The development teams left much to be desired... but no more! Featuring new units, 12-fighter squadrons, realistic speeds of projectiles, updated and more-canon build tree, and changed hardpoints. Also, cut content such as planets and some units will be added.
This should be the most 'with it' or 'up to speed' 1.0 new faction tech trees.
Posted by DarthNerd on Jan 13th, 2010
Lvl. 1: V-Wing, Z95, Proto Y Wing, IPV, Venator
Lvl. 2: Nantex Fighter, Z95, Hutt Dagger, Proto Y Wing, Carrack Cruiser, Corellian Corvette, Venator, Pinance
Lvl. 3: Hutt Fighter, Hutt Dagger, TYE-Wing, YTIE, Republic Interdictor, Pelta frigate, Recusant Patrol Craft, Marauder (turbolaser), Recusant Frigate, Procurator
Lvl. 4: Hutt Fighter, Hutt Dagger, Maul Fighter, YTIE, TYE Wing, Republic Interdictor, Pelta frigate, Invincible Corvette, Recusant Patrol Craft, Hutt Gunboat, MC40, Malevolence, Marauder (turbolaser), procurator, Recusant Frigate
Lvl. 5: Hutt Fighter, Maul Fighter, Fury Fighter, YTIE, TYE Wing, Invincible Corvette, Hutt gunboat, MC40, Malevolence, Bulwark MKII, Praetor
Lvl. 1: Z95, VWing, Pirate Fighter, IPV, Interceptor III
Lvl. 2: Z95, Gunboat, Pirate Fighter, Missile Boat, IPV, Corellian Patrol Craft, Interceptor III, Corellian Light Frigate
Lvl. 3: Kihraxz MKI, Gunboat, Howlrunner, Missile Boat, Pirate Fighter, Ixiyen MKI, YKL-37, Corellian Light Frigate, Thranta, Diamond Cruiser, Immobilizer 417 Interdictor
Lvl. 4: Kihraxz MKI, P38, X-TIE, Ixiyen MKI, YKL-37, CC9600, Victory MKI, Eidolon Cruiser, Corellian Medium Frigate, Thranta, Diamond Cruiser, Loronar Strike Cruiser, Immobilizer 417 Interdictor, Mandator MKI
Lvl. 5: Kihraxz MKII, P38, XTIE, XCeptor, Ixiyen MKI, Foray Corvette, CC9600, Victory MKI, Eidolon Cruiser, Corellian Medium Frigate, Vainglorious carrier, Bulwark MKI, Leviathan, Mandator MKII, Loronar Strike Cruiser
New Ground units:
Mandalorian Officer Squad
Other new Ground Units:
Ewok Glider R
Imperial Fire Team E
Sailbarge ZC, D
T1B R, D
Storm Commando E
Neutral Space Units or Unassigned Space units (So Far)
TIE-Wing (Chir'daki) Ryloth
Sorosuub 3000 Yacht
Bothan Assault Carrier Bothawui
Corellian Frigate Mod 1 Corellia
Corellian Frigate Mod 2 Corellia
I still have about 30 more units to sift through and either reject or accept.
A little more on the factions:
Underworld factions (Consortium, Black Sun, Desilijic) can build Gambling Arenas
The Empire can build Inquisitorium, which builds Inquisitors
Common structures: Recruiting office/Conscription Office/slave pit: Indigenous forces hired
Consortium Rackateering office: like a mining Facility
Space Port: Like a mining facility, except in 'space' and only on certain worlds
Desilijic is hoping to have a 'blockade' aspect; using a certain combination of units to halt trade to an enemy world.
Some of these changes may not come into effect as it might sound, but others have already been coded.