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23 comments by OverRated on Jul 25th, 2013

 UNITPORT MOD

A RVE 1.1 ADDON

ALPHA!

BY ALBINOsnowball

STEAM GROUP 
Steamcommunity.com

New Version -- 3/8/14 Version: 0.2.8.1 Download -- Moddb.com

(Fixed the link)
To make it short and sweet...this is a WIP. There's going to be bugs and unfinished stuff. If you want something that's perfect, don't download this.

IF YOU ARE HAVING INSTALLATION ISSUES, PLEASE VIEW BEFORE REPORTING:

POLL!

>>>Latest Video by Neoghost Excalibur!<<<


IT'S ME!!...

Playing a vanilla game, recorded by somebody I know (who wants you to subscribe to his channel, I might add). I figure that most of you (reading this) will probably want to go ahead and harass me because my voice sounds weird. In that case, I can't agree with you more fully. Also, don't judge my SC2 skills (or lack thereof) ... just because I mod a game doesn't mean I can play it. Now you know why I suck at balancing.



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Revamp Expansion Mod v1.1

Revamp Expansion Mod v1.1

Jun 16, 2013 Full Version 134 comments

Please read below for install info and full change log. 1.1 is the last version before we started fresh on 2.0 this version has been released for mainly...

Revamp Balance Mod v1.1b2 (DLC ONLY)

Revamp Balance Mod v1.1b2 (DLC ONLY)

Apr 17, 2013 Full Version 23 comments

Please read below for install info and full change log.

OBSOLETE - Revamp Expansion Mod v1.1b2c

OBSOLETE - Revamp Expansion Mod v1.1b2c

Apr 17, 2013 Full Version 59 comments

Please read below for install info and full change log. 1.1b2 is the last version before we started fresh on 2.0 this version has been released for mainly...

OBSOLETE - Revamp Balance Mod v1.1b (DLC ONLY)

OBSOLETE - Revamp Balance Mod v1.1b (DLC ONLY)

Mar 18, 2013 Full Version 20 comments

Please read below for install info and full change log.

OBSOLETE - Revamp Expansion Mod v1.1b

OBSOLETE - Revamp Expansion Mod v1.1b

Mar 18, 2013 Full Version 110 comments

Please read below for install info and full change log. 1.1b is the last version before we started fresh on 2.0 this version has been released for mainly...

Experimental Warp Pillars Mod Beta1 (DLC ONLY)

Experimental Warp Pillars Mod Beta1 (DLC ONLY)

Apr 6, 2012 Full Version 34 comments

Please read below for install info and full change log.

Post comment Comments  (60 - 70 of 3,549)
Duke_Nukez
Duke_Nukez Apr 4 2014, 12:36am says:

Hello! I am new to this mod and would like to first take a moment to thank the creators for such wonderful work! So far I am trying to learn the units and develop strategies, but am unable to find a way around shields. It seems to me that there aren't any options other than emp or a nuke to get through. I am finding that sending a massive wave of units only gets them slaughtered! Are there any projectiles that can penetrate shields? like higher tier weapons that can pass through or have a chance to pass through lower tier shields? The AI is very strong at turtling and do not leave openings in their defenses like a human would. As a new player I am wondering if there are any tips for dealing with this!

Thanks =]

+2 votes     reply to comment
Farhang
Farhang Apr 4 2014, 1:42pm replied:

I'd say, the best way to deal with AI's shield-spam is to transport high-end T5 units (Like KK, Monkey Lord or UC) with experimental transports (Or Teleportation) directly to their base. 4~5 Monkey Lords can cut through any amount of shields easily!

Hopefully, With God Level Experimentals in RVE 2.0, shields won't be as much of a problem.

Cheers

+1 vote     reply to comment
OverRated
OverRated Apr 4 2014, 6:15am replied:

build lots of artillery.

+2 votes     reply to comment
Avitus12
Avitus12 Apr 4 2014, 2:27am replied:

play on an easier difficulty?

+2 votes     reply to comment
wormythesquare
wormythesquare Apr 3 2014, 5:44pm says:

You know what? I always love looking through all of your work from the first pic and vid to the latest, and to see such a large amount of development, skill, and time you guys have put towards this project. It is just astonishing, your the only team working on SUPCOM2 mods while others gave up (aside from ALBINOsnowball) I know the feeling of wanting a project to be perfect or as close it can be as I can probably guess that if you released now there would be tons of bugs that people would complain about without thinking or complimenting on the beautify work. So mainly I want to say thank you to you guys as you have helped keep this game alive along with the modding community for SUPCOM2, id rather have a complete mod with little problems than a rushed crack-pot of a job with glitches and other where people would *itch and whine about problems without realizing that they just got what they wanted. People have to realize that you guys have life's, family's, work, school, other activities, and not just some guys who sit at a computer all day doing random crap, but people who actually care about the quality of their work. Over all please take your time with this amazing project and I can't wait to see the final product! Great job!
Also to you ALBINOsnowball amazing job with the unit add-on lots of fun ;)

+5 votes     reply to comment
OverRated
OverRated Apr 3 2014, 11:42pm replied:

Thanks wormythesquare for you understanding and support its comments like these that give us a reason to work more on the mod. We are working best we can to get a alpha out for testing we hope people will understand it is a alpha and will be put out for feedback. Thanks again for your support.

+3 votes     reply to comment
Guest
Guest Apr 3 2014, 4:50pm says:

This comment is currently awaiting admin approval, join now to view.

Avitus12
Avitus12 Apr 3 2014, 4:51pm replied:

Yes... yes you are.

+4 votes     reply to comment
Teh-Losr
Teh-Losr Apr 3 2014, 4:00pm says:

for me the mod can come Q4 2020 because you are (re)inventing a clomplete game and this can take years like 12 years and this as a job with 100s of workers 9hours a day so i find you lay really good in time as a free time project sure i dont know how the mod will be but from that perspective....

+4 votes     reply to comment
OverRated
OverRated Apr 4 2014, 12:47am replied:

Thanks for the support :-)

+2 votes     reply to comment
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Platform
Windows
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Release Date
Released Sep 4, 2010
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9.7

383 votes submitted.

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Highest Rated (17 agree) 10/10

cool!

Dec 21 2010, 8:17am by Vender

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Real Time Strategy
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Sci-Fi
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