Image RSS Feed Latest Screens
New SOA2 Logo USS EXCELSIOR USS EXCELSIOR
Blog RSS Feed Report abuse Latest News: Star Trek: Sacrifice of Angels 2 0.7.3R Release

14 comments by psychoak on Aug 23rd, 2014


Gul Dukat has posted a play video of the new release on youtube.
Youtube.com

Major Changes.

  • Capturable Neutrals:  Neutral command centers for Ferengi, Son'a, and Tamarians, can be captured by assaulting and taking the world they reside at.  These stations can then be upgraded to allow non-Borg players to purchase their cruisers.
  • Fourth Level Abilities:  Leveling lists for abilities have been reworked with respect to Rebellion, primarily to allow single level cloak abilities for Klingons and Romulans without leaving them short on level upgrades.
  • AI Cloaking Finished:  AI cloaking and player cloaking should now behave uniformly with regard to countermeasure usage and termination.
  • Custom Race GUI's:  Still WIP, but primarily finished for Klingons, Romulans, and the Borg.

  • Major audio content changes, primarily consisting of substantial dialog additions for ships and events, audio effect work, and reworking of game music.

Minor bug fixes and changes abound.  Myfist0 and NewHorizons put a lot of work into this one.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Star Trek: Sacrifice of Angels 2 [0.7.3R FULL]

Star Trek: Sacrifice of Angels 2 [0.7.3R FULL]

Aug 23, 2014 Full Version 7 comments

Lots and lots of updates and changes. Full install, delete the old folder.

SOA2 Romulan D'deridex [Legacy]

SOA2 Romulan D'deridex [Legacy]

Mar 24, 2014 Models Pack 2 comments

Add the Romulan D'deridex from Star Trek Legacy. For use in Star Trek: Sacrifice of Angels 2.

Post comment Comments  (40 - 50 of 564)
mattkersnick
mattkersnick Jun 14 2014, 12:51am says:

my one complaint is no titan!! why?

0 votes     reply to comment
mattkersnick
mattkersnick Jun 14 2014, 12:59am replied:

why is their no titan class ship for the rebellion mod?

+1 vote     reply to comment
Gul-Dukat(tech)
Gul-Dukat(tech) Jun 22 2014, 6:02pm replied:

Because a perfectly reasonable choice was made by the mod authors, whom felt that Titans didn't add anything to the mod they have created. In this case I agree with them. Titans simply aren't needed for SOA2 and wouldn't enhance the gameplay style they've gone for.

Frankly, it shows the quality of their mod if the only criticism people can drum up is the old flogged horse of "titan?".

+4 votes     reply to comment
psychoak
psychoak Jun 23 2014, 5:31pm replied: Online

I can come up with loads of complaints, like some dweeb broke the cloaks again!

+1 vote     reply to comment
Gul-Dukat(tech)
Gul-Dukat(tech) Jun 25 2014, 2:19pm replied:

I'm breaking things all the time. That's why our team always fears it when I push an update :D

+1 vote     reply to comment
TheStressPuppy
TheStressPuppy Jun 24 2014, 12:50am replied:

Seriously?!!

+1 vote     reply to comment
psychoak
psychoak Jun 24 2014, 3:08pm replied: Online

Decloaks aren't working properly, I didn't update them when I updated the cloaks to have ship specific effects.

+1 vote     reply to comment
TheStressPuppy
TheStressPuppy Jun 16 2014, 12:05am replied:

Because this is a Star Trek mod for Sins. Not a Sins mod of a Star Trek game. If you want Titans go play vanilla Rebellion, or Armada 3.

Why do people think this mod needs to play exactly like Sins?

+1 vote     reply to comment
myfist0
myfist0 Jun 14 2014, 6:38am replied:

Titans will never, ever be in this mod. Feel free to stick with STA3.

+1 vote     reply to comment
psychoak
psychoak Jun 9 2014, 1:25am replied: Online

109126125

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Sins of a Solar Empire: Rebellion Icon
Platform
Windows
Developer
SOA2 MOD TEAM
Contact
Send Message
Release Date
Released Apr 25, 2013
Mod Watch
Track this mod
Share
Community Rating

Average

9.2

85 votes submitted.

You Say

-

Ratings closed.

Highest Rated (11 agree) 8/10

A very enjoyable mod, with some great work at differentiating each race's play style. Good sounds and well realised ships (although I'd love to see them just a shade more detailed) and excellent research trees, especially those involving the need for allies. Ideally I'd like to see the titan mechanic realised for this mod, but with the gameplay as it is, it's not essential. Great work at encouraging the player to build a variety of ships, rather than the simple cap ship zerg rush we're all so used…

Jun 24 2013, 4:32pm by Gul-Dukat(tech)

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Embed Buttons

Promote Star Trek: Sacrifice of Angels 2 on your homepage or blog by selecting a button and using the HTML code provided (more).

Star Trek: Sacrifice of Angels 2 Star Trek: Sacrifice of Angels 2
Star Trek: Sacrifice of Angels 2
Statistics
Rank
30 of 22,197
Last Update
6 days ago
Watchers
655 members
Addons
1
Files
1
News
7
Tutorials
7
Reviews
30