Borg Wars S3

News 7 comments

Youtube.com

It was an entertaining match to watch, just under 6 hours long.


The guys learn some new things in this multi-star fight pitting the Federation, Klingon Empire, Romulan Star Empire, and the Dominion, against two allied Borg.

SOA2 mod update

SOA2 mod update

News 3 comments

We have a new mod team member, Mike, our new Audio/Video engineer. Model reworks are also being done.

New Releases

New Releases

News 1 comment

Sacrifice of Angels 2 has released new version for Rebellion and Diplomacy/Trinity.

SOA2 Rebellion & Trinity Releases

SOA2 Rebellion & Trinity Releases

News 0 comments

Star Trek: Sacrifice of Angels 2 mod for Sins of a Solar Empire now has a new Rebellion page and Trinity Page.

Moving the Mods Folder

Moving the Mods Folder

Management Tutorial 4 comments

With SSD's becoming more popular, people are asking, How can I move the folder with all the mods to a different drive? Well, this is very simple with...

RSS feed Downloads
Star Trek: Sacrifice of Angels 2 [0.7.5R FULL]

Star Trek: Sacrifice of Angels 2 [0.7.5R FULL]

Full Version 19 comments

New full release, merry Christmas :) Hundreds of new sounds across the sides, primarily ship orders. Bug fixes, including updated shield impacts, compliments...

SOA2 Romulan D'deridex [Legacy]

SOA2 Romulan D'deridex [Legacy]

Models Pack 3 comments

Add the Romulan D'deridex from Star Trek Legacy. For use in Star Trek: Sacrifice of Angels 2.

Post comment Comments  (40 - 50 of 644)
sto-mainmarine
sto-mainmarine

It's been 3 and a half months since last update. Is the development over? Or is stuff still being worked on?

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wheelmandan
wheelmandan

yea this group has't been doing things so who knows if there alive or not. or there done and don't want to do it anymore.

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psychoak Creator
psychoak

It's still being worked on, there are 471 changed files since 0.7.3, the last edits were done yesterday.

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sto-mainmarine
sto-mainmarine

So you guys are still deep in development? I ask because it's been a month and a half since anyone besides myself have post a comment and I was wondering what the progress is on future releases.

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sto-mainmarine
sto-mainmarine

Ok. When trying to launch Sacrifice Of Angels 2 Dev.exe I get a dialog box pop up that says, "Can't find 'SOA2' within 'Mods-Rebellion v1.82 Dev' or 'Mods-Rebellion v1.82'. I don't understand this because the SOA2 mod folder is in the Mods-Rebellion v1.82 folder. Any ideas on why it's not working?

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psychoak Creator
psychoak

If you're trying to run the dev exe with the mod in the normal folder, that makes sense.

Dev is for Dev.

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TheStressPuppy Creator
TheStressPuppy

You "should" have a new Mods-Rebellion v1.82 Dev folder if you ran dev.exe. If not then click mod location in your options, and the game will make the folder for you. Then copy/paste the mod into the new "Mods-Rebellion v1.82 Dev" folder. You should be able to now load the mod in dev.exe.

Reply Good karma+1 vote
bismark236
bismark236

Ok...so...im still at a loss about these 'capturable places' to get Ferengi, Son'a etc ships. What exactly are they? What location is it under in the map designer because I want to actually try these ships but find them anywhere. Trying to put them into a map ive done but don't know which type they are under?

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New-Horizons Creator
New-Horizons

There are HQs for S'ona, Ferengi & Tamarian at (typically heavily defended M-class) planets controlled by these NPC factions. The HQs look like the Maquis/Orion Syndicate bases, except when they take damage they'll go invulnerable & disabled for a period of time. Bombard & colonize the planet the HQ is at and it **might** come under your empire's control. Researching the appropriate diplo techs unlocks the ability to spawn cruisers such as the D'Kora.

Reply Good karma+1 vote
werewolf_slayer91
werewolf_slayer91

First of all I have no intention of spamming , but this game has so much potential for later mods in moddb i have to share it
HI! I WILL STRONGLY suggest to check out this game! A 1st pers. real time Startergy Space game with a mix of both Bridge commander and sins of a solar empire.
Maybe in the future a BSG startrek/starwars/ Babylon 5 mod would be perfect for this game
kickstarter link:http://tinyurl.com/n7lybcf
Please fund atleast 1£ if you go there :) it would make me very happy aswell all the backers and the creators! Thanks for makeing more enjoyable games come to life!

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TheStressPuppy Creator
TheStressPuppy

You posted this link on the Armada 3, Republic at War, Homefront, and the Stargate mod pages on ModDB. Yet you do not intend to spam....

I appreciate your enthusiasm, but i already know of this project. I am waiting to see how it pans out before i put any money into it.

Reply Good karma+3 votes
ravennn
ravennn

shame it was cancelled look like it was going to be a nice game

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Sins of a Solar Empire: Rebellion
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Highest Rated (11 agree) 8/10

A very enjoyable mod, with some great work at differentiating each race's play style. Good sounds and well realised ships (although I'd love to see them just a shade more detailed) and excellent research trees, especially those involving the need for allies. Ideally I'd like to see the titan mechanic realised for this mod, but with the gameplay as it is, it's not essential. Great work at encouraging the player to build a variety of ships, rather than the simple cap ship zerg rush we're all so used…

Jun 24 2013 by Gul-Dukat(tech)

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