The development teams left much to be desired... but no more! Featuring new units, 12-fighter squadrons, realistic speeds of projectiles, updated and more-canon build tree, and changed hardpoints. Also, cut content such as planets and some units will be added.

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We are resuming mod work. The mod is rolling again.

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Thats right. Graduating high school means more time for modding. Ive already cleaned up some of the bigger issues in the factions, and once we really get rolling, a .9 release should be out in the summer. I will try to make regular updates. I could always use mappers, if anyone is interested in joining the mod team. ~Darthnerd

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_w_
_w_

yay, finally!

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agreal
agreal

thank god this mod is back.

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Star Wars: Empire at War: Forces of Corruption
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