Overview
Sins of the Fallen is a massive enhancement for the critically acclaimed Sins of a Solar Empire.

Major Features

New Races with new strategies
New Planets
Gameplay Enhancing Addons
AI Enhancements


Cosmos Ad Infinitum Logo

Alien Artifacts




Fall of Heaven: Plague and Nephilim

Fall of Transhumanity

Fall of Kobol

 

Frequently Asked Questions

What version of Sins of a Solar Empire is supported?
Sins of the Fallen is a modification for Diplomacy and will be ported to Rebellion. (Currently Diplomacy 1.34).

How do you install Sins of the Fallen?
Please read How to install Sins of the Fallen.

Why does your mod have so many folders?
As Sins of a Solar Empire is a 32bit game it is restricted to 2GB of ram utilization as well as other various hard coded limitations. The stacking structure used with this mod allows more than 2GB of content by allowing portions of the mod to be loaded. 

Will you support Entrenchment or Vanilla?
No, I did have previous versions that supported Entrenchment (See Release History), but have decided the it was too much effort for one person to try and maintain both.

I hear you have a BSG mod too, why isn't it posted here?
For various reasons moddb is no longer hosting any BSG mods, therefore the downloads hosted on this site will never contain any BSG related content.


 

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Rebellion: Hypercorp Rogue Loyalist Corvette Rogue Rebel Corvette
Blog RSS Feed Report abuse Latest News: Rebellion: Hypercorp

4 comments by ZombiesRus5 on Apr 18th, 2013

Hypercorp Hudicon
Quick update on Hypercorp/Psicorp factions.

I've had a hard time coming up with ideas for Hypercorp, but feel I have something that fits with the factions. If all goes well they should be playable in the near future.

Hypercorp (Loyalist)


Hypercorp have embraced space colonization with new research technologies to back them up.

Research:

  • Refugees - Adds population to all owned planets for a short time after one your planets is destroyed.
  • Orbital Repair Teams - Orbital repair teams are deployed after the last enemy leaves the gravity well.
  • Baby Boom - Population growth increases for a short time after the last enemy leaves the gravity well.
  • Colonists - Increases tax income for a short time after colonization.
  • Prefab-Colony - Decreases upgrade costs for a short time after colonization.
  • Demolition Teams - Demolition Teams are deployed to nearby structures after a planet is destroyed.
  • Hyperspace Nanorepair - Specially designed nano-repair functinoality is activated during hyperspace transits.
  • Extra Slots - Increases the number of Starbase Upgrade Slots available.
  • Capital Banks - Increases the number of targets per bank for all capital ships.
  • Improved Upkeep - Decreases the amount of upkeep required to maintain your fleet.


Hypercorp Hudicon
Masivny Vel'ka lod' class Titan

Abilities

  • Draining Armor - Psiops telepathically alters some of the armor of the target ship into a weak, power absorbing material, forcing the target to lose antimatter. If the target dies before it leaves the gravity well, nearby friendly ships can collect this antimatter.
  • Nano Cloud - The Titan secretes a swarm of nanites that coat allied ships and make repairs, increasing hull repair rates and armor. These nanites are highly intelligent, and if a ship is destroyed in the cloud its debris will be collect and used to further heal nearby allied ships.
  • Metal Nanites - Releases a swarm of metal eating nanites on the targeted planet. Severe Metal shortages lead to increased build and development times, and slows down all enemy hull repairs in the gravity well.
  • Unyielding Spirit - Tasked with holding the line at all costs, The Titan engages the enemy at point blank range with unmatched ferocity. the ship briefly becomes indestructible and deals massive amounts of damage at the expense of power diverted from the engines and special abilities.

Hudicon Hypercorp Disassembler Nanoswarm Class Corvette
Abilities

  • Disassembler - Also known as smart corrosives, these nanobots break down any matter reducing the armor of affected ships and structures.

Psicorp(Rebel)

Psicorp have embraced their psionic powers unlocking devastating new research and abilities.

Research:

  • Psi-implants - Integrates multiple psi research agents, reducing the amount time and cost required to make breakthroughs.
  • Singularity Drives - Increases the speed in which your ships traverse hyperspace.
  • Psi-Focus - Increases the mitigation bonus and phase missile block while present in your culture.
  • Slow Enemy Ships - Reduces the speed in which enemy ships are able to traverse your gravity wells.
  • Hyperspace Chanelling I - Psicorp adepts tap into the energy released at hyperspace exit, increasing the speed in which your ships are able to traverse gravity wells for a short time after exiting hyperspace.
  • Hyperspace Chanelling II - Psicorp adepts tap into the energy released at hyperspace exit, increasing the mitigation of your ships for a short time after exiting hyperspace.
  • Hyperspace Chanelling III - Psicorp adepts tap into the energy released at hyperspace exit, increasing the damage output of your ships for a short time after exiting hyperspace.
  • Mass Reduction - Reduces the mass of all ships.High Efficiency Jumps - Decreases the antimatter cost of phase jumping.
  • Advanced Maneuvering - Increases the turn rate of capital ships and titans, allowing them to bring weapons to bear more quickly.
  • Resource Extraction - Improves the extraction of resources for each refinery in this gravity well.

Hypercorp Hudicon Myslienka Vel'ka lod' Class Titan
Abilities

  • Spirit Chain Blast - The Titan's signature technique, she fires several vollies of psychic energy that pierce the very souls of the enemy crew, dealing direct hull damage and draining antimatter. The weakened blasts then continue on to hit multiple other targets.
  • Psychic Interference - Psionic probes into the consciousness of the gunners at the targeted enemy planet reduce their concentration, reducing their accuracy and range.
  • Psychic Possession - Psiops stationed on the titan successfully invade the consciousness of hostile forces in the gravity well. If they successfully overpower their hosts, the ships will come under your control.
  • Tractor Siphon - Massive psi-tech powered Siphon beams from the Titan leach a chunk of debris from the target ship, inflicting damage. The Titan then transforms the scrap metal into more drones, instantly producing strikecraft and increasing squad size..

Hudicon Hypercorp Protean Nanoswarm Class Corvette
Abilities

  • Protean Swarm - This nanoswarm is designed to disassemble other materials and objects and to create a single specific, pre-programmed device from the components (much like a specialized nanofabricator).
  • Clone Frigate - Able to clone enemy frigates after enough materials have been collected into antimatter.
Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
SotF: Hypercorp Rebellion R2.1 (Patch)

SotF: Hypercorp Rebellion R2.1 (Patch)

May 1, 2013 Patch 4 comments

Sins of the Fallen: Rebellion(v1.1) R2.1 version is a partial patch for a few issues related to Hypercorp.

Sins of the Fallen: Rebellion R2.1

Sins of the Fallen: Rebellion R2.1

Apr 24, 2013 Full Version 39 comments

Sins of the Fallen: Rebellion(v1.1) R2.1 version is a full patch for the second installment for Rebellion which includes the Transhuman Rogue and Hypercorp...

Sins of the Fallen: Rebellion R2

Sins of the Fallen: Rebellion R2

Apr 19, 2013 Full Version 24 comments

Sins of the Fallen: Rebellion(v1.1) R2 version is the second installment for Rebellion which includes the Transhuman Rogue and Hypercorp factions as well...

Sins of the Fallen: Rebellion R1

Sins of the Fallen: Rebellion R1

Jan 19, 2013 Full Version 30 comments

Sins of the Fallen: Rebellion(v1.1) R1 version is the first installment of for Rebellion which includes the Rogue faction as well as the Advent, TEC and...

Sins of the Fallen R6.1 (TSOP, Diplomacy)

Sins of the Fallen R6.1 (TSOP, Diplomacy)

Oct 26, 2012 Full Version 10 comments

* Updated to follow many of the TSOP standards for reducing texture memory used in game. Sins of the Fallen R6 version is the complete mod which includes...

Sins of the Fallen R6.1 (Baked, TSOP, Diplomacy)

Sins of the Fallen R6.1 (Baked, TSOP, Diplomacy)

Oct 26, 2012 Full Version 3 comments

* Updated to follow many of the TSOP standards for reducing texture memory used in game.

Post comment Comments  (0 - 10 of 718)
MrPerson
MrPerson May 16 2013, 3:36pm says:

another incompatibility problem. my friend and I have same mod number, but when we enable TEC faction our last 2 numbers in the mod number differ. so we cant play with our friend who is too stubborn to play as anyone but TEC. a fix/solution would be nice

+1 vote     reply to comment
Drauzak
Drauzak May 11 2013, 10:02pm says:

ZombiesRus,

I am unable to load more than one of the Battlestar Galactica factions, do you have any suggestions?

+1 vote     reply to comment
Drauzak
Drauzak May 11 2013, 10:23pm replied:

Correction, I am unable to use the cylon faction at all. It appears that attempting to load that faction causes a mini-dump.

+1 vote     reply to comment
ZombiesRus5
ZombiesRus5 May 13 2013, 1:38pm replied:

FoK 1.1.15 is not fully compatible with R2.1 (1.1.19). Like Doskha17 says, the Cylons have been torn down for their new research tree and ability designs.

+1 vote     reply to comment
Doshka17
Doshka17 May 12 2013, 7:19pm replied:

from my understanding, cylons are not ready to be used.

+1 vote     reply to comment
Kommandant.12
Kommandant.12 May 11 2013, 3:40am replied:

Sorry,should of been clearer.How do you uninstall?Just minidumps when I try to disable mod.

+1 vote     reply to comment
ZombiesRus5
ZombiesRus5 May 11 2013, 7:22am replied:

FAQ in download notes:

The game mini-dumps when I try to deactivate mods. How do I manually deactivate a mod?

In my tests I haven't had any problem deactivating this mod, but this can happen. In the Rebellion Mod folder delete the EnabledMods.txt file.

+2 votes     reply to comment
Kommandant.12
Kommandant.12 May 13 2013, 1:32am replied:

Worked like a charm,thanks alot! :)

+1 vote     reply to comment
ZombiesRus5
ZombiesRus5 May 13 2013, 1:36pm replied:

Always nice when it's an easy solution ;)

+2 votes     reply to comment
SSDImperium99th
SSDImperium99th May 17 2013, 5:07pm replied:

Looks great, as always :)

+1 vote     reply to comment
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