Image RSS Feed Latest Screens
New SOA2 Logo USS EXCELSIOR USS EXCELSIOR
Blog RSS Feed Report abuse Latest News: SOA2 mod update

3 comments by myfist0 on Sep 12th, 2013






Download Rebellion




Download Rebellion

Download Diplomacy Patch

Download [No Longer Supported]

Download [No Longer Supported]

Download

Download



New Mod Team Member

Mike will be our new Audio/Video engineer, we have lots of new plans for sounds and a new opening trailer.

Check out one of his earlier videos

Models Rework

I will be doing more work on the details of a lot of our models. The Miranda class is a favorite of mine so it will get lots of attention.

Also, I will be making new meshes for when the borg assimilate ships :)

This will take a while and I will first work on elites, then cruisers.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Star Trek: Sacrifice of Angels 2 [0.7.5R FULL]

Star Trek: Sacrifice of Angels 2 [0.7.5R FULL]

Dec 21, 2014 Full Version 10 comments

New full release, merry Christmas :) Hundreds of new sounds across the sides, primarily ship orders. Bug fixes, including updated shield impacts, compliments...

SOA2 Romulan D'deridex [Legacy]

SOA2 Romulan D'deridex [Legacy]

Mar 24, 2014 Models Pack 3 comments

Add the Romulan D'deridex from Star Trek Legacy. For use in Star Trek: Sacrifice of Angels 2.

Post comment Comments  (20 - 30 of 607)
Guest
Guest Sep 10 2014, 6:55pm says:

This comment is currently awaiting admin approval, join now to view.

psychoak Creator
psychoak Sep 11 2014, 3:22pm replied:

There are starbases at some neutral colonized worlds that will allow you to build Ferengi and Tamarian cruisers and can be captured by attacking them till they go inactive and invulnerable, and taking the planet.

+1 vote   reply to comment
ValkyriesGrace
ValkyriesGrace Sep 9 2014, 2:54pm says:

I don't visit the site much, I was curious, what happened to the TCMP add-on?

+1 vote     reply to comment
myfist0 Creator
myfist0 Sep 9 2014, 3:03pm replied:

The add-ons needed minor tweaking to work with the new release. I guess I can get off my *** and release, I just needed a break after that last huge update.

I really wanted to do the original soundtrack to go with it, just cant seem to get into it.

+2 votes   reply to comment
myfist0 Creator
myfist0 Sep 8 2014, 7:56am says:

Today in 1966, the first episode of TOS aired. When did you see your first episode?
Happy Birthday Star Trek :)

+1 vote   reply to comment
Funpocalypse22
Funpocalypse22 Sep 5 2014, 11:51pm says:

I wish they would add titans, but anyways this is an excellent mod I love it.

+1 vote     reply to comment
GulCoratDamar
GulCoratDamar Sep 5 2014, 10:14am says:

I would love to learn how to mod. I have ideas to make a Star Trek total conversion of Star Wars Empire At War, I know complete blasphemy :O
It would be awesome though. Controlling a squad of Klingon warriors on the battlefield.

+1 vote     reply to comment
myfist0 Creator
myfist0 Sep 5 2014, 10:22am replied:

Not to hard, lots of free tools. Start with Gimp, Sound Forge, Blender. Get in touch with other Trek modelers and start getting permissions. Some allow without asking like P81. Remember, always always always, credit other peoples work.

I would start by asking the community, no point if nobody likes the idea. It's a lot of work.

+1 vote   reply to comment
GulCoratDamar
GulCoratDamar Sep 5 2014, 10:36am replied:

True but I really love the idea. Hence why I want to take it to a Star Trek community like here and STA3. Thanks for the tip! :)

+1 vote     reply to comment
psychoak Creator
psychoak Sep 5 2014, 12:32pm replied:

You're going to have to basically make up, wholesale, ground forces. Redshirts with phasers and redshirts with phaser rifles doesn't get you real far. There are actually a few Trek mods that were in the works for it already, but I don't know how they've progress status wise, most mods die early.

+1 vote   reply to comment
GulCoratDamar
GulCoratDamar Sep 5 2014, 10:38pm replied:

I snooped around the Memory Alpha/Beta sites to look for vehicles. Hero units, ships, air vehicles (shuttlepods runabouts etc) are gonna be easy to create. Ground forces would be easy. MACOS would be commandoes, ground forces were shown in DS9 so that'd be all easy. However the only ground military vehicles would be the Argo which only appears in Nemesis. So that would just have to be something I come up with.
I love the idea but I just don't know how I would create it :/

+1 vote     reply to comment
GulCoratDamar
GulCoratDamar Sep 5 2014, 8:46pm replied:

That is true :/ It would be too much work for me haha I already have work and uni to worry about. I had an idea that each level progression progresses the player through each timeline. So it starts with NX era then to TOS then to TNG finishing at post Shinzon. And at level 3 the Borg appear at the end of the map. Of course the problem would be planets, terrain, where would all the factions sit? How many factions would there be? The list of problems would go on and on.
So yeah.
Probs not :'(
I would love to try and I would love to play it but its practically impossible. For me to make it at least.

0 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Sins of a Solar Empire: Rebellion Icon
Platform
Windows
Developer
SOA2 MOD TEAM
Contact
Send Message
Release Date
Released Apr 25, 2013
Mod Watch
Track this mod
Share
Community Rating

Average

9.2

87 votes submitted.

You Say

-

Ratings closed.

Highest Rated (11 agree) 8/10

A very enjoyable mod, with some great work at differentiating each race's play style. Good sounds and well realised ships (although I'd love to see them just a shade more detailed) and excellent research trees, especially those involving the need for allies. Ideally I'd like to see the titan mechanic realised for this mod, but with the gameplay as it is, it's not essential. Great work at encouraging the player to build a variety of ships, rather than the simple cap ship zerg rush we're all so used…

Jun 24 2013, 4:32pm by Gul-Dukat(tech)

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Embed Buttons

Promote Star Trek: Sacrifice of Angels 2 on your homepage or blog by selecting a button and using the embed code provided (more).

Star Trek: Sacrifice of Angels 2 Star Trek: Sacrifice of Angels 2
Star Trek: Sacrifice of Angels 2
Statistics
Rank
272 of 22,815
Last Update
6 days ago
Watchers
702 members
Addons
1
Files
1
News
3
Tutorials
7
Reviews
31