Overview
Sins of the Fallen is a massive enhancement for the critically acclaimed Sins of a Solar Empire.

Major Features

New Races with new strategies
New Planets
Gameplay Enhancing Addons
AI Enhancements


Cosmos Ad Infinitum Logo

Alien Artifacts




Fall of Heaven: Plague and Nephilim

Fall of Transhumanity

Fall of Kobol


Frequently Asked Questions

What version of Sins of a Solar Empire is supported?
Sins of the Fallen is a modification for Rebellion.

How do you install and activate Sins of the Fallen?
Please read How to install and activate Sins of the Fallen.

Why does your mod have so many folders?
As Sins of a Solar Empire is a 32bit game it is restricted to 2GB of ram utilization as well as other various hard coded limitations. The stacking structure used with this mod allows more than 2GB of content by allowing portions of the mod to be loaded.

Will you support Diplomacy, Entrenchment or Vanilla?
No, I did have previous versions that supported Entrenchment and Diplomacy (See Release History), but have decided the it was too much effort for one person to try and maintain both.

I hear you have a BSG mod too, why isn't it posted here?
For various reasons moddb is no longer hosting any BSG mods, therefore the downloads hosted on this site will never contain any BSG related content.


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Faction Themes Plague Enslavor Scurge Nephilim Update
Blog RSS Feed Report abuse Latest News: Sins of the Fallen: Videos I never knew existed

4 comments by ZombiesRus5 on Dec 17th, 2014

Sins of the Fallen

Sins of the Fallen is one of the largest mods for Sins of a Solar empire boasting 6 unique expansion factions added to the already existing 3 vanilla.

A new video made by Gul-dukat(tech) giving an overview of how to properly activate the mod. Thanks Gul-dukat(tech)!

I've been so pre-occupied lately I had no idea these videos existed. Pretty cool to see...

"Great mod, but worst and most confusing install process I've ever gone through."


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Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Sins of the Fallen: Reb 1.82.34 (Full Version)

Sins of the Fallen: Reb 1.82.34 (Full Version)

Feb 1, 2015 Full Version 19 comments

NOTE: New 7zip content structure (see read more+)... Build 34 Full Version for Rebellion 1.82. Please read feature for How to Install Sins of the Fallen...

Sins of the Fallen: Reb 1.82.33 (Baked Version)

Sins of the Fallen: Reb 1.82.33 (Baked Version)

Dec 19, 2014 Full Version 0 comments

This is a baked version of Sins of the Fallen into ONE mod folder containing the Nephilim, Plague, Rogue and Hypercorp factions along with the stock races...

Sins of the Fallen: Reb 1.82.33 (Full Version)

Sins of the Fallen: Reb 1.82.33 (Full Version)

Dec 19, 2014 Full Version 37 comments

Build 33 Full Version for Rebellion 1.82. Please read feature for How to Install Sins of the Fallen for instructions on the correct order of activation...

Sins of the Fallen: Reb 1.82.31 (Full Version)

Sins of the Fallen: Reb 1.82.31 (Full Version)

Nov 14, 2014 Full Version 16 comments

Build 31 Full Version for Rebellion 1.82. Please read feature for How to Install Sins of the Fallen for instructions on the correct order of activation...

Sins of the Fallen: Reb 1.80.29.2 (Patch)

Sins of the Fallen: Reb 1.80.29.2 (Patch)

Nov 22, 2013 Patch 10 comments

Build 29 Patch 2 Patch for Rebellion 1.80. Please read feature for How to Install Sins of the Fallen for instructions on the correct order of activation...

Sins of the Fallen: Reb 1.80.29.1 (Patch Version)

Sins of the Fallen: Reb 1.80.29.1 (Patch Version)

Nov 14, 2013 Patch 3 comments

Patches Disable Titans and Disable Superweapons to work properly with Rebellion 1.80. Rebellion 1.80 (DLC Compatible). Please read feature for How to...

Post comment Comments  (0 - 10 of 1,246)
Sinistar45
Sinistar45 Feb 24 2015, 10:02pm says:

I have followed the install instructions, I could play 2 games, and then after that, i decided to change the races, after i did, game mini dumps on loading screen, even when reverting back to the races i used before, that worked. Any suggestions?

+1 vote     reply to comment
Lap1#
Lap1# Feb 25 2015, 2:45am replied:

enabledModNameCount has the right amount?
note that you have to load the race of the militia/pirate you have chosen

copy/pase your EnableMods, we will see to it

+1 vote     reply to comment
Sinistar45
Sinistar45 Feb 25 2015, 6:43pm replied:

OH thats why, derp

+1 vote     reply to comment
Guest
Guest Feb 25 2015, 7:35am replied:

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Lap1#
Lap1# Feb 25 2015, 2:34pm replied:

its supposed to look like this
TXT
Version 0
enabledModNameCount 7
enabledModName "SotF(1) Planets(0..1) sol Reb"
enabledModName "SotF(2) Addon(0..m) Artifacts Reb"
enabledModName "SotF(2) Addon(0..m) Effects Reb"
enabledModName "SotF(2) Addon(0..m) Moons Reb"
enabledModName "SotF(4) Race(1..m) Colonial Reb"
enabledModName "SotF(4) Race(1..m) Cylon Reb"
enabledModName "SotF(5) Core(1..1) Reb"

7 because 7mods are enabled
copy/paste the name of each addons so you wont make mistakes
and of course you unziped the mods in the rebellion 1.82 folder

+1 vote     reply to comment
PaddyGameTV
PaddyGameTV Feb 24 2015, 12:11pm says:

im so surprised that my video posted on your site but its make me happy thx you guys

+2 votes     reply to comment
Mercato
Mercato Feb 24 2015, 5:26am says:

Is it just me or does it seem like playing as Battle Star Colonials with all the other fallen races makes the game seem abit easy? I'm very economically oriented which seems perfect for the super costly but massively efficient fleets, and once I got the FTL travel for Starbases and upgraded them to max, I'd taken down 2 Hard AI's entire fleets (4-5 Cap ships + 20-30 Frigate/Cruiser + Titan) with just 1 starbase each time... abit overpowered?

+1 vote     reply to comment
ZombiesRus5 Creator
ZombiesRus5 Feb 26 2015, 9:49am replied:

Any suggestions?

+1 vote   reply to comment
Mercato
Mercato Feb 27 2015, 5:36am replied:

Hmm. I'm not sure if its just because of how I choose to play but perhaps buff the remaining races in base stats or upgrade their abilities to heavily counter strike craft - I've seen how heavily reliant on strikecraft the battlestar group is (not that I'm complaining, it's fun to take down a massively defended planet by rediverting 66 squadrons of bombers to handle the starbase whilst I use my fleet to pound the orbital structures). Battlestar Colonials are certainly one of my favourites for their tanky-ness and heavy emphasis on quality over quantity but as a person who always strives for that it makes it seem quite an easy task :P. It could of course just be my playstyle

+1 vote     reply to comment
Guest
Guest Feb 24 2015, 4:16am says:

This comment is currently awaiting admin approval, join now to view.

ZombiesRus5 Creator
ZombiesRus5 Feb 24 2015, 10:08am replied:

minidumbs sound pretty bad!

+1 vote   reply to comment
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Sins of a Solar Empire: Rebellion Icon
Platform
Windows
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Official Page
Sinsofthefallen.com
Release Date
Released Oct 6, 2013
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Community Rating

Average

9.3

89 votes submitted.

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Highest Rated (4 agree) 10/10

An extremely fun mod that will have you playing 24/7!

Dec 16 2010, 8:21pm by Monkeyshinex

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Twitter

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New SoaSE Eclipse Plugin download available T.co

Feb 26 2015, 10:58am

Fall of Kobol: New FTL Test up... Looking pretty cool! T.co

Feb 13 2015, 2:39pm

@IslandDog Did you click on any of the links for athenhollow? I'm not sure you would have provided free publicity to her otherwise ;)

Feb 12 2015, 10:52am

Sins of the Fallen as a new website for Fall of Kobol T.co

Feb 6 2015, 10:21am

Sins of the Fallen: Build 34 Patch 1 updated in main header. Includes lots of new Fall of Kobol (BSG) content and fixes. Check main forum.

Feb 1 2015, 11:29am

@ellul89 I have updated the main header with Build 34 Patch 1. I need to update moddb for the corresponding Build 34 Patch 1.

Feb 1 2015, 11:29am

Sins of the Fallen: Build 34 released. Includes lots of new Fall of Kobol (BSG) content and fixes. Check the main forum.

Jan 19 2015, 6:28pm

Sins of the Fallen: Build 33 released. Includes new Fall of Kobol (BSG) fixes.

Dec 19 2014, 3:56pm

Cylon Raider texture fixed. See Sins forum for download details.

Nov 17 2014, 11:57am

Thanks everyone! Sins of the Fallen made the top 100 :) T.co

Dec 11 2013, 10:26am

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