star trek fans head over and check out this mod because it is worth it. It is one of the mods that has kept me coming back for more. 

The team have and still work really hard to improve this mod and I wish them Good luck for the next update. 

I hope you have enjoyed the report and I hope you zoom on over to their page and download their mod. I hope to see you on the battlefield soon, real soon because the borg are killing us out here. 

until next time good fans. 

Live long and Prosper.

link for the tutorials (Moddb.com)
 

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Star Trek: Sacrifice of Angels 2 [0.7.2R Update]

Star Trek: Sacrifice of Angels 2 [0.7.2R Update]

Mar 25, 2014 Patch 21 comments

This is an update for SOA2 0.7.1R The primary contents of this patch are specific cloaking effects for all ships that cloak, and integration of the AI...

SOA2 Romulan D'deridex [Legacy]

SOA2 Romulan D'deridex [Legacy]

Mar 24, 2014 Models Pack 2 comments

Add the Romulan D'deridex from Star Trek Legacy. For use in Star Trek: Sacrifice of Angels 2.

Star Trek: Sacrifice of Angels 2 [0.7.1 Full]

Star Trek: Sacrifice of Angels 2 [0.7.1 Full]

Mar 20, 2014 Full Version 3 comments

This is the latest release of SOA2. This release is compatible with the Rebellion 1.80 and 1.82 beta releases and both DLC packages.

SOA2 - Legacy Pack [Add-On]

SOA2 - Legacy Pack [Add-On]

Mar 18, 2014 Models Pack 9 comments

Star Trek: Legacy has some great models, some are not canon but look great all the same. This add-on will allow the replacement of models, and soon some...

SOA2 - TCMP bEta [Add-on]

SOA2 - TCMP bEta [Add-on]

Feb 7, 2014 Full Version 12 comments

TOS Canon Mod Pack add-on for SOA2 0.7.0R adds one of the original Constitution class vessels from season 2, the Daedalus as the colony ship, and the...

Post comment Comments  (0 - 10 of 537)
CAH2
CAH2 Jul 10 2014, 3:50pm says:

Hey guys, great mod, like the progress thus. Really interested in the re-texturing project. Wish all the luck. Had a concern about the No'Jub'Etlh. Seems somehow that the model was switched. Instead of the NJE, I've got some sort of D7 variant. Is this an existing error? I've not made any changes and would not intentially - I love the NJE. It's an awesome model of the next gen of Klingon ships. Keep up the great work guys!

+2 votes     reply to comment
myfist0
myfist0 Jul 10 2014, 7:11pm replied:

NJE was not textured, only UV mapped onto another texture. Until we get a proper texture for it, the Legacy stand in will be used.

I did a lot of texture work here and there, but am far from a texture 'artist'. My time will be better spent on redoing the models we have the original textures for and importing them properly.

+1 vote     reply to comment
CAH2
CAH2 Jul 10 2014, 8:40pm replied:

I'm impressed with the detail on the newer models. I liked the original model and was worried it was going to be removed. I hope at some point a new and improved textured model gets back in, that ship looked awesome. Are you considering a completely new model or just a touch-up when you get around to it? Thanks for the speedy reply!

+1 vote     reply to comment
myfist0
myfist0 Jul 11 2014, 3:27am replied:

The team likes the NJE, but I was tired of looking at unfinished models. It will always be waiting in space port for a paint job.

+1 vote     reply to comment
xdxsadd
xdxsadd Jun 29 2014, 7:38pm says:

hey do you have any info on a next relese date? or the release of the other ships to replace some?

+1 vote     reply to comment
TheStressPuppy
TheStressPuppy Jun 30 2014, 11:52am replied:

We are working on the new art, and updated meshes on our free time (what little of it we have). So we have no set release dates. Basically when its done is when it will be done.

+1 vote     reply to comment
xdxsadd
xdxsadd Jun 30 2014, 1:06pm replied:

im sorry if my comment seemd impatient i was jw i understand all the hard work you all are putting into this mod. its honestly one of my favorite mods out there. i was jw and i apologize i meant no rush nor disrespect

+2 votes     reply to comment
TheStressPuppy
TheStressPuppy Jul 2 2014, 1:02pm replied:

No worry's. I wasn't trying to be snippy. I was just stating facts. When we are close to something we will post it.

+1 vote     reply to comment
myfist0
myfist0 Jun 30 2014, 3:54pm replied:

It's a valid question, blame me ;-P

I took on the other race UIs, which is a huge job. I got tired of doing it for a while, so I jumped into revamping the soundtrack. I may just finish the KLI, DOM, and BORG UIs, and do the DOM one in a later release, I am not getting inspired yet with DOM.

NewHorizons has been very busy adding sounds and strings.

Lots and lots of other updates are coming. Just wait until the plague ship shows up and starts to kill off ships and planets on a galactic scale ;-)

+1 vote     reply to comment
psychoak
psychoak Jun 20 2014, 3:18pm says:

Postings from very special people aside, the 1.80 compatible mods are 1.82 compatible as well. If you can't get SOA2 to run on the current version of Sins, it's user error.

+3 votes     reply to comment
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SOA2 MOD TEAM
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Released Apr 25, 2013
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Highest Rated (10 agree) 8/10

A very enjoyable mod, with some great work at differentiating each race's play style. Good sounds and well realised ships (although I'd love to see them just a shade more detailed) and excellent research trees, especially those involving the need for allies. Ideally I'd like to see the titan mechanic realised for this mod, but with the gameplay as it is, it's not essential. Great work at encouraging the player to build a variety of ships, rather than the simple cap ship zerg rush we're all so used…

Jun 24 2013, 4:32pm by Gul-Dukat(tech)

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