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Blog RSS Feed Report abuse Latest News: Releasing Soon [Update]

52 comments by Jerion on Jun 24th, 2015

Hello all!

Production on Revision 1.0 is finished. Some of you are wondering why we aren’t shipping yet. We’re addressing that today.

A while back we started incorporating tech into Revision that was a step beyond what anyone had ever done with this game. We implemented engine-level bug fixes and tweaks for the game’s rendering system, such as allowing decals (e.g. bullet holes) to appear in mirrors, ensuring footstep sounds occurred correctly, and increasing the limits for BSP geometry to ensure that our environments could be more detailed and more stable. We started using portions of what has been named the Revision Framework (so named because we led to its creation, not because it is exclusive to the inner workings of our project), a piece of tech that makes it relatively easy to expand on the game’s content and systems. We are quietly working on RF, intending for it to be released to the DX modding community.

Concerning the game's content, we have tied in continuity threads to the official entries in the franchise in the form of emails, logos, and other references. We also discovered some potential copyright problems in both our in-game and promotional graphics; we’ve been very busy reworking things to make sure those don’t become troublesome later on.

All of this lead us to feel extremely cautious- we want to ensure that when we release, there are no potential land mines waiting for us. So we approached Square Enix with the intent of making sure that everything we had planned was going to be fine. They’ve been very helpful and supportive; the processes has gone on longer than anyone anticipated, and we're taking advantage of the time to implement little fixes and bits of polish that were otherwise slated for the 1.1 update. On the one hand, we would love to get Revision out the door ASAP. On the other, we’re committed to making sure that we can release it and maintain it in the best possible way, and with as few stumbles as possible.

Thank you for your continuing support and patience. We almost have everything in place. And the satellites are ours when we need them.


[July 9 Update]

A few of you have been expressing concerns that Revision is related to Mankind Divided or will be a paid-for release. Neither of these things is the case- we have no involvement in the promotion of Mankind Divided, and have never considered making Revision a commercial product. We are not providing precise release dates for a pretty straightforward reason: We're holding some confidential talks with Square Enix to make sure everything is okay, and to make something cool happen, something that we aren't talking about yet, because it's not finalized yet. We've been having a series of back-and-forths to make sure that everybody on our team is happy. There are no real problems, just technicalities that have needed to be ironed out. At this point (July 9), we're expecting these things to be wrapped up shortly.

Everything is pretty much OK, and we're in a position where we have to talk to some people to make some things happen, and the timeline for making those things happen should be pretty fast, but is partially out of our control. All we ask of you is to please be patient.

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Revision Goodie Bag

Revision Goodie Bag

Dec 24, 2014 Wallpapers 8 comments

The Revision Goodie Bag contains some screenshots, wallpapers and ringtones. Happy Holidays from Caustic Creative!

Post comment Comments  (50 - 60 of 2,971)
KingRandom
KingRandom Aug 29 2015 says:

Facebook.com

"We got the confirmation, the Square Enix thing is now done. We need to wrap up some late reported bugs and do a few other preparations now."

+11 votes     reply to comment
jackliu239
jackliu239 Aug 29 2015 replied:

It's about f-ing time

+3 votes     reply to comment
Drewie Online
Drewie Aug 29 2015 replied:

Square Enix thing... I wonder what that could be do.... agh so curious

+4 votes     reply to comment
raz3rITA Online
raz3rITA Aug 29 2015 replied:

Most probably a Steam release.

+3 votes     reply to comment
haywan
haywan Aug 29 2015 replied:

That angry playtester that leaked older build of the mod might not be most trustworthy source, but he did claim that Revision is coming to Steam.

+2 votes     reply to comment
Drewie Online
Drewie Aug 29 2015 replied:

Keep in mind that whoever decided to leak the mod could not have been a playtester.

0 votes     reply to comment
dev22111
dev22111 Aug 29 2015 replied:

It could be one of the playtesters who didn't test the mod properly and hated it so much, he/she leaked it on ModDB. Then again, I don't know if any tester was really that angry about the mod, so it could just be a hacker who hated the mod.

+2 votes     reply to comment
bjorn98009_91 Creator
bjorn98009_91 Aug 30 2015 replied:

If they were a tester the should have had access to the original files and be able to post those merged with the patch they posted. I should have known better then to have files in a public directory with guessable URLs and no password on the .7z files.

+1 vote   reply to comment
Drewie Online
Drewie Aug 29 2015 replied:

Why hate a mod? Lol hating a mod must be pretty hardcore

+1 vote     reply to comment
Drewie Online
Drewie Aug 29 2015 replied:

That would be cool... but doubt it tbh

+2 votes     reply to comment
raz3rITA Online
raz3rITA Aug 29 2015 replied:

Why not? Steam now supports Community Mods and it would not be a first time for SE since they released the multiplayer mod for Just Cause 2.

+2 votes     reply to comment
crill
crill Aug 29 2015 replied:

I dont think they would particularly have to speak to Square about that. I think it is literally just they get promoted as a great mod (which they deserve)and Square would most likely approve of this for two reasons.

1. People may buy more copies of the original game in order to play it with a new modern look to it (as it would be hard for some to play it as the original)

2. It may raise the hype for Mankind divided as the story is all linked.

+3 votes     reply to comment
Tacheles
Tacheles Aug 29 2015 replied:

One has to contact the developers to publish his mods on Steams unless the respective game has a workshop. Thats at least the way it was handled with every other mod out there. Which are not many.

+3 votes     reply to comment
Guest
Guest Aug 29 2015 replied:

Awesome! Can you tell us now what the thing was?

+4 votes     reply to comment
FastGamerr
FastGamerr Aug 29 2015 replied:

My butt. *thrusts*

+3 votes     reply to comment
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