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We the people of the Earth called the Tauri have risen up and taken our rightful place among the stars.
We were once thought to be destined to become the great fifth race in the next thousand years or so.
time would have it we didn't have over five years of peace, before fate took over. The great interstellar
War has raged for over a century now. Billions of life forms wiped from existence.
We are now the last line
of defense for all Life forms in the known universe.
We have learned much from all corners of our
reach. We have meet hundreds of races ,
some of which are our allies and friends. Others we have met
have not been so hospitable and have banded with our foes.
The Jaffa Nation has risen from the ashes of what once was the Gouald empire. There rise has been
turbulent to say the least. There are rumors of internal strife and talk of renegade Gouald still with in
there ranks. They are a people that for the moment we consider allies, but as with any alliance it can fail.
There fleets are great and number in the hundreds if not thousands! Our intelligence indicates
there fleets
are comprised of Hataks, as well as Anubis class ships. The Anubis class is of particular
concern as they
are a mighty warship capable of attacking ships, planets, and star base's with ease.
One of the most powerful enemies of life itself the Wraith now have the means of interstellar
hyperspace. There initial invasion forces were massive and the battles took many ships and
people from both sides. The wraith had defeated the ancients, however they were not prepared
for humanities perseverance and determination to defend life and live. We now know that they have
access to a number of zpm's and are using them. We fear that they have built yet another cloning
facility somewhere in the milky way and Pegasus galaxies. We have also detected several massive
wraith vessels on approach from Pegasus, our intelligence suggests that they are powered by zero point modules.
We are preparing our defenses and making plans as best we can.
When we were at our weakest moment another enemy emerged before us the Lucian Alliance. They
took advantage of our forces being spread so thin among the stars and have taken many bases
and systems. They are a ruthless people that only seek to conquer , destroy.
They massacre anyone or anything that gets in there way!
The Asurans once thought to be totally destroyed have reemerged from hiding. We are on a routine
patrol mission when we stumbled upon them. We had discovered a massive planet the size of Jupiter
swarming with nanite life. The Asurans once thought to be entirely wiped from existence
are now back with a Vengeance. They are hell bent on destroying all of carbon based life. There single goal and
directive is to destroy anything and everything the Ancients had created. They have managed to take several
worlds and destroy and ravaged countless others. We are engaged in diplomatic discussions
other races to help
coordinate a counter assault. Our intel suggests that they have
built a Lantian
class city ship as well as the Antues class which is capable of destroying our star bases .

It has been some time since we had last encountered the rogue Asgard of the Pegasus.
But we knew it to be only a matter of time. With the Wraith busy fighting us on many fronts the Asgard attacked.
There initial invasion fleets were massive with every major class of Asgard vessel. We had hoped that
we may be able to form a alliance with them. However they are different breed of Asgard,
they do not seek peace, knowledge and friendship. Instead they seek to only better there genetic code
at any
means necessary. We were ill prepared for the opening salvos that started the war with them.
We did
manage to destroy a large number of there fleets. However they were able to form a strategic
beachhead and take several worlds.

The Map of Earth Below shows all active Stargate Teams Worldwide.
Will you join the Invasion????


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Hello everyone,

before I start my introduction.

Spotlight Videos

For anyone that wishes to post spotlight videos featuring SGI:

- please mention that this is an early access build and that not everything is as we intend it to be

- since this is an incomplete mod, don't treat the spotlight video as a review. Presenting the work is fine but comments about what should have been included are obviously not since we may already have plans that we haven't stated. Once we are ready, we will let you all know that reviewing is in order.

- before making the video, download and install the mod again from google drive so that you are featuring the latest version.

- check that the file count is correct. Current numbers are: With Google Drive Sync: 7148 files, 11 folders
Without Sync: 7136 files, 11 folders.

-please also make sure to disable team colours as this is not implemented and can make things go a bit wonky texture wise, team colours will never be in place but for the moment it is at the discretion of the user to disable the colours.

Thanks for sticking to the above! Now for our change-log:


I am Viking_Warrior, I am the newest member of the development team, My main role is Community Manager so that means I will do my best to make sure you are all happy and have a place to voice your opinions and for them to be heard and translated back to the team, bearing this in mind Community Manager is not my only role, I was brought in to be a general dogsbody and help out with anything I am able to with my knowledge so please take into account if I don't reply to your inquiry immediately I may be busy working on an aspect of the mod.

Furthermore, as my first act as Community Manager, I have created an Offical Steam group where you can meet fellow SGI enthusiasts, suggest ideas to the team, receive technical support or organise play days with your new friends.

Feel free to join us all on the group.

thank you or your time, there will be an update on current progress next week as from now on I will be dealing with that and as a new member I haven't gotten all the things sorted out yet so Apologies for this I hope you will be understanding, on the upside there will a be a new update next Friday with twice the amount of content changes :)


Stargate Invasion Progress Report July (Week 4)

Stargate Invasion Progress Report July (Week 4)

News 5 comments

Continuing our updates on SGI mod changes. This report also provides a request guide if anyone wishes to make spotlight videos for the current build on...

Stargate Invasion Progress Report July (Week 1)

Stargate Invasion Progress Report July (Week 1)

News 9 comments

This post presents new ship designs for the Travellers and also includes a change log of recent updates to Stargate Invasion.

Stargate Invasion Progress Report June (Week 4)

Stargate Invasion Progress Report June (Week 4)

News 4 comments

This is an SGI change-log post covering updates since our last progress report.

Stargate Invasion Progress Report June (Week 2)

Stargate Invasion Progress Report June (Week 2)

News 12 comments

This post outlines various updates implemented in the Stargate Invasion Pre Alpha during the past week.

RSS Files
SGI Google Group Release - ReadMe

SGI Google Group Release - ReadMe

Server 80 comments

This PDF contains the instructions for joining the Google Group (SGI Access). Once you are a member of this group you will receive access to the most...

SGI Rebellion 1.80 Patch (Outdated)

SGI Rebellion 1.80 Patch (Outdated)

Demo 86 comments

This is the previous version of the mod, I have combined the 3 downloads into 1 so you can just extract and play. The Rebellion 1.80 PATCH version of...

SGI 1.82 Tau'ri Beta V0.182

SGI 1.82 Tau'ri Beta V0.182

Demo 70 comments

Stargate Invasion 1.82 Tau'ri Beta, Numerous changes have been made. This version only includes TAU'RI. Any bugs,suggestion or if you want to join the...

SGI Soundtrack

SGI Soundtrack

Music 8 comments

Here is the highly requested SGI Soundtrack. The files are in mp3 format and also include the original artist to make finding there music easier. The...



Other 3 comments

This program was designed by stardock for the debugging of stardock games and programs all rights reserved from stardock.

7 zip

7 zip

Archive Tool 12 comments

a utility that will archive files. This will be required to unpack all future versions of soa2 and sgi.

Comments  (0 - 10 of 6,129)

how much of the skins are done for the humans and the alantians

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dotNfg Creator

In addition, the Travelers will be getting a smart material and a set of greebles based off the original ship in the show. This is because they will have a fleet of different ships as seen in a previous Progress Report. Work on their greebles has already begun.

Reply Good karma+1 vote
dotNfg Creator

You can see this in the two spotlight videos that Gul-Dukat made. Below is the one for the Asurans but there's also one for the Humans.

We have a specifically tailored three stage process to make the ship details Stargate is known for manageable on a multi-ship scale, stage one is the creation of greebles (small ship details), stage two is the creation of a smart material, and finally there's the creation of each texture with the above tools. Asurans will need 1 additional material (2 have been made) and possibly 1 additional set of greebles (2 have been made). Humans will probably get 1 smart material with 1 set of Daedalus/Prometheus derived greebles as their ships retained a similar look through the show, if there's time we will look into maybe making additional smart materials for some of the Asgard influenced ships and some stations. For the Humans, we have a few different materials but no final smart material setup yet and while some greebles have been made there's still quite a bit to do there. This is mainly for the retexturing, most of the Human ships already have textures but these are somewhat dated.

The Pirates will probably get 2 smart materials (one overlay material to show when a ship belonging to another faction has been captured and one for the purely replicator ships) and will most likely end up being replicators.

This is more or less the current state of the textures for the available factions but keep in mind that things may change depending on time constraints and other factors. In general, the tool creation process can be a bit time consuming but once these tools are available the actual texturing of the ships is comparatively fast, even if the ships have a lot of detail.

Reply Good karma+1 vote

Thanks to the SGI Mod team for letting us take another look at the awesome progress being made. We look forward to more of the same!

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dotNfg Creator

Great video Gul! Thanks for presenting the mod so well.

Reply Good karma+1 vote

Hi, is the grid and lines from planet to planet is missing/turn off? How can i get it back? the usual button for it doesn't work.

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dotNfg Creator

Look around in the game options, it's part of the interface

Reply Good karma+2 votes

great, thanks

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Traveler Titan Idea. If you do decide to give the traveler fleet a titan I think it would be fitting to give them the vasari mobile capital ability. Where if the player looses all their planets, as long as they have their titan they are still in the game.

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dotNfg Creator

Travelers are still up in the air as far as use, there was some discussion about making a fleet event for them where they appear together and wonder around in search of settlement so this idea could be implemented as part of that. There's no Titan design though and I'm not sure if non-playable factions can even have titans. Will have to see when we get to that point.

Reply Good karma+1 vote
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Sins of a Solar Empire: Rebellion
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397 votes submitted.

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Ratings closed.

Highest Rated (21 agree) 10/10

It's the best mod for sins !

Dec 4 2010 by mimehdi

Lowest Rated (6 agree) 3/10

teaxture needs work

Dec 18 2010 by pizzas56


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May 26 2017

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May 24 2017

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