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44 comments by Jerion on Jun 24th, 2015

Hello all!

Production on Revision 1.0 is finished. Some of you are wondering why we aren’t shipping yet. We’re addressing that today.

A while back we started incorporating tech into Revision that was a step beyond what anyone had ever done with this game. We implemented engine-level bug fixes and tweaks for the game’s rendering system, such as allowing decals (e.g. bullet holes) to appear in mirrors, ensuring footstep sounds occurred correctly, and increasing the limits for BSP geometry to ensure that our environments could be more detailed and more stable. We started using portions of what has been named the Revision Framework (so named because we led to its creation, not because it is exclusive to the inner workings of our project), a piece of tech that makes it relatively easy to expand on the game’s content and systems. We are quietly working on RF, intending for it to be released to the DX modding community.

Concerning the game's content, we have tied in continuity threads to the official entries in the franchise in the form of emails, logos, and other references. We also discovered some potential copyright problems in both our in-game and promotional graphics; we’ve been very busy reworking things to make sure those don’t become troublesome later on.

All of this lead us to feel extremely cautious- we want to ensure that when we release, there are no potential land mines waiting for us. So we approached Square Enix with the intent of making sure that everything we had planned was going to be fine. They’ve been very helpful and supportive; the processes has gone on longer than anyone anticipated, and we're taking advantage of the time to implement little fixes and bits of polish that were otherwise slated for the 1.1 update. On the one hand, we would love to get Revision out the door ASAP. On the other, we’re committed to making sure that we can release it and maintain it in the best possible way, and with as few stumbles as possible.

Thank you for your continuing support and patience. We almost have everything in place. And the satellites are ours when we need them.

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Revision Goodie Bag

Revision Goodie Bag

Dec 24, 2014 Wallpapers 7 comments

The Revision Goodie Bag contains some screenshots, wallpapers and ringtones. Happy Holidays from Caustic Creative!

Post comment Comments  (50 - 60 of 2,575)
Silmarill_SK
Silmarill_SK Jul 5 2015, 12:19pm says:

 

+2 votes     reply to comment
Drewie
Drewie Jul 5 2015, 2:47pm replied:

k.

+2 votes     reply to comment
r3xholez
r3xholez Jul 5 2015, 3:10am says:

I bought the original DX for $4 on the recent Steam sale, then read about this mod so I stopped after about 2 hours of gameplay to play it modded instead I'm sure it will be worth it this game seems awesome.

+1 vote     reply to comment
ThunderPower
ThunderPower Jul 5 2015, 11:26am replied:

Play vanilla DX first.

+6 votes     reply to comment
Guest
Guest Jul 5 2015, 1:51pm replied:

Do this. You should experience the game the way it was made. It's brilliant as it is. This mod is primarily for those who have been replaying it for a decade and a half.

+5 votes     reply to comment
Drewie
Drewie Jul 4 2015, 7:16pm says:

Thank you so much for making this mod guys. Thank you.

+3 votes     reply to comment
MonarchX
MonarchX Jul 4 2015, 1:09pm says:

I bet that if developers of this mod never contacted Eidos/Square Enix and just released it, nobody would complain and Eidos/Square Enix would not care at all.

Question: Will the first DXR release include the new OpenGL renderer that was supposed to be released for DXR 1.1??? Will it only offer bullet holes in mirrors or some other cool effects/optimizations?

-1 votes     reply to comment
luckyx777
luckyx777 Jul 5 2015, 2:41pm replied:

"Eidos/Square Enix would not care at all"

Remember Chrono Trigger Resurrection?

+2 votes     reply to comment
dev221117
dev221117 Jul 5 2015, 8:53pm replied:

Eh, different case. That's a Japanese game that doesn't have any official editor tools, so you can't legally modify it or make any new levels for it using any tool. It's also a Japanese game, and generally these companies are more protective of their Japanese series' than of series' bought from other companies.

It's pretty much legal to make a mod for Deus Ex with new or redone levels, the deal Square Enix presented them was to make it popular. It appears that the deal went through but their lawyers spotted some problems with a few of their textures, and so asked them to change those. They also advised them to submit the rest of the material for review, to be safe.

+1 vote     reply to comment
luckyx777
luckyx777 Jul 5 2015, 11:30pm replied:

Still wise to tread carefully when it comes to copyright, especially when it involves Square Enix. Just google "Square Enix cease and desist". Almost all of those fan projects didn't make a dime. All of them got a legal threat and were shut down.

+1 vote     reply to comment
dev221117
dev221117 Jul 6 2015, 12:08am replied:

I think I told already why those projects got shut down. They were modifications for Chrono Trigger, a Japanese game that didn't have any official modding tools and so no legal way to make levels or modifications for it. Deus Ex is a game with official tools, so it's legal to make modifications for it. Now there is stuff that could cause problems if you include it in your mod, like including company labels, text from books being sold, characters from popular media etc. From what I've been observing, the problem is not in getting permission to make the mod, it's in clearing out material that could cause problems for them. So it's not about Square Enix giving permission, it's Square Enix's lawyers clearing out anything that could get them into trouble.

+3 votes     reply to comment
luckyx777
luckyx777 Jul 6 2015, 4:18am replied:

My point was that Square Enix is awfully protective of their property, and the dev team is fully justified in taking their time with these matters.

Besides, it appears the delay is due to procedures on SE's end, and the dev team are simply taking advantage of this time to polish up, and not intentionally delaying the mod and cutting contact to prolong development, unlike what some people were insinuating.

+1 vote     reply to comment
dev221117
dev221117 Jul 6 2015, 5:36am replied:

Yes, I know they are justified in delaying the mod until the lawyers clear out all the potential problematic content. It's just that I wanted to lay out the facts clearly, because the case of Revision is not similar to the case of Chrono Trigger remakes or fan games.

+2 votes     reply to comment
ʟogan
ʟogan Jul 4 2015, 3:45pm replied: +2 votes     reply to comment
FastGamerr
FastGamerr Jul 4 2015, 4:36pm replied:

Many other Eckhart Tolles in Hong Kong.

+3 votes     reply to comment
Junmarko
Junmarko Jul 4 2015, 2:01pm replied:

Keep quiet, you're making too much sense. Shhhh!

0 votes     reply to comment
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