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14 comments by Jerion on Jul 18th, 2014

Hello all!

Welcome to our July update.

Over the last two months, we've been steadily working away without too much to talk about. People have come and gone from vacations, and development continues. We've been getting a fair amount of feedback from our playtesters, and are working to solve the bugs and issues that they have reported. We've also been getting feedback on the soundtrack, and while the response has been broadly positive, there have been some valid concerns about a few specific tracks, and we have been addressing those as well.

For those of you who are interested, we've moved to an online bug-tracking service; if you'd like to take a look at the issues we're working to solve and get a sense of what we're doing behind the scenes, check it out here: It is updated regularly and shows the issues we are encountering and fixing, as we encounter and fix them.

In recent weeks we've also been running a pair of articles on the Eidos Montréal community blog. These two articles serve as a general introduction to Revision, and go into some depth on the process of creating the new soundtrack. We have a third article planned, so keep an eye out for it in the coming weeks. Our thanks go out to Sacha R. and John T. at Eidos Montréal for being kind enough to make this happen.

The Creation of Revision

The Music of Revision

We have a couple more things to share with you this month:

First, a look at our Area 51 overhaul, which (on the surface, at least) takes a few cues from Deus Ex: Human Revolution's Panchaea location.

Area 51 Surface

Second, we have our Battery Park exploration music:

That about covers everything for the moment. Enjoy!

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Post comment Comments  (50 - 60 of 621)
Guest Jun 1 2014, 2:34pm says:

I have a 10 day vacation booked for the start of July - any chance of it being ready for then ;) - seriously so stoked for this to be released. Keep up the great work!!! Glad I got Watch Dogs to tide me over until this is released. :)

+4 votes     reply to comment
Silmarill_SK Jun 1 2014, 8:59am says:

so, no May update... I guess it is because you plan a HUGE June update... or even releasing the finished MOD?

you know what? it is my 33th birthday on June 17th. it would be very nice to release it on my birthday ;)

+3 votes     reply to comment
Drewie Jun 1 2014, 10:52am replied:

don't think it'll be released in June as they haven't disributed the second beta play-test AND the development page on the website looks like it'll be released in the end of summer.

I don't know but it'll be rather unlikely for them to publish the finished mod in June. :p

+2 votes     reply to comment
Guest May 28 2014, 1:41pm says:

I guess you are skipping May update?

+3 votes     reply to comment
Drewie May 27 2014, 2:10pm says:

Any update? Been a while since we heard from this mod:p

+2 votes     reply to comment
Jerion May 27 2014, 6:44pm replied:

We're still here. As with any noncommercial project, development progress can be unpredictable even at the best of times; while we're close to the end, this is strictly a nights-and-weekends undertaking. We don't have anything significant to talk about just yet, and when we will have something to say, we'll be saying it. :)

+3 votes     reply to comment
phillon May 28 2014, 4:20pm replied:

Good to hear, keep up the great work; we are cheering for you guys to the finish line.

+1 vote     reply to comment
Drewie May 28 2014, 2:12pm replied:

Okay, good to know. :)

+1 vote     reply to comment
FastGamerr May 28 2014, 5:59am replied:

Perfectly understandable (speaking from experience here). We'll be here waiting for the final product. :]

+2 votes     reply to comment
Suck_on_my_Bullets May 26 2014, 10:18am says:

Is it possible that you guys can release a new demo of the so far completed mod?

+3 votes     reply to comment
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