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3 comments by myfist0 on Sep 12th, 2013






Download Rebellion




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Download Diplomacy Patch

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New Mod Team Member

Mike will be our new Audio/Video engineer, we have lots of new plans for sounds and a new opening trailer.

Check out one of his earlier videos

Models Rework

I will be doing more work on the details of a lot of our models. The Miranda class is a favorite of mine so it will get lots of attention.

Also, I will be making new meshes for when the borg assimilate ships :)

This will take a while and I will first work on elites, then cruisers.

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Star Trek: Sacrifice of Angels 2 [0.7.5R FULL]

Star Trek: Sacrifice of Angels 2 [0.7.5R FULL]

Dec 21, 2014 Full Version 10 comments

New full release, merry Christmas :) Hundreds of new sounds across the sides, primarily ship orders. Bug fixes, including updated shield impacts, compliments...

SOA2 Romulan D'deridex [Legacy]

SOA2 Romulan D'deridex [Legacy]

Mar 24, 2014 Models Pack 3 comments

Add the Romulan D'deridex from Star Trek Legacy. For use in Star Trek: Sacrifice of Angels 2.

Post comment Comments  (0 - 10 of 607)
psychoak Creator
psychoak Dec 19 2014, 12:27pm says:

We should have a release up for this weekend, probably later today.

+2 votes   reply to comment
sto-mainmarine
sto-mainmarine Dec 15 2014, 4:08pm says:

It's been 3 and a half months since last update. Is the development over? Or is stuff still being worked on?

+1 vote     reply to comment
wheelmandan
wheelmandan Dec 21 2014, 4:42pm replied:

yea this group has't been doing things so who knows if there alive or not. or there done and don't want to do it anymore.

0 votes     reply to comment
psychoak Creator
psychoak Dec 15 2014, 7:31pm replied:

It's still being worked on, there are 471 changed files since 0.7.3, the last edits were done yesterday.

+2 votes   reply to comment
sto-mainmarine
sto-mainmarine Dec 15 2014, 7:34pm replied:

So you guys are still deep in development? I ask because it's been a month and a half since anyone besides myself have post a comment and I was wondering what the progress is on future releases.

+1 vote     reply to comment
sto-mainmarine
sto-mainmarine Dec 10 2014, 5:42pm says:

Ok. When trying to launch Sacrifice Of Angels 2 Dev.exe I get a dialog box pop up that says, "Can't find 'SOA2' within 'Mods-Rebellion v1.82 Dev' or 'Mods-Rebellion v1.82'. I don't understand this because the SOA2 mod folder is in the Mods-Rebellion v1.82 folder. Any ideas on why it's not working?

+1 vote     reply to comment
psychoak Creator
psychoak Dec 11 2014, 8:15am replied:

If you're trying to run the dev exe with the mod in the normal folder, that makes sense.

Dev is for Dev.

+1 vote   reply to comment
TheStressPuppy Creator
TheStressPuppy Dec 14 2014, 10:44pm replied:

You "should" have a new Mods-Rebellion v1.82 Dev folder if you ran dev.exe. If not then click mod location in your options, and the game will make the folder for you. Then copy/paste the mod into the new "Mods-Rebellion v1.82 Dev" folder. You should be able to now load the mod in dev.exe.

+1 vote   reply to comment
bismark236
bismark236 Oct 3 2014, 9:17am says:

Ok...so...im still at a loss about these 'capturable places' to get Ferengi, Son'a etc ships. What exactly are they? What location is it under in the map designer because I want to actually try these ships but find them anywhere. Trying to put them into a map ive done but don't know which type they are under?

+1 vote     reply to comment
New-Horizons Creator
New-Horizons Oct 4 2014, 11:06am replied:

There are HQs for S'ona, Ferengi & Tamarian at (typically heavily defended M-class) planets controlled by these NPC factions. The HQs look like the Maquis/Orion Syndicate bases, except when they take damage they'll go invulnerable & disabled for a period of time. Bombard & colonize the planet the HQ is at and it **might** come under your empire's control. Researching the appropriate diplo techs unlocks the ability to spawn cruisers such as the D'Kora.

+1 vote   reply to comment
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Sins of a Solar Empire: Rebellion Icon
Platform
Windows
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SOA2 MOD TEAM
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Released Apr 25, 2013
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9.2

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Highest Rated (11 agree) 8/10

A very enjoyable mod, with some great work at differentiating each race's play style. Good sounds and well realised ships (although I'd love to see them just a shade more detailed) and excellent research trees, especially those involving the need for allies. Ideally I'd like to see the titan mechanic realised for this mod, but with the gameplay as it is, it's not essential. Great work at encouraging the player to build a variety of ships, rather than the simple cap ship zerg rush we're all so used…

Jun 24 2013, 4:32pm by Gul-Dukat(tech)

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