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27 comments by OverRated on Jul 25th, 2013

UNITPORT MOD

A RVE 1.1 ADDON

ALPHA!

BY ALBINOsnowball

STEAM GROUP 
Steamcommunity.com

New Version -- 7/31/14 Version: 0.3.0 Download --

Note: If the link doesn't work, the file is being re-uploaded with a minor update and is waiting to be authorized by ModDb administrators. Check back in a couple hours.

Moddb.com

To make it short and sweet...this is a WIP. There's going to be bugs and unfinished stuff. If you want something that's perfect, don't download this.

IF YOU ARE HAVING INSTALLATION ISSUES, PLEASE VIEW BEFORE REPORTING:


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Post comment Comments  (0 - 10 of 3,679)
Farhang
Farhang Jul 29 2014, 4:31am says: +3 votes     reply to comment
OverRated
OverRated Jul 30 2014, 11:51am replied: +2 votes     reply to comment
OverRated
OverRated Jul 28 2014, 5:32am replied:

I use to do campaign support but not any more as its just not worth it.

+1 vote     reply to comment
ALBINOsnowball
ALBINOsnowball Jul 28 2014, 12:36am replied:

Sorry, but no. I'm pretty sure we can't add new units into the campaign in the first place, but even if we could, it would require more work than it's worth. People usually only play the campaign once, and each mission is balanced around vanilla supcom anyway. (The tech tree alone would probably be painful to get working.)

+2 votes     reply to comment
donot1
donot1 Jul 28 2014, 4:20am replied: Online

on another note i have been playing again for a bit and the AI just freezes and nothing happens it take me to light a fire under their ***** to get them moving do you know what could do that.

+1 vote     reply to comment
OverRated
OverRated Jul 28 2014, 5:37am replied:

What unit cap are use using the AI normally only does that if your playing on a low cap.

+1 vote     reply to comment
donot1
donot1 Jul 28 2014, 5:50am replied: Online

i keep it on 500

+1 vote     reply to comment
OverRated
OverRated Jul 29 2014, 12:51am replied:

That would be why the mod needs 1000 and even that is to low use 1500.

+1 vote     reply to comment
Guest
Guest Jul 29 2014, 5:31am replied:

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OverRated
OverRated Jul 29 2014, 10:20am replied:

Yes the mod changes the AIs attack group numbers.

+1 vote     reply to comment
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Platform
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Release Date
Released Sep 4, 2010
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9.7

390 votes submitted.

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Highest Rated (17 agree) 10/10

cool!

Dec 21 2010, 8:17am by Vender

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Sci-Fi
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Multiplayer
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