With more than 25 faction unique upgrades, about 25 new units, as well as various new support powers and abilities, One Vision is the most comprehensive Kane's Wrath mod.
Taking quality CnC mods like Contra, ShockWave, Mental Omega or Rise of the Reds as an example, One Vision is keen on maintaining the game's high visual level and improve upon it wherever possible.

Whereas the original game limited subfactions to a certain gameplay aspect, the vision of this mod is to create 9 diverse factions, each with its own gameplay approach and expanded individual theme.
And unlike the original game, weak units like heavy infantry or T1 defensive structures have been balanced to a strong competitive level.

New content is made with a faction's theme in mind and aims to add new possibilities and strategies which are both fun and powerful to play with.
After years of work, a great quantity of new content, countless balancing changes and all known bugs fixed all factions compete on the same power level and offer their own fun ways to play.

As an example, Reaper-17, Marked of Kane or Steel Talons are no longer the underdogs of the game. With new amor upgrades and experimental techs like Weaponized Firestorm, Steel Talons serves as the GDI's powerhouse.
The devious Marked of Kane utilizes speed and supportive disruptive/supportive abilities to gain an edge on the battlefield. And the brutal cult of Reaper-17 can mutate their own units to serve other purposes.

One Vision is actively been worked on by one person but bear in mind that I am no modeller and cannot contribute new models. To speed up progress, collaboration of any kind is appreciated, whether this would be as a new team member or tester for WIP versions.
I greatly appreciate feedback and constructive criticism, as well as ideas that stick to the theme of a faction.

To play this revitalised version of Kane's Wrath, you can use Bibber's Wrath Ed Mod Launcher.
Download it here: Bibber.eu

One Vision, One Purpose
Peace Though Power!
- Kane

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Join the Brotherhood - Become a beta tester!

Kane Eye 1
Greetings Commanders, today starts the open beta of One Vision 0.9!

Click here to become a beta tester


Staying true to the One Vision design philosophy, we try to achieve the best experience for the game with as much playstyle diversity and options as possible. Which is why this is open beta is happening.

The next version is in its final phases of development but still requires much more polishing. A lot of effort already went into playtesting the mod but we need a bigger playerbase to properly test the new version before its release.
Therefore, I welcome everybody with a sincere interest to improve the mod to join us in multiplayer testing.

More Information

Primarily we play team based and FFA games, but also play AI matches and art of defense maps as well. Naturally, I (Zocker4ever) will also be present. And don't be afraid to join, every player regardless of level his level of skill is welcome.

Our forum on Thundermods will serve as a central hub, where we share replays, find people to play, discuss balance or just bring in new ideas. Everything you need to know about how to apply is found here: Thundermods.net

One Vision 0.9 Prospects

Version 0.9 will primarily resolve around balancing the game and making the matchups more even. Moreover, all ZOCOM buildings and units as well as all Black Hand units will be retextured for their own faction-unique style.

But this is not all, new content is also present and primarily resolves around new late-game units such as faction unique T4 units.

Below, you find a sneak-peak of the Marked of Kane's unique T4 unit, the Basilisk Cruiser:

Basilisk Screenshot


That being said, I hope to see you all online very soon and I am confident that together we can make the best possible version of One Vision.

But as always, stay tuned!

One Vision Tournament Announcement

One Vision Tournament Announcement

News 4 comments

Details for the One Vision Tournament. Before you sign up for this tournament make sure you can log into the CNC Online Servers and that you have read...

One Vision 0.85 - Release

One Vision 0.85 - Release

News 16 comments

A new version with more content and better balance is about to be finished! Read the news for more details and the upcoming tournament!

One Vision Tournament

One Vision Tournament

News 6 comments

This post contains information related to the upcoming One Vision Tournament being hosted by Gamereplays.org

One Vision 0.8 - Released!

One Vision 0.8 - Released!

News 23 comments

The newest version of One Vision has been released. This version marks another big step forwards and brings new content, bug fixes and gameplay tweaks...

RSS Files
One Vision 0.86

One Vision 0.86

Patch 17 comments

Version 0.86 is a revision of 0.85 with a range of bug fixes and other small gameplay adjustments. No major changes were made and this release replaces...

OUTDATED: One Vision 0.81

OUTDATED: One Vision 0.81

Full Version 23 comments

Attention: This is a hotfix for version 0.8 and is labeled version 0.81 to avoid confusion. Content is identical to version 0.8 but has a serious bugfix.

OUTDATED: One Vision 0.75

OUTDATED: One Vision 0.75

Full Version 41 comments

This is the fifth release of One Vision. Attached to the content of the mod are various textfiles: installation guide, changelog, faction themes and Credits...

Comments  (0 - 10 of 656)
思金人时代
思金人时代

This mod is very good, I look forward to a long time, I hope this year can be released, in addition, it is hard for you, I hope not because of the difficulties of life and give it up, thank you, I wish you everything goes well

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思金人时代
思金人时代

Hello, my idol, I would like to ask when the 0.9 release? Before Christmas?

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Zocker4ever Creator
Zocker4ever

I can't promise anything, I am very occupied with my studies and hardly find any time to work on the mod.

Most of all I want a release that is completely free of bugs and as well balanced as possible. That is more important to me than meeting a deadline.

Reply Good karma+1 vote
Ryan432120
Ryan432120

Im really enjoying this mod... it has lots of cool options... however i think one thing that would really improve this mod is you could add animated Blood and Gore... Units bleed when shot... get blown up by explosive weapons... Burned by flame weapons... dissolved by corruptors... this would truly be AWESOME if this had advanced Death Animations.

I always wondered why Death Animation where out of the vanilla game... Since in Previous C&C games they are present ???

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Zocker4ever Creator
Zocker4ever

Yeah, death animations would be awesome. Sadly, I can't do these kind of things as I can't animate models, nor can I create models to begin with.

And while blood/gore would be cool, I think the time is better spent working on actual contant. I am the only developer after all.

Reply Good karma+1 vote
lato190
lato190

im searching for an RTS game that is very modfriendly (similar to c&c generals zero hour). Is Kanes wrath mod-friendly aswell? can we add content in all aspects (buildings, maps, units, naval battle, factions etc) like in zero hour ?

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Zocker4ever Creator
Zocker4ever

I'm honest, Kane's Wrath is less mod friendly than ZH because the threshold for modding is a lot higher due to the xml format.

However, if you have already modded ZH in the past, I don't think it would be quite as hard. The most difficult things are how you set up the tools and the modding environment and know where you find everything. After that the modding is pretty straight forward. Still, it needs some time till you get there.

Reply Good karma+2 votes
lato190
lato190

but it does allow to add new content without limits and new features, right ?

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Zocker4ever Creator
Zocker4ever

Without limits? No.
Granted, you can do a lot but only within the limits of the game. For example you cannot make a new gui, you cannot add a secondary resource to tiberium and other things like that.

But if you want to make a game that is fairly similar to KW, yes there is a lot you can do. Just not everything.

Reply Good karma+1 vote
-IЄѺИ-
-IЄѺИ-

Hola.! Mi juego esta en Español en voces y textos y acabo de instalar el mod y ejecutar el juego con el Lanzador. Y funciona todo bien, aunque, Tengo un pequeño problema.! Me Cambia los textos al Ingles y el resto se sigue manteniendo al Español. Entiendo que el mod tiene modificaciones en el idioma Ingles, el cual no tengo problema y no me afecta, pero el resto yo ya lo tenia en Español. Por eso digo y pregunto. Hay alguna manera de lanzar el juego con el mod manteniendo los textos en Español como ya los tenia.?

Nota: No lo quiero en Ingles.!

Nota-2: el juego ya esta actualizado Ver: 1.02 + community unofficial patch 1.03.

Translation:

Hello.! My game is in Spanish voices and texts in and just installed the mod and run the game Launcher. And it works all right, though, I have a little problem.! I change the texts to English and the rest is still maintaining Spanish. I understand that the mod has changed the English language, which I have no problem and does not affect me, but the rest I already had in Spanish. So I say and ask. Is there any way to launch the game with the mod keeping texts and Spanish as tapeworm.?

Note: I do not want it in English.!

Note-2: The game is now updated V: 1.02 + 1.03 patch unofficial community.

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Zocker4ever Creator
Zocker4ever

Sadly, the way the mod is set up you cannot simply switch between languages. Sorry for that.

Reply Good karma+1 vote
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Highest Rated (4 agree) 10/10

KW NEEDS more mods like this.

Sep 28 2013 by SunShining

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