With more than 25 faction unique upgrades, about 25 new units, as well as various new support powers and abilities, One Vision is the most comprehensive Kane's Wrath mod.
Taking quality CnC mods like Contra, ShockWave, Mental Omega or Rise of the Reds as an example, One Vision is keen on maintaining the game's high visual level and improve upon it wherever possible.
Whereas the original game limited subfactions to a certain gameplay aspect, the vision of this mod is to create 9 diverse factions, each with its own gameplay approach and expanded individual theme.
And unlike the original game, weak units like heavy infantry or T1 defensive structures have been balanced to a strong competitive level.
New content is made with a faction's theme in mind and aims to add new possibilities and strategies which are both fun and powerful to play with.
After years of work, a great quantity of new content, countless balancing changes and all known bugs fixed all factions compete on the same power level and offer their own fun ways to play.
As an example, Reaper-17, Marked of Kane or Steel Talons are no longer the underdogs of the game. With new amor upgrades and experimental techs like Weaponized Firestorm, Steel Talons serves as the GDI's powerhouse.
The devious Marked of Kane utilizes speed and supportive disruptive/supportive abilities to gain an edge on the battlefield. And the brutal cult of Reaper-17 can mutate their own units to serve other purposes.
One Vision is actively been worked on by one person but bear in mind that I am no modeller and cannot contribute new models. To speed up progress, collaboration of any kind is appreciated, whether this would be as a new team member or tester for WIP versions.
I greatly appreciate feedback and constructive criticism, as well as ideas that stick to the theme of a faction.
To play this revitalised version of Kane's Wrath, you can use Bibber's Wrath Ed Mod Launcher.
Download it here: Bibber.eu
One Vision, One Purpose
Peace Though Power!
Staying true to the One Vision design philosophy, we try to achieve the best experience for the game with as much playstyle diversity and options as possible. Which is why this is open beta is happening.
The next version is in its final phases of development but still requires much more polishing. A lot of effort already went into playtesting the mod but we need a bigger playerbase to properly test the new version before its release.
Therefore, I welcome everybody with a sincere interest to improve the mod to join us in multiplayer testing.
Primarily we play team based and FFA games, but also play AI matches and art of defense maps as well. Naturally, I (Zocker4ever) will also be present. And don't be afraid to join, every player regardless of level his level of skill is welcome.
Our forum on Thundermods will serve as a central hub, where we share replays, find people to play, discuss balance or just bring in new ideas. Everything you need to know about how to apply is found here: Thundermods.net
Version 0.9 will primarily resolve around balancing the game and making the matchups more even. Moreover, all ZOCOM buildings and units as well as all Black Hand units will be retextured for their own faction-unique style.
But this is not all, new content is also present and primarily resolves around new late-game units such as faction unique T4 units.
Below, you find a sneak-peak of the Marked of Kane's unique T4 unit, the Basilisk Cruiser:
That being said, I hope to see you all online very soon and I am confident that together we can make the best possible version of One Vision.
But as always, stay tuned!
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