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We the people of the Earth called the Tauri have risen up and taken our rightful place among the stars.
 We were once thought to be destined to become the great fifth race in the next thousand years or so.
time would have it we didn't have over five years of peace, before fate took over. The great interstellar 
War has raged for over a century now. Billions of life forms wiped from existence.
We are now the last line 
of defense for all Life forms in the known universe.
We have learned much from all corners of our 
reach. We have meet hundreds of races ,
some of which are our allies and friends. Others we have met 
have not been so hospitable and have banded with our foes.
The Jaffa Nation has risen from the ashes of what once was the Gouald empire. There rise has been
turbulent to say the least. There are rumors of internal strife and talk of renegade Gouald still with in
there ranks. They are a people that for the moment we consider allies, but as with any alliance it can fail.
 There fleets are great and number in the hundreds if not thousands! Our intelligence indicates
there fleets 
are comprised of Hataks, as well as Anubis class ships. The Anubis class is of particular
concern as they 
are a mighty warship capable of attacking ships, planets, and star base's with ease.
One of the most powerful enemies of life itself the Wraith now have the means of interstellar
hyperspace. There initial invasion forces were massive and the battles took many ships and
people from both sides. The wraith had defeated the ancients, however they were not prepared
for humanities perseverance and determination to defend life and live. We now know that they have
access to a number of zpm's and are using them. We fear that they have built yet another cloning
facility somewhere in the milky way and Pegasus galaxies. We have also detected several massive
wraith vessels on approach from Pegasus, our intelligence suggests that they are powered by zero point modules.
We are preparing our defenses and making plans as best we can.
When we were at our weakest moment another enemy emerged before us the Lucian Alliance. They
took advantage of our forces being spread so thin among the stars and have taken many bases
and systems. They are a ruthless people that only seek to conquer , destroy.
They massacre anyone or anything that gets in there way! 
The Asurans once thought to be totally destroyed have reemerged from hiding. We are on a routine
patrol mission when we stumbled upon them. We had discovered a massive planet the size of Jupiter
swarming with nanite life. The Asurans once thought to be entirely wiped from existence
are now back with a Vengeance. They are hell bent on destroying all of carbon based life. There single goal and
directive is to destroy anything and everything the Ancients had created. They have managed to take several
worlds and destroy and ravaged countless others. We are engaged in diplomatic discussions 
other races to help 
coordinate a counter assault. Our intel suggests that they have
built a Lantian 
class city ship as well as the Antues class which is capable of destroying our star bases .


It has been some time since we had last encountered the rogue Asgard of the Pegasus.
But we knew it to be only a matter of time. With the Wraith busy fighting us on many fronts the Asgard attacked.
There initial invasion fleets were massive with every major class of Asgard vessel. We had hoped that
we may be able to form a alliance with them. However they are different breed of Asgard,
they do not seek peace, knowledge and friendship. Instead they seek to only better there genetic code
at any 
means necessary. We were ill prepared for the opening salvos that started the war with them.
We did 
manage to destroy a large number of there fleets. However they were able to form a strategic
beachhead and take several worlds.

The Map of Earth Below shows all active Stargate Teams Worldwide. 
Will you join the Invasion????


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Blog RSS Feed Report abuse Latest News: SGI REBELLION 2014 UPDATE

31 comments by jtaylorpcs on Jan 15th, 2014

Greetings everyone 

 I would like to take the time to let everyone in on the progress and evolution of the mod. Many of you are well aware about the current state of the mod. If not then be warned it is playable on some machines and not others. The mod has progressed thru the years from  vanilla sins to entrenchment to diplomacy and now finally rebellion. Just a fyi to all that means the mod has been constantly added to over time .  The last complete rebuild of the mod was the port from entrenchment.  I personally did this , every single line of code file by file.  With that being said we are throwing the mod out completely.  We are rebuilding it from the code up. Everything is on the chopping block. This includes models , textures, abilities, fx, graphics, music , RACES, When I say everything i mean everything . The new SGI rebellion mod will be released in 2014. we will be releasing the mod to a select few beta testers early. Contact me for further instructions if your interested. Posers need not apply. Serious SGI fans only.  The rebuild of the mod will not be easy however is necessary for a smooth seamless game play experience for everybody. We are really looking forward to this transition and will keep you posted. 



Media RSS Feed Latest Video
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Placement patch

Placement patch

Apr 3, 2014 Patch 35 comments

add these files to your exsisting build of the mod to fix the placement issue as well as the ability to build the Asuran Titans. Updated to include GameInfo...

SGI Rebellion 1.80 Patch

SGI Rebellion 1.80 Patch

Jan 7, 2014 Patch 110 comments

The Rebellion 1.80 PATCH version of the mod. There are still some major bugs, but it is playable. if you have any problems with the game crashing, please...

SGI Rebellion 1.80

SGI Rebellion 1.80

Dec 23, 2013 Patch 95 comments

Here it is folks, the Rebellion 1.80 version of the mod. There are still some major bugs, but it is playable. if you have any problems with the game crashing...

SGI Soundtrack

SGI Soundtrack

Oct 24, 2011 Music 7 comments

Here is the highly requested SGI Soundtrack. The files are in mp3 format and also include the original artist to make finding there music easier. The...



Nov 14, 2010 Other 3 comments

This program was designed by stardock for the debugging of stardock games and programs all rights reserved from stardock.

7 zip

7 zip

Sep 23, 2010 Archive Tool 9 comments

a utility that will archive files. This will be required to unpack all future versions of soa2 and sgi.

Post comment Comments  (0 - 10 of 5,253)
PrimeGodist Sep 22 2014, 3:05pm says:

I really love this mod. I've tried playing it countless times now. But I have yet to play through a single scenario without the game crashing. Most often really for no reason, just random crashes.
What I've found to be quite inconvenient is the fact that you can't alt+tab the game, without it freezing the computer up when trying to reenter the game, the screen going black, and being forced to restart to regain control over the PC.

I totally get that this is still in Alpha, I truly respect that you've put so much effort into it. As I said, even with all the faults, and crashes, and unstable meshes and animations, the mod is a work of art, and a still a joy to play.

I am a little curious about how far you've come in the process to a full and stable release. Do you think you can give a date or is it just too soon to tell?

+1 vote     reply to comment
Ace_Fighter Sep 22 2014, 3:14pm replied:

I will be releasing a Human Beta within the next couple weeks and I am happy to say I have squashed about 90% of the bugs.

+1 vote     reply to comment
PrimeGodist 23hours 4mins ago replied:

That's awesome. Seems like the Humans are the most complete race so far, but quite weak in comparison to others. Which is fair, since that's what they were in the SG universe. lol
Can't wait to try! So excited! :)

+1 vote     reply to comment
maurowhelan Sep 22 2014, 9:00am says:

ladies and gentlemen, if you would like to play the old sgi mod for trinity it can still be found here

I don't know if all the language in game is in....whatever that language on the site is but you can always mute the voices.

+1 vote     reply to comment
maurowhelan Sep 22 2014, 9:37am replied:

so far the mod is all there but due to trinity being updated to 1.37 each of my sttempts to start the game has resulted in a mini dump. ill keep working at it tho, if I find a solution ill post it here

+1 vote     reply to comment
callofmarty Sep 22 2014, 3:55pm replied:

That is Czech language and if you dont know what domain ends with ".cz" just google it ffs

+1 vote     reply to comment
DosuKinuta Sep 20 2014, 8:04am says:

I don't know if someone requested this already,but,do you plan to add The Replicators from Sg1?It would be a great asset and it would be very cool to take over enemy ships like in Stargate Sg1.

+1 vote     reply to comment
Ace_Fighter Sep 20 2014, 4:47pm replied:

No plans as of right now

+2 votes     reply to comment
wheelmandan Sep 17 2014, 12:51am says:

will this work with patch 2.1 file thing?

-1 votes     reply to comment
Epytron_Omega Sep 19 2014, 8:51pm replied:

what patch? right now its 1.82

+2 votes     reply to comment
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Sins of a Solar Empire: Rebellion Icon
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Release Date
Released Dec 23, 2013
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355 votes submitted.

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Ratings closed.

Highest Rated (20 agree) 10/10

It's the best mod for sins !

Dec 4 2010, 2:41pm by mimehdi

Lowest Rated (6 agree) 3/10

teaxture needs work

Dec 18 2010, 11:11am by pizzas56

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Latest tweets from @sgimteam

Just a little something that Ace_Fighter has been working on.

Sep 21 2014, 7:12pm

So I have decided to make a range of Stargate Invasion clothing. The first version is a range of T-Shirt's,...

May 9 2014, 2:47pm

I posted a new photo to Facebook

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I posted a new photo to Facebook

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I posted a new photo to Facebook

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Finished Aurora Textures

Apr 15 2014, 11:03pm

A little something for our Facebook people

Apr 3 2014, 5:33pm

A ship powered by the stars themselves.

Feb 21 2014, 9:17pm

A pic of something that is in the works. ;-)

Feb 7 2014, 11:46pm

Merry Christmas to All! --

Dec 24 2013, 9:12am

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