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RVE 2.0 B1.0 BUGS / SUGGESTIONS



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Mod Info

There is currently only two members of RVE team, me and Avtius_12, We did have some helpers at some point but they have moved on so please understand the amount of time needed to do a overhaul of a game when its just two people working on it.

Compelx's SC2 Mod Manager

RVE mods now support the new SC2 mod manager all mods will be updated with support.

This would have to the best SC2 trailer i have ever seen credit goes to NeoGhost Excalibur make sure to give him a thumbs up.

WE HAVE CHANGE FROM DROPBOX TO SYNC AS IT OFFERS BETTER FEATURES

"How to help support the mods work space"

Hi guys, If any one isn't signed up to Sync please support the mod by signing up with this link Referral , Me and Avtius use Sync as a open work space to work for the mods development so any extra space will help us out.

Thanks goes out to the people that have signed up for us :-)


Mod Installation Tutorial By Moding_Maniak

RVE 2.0 Complete Change Log

RVE 2.0 Complete Change Log

News 3 comments

This holds all the current changes made in RVE 2.0 up to the current version released.

Gifting units or Sacrifice units

Gifting units or Sacrifice units

News 14 comments

Voice your thoughts on this subject pick a answer.

Revamp Graveyard

Revamp Graveyard

News 44 comments

Models that never made it... Models that were cancelled....

Strategy Dynamics

Strategy Dynamics

News 60 comments

Discussion over the dynamics of Revamp in general, along with a three point statement over experimentals, game strategy and faction diversity...

RSS Files
Revamp Expansion Mod 2.0 Beta 1.0

Revamp Expansion Mod 2.0 Beta 1.0

Full Version 138 comments

Please read below for install info and full change log

Experimental Warp Pillars Mod Beta 2.1

Experimental Warp Pillars Mod Beta 2.1

Full Version 11 comments

Please read below for install info and full change log

SC2 Mod Manager Release 02/23/16 B2

SC2 Mod Manager Release 02/23/16 B2

Installer Tool 73 comments

The first update to the compelx/Revamp Team Supreme Commander 2 Mod Manager. Please click the "Read more" link to see important information.

OBSOLETE - Revamp Expansion Mod 2.0 Alpha 1.4

OBSOLETE - Revamp Expansion Mod 2.0 Alpha 1.4

Full Version 61 comments

Please read below for install info and full change log

UnitPort 0.3.1.1 REUP

UnitPort 0.3.1.1 REUP

Full Version 9 comments

This is a REUP of the last version of unitport Seeing a lot of people are asking for the unitport addon to be updated to support the new mod manager...

OBSOLETE - SC2 Mod Manager RC1A

OBSOLETE - SC2 Mod Manager RC1A

Installer Tool 50 comments

THIS COPY IS OBSOLETE The initial release candidate for compelx/Revamp Team Supreme Commander 2 Mod Manager. Please click the "Read more" link to see...

Comments  (0 - 10 of 5,514)
ruci_dewaputra
ruci_dewaputra

i run the mod manager and its say error then failed to enscript jar file

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Seriy1605
Seriy1605

Друзья ! Подскажите : как уменьшить количество юнитов в игре ? Я не использую mod manager. RVE находится в папке "gamedata". Поэтому лимит войск всегда = 2000 юнитов. Карты маленькие слишком для такого количества войск. Спасибо за внимание.

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IVAN_VLADI
IVAN_VLADI

Moddb.com

Скачиваешь, в текстовом документе вводишь количество (доступные варианты 1000, 1500, 2000, 2500 и 3000) и запускаешь exe файл.

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Seriy1605
Seriy1605

Большое спасибо !

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Guest
Guest

the mod manager crash and then i cant press anything on the mod manager

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ruci_dewaputra
ruci_dewaputra

wait, i forgot to login (thats my question right there, i just forgot to login)

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Guest
Guest

Just a question. I am playing in skirmish against AI most of the time. I notice that the AI never build up to large experimentals. They just rush out hundreds of peasants (small units) all the time.
Could you check the balance to allow more experimental. I like when it becomes spectacular.
ALso I notice they are not using mNukes. I play typically with all research unlocked.

Thanks

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OverRated Creator
OverRated

use balanced AI on custom on hard or cheating.

Reply Good karma+1 vote
ruci_dewaputra
ruci_dewaputra

did this mod need 1.260 version of the Supreme Commander 2?

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OverRated Creator
OverRated

yes it does.

Reply Good karma+1 vote
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cool!

Dec 21 2010 by Vender

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