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44 comments by Jerion on Jun 24th, 2015

Hello all!

Production on Revision 1.0 is finished. Some of you are wondering why we aren’t shipping yet. We’re addressing that today.

A while back we started incorporating tech into Revision that was a step beyond what anyone had ever done with this game. We implemented engine-level bug fixes and tweaks for the game’s rendering system, such as allowing decals (e.g. bullet holes) to appear in mirrors, ensuring footstep sounds occurred correctly, and increasing the limits for BSP geometry to ensure that our environments could be more detailed and more stable. We started using portions of what has been named the Revision Framework (so named because we led to its creation, not because it is exclusive to the inner workings of our project), a piece of tech that makes it relatively easy to expand on the game’s content and systems. We are quietly working on RF, intending for it to be released to the DX modding community.

Concerning the game's content, we have tied in continuity threads to the official entries in the franchise in the form of emails, logos, and other references. We also discovered some potential copyright problems in both our in-game and promotional graphics; we’ve been very busy reworking things to make sure those don’t become troublesome later on.

All of this lead us to feel extremely cautious- we want to ensure that when we release, there are no potential land mines waiting for us. So we approached Square Enix with the intent of making sure that everything we had planned was going to be fine. They’ve been very helpful and supportive; the processes has gone on longer than anyone anticipated, and we're taking advantage of the time to implement little fixes and bits of polish that were otherwise slated for the 1.1 update. On the one hand, we would love to get Revision out the door ASAP. On the other, we’re committed to making sure that we can release it and maintain it in the best possible way, and with as few stumbles as possible.

Thank you for your continuing support and patience. We almost have everything in place. And the satellites are ours when we need them.

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Revision Goodie Bag

Revision Goodie Bag

Dec 24, 2014 Wallpapers 7 comments

The Revision Goodie Bag contains some screenshots, wallpapers and ringtones. Happy Holidays from Caustic Creative!

Post comment Comments  (50 - 60 of 2,516)
MonarchX
MonarchX Jul 1 2015, 7:38am buried:

(buried)

They told us they have to re-texture a lot of stuff to please Eidos/Square Enix and there maybe a need to re-texture the whole damn thing, bringing the mod down to 20% completion.

Its over guys. Give up on this one. If its coming - it ain't gonna be any time soon.

-12 votes     reply to comment
PissOfPiss
PissOfPiss Jul 1 2015, 9:17am replied:

There is no need to do that unless the mod is going to be paid.

Look at Black Mesa mod, they had to make their own assets (and removed Valve's ones) before selling it on Steam

+2 votes     reply to comment
ʟogan
ʟogan Jul 1 2015, 8:07am replied:

Where did you go dude? I was starting to miss these

+3 votes     reply to comment
Drewie
Drewie Jul 1 2015, 8:13am replied:

Me too actually.

Side note: how much negative/troll comments does it take to ban someone from the mod?

+4 votes     reply to comment
raz3rITA
raz3rITA Jul 1 2015, 8:04am replied:

WHAT? You're kidding right?

+1 vote     reply to comment
Joe4429
Joe4429 Jul 1 2015, 4:13pm replied:

He's a troll.

+2 votes     reply to comment
ʟogan
ʟogan Jul 1 2015, 6:33am says:

Square arrangement not going so well, they disagreed with this for some reason I1138.photobucket.com

+2 votes     reply to comment
Junmarko
Junmarko Jul 1 2015, 8:17am replied:

You know this could have been avoided by simply just releasing the mod without saying anything, right? Like, every, other, mod, ever, made.

+2 votes     reply to comment
ʟogan
ʟogan Jul 1 2015, 8:24am replied:

I'm going to pluck every hair on my body if one more person thinks this was a real post

+2 votes     reply to comment
Drewie
Drewie Jul 1 2015, 8:21am replied:

I never knew a lack of patience can also result in a lack of sense of humour. It's a joke pal.

I mean did you seriously think they were gonna replace UNATCO with Cop's? Lol

+3 votes     reply to comment
Junmarko
Junmarko Jul 1 2015, 8:25am replied:

Haha, I know it was joke. But they have literally done the unnecessary in submitting it to Eidos/Square. If the game's engine was open to modding from day one, it is going to be, indefinitely.

+5 votes     reply to comment
FastGamerr
FastGamerr Jul 1 2015, 9:32am replied:

I was always under the impression that Square Enix contacted them first (based on the April 2014) newspost, but now I'm not so sure anymore (based on the June 2015 newspost). Oh well.

+1 vote     reply to comment
dev221117
dev221117 Jul 1 2015, 9:19pm replied:

It's easy to understand. Square Enix contacted them with the offer, and they accepted it. However, they had to wait because their mod wasn't ready. When the maps were finished, they contacted Square Enix again, and submitted the mod so that the offer would go through. They had got the deal wrapped up but their lawyers noticed that some textures and material had copyright issues so they advised them to change the textures before releasing. To be safe, they might have advised them to provide other things in the mod for review by them, and so that's what's going on.

0 votes     reply to comment
Junmarko
Junmarko Jul 2 2015, 3:01am replied:

"Square Enix contacted them with the offer":

What offer? It's a free mod, of a 15 year old game, that was legally open to modding from the moment it was released. There are hundreds of mods for Deus Ex, what about those?

"They had got the deal wrapped up but their lawyers noticed that some textures and material had copyright issues":

What deal? What textures? Lawyers? Come on man...that is ridiculous.



+4 votes     reply to comment
dev221117
dev221117 Jul 2 2015, 3:15am replied:

*Sigh* I'm going to be the one who has to answer tough questions now, am I not?

The offer has nothing to do with making a mod for Deus Ex, it is legal to make a mod for it using the SDK provided. However, the offer is more of a way to make it more popular and accessible to a larger audience.

The textures which had problems were some old textures from the 2007 build I think that for some reason remained unchanged. Those were planned to be changed in Revision 1.1, but the lawyers pointed out that they had issues and it could cause problems in the future, so they had to be replaced now to avoid potential problems. Ask Bjorn about what textures they were, according to his blog they have all been replaced.

I definitely don't like how they have been too secretive about some stuff and have been promising release dates that have been infeasible, but some deals require secrecy from one party or the other to be carried out. This is one of them.

0 votes     reply to comment
Junmarko
Junmarko Jul 2 2015, 4:18am replied:

They've also been strangely biased when asked which version of Deus Ex to buy, Steam. Steamworks, better access. Yeah...conspiracy solved. Lol.

+2 votes     reply to comment
Junmarko
Junmarko Jul 2 2015, 4:10am replied:

Actually nevermind, I think I might understand now. I'm guessing, they've asked for help in getting it put on Steam. Just a guess, but that would make sense. Doesn't make sense as to why they've been so coy though...actually...Deus Ex is on sale right now...ok, makes sense. ;)

+2 votes     reply to comment
Junmarko
Junmarko Jul 2 2015, 3:50am replied:

"the offer is more of a way to make it more popular and accessible to a larger audience."

Advertising? What more could be done other than what they have done themselves? They have a decent website, and the game has enough of a fan base that big magazines (PC Gamer etc) have already covered it, without request.

+1 vote     reply to comment
FastGamerr
FastGamerr Jul 2 2015, 3:07am replied:

"What offer?" En.wikipedia.org

If what I've been told about the offer is (and has been for over a year now) 100% correct, it all makes sense corporate-wise.

0 votes     reply to comment
Junmarko
Junmarko Jul 2 2015, 3:11am replied:

That just is a definition of what an NDA is. Still haven't provided proof of any offer. It would make sense for them to be under NDA, if it were a paid HD Remake, which it-is-not. Even then, if it were paid...why would Square force this upon them? They didn't even own the Deus Ex license when the game was made back in 2000.

"it all makes sense corporate-wise."

No it doesn't. Again, there are hundreds of other mods for Deus Ex and it's F-R-E-E. What makes sense corporate wise?

+1 vote     reply to comment
Junmarko
Junmarko Jul 1 2015, 11:11am replied:

Nope, it was completely pointless. Like openly submitting to cavity search on a plane you're not flying on, under zero suspicion. lol...

+3 votes     reply to comment
FastGamerr
FastGamerr Jul 1 2015, 11:48am replied:

Well, I still hope that Square Enix contacted them a year ago (and if what I heard about the "negotiations" at the time still remains correct, it'd still make me extremely happy for the DXREV team) and the recent contacts (that have resulted in the recent delays) are just finetuning the details.

+1 vote     reply to comment
MonarchX
MonarchX Jul 1 2015, 7:40am buried:

(buried)

What is wrong with it? What does Eidos/Square Enix want? Just slap an HD texture there that doesn't have anything written on it. Its a cover bunker anyway - no labels needed.

-6 votes     reply to comment
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