With more than 25 faction unique upgrades, about 25 new units, as well as various new support powers and abilities, One Vision is the most comprehensive Kane's Wrath mod.
Taking quality CnC mods like Contra, ShockWave, Mental Omega or Rise of the Reds as an example, One Vision is keen on maintaining the game's high visual level and improve upon it wherever possible.

Whereas the original game limited subfactions to a certain gameplay aspect, the vision of this mod is to create 9 diverse factions, each with its own gameplay approach and expanded individual theme.
And unlike the original game, weak units like heavy infantry or T1 defensive structures have been balanced to a strong competitive level.

New content is made with a faction's theme in mind and aims to add new possibilities and strategies which are both fun and powerful to play with.
After years of work, a great quantity of new content, countless balancing changes and all known bugs fixed all factions compete on the same power level and offer their own fun ways to play.

As an example, Reaper-17, Marked of Kane or Steel Talons are no longer the underdogs of the game. With new amor upgrades and experimental techs like Weaponized Firestorm, Steel Talons serves as the GDI's powerhouse.
The devious Marked of Kane utilizes speed and supportive disruptive/supportive abilities to gain an edge on the battlefield. And the brutal cult of Reaper-17 can mutate their own units to serve other purposes.

One Vision is actively been worked on by one person but bear in mind that I am no modeller and cannot contribute new models. To speed up progress, collaboration of any kind is appreciated, whether this would be as a new team member or tester for WIP versions.
I greatly appreciate feedback and constructive criticism, as well as ideas that stick to the theme of a faction.

To play this revitalised version of Kane's Wrath, you can use Bibber's Wrath Ed Mod Launcher.
Download it here: Bibber.eu

One Vision, One Purpose
Peace Though Power!
- Kane

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Join the Brotherhood - Become a beta tester!

Kane Eye 1
Greetings Commanders, today starts the open beta of One Vision 0.9!

Click here to become a beta tester

Staying true to the One Vision design philosophy, we try to achieve the best experience for the game with as much playstyle diversity and options as possible. Which is why this is open beta is happening.

The next version is in its final phases of development but still requires much more polishing. A lot of effort already went into playtesting the mod but we need a bigger playerbase to properly test the new version before its release.
Therefore, I welcome everybody with a sincere interest to improve the mod to join us in multiplayer testing.

More Information

Primarily we play team based and FFA games, but also play AI matches and art of defense maps as well. Naturally, I (Zocker4ever) will also be present. And don't be afraid to join, every player regardless of level his level of skill is welcome.

Our forum on Thundermods will serve as a central hub, where we share replays, find people to play, discuss balance or just bring in new ideas. Everything you need to know about how to apply is found here: Thundermods.net

One Vision 0.9 Prospects

Version 0.9 will primarily resolve around balancing the game and making the matchups more even. Moreover, all ZOCOM buildings and units as well as all Black Hand units will be retextured for their own faction-unique style.

But this is not all, new content is also present and primarily resolves around new late-game units such as faction unique T4 units.

Below, you find a sneak-peak of the Marked of Kane's unique T4 unit, the Basilisk Cruiser:

Basilisk Screenshot

That being said, I hope to see you all online very soon and I am confident that together we can make the best possible version of One Vision.

But as always, stay tuned!

One Vision Tournament Announcement

One Vision Tournament Announcement

News 4 comments

Details for the One Vision Tournament. Before you sign up for this tournament make sure you can log into the CNC Online Servers and that you have read...

One Vision 0.85 - Release

One Vision 0.85 - Release

News 16 comments

A new version with more content and better balance is about to be finished! Read the news for more details and the upcoming tournament!

One Vision Tournament

One Vision Tournament

News 6 comments

This post contains information related to the upcoming One Vision Tournament being hosted by Gamereplays.org

One Vision 0.8 - Released!

One Vision 0.8 - Released!

News 23 comments

The newest version of One Vision has been released. This version marks another big step forwards and brings new content, bug fixes and gameplay tweaks...

RSS Files
One Vision 0.86

One Vision 0.86

Patch 17 comments

Version 0.86 is a revision of 0.85 with a range of bug fixes and other small gameplay adjustments. No major changes were made and this release replaces...

OUTDATED: One Vision 0.81

OUTDATED: One Vision 0.81

Full Version 23 comments

Attention: This is a hotfix for version 0.8 and is labeled version 0.81 to avoid confusion. Content is identical to version 0.8 but has a serious bugfix.

OUTDATED: One Vision 0.75

OUTDATED: One Vision 0.75

Full Version 41 comments

This is the fifth release of One Vision. Attached to the content of the mod are various textfiles: installation guide, changelog, faction themes and Credits...

Comments  (0 - 10 of 642)

Hola.! Mi juego esta en Español en voces y textos y acabo de instalar el mod y ejecutar el juego con el Lanzador. Y funciona todo bien, aunque, Tengo un pequeño problema.! Me Cambia los textos al Ingles y el resto se sigue manteniendo al Español. Entiendo que el mod tiene modificaciones en el idioma Ingles, el cual no tengo problema y no me afecta, pero el resto yo ya lo tenia en Español. Por eso digo y pregunto. Hay alguna manera de lanzar el juego con el mod manteniendo los textos en Español como ya los tenia.?

Nota: No lo quiero en Ingles.!

Nota-2: el juego ya esta actualizado Ver: 1.02 + community unofficial patch 1.03.


Hello.! My game is in Spanish voices and texts in and just installed the mod and run the game Launcher. And it works all right, though, I have a little problem.! I change the texts to English and the rest is still maintaining Spanish. I understand that the mod has changed the English language, which I have no problem and does not affect me, but the rest I already had in Spanish. So I say and ask. Is there any way to launch the game with the mod keeping texts and Spanish as tapeworm.?

Note: I do not want it in English.!

Note-2: The game is now updated V: 1.02 + 1.03 patch unofficial community.

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Great mod, hoping that v0.9 brings a whole lot more fun :) I find the revamped faction themes to be really great!

Just a few bugs I found, and some suggestions to offer:

* Centurion model seems a bit kooky; one of the idle animation looks odd somewhat
* Steel Talons Rig, when converting from Battle Base to Rig mode, suddenly converts to RRF Rig; not that it's a big issue, but still worth checking out
* Reaper-17 Shock Troopers can't be ordered to attack move

* MOK Mantises could use a minimum attack range
* (Aesthetic only) Suggest renaming Black Hand Apostates; apostate means "A disloyal person who betrays or deserts his cause or religion or political party or friend etc." (WordWeb definition)
* Any chance custom units can be garrisoned into faction Epic units (Black Templars in Redeemers, as an example)? Or is it already possible, as it's not stated in the Epic units' description
* ZOCOM Zone Shatterers could have slightly improved weapon range, since ZOCOM doesn't have a dedicated artillery unit; or is that why ZOCOM has a stronger air force?
* ZOCOM: Maybe Firehawks could carry sonic warheads as its air-to-ground weapon, while Auroras serve as dedicated ground bombers; suggest that Auroras don't get the benefits of Hardpoints if they do become bombers
* Scorcher Buggies should not have EMP Coils, IMHO
* (Aesthetic only) Suggest naming BH Flame Tanks as Conflagrator Tanks (makes it seem as though they are truly weapons to purify the enemies of Kane)

That's all for now, keep up the good work!

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Something i just thought of thought i share for you just in case you'd be interested, What if MOK had C&C4; Cyborg commando but give the unit some changes to suit the C&C3; atmosphere such as change its laser weapon to a 'Enlightened' EMP cannon model but it instead shoots Powerful Plasma cannon shots like the Cyborg commando back in Tiberian sun. Use the model version of the unit with no back horns if possible ONLY if it looks better in the game for fans xD and give on its left arm EMP cannon. With these and the unit is a Cyborg type commando & it can fight against Tanks, though it should cost bit more than a average commando but would be worth it in the battlefield.

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The Reborn of Kane 's Wrath! And OH EHI! I CAN NUKE MORE SCRIN NOW!:D
Best Mod for KW eva seen

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Why the beta testing is so strict?

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Zocker4ever Creator

Everybody is invited to participate and I will dismiss nobody. I think it is not too much to expect minimal effort to be made.

Reply Good karma+1 vote

i have this question thought i share. If GDI does get the Kodiak... which option would be better for the faction do you think?

Like Scrin's mothership only 1 Kodiak can be summoned until its destroyed

Teir 4 air unit that more than 1 can be build like in C&C 4

Replace MARV for as its exclusive Epic unit

option 1 i feel suits it as a thought

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Zocker4ever Creator

T4 units will work exactly like the Scrin PAC. You can make as many as you want.

Reply Good karma+2 votes

ah thats cool

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Please change the icon for light scout ifantry

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C&C3: Kane’s Wrath
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Highest Rated (4 agree) 10/10

KW NEEDS more mods like this.

Sep 28 2013 by SunShining

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