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RVE 2.0 B1.0 BUGS / SUGGESTIONS



HELP US DEVELOP THIS MOD EVEN FURTHER BY DONATING



Mod Info

There is currently only two members of RVE team, me and Avtius_12, We did have some helpers at some point but they have moved on so please understand the amount of time needed to do a overhaul of a game when its just two people working on it.

Compelx's SC2 Mod Manager

RVE mods now support the new SC2 mod manager all mods will be updated with support.

This would have to the best SC2 trailer i have ever seen credit goes to NeoGhost Excalibur make sure to give him a thumbs up.

WE HAVE CHANGE FROM DROPBOX TO SYNC AS IT OFFERS BETTER FEATURES

"How to help support the mods work space"

Hi guys, If any one isn't signed up to Sync please support the mod by signing up with this link Referral , Me and Avtius use Sync as a open work space to work for the mods development so any extra space will help us out.

Thanks goes out to the people that have signed up for us :-)


Mod Installation Tutorial By Moding_Maniak

RVE 2.0 Complete Change Log

RVE 2.0 Complete Change Log

News 3 comments

This holds all the current changes made in RVE 2.0 up to the current version released.

Gifting units or Sacrifice units

Gifting units or Sacrifice units

News 14 comments

Voice your thoughts on this subject pick a answer.

Revamp Graveyard

Revamp Graveyard

News 44 comments

Models that never made it... Models that were cancelled....

Strategy Dynamics

Strategy Dynamics

News 60 comments

Discussion over the dynamics of Revamp in general, along with a three point statement over experimentals, game strategy and faction diversity...

RSS feed Files
Revamp Expansion Mod 2.0 Beta 1.0

Revamp Expansion Mod 2.0 Beta 1.0

Full Version 69 comments

Please read below for install info and full change log

Experimental Warp Pillars Mod Beta 2.1

Experimental Warp Pillars Mod Beta 2.1

Full Version 6 comments

Please read below for install info and full change log

SC2 Mod Manager Release 02/23/16 B2

SC2 Mod Manager Release 02/23/16 B2

Installer Tool 54 comments

The first update to the compelx/Revamp Team Supreme Commander 2 Mod Manager. Please click the "Read more" link to see important information.

OBSOLETE - Revamp Expansion Mod 2.0 Alpha 1.4

OBSOLETE - Revamp Expansion Mod 2.0 Alpha 1.4

Full Version 58 comments

Please read below for install info and full change log

UnitPort 0.3.1.1 REUP

UnitPort 0.3.1.1 REUP

Full Version 6 comments

This is a REUP of the last version of unitport Seeing a lot of people are asking for the unitport addon to be updated to support the new mod manager...

OBSOLETE - SC2 Mod Manager RC1A

OBSOLETE - SC2 Mod Manager RC1A

Installer Tool 49 comments

THIS COPY IS OBSOLETE The initial release candidate for compelx/Revamp Team Supreme Commander 2 Mod Manager. Please click the "Read more" link to see...

Comments  (0 - 10 of 5,361)
UAfan
UAfan

When approximately do you think you will add God experimentals? I'm only asking for a general guess? Those are the most anticipated units no contest.

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OverRated Creator
OverRated

No time soon

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nocalora29
nocalora29

Yo, Where is the 3D Model Importer/Exporter you announced a very long while ago to release?

Been waiting a whole time now... youre not the only ones who want to mod this game afterall.

So please release it...

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OverRated Creator
OverRated

The SC/FA exporter works just the same Janvanderweg.com The SC2 one that was made was never finished and contains bugs.

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nocalora29
nocalora29

Well sadly as I try to import SC2 sca's the importer just gives me the message "--Type error: Call needs function or class, got: undefined"

I will try it with 3DS MAX 9 Next, as I only tested this on 8.
Gotta find it in the interneebz first, though.

How did you guys got it working?

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OverRated Creator
OverRated

We never imported models only exported them, we had no need to touch the SC2 units, the SC2 tool that wasn't finished could import them but it didn't have a export which means you would have to rerig the whole unit and export it with the older FA export and even then things break.

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Dave64
Dave64

When my friend tries to add the mod in the manager the experimental pillars and the main file are rar files and when we change them to sc2 files it just dosen't work

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OverRated Creator
OverRated

You need to extract the rars which contain the SC2 files when then you can load into the mod manager.

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Rtys8
Rtys8

Ok,those two programs solved the problem.Thanks.....Now,it's been a long time,but i kinda feel lonely playing this against the AI alone while learning the new ropes,so anyone wanna add me on Steam and see if we can coop?

Steam ID: rtys8

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Rtys8
Rtys8

Guys,i tried installing again with Mod Manager,but i still get an error with Object doesn't support this property or method.

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Rtys8
Rtys8

And the mod still crashes when i manually install it.

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OverRated Creator
OverRated

Requirements

Attention Windows 7 users!

Ensure you have Internet Explorer 9 or above

Make sure you have .NET Framework 4.5.1 or newer. The installer for 4.5.1 can be found below:

Download.microsoft.com

Attention Windows 8 users!

All you have to do is make sure you have .NET Framework 4.5.1 or newer. The installer for 4.5.1 is the link above.

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Rtys8
Rtys8

I have installed Net framework 4.6.2 and it still doesnt work.

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OverRated Creator
OverRated

Internet Explorer 9?

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cool!

Dec 21 2010 by Vender

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