The development teams left much to be desired... but no more! Featuring new units, 12-fighter squadrons, realistic speeds of projectiles, updated and more-canon build tree, and changed hardpoints. Also, cut content such as planets and some units will be added.

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Latest Poll Results (Scaling and Focus)

Latest Poll Results (Scaling and Focus)

Aug 8, 2012 2 comments

I asked, you answered, I compiled. Heres the results of the August 1-8 poll.

POLL: Progress and Scaling

POLL: Progress and Scaling

Aug 1, 2012 17 comments

Im almost ready to overhaul the unit scaling systems. Let your opinion be heard!

UPDATED TECH TREE

UPDATED TECH TREE

Jul 25, 2012 0 comments

I havent posted a tech tree update in a while... so here it is, as of now.

Galaxy of Chaos- Chaos Ensues

Galaxy of Chaos- Chaos Ensues

Jul 23, 2012 4 comments

Are we dead? NO! Just not as many people are here...

Progress Update- The Emporer's New Boats

Progress Update- The Emporer's New Boats

Jun 13, 2011 1 comment

Just an overview of some of the new Imperial ships- and bugs. NOTE- click pics for full-sized versions at TinyPic. They wouldnt load fully here.

Mod Fans, Rejoice!

Mod Fans, Rejoice!

Jun 1, 2011 2 comments

We are resuming mod work. The mod is rolling again.

Progress Update

Progress Update

Aug 13, 2010 4 comments

I have a progress update from the mod. Some good, some bad, but life goes on.

Leave of Absence

Leave of Absence

Jun 30, 2010 0 comments

I will be taking a leave of absence for three weeks

GoC- Running again

GoC- Running again

Jun 22, 2010 0 comments

We took a good break. Now we are gearing up for the 1.0.

.6 Buglist

.6 Buglist

Apr 11, 2010 4 comments

The list of bugs in the .6 version, in case anyone would like them spelled out.

-POLL- IDEAS

-POLL- IDEAS

Mar 4, 2010 6 comments

Here are a few ideas the staff has tossed around lately, and we would like the community to decide.

Recruiting Drive

Recruiting Drive

Feb 26, 2010 1 comment

We need some more staff if we are going to get the 1.0 out in a timely manner...

Where We Are Going

Where We Are Going

Feb 17, 2010 4 comments

Now we have released the beta. I have a few patches scheduled, mainly to help with GC and stuff of that nature.

Where We Stand- Betawise

Where We Stand- Betawise

Jan 30, 2010 2 comments

I know many of you are getting tired of hearing: 'beta is coming! the beta is coming!" and not getting a beta. Believe me, we aren't taking it much better...

Tentative new Faction Tech Trees: Round Two

Tentative new Faction Tech Trees: Round Two

Jan 13, 2010 0 comments

This should be the most 'with it' or 'up to speed' 1.0 new faction tech trees.

Tentative Desilijic Tech Tree (Space, Ground)

Tentative Desilijic Tech Tree (Space, Ground)

Jan 11, 2010 3 comments

The following are the tentative space tech trees for the Desilijic Clan faction. Land, we still have a few units to find before that is fully completed...

POLL- Galactic Conquest RESOLVED

POLL- Galactic Conquest RESOLVED

Jan 3, 2010 1 comment

I have weighed the (one-sided) input, and have made a decision.

POLL- Galactic Conquest

POLL- Galactic Conquest

Dec 30, 2009 14 comments

We have several options available (in the 1.0) for galactic conquest mode

NEW UNITS FOR 1.0

NEW UNITS FOR 1.0

Dec 20, 2009 0 comments

Seems hard to believe, but work on the 1.0 has already gone underway.

Pirates and Hutts

Pirates and Hutts

Dec 16, 2009 3 comments

Well, as the beta approaches, and the last pieces are being put together, should we throw the Black Sun and Desilijic clan in for the beta?

Space tech tree Finally Finalized

Space tech tree Finally Finalized

Dec 12, 2009 3 comments

For real this time... I promise... the truly finalized beta version tech tree.

THE FRENCH FRIES ARE CRISPY

THE FRENCH FRIES ARE CRISPY

Dec 5, 2009 9 comments

Where we stand in terms of development, and the issues we face, and a poll of our followers.

Beta Almost Ready for Release

Beta Almost Ready for Release

Oct 21, 2009 3 comments

There are only few things left to finish up and then it should be ready.

GoC- mixed news

GoC- mixed news

Aug 16, 2009 2 comments

Commnder is back... but some more complications arise...

BETA DELAYED

BETA DELAYED

Aug 11, 2009 2 comments

Commander165 has suffered a computer failure... and as such, our progress has been slowed considerably.

FINALIZED SPACE TECH TREE

FINALIZED SPACE TECH TREE

Aug 6, 2009 2 comments

Here it is, the finalized beta space tech tree. The full version will be different.

BETA IMMINENT

BETA IMMINENT

Aug 6, 2009 2 comments

Our beta is due in two weeks... and then its on to the full version.

POPULATION VALUE: RESOLVED

POPULATION VALUE: RESOLVED

Jul 22, 2009 1 comment

We have heard from several different sites, and we have reached a conclusion.

POLL- POPULATION VALUE

POLL- POPULATION VALUE

Jul 11, 2009 0 comments

If you think the population value being 1 for EVERY unit is a good or bad idea, let us know here.

NEW MODELS

NEW MODELS

Jul 9, 2009 0 comments

Given hat I am planning on coding in Hutts and Black Sun as playable (And fully functional in later releases), A host of new models has been secured...

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Platform
Windows
Developed By
DarthNerd
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