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Immortal Hand Studios

Immortal Hand Studios

2 members Developer & Publisher

A group of indie developers based on working with the unreal 4 engine.

The Revamp Mod Team

The Revamp Mod Team

4 members Developer & Publisher

A Supreme Commander 2 Modding Team Know as The Revamp Mod Team

Post comment Comments  (0 - 10 of 27)
MuchoGrande
MuchoGrande

Hi, I need some help with modding Supreme Commander 2 and you appear to be the person ask.

I would like to modify the range of the Magnetron. It appears to be UCX0114 but the "Magnet-Distance" is located in an accompanying lua file.

Is it possible to modify lua files? and if so, how?

Although I have successfully followed your tutorial for creating a stand-alone mod, my knowledge of scripting syntax is limited.

Any advice would be greatly appreciated.

Cheers mate.
Andrew

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OverRated Creator
OverRated

Notepad + winrar does the job.

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Guest
Guest

Great tutorial. Was helping me a lot so far. But I ran into a problem and need help. Is anyone here who could give it a try?

I want the transporters ( 0901 ) be available in NoAir battles. Built by AirFactory or LandFactory ( doesn't matter ). I don't get it working. I even don't get the AirFactories being available in such battles.

Any help here??

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OverRated Creator
OverRated

Hello sorry ill make sure this is changed in the new release for you, I will also upload a new template mod for people wanted to do balance tweaks.

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Guest
Guest

Brosif you are the bomb.

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jjedipro
jjedipro

Great job with Revamp, any chance of you reuploading your old Template Mod from your tutorial on modding Moddb.com

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OverRated Creator
OverRated

Yes at some point it will be its just not supported for RVE 2.0 at the moment.

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Guest
Guest

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Dark_One99
Dark_One99

Nice avatar

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marveloz
marveloz

Vegemite sandwiches

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