The development teams left much to be desired... but no more! Featuring new units, 12-fighter squadrons, realistic speeds of projectiles, updated and more-canon build tree, and changed hardpoints. Also, cut content such as planets and some units will be added.

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Are we dead? NO! Just not as many people are here...

Posted by DarthNerd on Jul 23rd, 2012

Guess what? Ive been updating the mod furiously over the last week. In Galactic Conquest, Black Sun is mostly operable, just need to work out some bugs with the infantry and tanks. Desilijic needs the most work; a few models refuse to show up, and I need to code in a few heroes.
I found a workaround for all the icons that show up weird; its an MTCommandbar glitch.
But in the meantime, take a look at some of the new photos. I may even be nice enough to post a new video soon.
Oh yeah, the ugly fighters are all coded in. And I added some new music, in case you werent excited enough for the next release.
Any ideas on game mechanics changes would be appreciated! I already have a few balancing ideas...
And if you would like to help out, please, by all means, let me know. I could use a coder, mapper, wiki editor...

Post comment Comments
Mogenar
Mogenar Jul 23 2012, 10:07pm says:

Always good to hear that modders are still working with Empire at War. Good luck!

+2 votes     reply to comment
DarthNerd Author
DarthNerd Jul 23 2012, 11:23pm replied:

and its always good to know people still care. Thank you for your support!

+2 votes   reply to comment
helgish
helgish Jul 24 2012, 1:32pm says:

Oh I can't wait. One of the mods that I frequently check for new news or images! Keep it coming!

+1 vote     reply to comment
DarthNerd Author
DarthNerd Jul 24 2012, 1:54pm replied:

i hereby promise to post images as often as possible. Thank you for your loyalty!

+1 vote   reply to comment
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